Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 05/31/15 in all areas

  1. Sorry for shit quality but yeah, https://youtu.be/iZXQNaxuchs
    2 points
  2. gaoesa

    Ppsh damage?

    The headshot damage is obviously exactly the same in PPSh and other SMG weapons. In default settings. EDIT: Just for the record, all this PPSh is overpowered is just an emotional thing coming from the players not being able to handle the thought of someone being better in a situation. The gun sound plays a role in that too. I had the same issue myself in the beginning. However, when players I considered good aimers started using it, I got rid of that problem. I noticed it didn't change the gun fights at all. Another fact is that we couldn't make it overpowered. In the beginning I was for making it strong because at the time, playing medic was too easy for me. I've always been quite dedicated medic. I just got hooked into the adrenaline for fast decision making between revives and shooting enemies. That is also the reason why it was not made available for the medics. silEnT mod is a public server mod so all the balance talk of scrims never applies to this mod. On a pub server at least half of the team is not playing exactly for the same objective on the same level. Even on objective style servers. You can be sure that it was carefully looked so that an engineer with a PPSh is not an overpowered rambo engineer.
    2 points
  3. gaoesa

    Ppsh damage?

    Sorry I didn't read your walls very carefully until now. FA has nothing to do with the PPSh. It was added by me and silencer. I can assure you we have no disdain against medics. We also understand the game mechanics very well. Also, don't forget that only one person in the team has affiliation with the FA clan (hellreturn) so it is not possible that opinions of the FA clan admins can be overly presented in the development. The spread and spread accumulation is exactly equal to other SMG weapons. So the same players would make "lucky" shots on you with any SMG weapon. Indeed you did. The quote below is from your earlier post. Fine about this part. You can have some other mental issue then. I have just recognized the one I stated from myself and reflected it to you and others who are upset about PPSh. Other things I mentioned were not opinions but facts. Bottom line is the one who has better aim or awareness (starts shooting first) in the situation wins when PPSh is against other SMG weapons. This is based on the gun characteristics i.e. numbers. The weapon is practically irrelevant and I personally don't even notice it anymore if other players use it or not. The situations where it can make a difference is when one player is against many or if both have just terrible aim. This advantage comes from the larger clip size.
    1 point
  4. Can not acknowledge a bug only you and noone else can reproduce. Maybe it is time for you to look into the mirror?
    1 point
×
×
  • Create New...