RaNeR Posted June 8, 2011 Share Posted June 8, 2011 Hi, I am thinking of installing Silent 3.3 on my "WINDOWS" server. I am not having any luck in finding detailed installation instrutions.I have the 3.3 silent files ready to go but need a bit of clarafication before I can proceed.I am running Jaymod 2.1.10 on the server. I am going to list what I need clarafication on below.1) The silent cfg goes in the etmain file folder is this correct. Seems to me it should be in the Silent File folder.2) The Silent file folder only has the settings cfg. This is for banners only correct.3) Maybe I'm missing it but I don't see a server cfg anywhere. Does silent need a server cfg.4) Can I make a server cfg file and add "exec server.cfg" (with out the Quots of course) to the silent cfg.5) Can't find where to enable punkbuster on silent cfg.6) Is my Jaymod custom sound pak compatable with silent mod 3.37) Where do I install the GeoIP data file.8) Does liblua5.1so and lua5.1 apply to windows Server.This are my main concern questions,I'm sure some thing else will come to mind later but getting the silent 3.3 mod insalled properly will get the server up and running and will fine tune it as we go along. Thanks RaNeR Quote Link to comment Share on other sites More sharing options...
Management hellreturn Posted June 8, 2011 Management Share Posted June 8, 2011 Hello, SilEnT manual can be found in download package or from our website here: 1. You can either keep it in etmain or silent mod folder. Both should work fine. 2. Correct. 3. In the download package under etmain folder there is config called silent.cfg. You can use that one and change command line on your windows server to execute it i.e. instead of +exec server.cfg use +exec silent.cfg4. Yes. 5. U can enable punkbuster by adding pb_sv_enable in server.cfg or silent.cfg (whichever you decide to use) or by adding +set sv_punkbuster 1 in command line. 6. It should be. Give it a try. If it doesn't work, post your pk3 here and I can look into it.7. Download it from here. In next build, we will add it in package itself or probably give it separately in download package. 8. .so extension doesn't apply for windows. You need to use lua5.1.dll provided in package. Even if you upload any files with extension .so it will not do anything on windows server. They are linux executables. Let us know if you have anymore questions.GeoIP.zip Quote Link to comment Share on other sites More sharing options...
RaNeR Posted June 8, 2011 Author Share Posted June 8, 2011 (edited) Thanks for the quick come back, where do I install the GeoIp data file, and what else do I have to do other than setting the cvar to "1" to make it work. You wrote download from here where is here, could you give me the link or do you mean from this site Thanks Again RaNeR Edited June 8, 2011 by RaNeR Quote Link to comment Share on other sites More sharing options...
Management hellreturn Posted June 8, 2011 Management Share Posted June 8, 2011 Thanks for the quick come back, where do I install the GeoIp data file, and what else do I have to do other than setting the cvar to "1" to make it work. You wrote download from here where is here, could you give me the link or do you mean from this site Thanks Again RaNeR Geoip goes in mod folder i.e. under /silent/ folder. Download from here means download from the attachment, attached to the post. You are welcome. Quote Link to comment Share on other sites More sharing options...
RaNeR Posted June 8, 2011 Author Share Posted June 8, 2011 Geoip goes in mod folder i.e. under /silent/ folder. Download from here means download from the attachment, attached to the post. You are welcome. Quote Link to comment Share on other sites More sharing options...
RaNeR Posted June 8, 2011 Author Share Posted June 8, 2011 (edited) Thanks, and all I'm waiting for now if for the server outfit to set the server to accept dill files and I am off and Running and thanks again for all the help. RaNeR Edited June 8, 2011 by RaNeR Quote Link to comment Share on other sites More sharing options...
RaNeR Posted June 8, 2011 Author Share Posted June 8, 2011 Well the server is running but can't see it on the brouser this is my command line +set dedicated 2 +set net_ip "66.185.21.58" +set net_port "27960" +set sv_maxclients "22" +set fs_game silent sv_punkbuster "0" +exec silent.cfg I made a server cfg and added exec server.cfg to the silent.cfgI set the net ip to "66.185.21.58" and the port to "27960" on the silent.cfg.I can see the server and get on it if I use the etmain default command line.So its got to be something I'm doing wrong on the silent mod.Oh one question where should the lua dill be installed on the silent folder ? Any Ideas on what is going on. Thanks RaNeR. Quote Link to comment Share on other sites More sharing options...
RaNeR Posted June 9, 2011 Author Share Posted June 9, 2011 (edited) Ok guys got it going, thanks for all the help. Edited June 9, 2011 by RaNeR Quote Link to comment Share on other sites More sharing options...
Management hellreturn Posted June 9, 2011 Management Share Posted June 9, 2011 You are welcome. You can advertise your server here (advertising section), if you like. Quote Link to comment Share on other sites More sharing options...
RaNeR Posted June 9, 2011 Author Share Posted June 9, 2011 Mr Hellreturn I got a small Guitch I an getting error (missing Name field in info) when trying to connect to server, I can connect to jaymod,NQ,etpub, no error but on silent well on my server anyway,I get the error any ideas, thanks RaNeR. Quote Link to comment Share on other sites More sharing options...
Management hellreturn Posted June 9, 2011 Management Share Posted June 9, 2011 Try to create new profile with new name for test purpose and join the server. See if you still get the error. Probably as error says you have blank name when you are connecting to server. Quote Link to comment Share on other sites More sharing options...
RaNeR Posted June 9, 2011 Author Share Posted June 9, 2011 ok will give it shot. thanks RaNeR Quote Link to comment Share on other sites More sharing options...
RaNeR Posted June 9, 2011 Author Share Posted June 9, 2011 Got same think after new profile, we to another computer and worked O.K. the computer that is giving me the error has a patch setector installed and the one that worked with no error does not, don't see how that would make a difference but with E.T. as finiky as it is that could be causing it. Quote Link to comment Share on other sites More sharing options...
RaNeR Posted June 10, 2011 Author Share Posted June 10, 2011 Hi, can not find g_misc on silent cfg and some others do you know if there in there but I am missing them or they will have to be added to the silent cfg. If added it will read "set g_misc " " g_miscDescription Miscallenous options.Parameters Type: bitmask1 Enable double jump 2 Enable binoc master competition. Requires g_weapons 64 to be set. 4 When a player is killed he can see the HP the killer has left 8 Disable self damage 16 Players can not jump if stamina is too low 32 Value is not in use 64 Disable Falling Damage 128 Announce revives Default: 0 I have XPSave "1" and sv_wwwDlDisconnected "0" but when server is stopped and restarted the players xp is lost.?It will save xp as long as the server is not restarted. Cant find "g_gametype" need to set it to "6" on silent cfg do I have to add this one also? g_mapVoteFlagsDescription Ways to change how map voting works Only valid when g_gametype is 6 (see Map Voting)Parameters Type: bitmask1 Changes the tie breaker so that the map not played in the longest wins 2 Intermission doesn't end until g_intermissionReadyPercent people have voted. If there are no players connected to the server, intermission will end at the timeout. (WARNING: This means that if there are spectators connected and not voting, the next map will not load until those spectators either vote, disconnect, or get kicked by the system) 4 Multi vote: Allows everybody to vote for 3 maps instead of one, first choice map gets 3 votes, second choice gets 2, third choice gets one 8 Don't randomize the maps, so they will always appear in the same order 16 A passed nextmap vote (when g_gametype is 6) will start the intermission and lets players vote which map should be played next. NOTE: this makes one of the two teams be displayed as winner Default: 0Thanks RaNeR Quote Link to comment Share on other sites More sharing options...
Management hellreturn Posted June 10, 2011 Management Share Posted June 10, 2011 You can find all server variables from this link/manual. If g_misc is not added in config it will choose default value i.e. 0. If you like to modify the behavior, then you can add it in server config as: set g_misc 5 5 = 1 + 4 = Enable double jump and HP display. To store XP you need:set g_XPSave 23 set g_XPSaveMaxAge_xp "1d" set g_XPSaveMaxAge "30d" You need to set g_gametype in your map rotation config i.e. objectivecycle.cfg to enable map voting. Quote Link to comment Share on other sites More sharing options...
RaNeR Posted June 11, 2011 Author Share Posted June 11, 2011 Thank for all the help Hellreturn, got XPSave to work,what is the setting for xp to never reset.Sorry for all the Questions but some of this stuff is not matching up.Example you wrote this:You need to set g_gametype in your map rotation config i.e. objectivecycle.cfg to enable map voting.The manual says this: This gametype allows for the players to decide on the map that is played next.When g_gametype is set to 6 a new screen is introduced during intermission. This screen list,depending on server configuration, a list of up to 32 maps that are loaded on the server,and that all players can vote on. Once intermission ends, the server totals the votes, and plays the next map based upon the vote results. I have this on silent server cfg. set g_gametype "mapvotecycle.cfgexec mapvotecycle.cfg Its kinda working but I am running 16 maps on the mapvotecycle.cfg and only have six maps to choose from.how do I get all sixteen maps to show up.And there are no maps showing up on the ingame mapvote. Then manual says to do this:Miscellaneous notes about mapvoting: Total maps allowed is 32. If server admin has more than 32 .bsp files, only the first 32 are used Tie breaker. The default tie-breaker is such that if 2 or more maps are tied with the same number of votes, the map that was played most recently is selected. Bots and connecting players do NOT count for mapvoting, everyone else (including spectators) does. If no maps are voted for, the default "nextmap" cvar is used, so server admins have to specify a default map cycle of sort, usually in the following format.set d1 "set g_gametype 6 ; map oasis ; set nextmap vstr d2"set d2 "set g_gametype 6 ; map battery ; set nextmap vstr d3"set d3 "set g_gametype 6 ; map goldrush ; set nextmap vstr d1"vstr d1This means that the default map, upon server start, will be oasis. From there, map voting will be used. If at any point,no map is voted for, battery will be played, etc Had some players drop by when I was working on the server and they liked what they saw a lot of eye candy.Just got to get all the bugs out. The silnet mod is running fine no hickups at all. I still need to set up players userdb file and server levels. But I'll do them at the end of the setup.well see what you can come up with. Thanks again for all you time. Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted June 12, 2011 Management Share Posted June 12, 2011 All the maps that are in the etmain folder will be read and used in the voting. Except those that are named in the g_excludedMaps cvar. Also, the g_minMapAge will have effect on the maps available for voting. Quote Link to comment Share on other sites More sharing options...
RaNeR Posted June 12, 2011 Author Share Posted June 12, 2011 Update Hellreturn, got map voting to work in with this settings.set g_gametype 6g_maxMapsVotedFor 16exec mapvotecycle.cfg This settings got map vote at intermission working.The ingame map voting "Esc/Voting/Maps/ is blank no maps showing but the maps are there if I tick where the maps areand hit F1 the vote passes and the server restarts and map executes, but there is no map names showing it is blank.I went in the mapvotecycle.cfg here it is:// silEnT mod - Sample MapVote cycle file // Each map in this map order is executed whenever there are no votes for a map,// otherwise, the map that gets the most votes for is played set d1 "set g_gametype 6 ; map bba0-beta2 ; set nextmap vstr d2" set d2 "set g_gametype 6 ; map et_mor2 ; set nextmap vstr d3" set d3 "set g_gametype 6 ; map goldrush ; set nextmap vstr d4" set d4 "set g_gametype 6 ; map xposed ; set nextmap vstr d5" set d5 "set g_gametype 6 ; map haunted_mansion ; set nextmap vstr d6" set d6 "set g_gametype 6 ; map fueldump ; set nextmap vstr d7" set d7 "set g_gametype 6 ; map breakout2 ; set nextmap vstr d8"set d8 "set g_gametype 6 ; map wurttemberg_b4 ; set nextmap vstr d9"set d9 "set g_gametype 6 ; map oasis ; set nextmap vstr d10"set d10 "set g_gametype 6 ; map sandstorm_beta2 ; set nextmap vstr d11"set d11 "set g_gametype 6 ; map steelplant2 ; set nextmap vstr d12"set d12 "set g_gametype 6 ; map supplydepot2 ; set nextmap vstr d13"set d13 "set g_gametype 6 ; map et_beach ; set nextmap vstr d14"set d14 "set g_gametype 6 ; map falcon2 ; set nextmap vstr d15"set d15 "set g_gametype 6 ; map temple_final ; set nextmap vstr d16"set d16 "set g_gametype 6 ; map sp_delivery2 ; set nextmap vstr d1"vstr d1 If i change the 6 to 16 the maps maps show up as they should, but then the map vote will not work at intermission no screen shows up at all.I know the setting is 6 I changed it to 16 because there are 16 maps in the rotation. And it worked well almost worked, Here in the Silent server cfg see if you can see what is cauing the problem. //// silEnT mod supported cvars//set g_antilag 1set g_antiwarp 1set g_maxWarp 4set g_skipCorrection 1set g_heavyWeaponRestriction 80set g_altStopwatchMode 0set g_autofireteams 1set g_complaintlimit 6set g_ipcomplaintlimit 3set g_fastres 0set g_friendlyFire 0set g_disableComplaints 0set g_minGameClients 0set g_maxlives 0set g_alliedmaxlives 0set g_axismaxlives 0set g_teamforcebalance 0set g_noTeamSwitching 0set g_doWarmup 0set g_warmup 30set match_latejoin "1"set match_minplayers 4set match_mutespecs 0set match_readypercent 100set match_timeoutcount 3set match_warmupDamage 1set team_maxplayers 0set g_speed 350set g_gravity 800set g_knockback 1000set g_inactivity 0set g_spectatorInactivity 0set g_maxConnsPerIP 5set shoutcastPassword ""set g_spoofOptions 3set g_maxNameChanges 1set g_watermark ""set g_watermarkFadeAfter 0set g_watermarkFadeTime 0set g_inactivityOptions 3set g_ettvFlags 3 //// Votesset g_voting 1set vote_limit 5set vote_percent 50set g_noVoteTime 0set vote_allow_comp 1set vote_allow_gametype 0set vote_allow_kick 0set vote_allow_map 1set vote_allow_matchreset 1set vote_allow_mutespecs 0set vote_allow_nextmap 1set vote_allow_pub 0set vote_allow_referee 0set vote_allow_shuffleteamsxp 1set vote_allow_swapteams 1set vote_allow_friendlyfire 0set vote_allow_timelimit 0set vote_allow_warmupdamage 1set vote_allow_antilag 1set vote_allow_balancedteams 1set vote_allow_muting 0set vote_allow_surrender 1set vote_allow_nextcampaign 1set vote_allow_restartcampaign 1set vote_allow_poll 1set vote_allow_maprestart 1set vote_allow_shufflenorestart 1set vote_allow_cointoss 1 //// Logsset g_log "etserver.log"set logfile 0set g_logOptions 0set g_logAdmin "etserver.log" //// XP saveset g_XPSave 23set g_XPSaveMaxAge_xp "1d"set g_XPSaveMaxAge "1o"set g_XPDecay 0set g_XPDecayRate 0.0set g_XPDecayFloor 0.0set g_maxXP -1set g_damageXP 0set g_damageXPLevel 0 //// Shrubbot and Databaseset g_dbDirectory "database"set g_dbUserMaxAge "1o"set g_minConnectLevel 0// see documentation about tyranny enabled commands and flagsset g_tyranny 0set g_greetingPos 1set g_warningOptions 0set g_warningDecay 24set g_maxWarnings 3set g_autoTempBan 0set g_autoTempBanTime 1800 set g_shuffle_rating 3 //// Censoringset g_censor ""set g_censorNames ""set g_censorNeil 0set g_censorNeilNames 0set g_censorPenalty 0set g_censorMuteTime 60set g_censorXP 5 //// Intermissionset g_intermissionTime 30set g_intermissionReadyPercent 100 //// Skill points needed for levelset skill_soldier "20 50 90 140"set skill_medic "20 50 90 140"set skill_engineer "20 50 90 140"set skill_fieldops "20 50 90 140"set skill_covertops "20 50 90 140"set skill_battlesense "20 50 90 140"set skill_lightweapons "20 50 90 140" set g_serverInfo 1set g_killRating 3set g_playerRating 3set g_playerRating_mapPad 50set g_playerRating_minplayers 8set g_stats 0 //// Custom configsset g_mapScriptDirectory "mapscripts"set g_campaignFile ""set g_mapConfigs "mapconfigs"set g_settings "settings.cfg"//// Miscellanousset g_misc 5set g_doubleJumpHeight .8set g_skills 0set g_teamDamageRestriction 0set g_minHits 6set g_weapons 0set g_mg42 0set g_goomba 0set g_goombaFlags 0set g_spinCorpse 0set g_teamChangeKills 1set g_poison 1set g_poisonFlags 7set g_slashKill 0set g_spectator 0set g_medics 0set g_medicHealthRegen 0set g_coverts 0set g_truePing 1set g_dropObj 0set g_hitsounds 1set g_playDead 1set g_shove 80set g_shoveNoZ 0set g_dragCorpse 1set g_classChange 0set g_forceLimboHealth 1set g_privateMessages 1set g_packDistance 10set g_dropHealth -1set g_dropAmmo -1set g_tossDistance 10set g_fear 2000set g_obituary 1set g_throwableKnives 1set g_maxKnives 5set g_knifeChargeTime 800set g_constructibleXPSharing 0set g_asblock 0set g_panzersVulnerable 0set g_panzersSpeed 2500set g_panzersGravity 0set g_realHead 1set g_dyno 0set g_canisterKick 1set g_spreeOptions 1set g_multikillTime 1000set g_medicSelfhealTime 0set g_maxPanzerSuicides -1set g_panzerPackDistance 0set g_maxSelfkills -1set g_voteResultsMinLevel -1set g_minCommandWaitTime 0set g_noSkillUpgrades 0set g_flushItems 1set g_headshot 0set g_instagibDamage 400set g_staminaRecharge 1.0set g_mineid 0set g_tactics 0set g_landmineNotifyType 3set g_mode 8set g_ammoCabinetTime 1000set g_healthCabinetTime 1000set g_moverScale 1.5//// Weapon damages and radius settingsset g_dmgKnife 10set g_dmgSten 14set g_dmgFG42 15set g_dmgPistol 18set g_dmgSMG 18set g_dmgPPSh 19set g_dmgMG42 18set g_dmgMG 20set g_dmgFG42Scope 30set g_dmgInfRifle 34set g_dmgSniper 50set g_dmgFlamer 5set g_dmgGrenade 250set g_dmgGrenadeRadius 250set g_dmgGLauncher 250set g_dmgGLauncherRadius 250set g_dmgLandmine 250set g_dmgLandmineRadius 250set g_dmgSatchel 250set g_dmgSatchelRadius 250set g_dmgPanzer 400set g_dmgPanzerRadius 300set g_dmgMortar 400set g_dmgMortarRadius 400set g_dmgDynamite 400set g_dmgDynamiteRadius 400set g_dmgAir 400set g_dmgAirRadius 400set g_dmgArty 400set g_dmgArtyRadius 400set g_dmg 0set g_dmgHeadShotMin 50set g_dmgHeadShotRatio 2.0set g_dmgTMine 260set g_knifeThrowDamage 50 //// Team restrictionsset team_maxMedics -1set team_maxEngineers -1set team_maxFieldOps -1set team_maxCovertOps -1set g_maxTeamLandmines 20set g_maxTeamTripmines 3set team_maxPanzers 1set team_maxMortars 1set team_maxFlamers 1set team_maxMG42s 1set team_maxGrenLaunchers 2 //// Friendly fireset g_reflectFriendlyFire 0set g_reflectFFWeapons 31set g_friendlyFireOpts 0 //// Flood protectionset g_floodprotect 1set g_floodthreshold 6set g_floodWait 1000set g_voiceChatsAllowed 4 //// Map votingset g_mapVoteFlags 0set g_maxMapsVotedFor 16set g_minMapAge 3set g_resetXPMapCount 0set g_gametype 6 //// Omni-botsset omnibot_enable 0set omnibot_path ""set g_bot_maxXP -1set g_bot_minPlayers -1set omnibot_flags 0 //// Fun warsset g_sniperwar 0set g_panzerwar 0set g_riflewar 0 //// Country flags, You need to have GeoIP database installed to use thisset g_countryFlags 1 //// ETPub experimental, not advised to useset g_fixedphysics 0set g_fixedphysicsfps 125 //// Lua APIset lua_modules ""set lua_allowedModules "" //exec campaigncycle.cfgexec mapvotecycle.cfg//set com_watchdog 60//set com_watchdog_cmd "exec campaigncycle.cfg"set com_watchdog 10 // defaults 60 set com_watchdog_cmd "map oasis" // defaults to quit Thanks. 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Management gaoesa Posted June 12, 2011 Management Share Posted June 12, 2011 These are settings on my server:set g_mapVoteFlags 21set g_maxMapsVotedFor 19set g_minMapAge 8 The ingame map voting "Esc/Voting/Maps/ is blank no maps showing but the maps are there if I tick where the maps areand hit F1 the vote passes and the server restarts and map executes, but there is no map names showing it is blank. That sounds weird and so I assumed there was no maps in the etmain folder. Maps can be placed in the silent folder also where they can be loaded but that is problematic and forces the clients to download all the maps on connect. Quote Link to comment Share on other sites More sharing options...
RaNeR Posted June 12, 2011 Author Share Posted June 12, 2011 Hi Gaoesa, all my maps are on the etmain folder, I will tryset g_mapVoteFlags 21set g_maxMapsVotedFor 19 but use 16 instead of 19 because have 16 maps on rotation.set g_minMapAge 8 No go still doing the same thing. The ingame map voting "Esc/Voting/Maps/ is blank no maps showing but the maps are there if I tick where the maps should be and hit F1 the vote passes and the server restarts and map executes, but there is no map names showing it is blank. Are you seeing the map names in your server? Do know if this is a bug? What is weird is when I change the number on the mapvotecycle.cfg Like this they are visiable. set d1 "set g_gametype 16 ; map bba0-beta2 ; set nextmap vstr d2" set d2 "set g_gametype 16 ; map et_mor2 ; set nextmap vstr d3" set d3 "set g_gametype 16 ; map goldrush ; set nextmap vstr d4" set d4 "set g_gametype 16 ; map xposed ; set nextmap vstr d5" set d5 "set g_gametype 16 ; map haunted_mansion ; set nextmap vstr d6" set d6 "set g_gametype 16 ; map fueldump ; set nextmap vstr d7" set d7 "set g_gametype 16 ; map breakout2 ; set nextmap vstr d8" set d8 "set g_gametype 16 ; map wurttemberg_b4 ; set nextmap vstr d9" set d9 "set g_gametype 16 ; map oasis ; set nextmap vstr d10" set d10 "set g_gametype 16 ; map sandstorm_beta2 ; set nextmap vstr d11" set d11 "set g_gametype 16 ; map steelplant2 ; set nextmap vstr d12" set d12 "set g_gametype 16 ; map supplydepot2 ; set nextmap vstr d13" set d13 "set g_gametype 16 ; map et_beach ; set nextmap vstr d14" set d14 "set g_gametype 16 ; map falcon2 ; set nextmap vstr d15" set d15 "set g_gametype 16 ; map temple_final ; set nextmap vstr d16" set d16 "set g_gametype 16 ; map sp_delivery2 ; set nextmap vstr d1" vstr d1 Thanks for the comeback. Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted June 13, 2011 Management Share Posted June 13, 2011 Sorry for late reply, but I don't know where the problem is or how to reproduce it. The ingame map voting "Esc/Voting/Maps/ is blank no maps showing but the maps are there if I tick where the maps should be and hit F1 the vote passes and the server restarts and map executes, but there is no map names showing it is blank. This sounds like a problem with the fonts used for the map list. Can you check what happens if you change the font settings in ESC/silEnT/Fonts. Changing the g_gametype value to 16 is indeed a weird one. Can't imagine a reason for it to have an effect like that and the g_gametype value is passed to all clients in the serverinfo. You can confirm the value with serverbrowser websites like TrackBase. Do note that all the values above 5 will display as mapvoting there. Gametype 7 is Team Death Match gametype, but that uses different cvar for enabling the map voting. These cvars do not collide no matter how they are set. Quote Link to comment Share on other sites More sharing options...
RaNeR Posted June 13, 2011 Author Share Posted June 13, 2011 (edited) Hey Gaoesa, changing fonts does nothing, I checked another silent 260.b server and its doing the same thing as mine no maps showing on Esc/voting/maps. I know the information for Esc/voting/maps comes from one of two places, etmain or mapvotecycle.cfg do you know which one it is? I think it is the mapvotecycle.cfg because as I said if I change the g_gametype number from 6 to 16 all sixteen maps show up. The other thing that could cause it is a currupt file but with one could it be is the question. I guess I could save my Silent Server cfg, database files.Delete all the Silent mod fills and start fresh. Don't know what else to try I was hoping it was a cvar that was set wrong on the Silent server cfg.Oh one more thing for you all, if admins make a server cfg they need name it anything other than server.cfg because if they name it server.cfg then they will have two server.cfg folders on etmain because E.T. installs it's own server.cfg, talk about confussing the server, I don't think it would even run if it is trying to execute two server.cfg folders at the same time. Thanks RaneR Edited June 13, 2011 by RaNeR Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted June 13, 2011 Management Share Posted June 13, 2011 My other server is 2.60b and it is using map voting without problems, though with TDM. Also, I know pure 2.60b servers that use objective map voting without problems. I don't see how that could be a problem. I know the information for Esc/voting/maps comes from one of two places, etmain or mapvotecycle.cfg do you know which one it is? They come from the etmain folder. The mapvotecycle.cfg only creates some user cvars for the server to use. I guess I could save my Silent Server cfg, database files.Delete all the Silent mod fills and start fresh. I would suggest deleting/moving elsewhere all the files you don't need. Especially all the custom packs if you have any. Then all the cfg files that you are not using, there are many. Oh one more thing for you all, if admins make a server cfg they need name it anything other than server.cfg because if they name it server.cfg then they will have two server.cfg folders on etmain because E.T. installs it's own server.cfg, talk about confussing the server, I don't think it would even run if it is trying to execute two server.cfg folders at the same time. That is why the quick installation uses silent.cfg. We thought about the folder where to put the cfg. I prefer using the mod folder but it turned out, most admins place the files in the etmain folder. We don't provide file named the server.cfg for that exact reason. There is no such gametype as 16. That is what is weird. Quote Link to comment Share on other sites More sharing options...
RaNeR Posted June 14, 2011 Author Share Posted June 14, 2011 (edited) O.k. Gaoesa, I'll keep messing with it and I'll post if I figure it out. Oh By the way. Could you PM me or post your silent cfg so I can mirror your setting to mine.I need a working cfg with no bugs in it. Or if you want I can PM you the servers control panel logins and you all can take a look and see if you can spot the problem. thanks RaneR Edited June 14, 2011 by RaNeR Quote Link to comment Share on other sites More sharing options...
RaNeR Posted June 14, 2011 Author Share Posted June 14, 2011 Gaoesa, here is some more info: set vote_allow_gametype 1 // Map votingset g_mapVoteFlags 21set g_maxMapsVotedFor 26set g_minMapAge 8set g_resetXPMapCount 0set g_gametype 6 // Custom configsset g_mapScriptDirectory "mapscripts"set g_campaignFile ""set g_mapConfigs "mapconfigs"set g_settings "settings.cfg" exec mapvotecycle.cfg According to what I've read on the manual the above are all the commands that control map execution and map voting. Should the mapvoteinfo.cfg be somewhere on the silent server cfgor is it checked automaticly by the silent? Below are the maps in the mapvoteinfo.cfgAll the maps in my etmain are shown. but still nothing showing onEsc/vote/maps, and on the intermission vote screen only 16 maps areavailable for voting same number that is on my mapvotecycle.cfgseems to me it's reading the mapvotecycle.cfg and not the maps installed on etmain. Let me know if you see anything that is set wrong or IfI'm missing a cvar setting. Thanks RaneR. [mapvoteinfo]name = xposedtimes_played = 14last_played = 4total_votes = 0vote_eligible = 75 [mapvoteinfo]name = wurttemberg_b4times_played = 13last_played = 8total_votes = 0vote_eligible = 76 [mapvoteinfo]name = wolfsrudel3times_played = 0last_played = -1total_votes = 0vote_eligible = 142 [mapvoteinfo]name = temple_finaltimes_played = 6last_played = 17total_votes = 0vote_eligible = 117[mapvoteinfo]5name = supplydepot2times_played = 10last_played = 20total_votes = 0vote_eligible = 94 [mapvoteinfo]name = steelplant2times_played = 10last_played = 21total_votes = 0vote_eligible = 95 [mapvoteinfo]name = sp_delivery2times_played = 7last_played = 16total_votes = 2vote_eligible = 111 [mapvoteinfo]name = sandstorm_beta2times_played = 10last_played = 22total_votes = 0vote_eligible = 88 [mapvoteinfo]name = batterytimes_played = 0last_played = -1total_votes = 0vote_eligible = 145 [mapvoteinfo]name = fueldumptimes_played = 15last_played = 2total_votes = 0vote_eligible = 66 [mapvoteinfo]name = goldrushtimes_played = 19last_played = 5total_votes = 4vote_eligible = 59 [mapvoteinfo]name = oasistimes_played = 12last_played = 23total_votes = 3vote_eligible = 78 [mapvoteinfo]name = radartimes_played = 0last_played = -1total_votes = 0vote_eligible = 140 [mapvoteinfo]name = railguntimes_played = 0last_played = -1total_votes = 0vote_eligible = 147 [mapvoteinfo]name = mlb_d_daytimes_played = 0last_played = -1total_votes = 0vote_eligible = 151 [mapvoteinfo]name = mlb_carnagetimes_played = 0last_played = -1total_votes = 0vote_eligible = 141 [mapvoteinfo]name = haunted_mansiontimes_played = 14last_played = 3total_votes = 0vote_eligible = 71 [mapvoteinfo]name = frostbitetimes_played = 2last_played = 126total_votes = 2vote_eligible = 140 [mapvoteinfo]name = falcon2times_played = 9last_played = 18total_votes = 0vote_eligible = 94 [mapvoteinfo]name = et_mor2times_played = 17last_played = 6total_votes = 0vote_eligible = 71 [mapvoteinfoname = et_beachtimes_played = 10last_played = 19total_votes = 3vote_eligible = 88 [mapvoteinfo]name = cathedral_finaltimes_played = 0last_played = -1total_votes = 0vote_eligible = 140 [mapvoteinfo]name = bremen_finaltimes_played = 1last_played = 132total_votes = 1vote_eligible = 139 [mapvoteinfo]name = breakout2times_played = 16last_played = 1total_votes = 0vote_eligible = 66 [mapvoteinfo]name = bba0-beta2times_played = 17last_played = 7total_votes = 0vote_eligible = 72 [mapvoteinfo]name = adlernesttimes_played = 7last_played = 27total_votes = 1vote_eligible = 117 ////26 total maps // Just added total of maps // Quote Link to comment Share on other sites More sharing options...
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