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custom .menu


Kynval

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where to find?

 

It is the directory named "silent" under Wolfenstein. Under the path where the ET executable is or if you're on Linux, it could be in a hidden directory under you home. However, if you don't have it, then there has not been a crash.

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I have recently found out that too much menus can cause the UI library to run out of memory. Either because of too much menus to load or too much strings to handle. Please scroll console upwards to see if there is UI_Alloc out of memory line there. The emptyness could be caused by not having crash handler for the UI library and this specific error is not very well handled by the code.

 

It's still not right to show missing pacs in such a dialog.

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my menus doesn't work cuz there is too many, or what?

it works without wm_quickmessageAlt

 

http://s30.postimg.org/ngfsidc41/image.png

 

but i need this file, and when i add it... then server crashed..

 

http://s30.postimg.org/uv54aqxzl/image.png

 

it is becouse of size of file?

Edited by Kynval
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Ok. So you indeed meant the client crashed. When the memory runs out, the ui and cgame can crash because there is practically no handing for that in the dozens of cases where allocation is attempted. This is a an issue starting all the way from the etmain. We will fix that in the next version of silEnT.

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