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[configuration issue] Hitsound Not Working Properly


JvIasterMind

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I have been unable to get the team.wav hitsound working on our testing server running silEnT 4.0. Our server has friendly fire enabled, so it is a problem when you shoot your teammate and it sounds like you are shooting an enemy. I tried using the default hitsounds and also tried custom hitsounds in our pk3 (in the sound/hitsounds/ folder). In both cases, the head.wav and body.wav files both worked, while the team.wav file had no effect.

 

Also, a player pointed out that there is no "Hold your fire!" sound for team damage. I would like to turn this on if possible. Is there a setting that I need to enable to get this sound?

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That worked!

The server manual says that 8 is an unused option. Is this a bug, or is 8 supposed to be the bitflag for enabling the team hitsound?

Also, is there any way to get the "Hold your fire!" sound to play?

 

http://mygamingtalk.com/wiki/index.php/Silent_Mod_Server_Cvar#g_hitsounds

 

8 Enable warning sound from hitting team mates

 

For Hold your fire, I understand what you mean to say but I think Gao can help you more on that.

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That should be in your vsays... or are you talking about when you are shooting a teammate?

 

Yeah, I mean when you shoot a teammate

 

 

http://mygamingtalk....var#g_hitsounds

 

8 Enable warning sound from hitting team mates

 

For Hold your fire, I understand what you mean to say but I think Gao can help you more on that.

 

Ah ok, so the wiki is the place to go for the cvars. I was using the silEnT Server Manual (http://mygamingtalk....ual/server.html). I guess it's a bit outdated. Thanks for the link!

Edited by JvIasterMind
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