Kynval Posted October 4, 2014 Share Posted October 4, 2014 Hello.. I made custom ingame.menu it works on my local and hosted server, but only with few sites... if I made about 15 subpages then server is crashed... not exactly server, cuz bots are playing but players can't join becouse of error: http://s10.postimg.org/3lwx0k011/error.jpg and if i made reconnect then cursor appears and game is crashed...why? Quote Link to comment Share on other sites More sharing options...
Petbark Posted October 4, 2014 Share Posted October 4, 2014 Do you use a redirect for your pk3 files? If so is this file on the redirect?? Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted October 5, 2014 Management Share Posted October 5, 2014 I think the menus are a bit messed. That is not real crash information, even though it says so. But you can check the silent_crash.txt from silent directory to be sure. Quote Link to comment Share on other sites More sharing options...
Kynval Posted October 5, 2014 Author Share Posted October 5, 2014 Do you use a redirect for your pk3 files? what you mean? But you can check the silent_crash.txt from silent directory to be sure.where to find? Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted October 5, 2014 Management Share Posted October 5, 2014 where to find? It is the directory named "silent" under Wolfenstein. Under the path where the ET executable is or if you're on Linux, it could be in a hidden directory under you home. However, if you don't have it, then there has not been a crash. Quote Link to comment Share on other sites More sharing options...
Kynval Posted October 6, 2014 Author Share Posted October 6, 2014 whole file: -8<------- Crash Information ------->8- Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted October 6, 2014 Management Share Posted October 6, 2014 I have recently found out that too much menus can cause the UI library to run out of memory. Either because of too much menus to load or too much strings to handle. Please scroll console upwards to see if there is UI_Alloc out of memory line there. The emptyness could be caused by not having crash handler for the UI library and this specific error is not very well handled by the code. It's still not right to show missing pacs in such a dialog. Quote Link to comment Share on other sites More sharing options...
Kynval Posted October 6, 2014 Author Share Posted October 6, 2014 (edited) cant find smth like "UI_Alloc", "ui_", "alloc", "crash" in etserver.log Edited October 6, 2014 by Kynval Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted October 6, 2014 Management Share Posted October 6, 2014 Not from the server. From the lient console after you have dropped from server. The string to find is "UI_Alloc: Failure. Out of memory!". Quote Link to comment Share on other sites More sharing options...
Kynval Posted October 7, 2014 Author Share Posted October 7, 2014 it is hard to check, cuz when is crash, then ET is crashed ... cursor appears and ET is stoped... can't check it Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted October 7, 2014 Management Share Posted October 7, 2014 You took a screenshot. So when you have that dialog, open console and scroll upwards. Quote Link to comment Share on other sites More sharing options...
Kynval Posted October 8, 2014 Author Share Posted October 8, 2014 i made... but now i can't do make this incidet.. always is crashed... i will try few more time Quote Link to comment Share on other sites More sharing options...
Kynval Posted October 9, 2014 Author Share Posted October 9, 2014 "Local file exists with wrong Checksum" - thats mean... ? Quote Link to comment Share on other sites More sharing options...
Management hellreturn Posted October 9, 2014 Management Share Posted October 9, 2014 "Local file exists with wrong Checksum" - thats mean... ? U have different pk3 on your server and in your local installation. Quote Link to comment Share on other sites More sharing options...
Kynval Posted October 9, 2014 Author Share Posted October 9, 2014 but i made it clear... is ok 4 sure...from my observation... it is problem with big files in my pk3, like "wm_quickmessageAlt.menu"and the main problem is with file: menumacros.hwhat gives nicer menu from this:http://s27.postimg.org/3x8b8dhhb/image.jpg to this: http://s30.postimg.org/vpazqxdkd/image.jpg It is file called menumacros.h Quote Link to comment Share on other sites More sharing options...
Management TheSilencerPL Posted October 10, 2014 Management Share Posted October 10, 2014 Please don't change the menumacros.h to the non-silent one. It contains definitions that are important for the silEnT theming to work. Quote Link to comment Share on other sites More sharing options...
Kynval Posted October 12, 2014 Author Share Posted October 12, 2014 yes but... forgive me... it is not to pretty Quote Link to comment Share on other sites More sharing options...
Dragonji Posted October 12, 2014 Share Posted October 12, 2014 Still better than original one. Quote Link to comment Share on other sites More sharing options...
Kynval Posted October 13, 2014 Author Share Posted October 13, 2014 (edited) my menus doesn't work cuz there is too many, or what?it works without wm_quickmessageAlt http://s30.postimg.org/ngfsidc41/image.png but i need this file, and when i add it... then server crashed.. http://s30.postimg.org/uv54aqxzl/image.png it is becouse of size of file? Edited October 13, 2014 by Kynval Quote Link to comment Share on other sites More sharing options...
Management TheSilencerPL Posted October 13, 2014 Management Share Posted October 13, 2014 yes but... forgive me... it is not to pretty Our graphic designer is gonna kill you But, seriously, you can choose from 3 themes, the 3rd one is almost like the original ET look. Please try that first. Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted October 13, 2014 Management Share Posted October 13, 2014 then server crashed..I doubt that. The ui library can run out of memory if you add too much menus. And it should have some spare room because the memory is allocated during map too. Quote Link to comment Share on other sites More sharing options...
Kynval Posted October 13, 2014 Author Share Posted October 13, 2014 https://www.youtube.com/watch?v=fwC6-4508Ic Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted October 13, 2014 Management Share Posted October 13, 2014 Ok. So you indeed meant the client crashed. When the memory runs out, the ui and cgame can crash because there is practically no handing for that in the dozens of cases where allocation is attempted. This is a an issue starting all the way from the etmain. We will fix that in the next version of silEnT. Quote Link to comment Share on other sites More sharing options...
Kynval Posted October 13, 2014 Author Share Posted October 13, 2014 hmmm... so now it is unfixible? Quote Link to comment Share on other sites More sharing options...
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