Zelly Posted March 31, 2015 Share Posted March 31, 2015 So first time I have used this. Don't know really the side effects of using this. I am using et.G_QueryClientCvar() r_mode and r_customwidth and r_customheight to get an estimation on how many characters can fit in a client's console. The reason I am coming here is I am trying to figure out if my lua is taking up of the MAX_GAMESTATE_CHARS because Tweek reported many of his players are getting kicked after latest update. He does have a lot of maps, but hasn't added any for a while, and only started getting kicked after the update. So my question is can et.G_QueryClientCvar cause a spike in maxgamestatechars or something else in lua perhaps, I don't think I made any other major changes that could have caused this spike. Also it goes to cheat.log when it does a query, is there some way to disable this so it doesn't fill up that log. Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted March 31, 2015 Management Share Posted March 31, 2015 There is no relation between the et.G_QueryClientCvar and config strings. MAX_GAMESTATE_CHARS means that there is too much text in the config strings. Quote Link to comment Share on other sites More sharing options...
Zelly Posted March 31, 2015 Author Share Posted March 31, 2015 Ok thank you, the only reason I thought there was a link is because of the forcecvar and sv_cvars take up csinfo if I remembered correctly. Am not sure what else it could be, besides the pk3s. Quote Link to comment Share on other sites More sharing options...
Management hellreturn Posted March 31, 2015 Management Share Posted March 31, 2015 Ok thank you, the only reason I thought there was a link is because of the forcecvar and sv_cvars take up csinfo if I remembered correctly. Am not sure what else it could be, besides the pk3s. Not complete list but from top of my mind: server motd,player names,omni bot names,extra mod pk3 names,.admin .url - cvars in config (one of the reason i tell admins not to add those .admin ,url etc etc) No players reads it.settings in mapconfigs aka forcecvar and sv_cvars Quote Link to comment Share on other sites More sharing options...
Zelly Posted March 31, 2015 Author Share Posted March 31, 2015 (edited) I do have a sets LuaESMod to the version number so I can see it on gametracker. But that has been in there since the beginning. Is there a way to see the full output of the gamestate? Maybe I could look for something that would be a little off. I know of csinfo but that just tells me the length. Edited March 31, 2015 by Zelly Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted March 31, 2015 Management Share Posted March 31, 2015 Maybe you could print the config strings with Lua http://mygamingtalk.com/wiki/Silent_Lua#trap_GetConfigstring?The first two strings are set by the engine and those can have larger size than the rest. The rest can have maximum length of 1024 bytes each. The total MAX is something like half of the total space (all strings combined), for some weird and unknown reason, if I remember correctly. Zelly 1 Quote Link to comment Share on other sites More sharing options...
Zelly Posted March 31, 2015 Author Share Posted March 31, 2015 I will give it a shot, thanks. Quote Link to comment Share on other sites More sharing options...
Zelly Posted April 1, 2015 Author Share Posted April 1, 2015 What I have so far...But my total is much higher than csinfo which is what you mean by "The total MAX is something like half of the total space (all strings combined), for some weird and unknown reason, if I remember correctly."My total was 7081 while csinfo said 4089local _writetofile = function(line) -- append to csinfo.log if not line then return et.G_LogPrint("Line empty\n") end local status,f,err = pcall(io.open,"csinfo.log","a") if not f then return et.G_LogPrint(err .."\n") end if not status then return et.G_LogPrint(f .."\n") end f:write(line) f:close() end local _ljust = function(s,l,sep) --- Justify to left if not s then s = "" end if type(s) ~= "string" then s = tostring(s) end if not l then return s end if not sep then sep = " " end if s:len() == l then return s end l = l - 1 for k=s:len() , l do s = s .. sep end return s end function et_ConsoleCommand( cmd ) local Arg0 = string.lower( et.trap_Argv(0) ) if Arg0 == "getcsinfo" then local LOG_WITH_ZERO_LENGTH = false local cs = { } local MAX_CONFIGSTRINGS = 1024 local total_length = 0 local Arg1 = string.lower( et.trap_Argv(1) ) if Arg1 == "true" then LOG_WITH_ZERO_LENGTH = true end for cs_index=1, MAX_CONFIGSTRINGS do local cs_str = et.trap_GetConfigstring( cs_index-1 ) -- index is -1 since it starts at 0 local cs_len = cs_str:len() total_length = total_length + cs_len if cs_len > 0 or LOG_WITH_ZERO_LENGTH then cs[#cs+1] = _ljust(cs_index-1,4) .. " | " .. _ljust(cs_len,4) .. " | " .. cs_str end end _writetofile("\n\n" .. os.date("%c") .. " " .. et.trap_Cvar_Get('fs_game') .. " " .. et.trap_Cvar_Get('mapname') .. "\nTotal length: " .. total_length .. "\n") _writetofile(table.concat(cs,"\n")) et.G_LogPrint("Total length: " .. total_length .. "\n") end endAnything you notice that is off? alex 1 Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted April 1, 2015 Management Share Posted April 1, 2015 I meant that MAX_GAMESTATE_CHARS, the value when the error is triggered, would not be close to the actual available space. I don't know why csinfo gives different results. The value 7081 is not much. Does the content look ok? Quote Link to comment Share on other sites More sharing options...
Zelly Posted April 1, 2015 Author Share Posted April 1, 2015 It appears so. I couldn't notice anything strange. Tue Mar 31 22:19:28 2015 silent fueldump Total length: 10300 0 | 837 | \LuaESMod\v2.7.5d\sv_sac\1\omnibot_playing\-1\mod_url\http://mygamingtalk.com/\mod_version\0.8.2\P\2121211-2\g_antilagDelay\0\g_maxlivesRespawnPenalty\0\voteFlags\19854755\g_balancedteams\1\g_maxGameClients\0\g_bluelimbotime\14000\g_redlimbotime\18000\gamename\silEnT\g_damageXPLevel\50\g_damageXP\1\g_heavyWeaponRestriction\100\g_maxConnsPerIP\4\g_tyranny\1\omnibot_enable\1\.Website\www.rdaclan.com\.Clan\=RDA=\.Owner\Tonto\.Admin\BLADE\g_gametype\6\g_antilag\1\g_voteFlags\0\g_alliedmaxlives\0\g_axismaxlives\0\g_minGameClients\0\g_needpass\0\g_maxlives\0\g_friendlyFire\0\sv_allowAnonymous\0\sv_floodProtect\0\sv_maxPing\0\sv_minPing\0\sv_maxRate\36000\sv_hostname\^1ROGUE ^3DUCKS ^1ATTACK ^3MAIN\sv_privateClients\0\mapname\fueldump\protocol\84\timelimit\30\version\ET 3.00 - TB 0.7.3 - 2.60b compatible linux-i386\sv_maxclients\20 1 | 1023 | \pmove_msec\8\pmove_fixed\0\g_watermarkFadeTime\0\g_watermarkFadeAfter\0\g_fixedphysicsfps\125\g_fixedphysics\1\sv_fps\20\sv_referencedPakNames\silent/~~~~~rda_silentsound silent/~~~~rda-pack-v1-0 silent/~~~~MapNames_v002 silent/silent-0.8.2 silent/luaesmodsounds007 etmain/pak0 \sv_referencedPaks\-1237933932 961990800 -660680009 -1705202138 313448468 -1721695896 \sv_pakNames\silent/~~~~~rda_silentsound silent/~~~~rda-pack-v1-0 silent/~~~~MapNames_v002 silent/silent-0.8.2 silent/luaesmodsounds007 etmain/~~~~~~~~~~~~~~~~rda_36 etmain/wf_temple_c14 etmain/venice etmain/v2_factory etmain/v2base etmain/UJE_amsterdam_final etmain/trmfght_beta2 etmain/transmitter_spring etmain/teuthonia_final etmain/tc_base etmain/tankbuster_200 etmain/sw_oasis_b3 etmain/supplydepot2 etmain/sp_delivery_te etmain/snatch3 etmain/saberpeak_final etmain/rockeyes_b2 etmain/remove_stock_campaigns_maps2 etmain/reactor_final etmain/purefrag etmain/PlaySounds_001 etmain/pirates etmain/pak0 etmain/mlb 10 | 15 | Enemy Territory 11 | 8 | 65491600 13 | 45 | \numobjectives\7\defender\0\numspawntargets\4 14 | 9 | \winner\0 15 | 70 | \a4\0\x4\0\a1\1\x1\2\a2\1\x2\2\x6\0\a6\0\a3\1\x3\2\a5\1\x5\2\a7\1\x7\2 19 | 1 | 0 20 | 1 | 0 21 | 70 | \g_currentCampaignMap\0\g_nextTimeLimit\0\g_currentRound\0\gamestate\0 22 | 1 | 0 26 | 21 | \149\Churchill Mk VII 29 | 31 | 35 23 132 15 156 42 30 50 11 51 30 | 3 | 900 36 | 140 | \axs_sld\32000\ald_sld\24000\axs_mdc\50000\ald_mdc\37500\axs_eng\35000\ald_eng\26250\axs_lnt\50000\ald_lnt\37500\axs_cvo\35000\ald_cvo\26250 37 | 1 | 0 38 | 498 | \g_misc\1025\g_doubleJumpHeight\0.800000\g_staminaRecharge\1.750000\g_weapons\45870\g_coverts\1415\g_medics\961\g_throwableKnives\1\g_playerRating\27\g_killRating\3\mapX\0\mapY\0\t_P\19%\t_M\19%\t_F\19%\t_MG\1\t_G\34%\s_s\40 100 180 280\s_m\40 100 180 280\s_e\40 100 180 280\s_f\40 100 180 280\s_c\40 100 180 280\s_b\40 100 180 280\s_l\40 100 180 280\m_s\-1\m_m\34%\m_e\-1\m_f\34%\m_c\-1\ff\0\g_knifeChargeTime\1000\g_maxKnives\5\g_classWeapons\63\g_landmineNotifyType\1\g_hst\1\sid\D225\flags\2202 39 | 124 | \SVCV0\5 cg_fov 90 120\SVCV1\5 rate 32000 36000\SVCV2\0 r_rmse 0 \SVCV3\5 cl_maxpackets 60 100\SVCV4\0 cl_timenudge 0 \NUM\5 40 | 135 | \FCV0\snaps 20\FCV1\r_wolffog 0\FCV2\r_zfar 0\FCV3\cg_damagekick 1\FCV4\cg_thirdPerson 0\FCV5\r_shownormals 0\FCV6\r_softwareGL 0\NUM\7 65 | 37 | models/furniture/chair/sidechair3.md3 66 | 41 | models/mapobjects/tanks_sd/churchhill.md3 67 | 48 | models/mapobjects/tanks_sd/churchhill_broken.md3 68 | 47 | models/mapobjects/miltary_trim/sandbag1_45s.md3 69 | 44 | models/mapobjects/cmarker/cmarker_crates.md3 70 | 46 | models/mapobjects/cmarker/cmarker_sandbags.md3 71 | 42 | models/mapobjects/cmarker/cmarker_flag.md3 72 | 40 | models/furniture/chair/chair_office3.md3 73 | 55 | models/mapobjects/supplystands/stand_health_damaged.md3 74 | 53 | models/mapobjects/supplystands/stand_ammo_damaged.md3 75 | 47 | models/mapobjects/tanks_sd/churchhill_flash.md3 76 | 48 | models/mapobjects/tanks_sd/churchhill_turret.md3 77 | 50 | models/mapobjects/radios_sd/compostaxisdamaged.md3 78 | 49 | models/mapobjects/radios_sd/compostaxisclosed.md3 79 | 49 | models/mapobjects/radios_sd/compostaxisopened.md3 80 | 51 | models/mapobjects/radios_sd/compostalliedclosed.md3 81 | 51 | models/mapobjects/radios_sd/compostalliedopened.md3 82 | 52 | models/mapobjects/radios_sd/compostallieddamaged.md3 83 | 35 | models/mapobjects/weapons/mg42b.md3 84 | 32 | models/multiplayer/mg42/mg42.md3 321 | 22 | sound/misc/referee.wav 322 | 19 | sound/misc/vote.wav 323 | 22 | sound/player/gurp1.wav 324 | 22 | sound/player/gurp2.wav 325 | 26 | sound/world/chaircreak.wav 326 | 36 | sound/props/throw/chairthudgrunt.wav 327 | 31 | sound/props/chair/chairthud.wav 328 | 33 | sound/vehicles/tank/tank_idle.wav 329 | 34 | sound/vehicles/tank/tank_revup.wav 330 | 33 | sound/vehicles/tank/tank_move.wav 331 | 36 | sound/vehicles/tank/tank_revdown.wav 332 | 33 | sound/vehicles/tank/tank_stop.wav 333 | 34 | sound/vehicles/tank/tank_start.wav 334 | 26 | sound/world/metalbreak.wav 335 | 30 | sound/player/hurt_barbwire.wav 336 | 33 | sound/movers/doors/door5_open.wav 337 | 33 | sound/movers/doors/door5_endo.wav 338 | 34 | sound/movers/doors/door5_close.wav 339 | 33 | sound/movers/doors/door5_endc.wav 340 | 34 | sound/movers/doors/door5_loopo.wav 341 | 34 | sound/movers/doors/door5_loopc.wav 342 | 35 | sound/movers/doors/door5_locked.wav 343 | 34 | sound/movers/doors/door5_openq.wav 344 | 34 | sound/movers/doors/door5_endoq.wav 345 | 35 | sound/movers/doors/door5_closeq.wav 346 | 34 | sound/movers/doors/door5_endcq.wav 347 | 38 | sound/movers/motors/motor_start_01.wav 348 | 37 | sound/movers/motors/motor_loop_01.wav 349 | 36 | sound/movers/motors/motor_end_01.wav 350 | 31 | sound/movers/switches/butn2.wav 351 | 32 | sound/movers/switches/switch.wav 352 | 42 | sound/movers/doors/default_door_locked.wav 353 | 42 | sound/movers/misc/garage_door_start_01.wav 354 | 41 | sound/movers/misc/garage_door_loop_01.wav 355 | 40 | sound/movers/misc/garage_door_end_01.wav 356 | 33 | sound/vehicles/tank/tank_fire.wav 357 | 35 | sound/vehicles/tank/turret_spin.wav 358 | 34 | sound/vehicles/tank/turret_end.wav 359 | 22 | sound/lua/register.wav 360 | 25 | fueldump_axis_bridge_stop 361 | 32 | fueldump_allies_bridge_construct 362 | 25 | axis_hq_compost_construct 363 | 21 | sound/world/build.wav 364 | 27 | axis_hq_compost_constructed 365 | 34 | allies_hq_compost_constructed_axis 366 | 28 | fueldump_axis_bridge_destroy 367 | 32 | fueldump_allies_bridge_reinforce 368 | 43 | sound/weapons/artillery/artillery_fly_3.wav 369 | 43 | sound/weapons/artillery/artillery_fly_2.wav 370 | 25 | sound/lua/killconfirm.wav 371 | 43 | sound/weapons/artillery/artillery_fly_1.wav 372 | 29 | fueldump_axis_grate_destroyed 373 | 31 | fueldump_allies_grate_destroyed 374 | 24 | sound/misc/vo_revive.wav 375 | 20 | axis_hq_tank_damaged 376 | 27 | allies_hq_tank_damaged_axis 377 | 27 | fueldump_allies_tank_bridge 378 | 31 | fueldump_axis_bridge_reinforced 379 | 33 | fueldump_allies_bridge_reinforced 380 | 28 | axis_hq_tank_repaired_allies 381 | 23 | allies_hq_tank_repaired 382 | 25 | fueldump_axis_tunnel_stop 383 | 26 | fueldump_allies_tank_depot 384 | 24 | fueldump_axis_gates_stop 385 | 32 | fueldump_axis_depotdef_construct 386 | 30 | fueldump_axis_tunnel_destroyed 387 | 27 | allies_hq_compost_construct 388 | 32 | fueldump_allies_depotdef_destroy 389 | 34 | fueldump_axis_depotdef_constructed 390 | 23 | axis_hq_compost_damaged 391 | 29 | fueldump_axis_gates_destroyed 392 | 29 | fueldump_axis_fueldump_defend 393 | 32 | fueldump_allies_fueldump_destroy 394 | 30 | fueldump_allies_tank_reardepot 395 | 34 | axis_hq_compost_constructed_allies 396 | 29 | allies_hq_compost_constructed 397 | 25 | allies_hq_compost_damaged 398 | 31 | fueldump_axis_depotdef_breached 399 | 34 | fueldump_allies_depotdef_destroyed 400 | 30 | fueldump_allies_wall_destroyed 577 | 33 | models/mapobjects/tanks_sd/bits_r 578 | 39 | models/mapobjects/tanks_sd/bits_forward 579 | 34 | models/mapobjects/tanks_sd/wheel_r 580 | 40 | models/mapobjects/tanks_sd/wheel_forward 581 | 33 | models/mapobjects/tanks_sd/bits_l 582 | 34 | models/mapobjects/tanks_sd/wheel_l 583 | 40 | models/mapobjects/tanks_sd/bits_backward 584 | 41 | models/mapobjects/tanks_sd/wheel_backward 585 | 17 | gfx/limbo/cm_fuel 586 | 21 | gfx/limbo/cm_dynamite 587 | 23 | gfx/limbo/cm_healthammo 608 | 52 | 1=1:65961.75@3=3:65961.75@5=5:65961.75@6=6:65961.75@ 610 | 45 | models/mapobjects/cmarker/neutral_crates.skin 611 | 44 | models/mapobjects/cmarker/allied_crates.skin 612 | 46 | models/mapobjects/cmarker/allied_sandbags.skin 613 | 42 | models/mapobjects/cmarker/axis_crates.skin 614 | 44 | models/mapobjects/cmarker/axis_sandbags.skin 615 | 41 | models/mapobjects/cmarker/axis_cflag.skin 616 | 44 | models/mapobjects/cmarker/neutral_cflag.skin 617 | 43 | models/mapobjects/cmarker/allied_cflag.skin 618 | 51 | models/mapobjects/radios_sd/compostaxisdamaged.skin 619 | 50 | models/mapobjects/radios_sd/compostaxisclosed.skin 620 | 50 | models/mapobjects/radios_sd/compostaxisopened.skin 621 | 52 | models/mapobjects/radios_sd/compostalliedclosed.skin 622 | 52 | models/mapobjects/radios_sd/compostalliedopened.skin 623 | 53 | models/mapobjects/radios_sd/compostallieddamaged.skin 689 | 104 | n\rocomex\t\2\c\2\r\9\m\0000000\s\4404444\df\0\dn\\dr\0\w\3\lw\3\sw\37\mu\0\ref\0\uci\152\lc\2\tv\0\sc\0 690 | 114 | n\^BBot^kWin\t\1\c\4\r\7\m\0000000\s\4422414\df\225\dn\kaneo\dr\0\w\33\lw\33\sw\50\mu\0\ref\1\uci\0\lc\4\tv\0\sc\0 691 | 108 | n\^uBilly^sGoat\t\2\c\3\r\7\m\0000000\s\4430414\df\0\dn\\dr\0\w\8\lw\8\sw\37\mu\0\ref\1\uci\0\lc\3\tv\0\sc\0 692 | 113 | n\^jMedic^q*^kMario\t\1\c\3\r\3\m\0000000\s\3001300\df\0\dn\\dr\0\w\39\lw\39\sw\2\mu\0\ref\1\uci\0\lc\3\tv\0\sc\0 693 | 104 | n\^dFireFly\t\2\c\1\r\8\m\0000000\s\4442424\df\0\dn\\dr\0\w\8\lw\8\sw\37\mu\0\ref\1\uci\0\lc\1\tv\0\sc\0 694 | 109 | n\^aEd^dW^3ard\t\1\c\2\r\6\m\0000000\s\4400402\df\0\dn\\dr\0\w\23\lw\23\sw\38\mu\0\ref\1\uci\0\lc\2\tv\0\sc\0 695 | 101 | n\Bolund\t\1\c\1\r\9\m\0000000\s\4444424\df\0\dn\\dr\0\w\8\lw\8\sw\38\mu\0\ref\1\uci\0\lc\1\tv\0\sc\0 697 | 101 | n\kaneo\t\2\c\2\r\0\m\0000000\s\0000000\df\0\dn\\dr\0\w\8\lw\8\sw\7\mu\0\ref\0\uci\225\lc\2\tv\0\sc\0 753 | 53 | \spawn_targ\Tunnel Store Room\x\-5440\y\-1920\t\2\c\4 754 | 42 | \spawn_targ\Garage HQ\x\-10853\y\-2036\t\2 755 | 50 | \spawn_targ\Axis Fuel Dump\x\-8680\y\-6296\t\1\c\4 756 | 56 | \spawn_targ\Allied Entrance Spawn\x\-512\y\-8000\t\2\c\0 769 | 15 | the Foot Bridge 770 | 13 | the Fuel Dump 771 | 10 | the Bridge 772 | 32 | the East Axis Base Fortification 773 | 32 | the West Axis Base Fortification 774 | 13 | the Tunnel MG 775 | 11 | the Road MG 776 | 11 | the Side MG 777 | 8 | the Tank 778 | 28 | the Health and Ammo Cabinets 779 | 28 | the Health and Ammo Cabinets 780 | 28 | the Health and Ammo Cabinets 781 | 26 | the Fuel Depot Front Gates 782 | 24 | the Fuel Depot Side Wall 783 | 16 | the Tunnel Doors 784 | 21 | the Axis Command Post 785 | 23 | the Allied Command Post 787 | 61 | \e\141\o\0\cix\0\cia\0\s\2\n\Footbridge\x\-1104\y\-4208\z\392 788 | 62 | \e\190\o\8\cix\9\cia\10\s\1\n\Fuel Dump\x\-10832\y\-7248\z\440 789 | 57 | \e\191\o\1\cix\0\cia\0\s\2\n\Bridge\x\-3992\y\-5408\z\232 790 | 70 | \e\197\o\0\cix\0\cia\0\s\1\n\East Fortification\x\-10344\y\-7008\z\192 791 | 70 | \e\200\o\0\cix\0\cia\0\s\1\n\West Fortification\x\-11344\y\-7424\z\200 792 | 60 | \e\201\o\0\cix\0\cia\0\s\1\n\Tunnel MG\x\-3400\y\-1912\z\712 793 | 58 | \e\205\o\0\cix\0\cia\0\s\2\n\Road MG\x\-2960\y\-7944\z\384 794 | 59 | \e\206\o\0\cix\0\cia\0\s\0\n\Side MG\x\-10128\y\-2712\z\496 795 | 56 | \e\215\o\22\cix\0\cia\0\s\14\n\Tank\x\-388\y\-7584\z\288 796 | 79 | \e\557\o\0\cix\11\cia\11\s\35\n\Health and Ammo Cabinets\x\-11054\y\-2484\z\612 797 | 78 | \e\559\o\0\cix\11\cia\11\s\35\n\Health and Ammo Cabinets\x\-5482\y\-1816\z\588 798 | 78 | \e\561\o\0\cix\11\cia\11\s\35\n\Health and Ammo Cabinets\x\-3066\y\-8412\z\480 799 | 48 | \e\584\o\8\cix\0\cia\0\s\0\x\-9792\y\-5360\z\296 800 | 49 | \e\585\o\8\cix\0\cia\0\s\0\x\-11584\y\-5568\z\296 801 | 48 | \e\586\o\8\cix\0\cia\0\s\0\x\-5368\y\-2816\z\328 802 | 70 | \e\607\o\32\cix\0\cia\0\s\65\n\Axis Command Post\x\-2136\y\-1396\z\720 803 | 73 | \e\614\o\64\cix\0\cia\0\s\66\n\Allied Command Post\x\-11268\y\-2424\z\632 830 | 18 | 144 149 tag_turret 831 | 18 | 215 149 tag_turret 832 | 18 | 556 149 tag_turret 833 | 18 | 563 149 tag_turret 834 | 17 | 555 563 tag_flash 893 | 28 | \id\0\l\0\c\0000000000000001 894 | 6 | \id\-1 895 | 6 | \id\-1 896 | 6 | \id\-1 897 | 6 | \id\-1 898 | 6 | \id\-1 899 | 6 | \id\-1 900 | 6 | \id\-1 901 | 6 | \id\-1 902 | 6 | \id\-1 903 | 6 | \id\-1 904 | 6 | \id\-1 905 | 27 | ^zwww^1.^7rdaclan^1.^zcom 906 | 14 | ^1RECRUITING 907 | 28 | ^7MAPVOTE^1@^7INTERMISSION 908 | 36 | ^3Be ^1Respectful ^3& ^1Have ^3Fun 909 | 26 | ^7Play ^zThe ^7Objective 910 | 22 | ^1Owner^7(^3Tonto^7) Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted April 1, 2015 Management Share Posted April 1, 2015 Looks fine. Some notes: 893 | 28 | \id\0\l\0\c\0000000000000001 894 | 6 | \id\-1 895 | 6 | \id\-1 896 | 6 | \id\-1 897 | 6 | \id\-1 898 | 6 | \id\-1 899 | 6 | \id\-1 900 | 6 | \id\-1 901 | 6 | \id\-1 902 | 6 | \id\-1 903 | 6 | \id\-1 904 | 6 | \id\-1 Those are fireteams. About the forced cvars, cg_damagekick doesn't exists, there is no need to force it enabled. Upper limit of 36000 for rate is low. It should be allowed to rise all the way up to 50000 if needed. There is no savings regarding bandwidth. All the same data must be transmitted by the server. Too low value causes the packets the server sends to fragment, if there are bigger packets. I'm saying 36000 is too low because I've made rate autostepping based on fragmentation for the next version and it always stepped to 36000 pretty fast. There should be some room for even bigger data. Quote Link to comment Share on other sites More sharing options...
Zelly Posted April 1, 2015 Author Share Posted April 1, 2015 Ok thank you. Going to send the script over to tweek to see if he has anything wrong. Quote Link to comment Share on other sites More sharing options...
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