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#1
OFFLINE   Dookie

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hello, sum guy keeps spamming our server with messages, and he is not even connected so we cant ban him or anything, he keeps sending messages in console and says he is connecting, wtf is that? how to fix that?



#2
OFFLINE   Chuckun

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I've seen this lots on Jaymod but never in silEnT.. I guess it's a console exploit rather than a MOD bug.. But maybe the silEnT team can prevent any 'says' from being printed if the client is in connecting status.



#3
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I've seen this lots on Jaymod but never in silEnT.. I guess it's a console exploit rather than a MOD bug.. But maybe the silEnT team can prevent any 'says' from being printed if the client is in connecting status.

idk man, we never had that problem till now, half of our server left during that shit happening. :/



#4
OFFLINE   Geo

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I've seen this lots on Jaymod but never in silEnT.. I guess it's a console exploit rather than a MOD bug.. But maybe the silEnT team can prevent any 'says' from being printed if the client is in connecting status.

 

That's a good idea, or something that limits the amount of msgs within a time period to prevent any spam perhaps.



#5
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Well, hope that modders can do something about this bug.



#6
OFFLINE   gaoesa

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I don't have a tool to test this, but added something that can stop it. You can try stopping it with Lua script such as:

function et_ClientCommand(clientNum, command)
	local connected = et.gentity_get(clientNum, "pers.connected")
	
	if connected == 2 then
		return 0 -- return without intercepting
	end
	
	return 1
end


#7
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will it be implented in next silent version?

#8
OFFLINE   hellreturn

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I believe it requires engine side fix. Sol, provided me engine side fix for it. I would suggest to PM Sol and see if he agrees to share the fix with you. 

 

In the mean time you can ban their subnets.



#9
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I believe it requires engine side fix. Sol, provided me engine side fix for it. I would suggest to PM Sol and see if he agrees to share the fix with you. 

 

In the mean time you can ban their subnets.

Sol asked, does it actually works? So he can implement it in new 3.00 version.






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