JvIasterMind Posted November 8, 2011 Share Posted November 8, 2011 I really enjoy having g_skills set to one. I mean, if you can see a landmine, of course you would tell all of your teammates on the battlefield. However, once people have high xp on xp save servers, almost everyone starts to have that ability. This takes away one of the covert ops' greatest abilities, which helps to discourage the teamwork that goes along with needing a covops to help spot landmines. I think it would be a great option to be able to restrict the ability in g_skills 1 to only allow players to spot mines when they are close (can see the white outline). This also makes sense in the game perspective where normal soldiers are not likely able to detect mines from a distance, whereas maybe a covops with special training might be able to. But, if you notice that there is a mine right next to you, you would definitely tell your teammates. I believe that this restriction would be the best of both worlds and help to bring back the usefulness of the covert ops class. =EMP=Avery13 1 Link to comment Share on other sites More sharing options...
Management gaoesa Posted November 8, 2011 Management Share Posted November 8, 2011 I like this idea. Link to comment Share on other sites More sharing options...
Management TheSilencerPL Posted April 9, 2012 Management Share Posted April 9, 2012 Implemented in 0.5.2. Link to comment Share on other sites More sharing options...
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