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brk

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Why the server can not be found immediately bots, gave the path to omnibot_et.so (set omnibot_path "/ data / ****** / ******* .et / omni-bot")

Setting MOTD...
Disabling sv_floodprotect
Omni-bot: ^1LoadLibrary Failed with Error: /omnibot_et.so: cannot open shared object file: No such file or directory
Omni-bot: ^2Looking for /omnibot_et.so, 
Omni-bot: ^1LoadLibrary Failed with Error: ./omnibot_et.so: cannot open shared object file: No such file or directory
Omni-bot: ^2Looking for ./omnibot_et.so, 
Omni-bot: ^1LoadLibrary Failed with Error: /data/*****/omni-bot/omnibot_et.so: cannot open shared object file: No such file or directory
Omni-bot: ^2Looking for /data/******omni-bot/omnibot_et.so, 
Omni-bot: ^1LoadLibrary Failed with Error: omnibot_et.so: cannot open shared object file: No such file or directory
Omni-bot: ^2Looking for omnibot_et.so, 
^1Unable to Initialize Omni-Bot.
broadcast: print "Server: timelimit changed to 30\n"
broadcast: print "Server: g_balancedteams changed to 1\n"
Setting Allied autospawn to Allied Camp
Setting Axis autospawn to Old City
^1Warning: setstate (pump2_sound) called and no entities found
-----------------------------------
execing preset_high.cfg
Hitch warning: 1882 msec frame time
Resolving etmaster.idsoftware.com
etmaster.idsoftware.com resolved to 192.246.40.60:27950
Sending heartbeat to etmaster.idsoftware.com
Resolving master.gamespy.com:27900
master.gamespy.com:27900 resolved to 69.10.30.248:27950
Sending heartbeat to master.gamespy.com:27900

=== ShutdownGame -------------------------------------------
*=====CLOSING DATABASE
  Buffers cleaned.
  Big Memory Cache cleaned.
*=====DATABASE IS CLOSED
ShutdownGame: done. Closing log.
------------------------------------------------------------
Sys_LoadDll(/data/f******/*******/silent/qagame.mp.i386.so)... ok
Sys_LoadDll(qagame) found **vmMain** at  0xefa80af0  
Sys_LoadDll(qagame) succeeded!
InitGame: \sv_sac\1\omnibot_playing\0\omnibot_enable\1\mod_url\http://mygamingtalk.com/\mod_version\0.8.0\g_maxlivesRespawnPenalty\0\voteFlags\17628607\g_balancedteams\1\g_maxGameClients\0\g_bluelimbotime\18000\g_redlimbotime\18000\gamename\silEnT\g_tyranny\1\g_damageXPLevel\50\g_damageXP\0\g_maxConnsPerIP\4\g_heavyWeaponRestriction\100\g_antilagDelay\0\URL\http://www.ognistymlyn.pl\.Admin\Firemill&Zamber\g_gametype\6\g_antilag\1\g_voteFlags\0\g_alliedmaxlives\0\g_axismaxlives\0\g_minGameClients\0\g_needpass\0\g_maxlives\0\g_friendlyFire\2\sv_allowAnonymous\0\sv_floodProtect\0\sv_maxPing\0\sv_minPing\0\sv_maxRate\40000\sv_hostname\dddd\sv_privateClients\0\mapname\oasis\protocol\84\timelimit\30\version\ET 3.00 - TB 0.7.1  - 2.60b compatible linux-i386\sv_maxclients\12
Start of round.
Cheat logfile open: cheat.log
readconfig: loaded 1 levels, 1 bans, 0 subnet bans, 2 commands and 0 warnings
Execing default.cfg mapconfig for 4 players.
  * Execed total of 19 commands from the config file.
Execing oasis.cfg mapconfig for 4 players.
  * Config file "mapconfigs/oasis.cfg" was not found.
serverstats: loaded 7 mapstats
banners: loaded 1 banners
*=====INITIALISING USER DATABASE
  * Opening user database file userdb.db.
  * Opening user database file userxdb.db.
  * User database files open. Caching database.
  17 players cached from the user database.
  2 records cached from the additional user info files.
*=====DATABASE READY FOR USE
Enable spawning!
Disable spawning!
0 teams with 0 entities
-----------------------------------
Setting MOTD...
Lua API: Loading hp.lua
Omni-bot: ^2Looking for /data/*****/*******.et/omni-bot/omnibot_et.so,
Omni-bot: ^2Found Omni-bot: /data/******/******.et/omni-bot/omnibot_et.so, Attempting to Initialize
Omni-bot: ^2Omni-bot Loaded Successfully
^2ET autoexec script executed.



Edited by brk
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I am guessing that your server runs fine without omnibot ?

the easiest way to get it running is get your server running without it, install omnibot into its own directory, mines is omnibotv082

make sure the server still runs, then add the omnibot stuff near the bottom of your silent config, again mine is

// Omni-bots
set omnibot_enable 1  //changed from 0
set omnibot_path "/usr/local/games/enemy-territory/omnibotv082/"  //changed from ""
set g_bot_maxXP 1000  //changed from -1
set g_bot_minPlayers 8  //changed from -1
set omnibot_flags 262160  //changed from 0

then it should work, do not for get you have to have a map that has waypoints as the first map or the bot will not join the server (they don't on mine)

the easy way to tell if its working if there are no bots on is to do a

bot version

in the console or something like rcon unlimited and you should get

10:14:31 pm:> bot version
-------------------------
Omni-Bot : Sep 15 2013 16:27:32
Version : 0.83
Interface # : 17
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None of those "Omni-bot looking" strings matches what it should read in the log. However, you don't need to set the omnibot_path cvar at all, if you place the omni-bot folder on the same level as silent and etmain folders are. That is just an option. There is really no programmatic reason why it wouldn't succeed on the first try though. Maybe you have the path unset on first try and later some config that executes, sets it. The cvar is archived type and therefore, the server remembers the old values.

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in the console just do a

/bot version

or some sort of rcon utility such as rconunlimited leave off the /

bot version

and you should get

11:22:21 am:> bot version
-------------------------
Omni-Bot : Sep 15 2013 16:27:32
Version : 0.83
Interface # : 17
Edited by HarryHomers
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