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Everything posted by Sol
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if the server moves client when he enters a password in game, so it quite possible with LUA I think.
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Yes, it was a huge mistake with his hand. Just as everyone knows without Obama, they were German camps, but also Poles working there. ironic isn't it? I'm from Lublin and I know quite well the story of the Majdanek, every day as I go to school I see the barracks at Majdanek and the 'very green grass'
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I'm sorry, but I had no time. The project is closed and connected to ET:Legacy (http://etlegacy.com/) Yes, this is a bug in the /version/ server flag, but anyway new version of ET: legacy will be built all the functions of ETEng
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File Name: ETENG File Submitter: Sol File Submitted: 05 Apr 2012 File Updated: 11 Apr 2012 File Category: Software ETEng is a server binary modification that is to improve performance of server and fix serverside bugs and exploits. Modification includes already some small features like ( rcon ipfilter ; client connection rules ; getstatus confiruation sys ; builtin multi-protocol and more). Added: sv_protocolcheck {0,1}: 0-Server doesn't check clients protocols, 1-Server allows only one protocol of sv_protocol. Added: sv_protocol {82,84}: 82- 2.55 Protocol, 84 - 2.6b Protocol, This is shown in getinfo. Added: sv_protect {0,1}: 0-Server doesn't check clients userinfo. 1-Server check clients for fake clients (q3fill exploit). Added: sv_maxreqs {n}: N-getstatus Request per sv_reqtime. Added: sv_reqtime {ms}: ms: ( default 1000 = 1s ) Time per sv_maxreqs request. Added: sv_maxclientsip {n}: Maximum number of connections allowed from one particular IP. Added: sv_rconfilter {0,1}: 0-Server doesn't check the client IP when using rcon. 1-Server filters the source rcon cmds. Added: sv_rcon1 - sv_rcon5 {IP}: Works if sv_rconfilter is enabled. Example: sv_rcon1 "83.0.0.1" IP Mask is also supported Ex: sv_rcon1 "83.0.0.*" Added: Win32 Support Fixed: wwwdl, getstatus exploit. Fixed: Invalid .PK3 files referenced error. Click here to download this file
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sv_protocolcheck {0,1}: 0-Server doesn't check clients protocols, 1-Server allows only one protocol of sv_protocol. sv_protocol {82,84}: 82- 2.55 Protocol, 84 - 2.6b Protocol, This is shown in getinfo. sv_protect {0,1}: 0-Server doesn't check clients userinfo. 1-Server check clients for fake clients (q3fill exploit). sv_maxreqs {n}: N-getstatus Request per sv_reqtime. sv_reqtime {ms}: ms: ( default 1000 = 1s ) Time per sv_maxreqs request. sv_maxclientsip {n}: Maximum number of connections allowed from one particular IP. sv_rconfilter {0,1}: 0-Server doesn't check the client IP when using rcon. 1-Server filters the source rcon cmds. sv_rcon1 - sv_rcon5 {IP}: Works if sv_rconfilter is enabled. Example: sv_rcon1 "83.0.0.1" IP Mask is also supported Ex: sv_rcon1 "83.0.0.*" Click here to download this file
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Version 0.3
297 downloads
ETEng is a server binary modification that is to improve performance of server and fix serverside bugs and exploits. Modification includes already some small features like ( rcon ipfilter ; client connection rules ; getstatus confiruation sys ; builtin multi-protocol and more). Added: sv_protocolcheck {0,1}: 0-Server doesn't check clients protocols, 1-Server allows only one protocol of sv_protocol. Added: sv_protocol {82,84}: 82- 2.55 Protocol, 84 - 2.6b Protocol, This is shown in getinfo. Added: sv_protect {0,1}: 0-Server doesn't check clients userinfo. 1-Server check clients for fake clients (q3fill exploit). Added: sv_maxreqs {n}: N-getstatus Request per sv_reqtime. Added: sv_reqtime {ms}: ms: ( default 1000 = 1s ) Time per sv_maxreqs request. Added: sv_maxclientsip {n}: Maximum number of connections allowed from one particular IP. Added: sv_rconfilter {0,1}: 0-Server doesn't check the client IP when using rcon. 1-Server filters the source rcon cmds. Added: sv_rcon1 - sv_rcon5 {IP}: Works if sv_rconfilter is enabled. Example: sv_rcon1 "83.0.0.1" IP Mask is also supported Ex: sv_rcon1 "83.0.0.*" Added: Win32 Support Fixed: wwwdl, getstatus exploit. Fixed: Invalid .PK3 files referenced error. -
Yes, just added support for windows.
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I don't see Players declaration, could you show all the code?
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File Name: ETEng Source File Submitter: Sol File Submitted: 22 Mar 2012 File Updated: 11 Apr 2012 File Category: Software ETEng Source Click here to download this file
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Source code is already uploaded on the website
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Like gao said, changing "cl_guid" fields into "sil_guid" is the best solution, and It's your best and simplest solution.
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New version of ETEng 0.3 is released. (4e530ad65164f40a584c30cc4bea76a2) (c08a3c14a92cc922955dd1c17e5375c9) md5sum Added: sv_protocolcheck {0,1}: 0-Server doesn't check clients protocols, 1-Server allows only one protocol of sv_protocol. Added: sv_protocol {82,84}: 82- 2.55 Protocol, 84 - 2.6b Protocol, This is shown in getinfo. Added: sv_protect {0,1}: 0-Server doesn't check clients userinfo. 1-Server check clients for fake clients (q3fill exploit). Added: sv_maxreqs {n}: N-getstatus Request per sv_reqtime. Added: sv_reqtime {ms}: ms: ( default 1000 = 1s ) Time per sv_maxreqs request. Added: sv_maxclientsip {n}: Maximum number of connections allowed from one particular IP. Added: sv_rconfilter {0,1}: 0-Server doesn't check the client IP when using rcon. 1-Server filters the source rcon cmds. Added: sv_rcon1 - sv_rcon5 {IP}: Works if sv_rconfilter is enabled. Example: sv_rcon1 "83.0.0.1" IP Mask is also supported Ex: sv_rcon1 "83.0.0.*" Added: Win32 Support Fixed: wwwdl, getstatus exploit. Fixed: Invalid .PK3 files referenced error. ETENG 0.3 Download
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What is ETEng? ETEng is a server binary modification that is to improve performance of server and fix serverside bugs and exploits. Modification includes already some small features like ( rcon ipfilter ; client connection rules ; getstatus confiruation sys ; builtin multi-protocol and more). The first stable version will be added soon.
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File Name: SQL stats logger File Submitter: Sol File Submitted: 02 Feb 2012 File Category: LUA SQL Stats recorder v0.2. Setup: 1. add dbstats.lua to lua_modules inside serverconfig. 2. create MySQL account and fill data on dbstats.lua ( DB:Connect("dbname", "dbuser", "dbpassword", "dbhost", 3306) ) 3. type !sqlcreate on console or with rcon. Client: !stats or !ratio commands show client's stats Client: !listratio command shows all players stats Client: !top kills or !top deaths commands show current top players. Client: !resetstats command resets the client's stats in database. Click here to download this file
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File Name: FakeClients From Different IPs File Submitter: Sol File Submitted: 02 Jan 2012 File Category: LUA FakeClients From Different IPs This is compiled LUA's script. Just type lua_modules "fakeclients.bin" and script will works as well. fakeclients.log output log file. Credits: Fking Blad3 polish retarded kid Click here to download this file
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Yes, its LUA Script. But you have to first change your sound_path and poison ID weapon also. Just simply up your script do server's silent folder and add filename to cvar lua_modules "luascript.lua" after map_restart.
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Of course, you can easily add this by yourself. SOUND_PATH = "wav/......" function et_Obituary(num_vic, num_killer, meansOfDeath) local victimteam = tonumber(et.gentity_get(num_vic, "sess.sessionTeam")) local killerteam = tonumber(et.gentity_get(num_killer, "sess.sessionTeam")) if victimteam ~= killerteam and killernum ~= 1022 then if meansOfDeath == POISON WEAPON ( I DUNNO ID ) then et.trap_SendConsoleCommand(et.EXEC_APPEND,string.format("playsound_env %d %s\n",num_vic,SOUND_PATH)) end end end
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It would be nice if next version increase pm buf len and reason buf too.
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Version 2.0
587 downloads
SQL Stats recorder v0.2. Setup: 1. add dbstats.lua to lua_modules inside serverconfig. 2. create MySQL account and fill data on dbstats.lua ( DB:Connect("dbname", "dbuser", "dbpassword", "dbhost", 3306) ) 3. type !sqlcreate on console or with rcon. Client: !stats or !ratio commands show client's stats Client: !listratio command shows all players stats Client: !top kills or !top deaths commands show current top players. Client: !resetstats command resets the client's stats in database. -
Right, but u don't understand. Jaymod is easy to read it has also users limits. Silent is a binary base and there is no users limit, it has a huge importance for large servers. @Avery By the way, I seen your post on SD, Jaymod database can not be converted becouse xpskills are encrypted. I wrote a plugin which is to convert xp from jaymod server to file, but player has to play the whole map.
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You have still the same problem, mod does not load at all. gamename: etmain I dunno but, try to add +set fs_basepath currentpath +set fs_homepath currentpath
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For Example: -- Sol (www.polish-frags.pl) logname = "serverlog.log" data = "12:00:00" - rm log every day at 12:00 function et_RunFrame( levelTime ) if string.find(os.date(), data) ~= nil then if et.HOSTARCH == "UNIX" then os.execute(string.format("rm %s/%s/%s",tostring(et.trap_Cvar_Get("fs_homepath")),tostring(et.trap_Cvar_Get("fs_game")),logname)) elseif et.HOSTARCH == "WIN32" then os.execute(string.format("DEL %s/%s/%s",tostring(et.trap_Cvar_Get("fs_homepath")),tostring(et.trap_Cvar_Get("fs_game")),logname)) end end end