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sincity

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Everything posted by sincity

  1. r22027 --------- Critical fixes: - Fix retreat crash - Fix combat freeze - Fix crash for null AI designs - Fix move order crash Other fixes: - Fixed AI equipping the wrong modules on the wrong sections - Fixed AI building stations in un-owned worlds - Fixed using psionics on menaces (eg: fear on swarm queen) - Fixed Suulka fleets not storing their Suulka as an admiral - Fixed display issues with relocating reserve assets - Fixed diplomacy UI buttons - Fixed being able to build stations in indy systems unless system was selected - Fixed getting a combat if both players ONLY have a colony in a system (colony vs colony and no fleets) - Fixed auto firing not always finding a target - Fixed Morrigi LV not assigning all riders proper indexes, which leads to riders entering combat "launched" - Fixed Hivers using node races pathing in some cases - Fixed fleets in fleet widget properly displaying their base system instead of current location Other changes and additions: - Implement new player list UI in combat - Implement ionic thruster tech - Implement display for colony pop/infra info - Implemented internal kinetic dampening tech - Implement Morrigi traps - Gave Morrigi abilities to instantly defeat Morrigi relics and traps - Added notches to sliders in Empire Manager and for trade/construction sliders - Starmap now properly shows Zuul slave and civilian count KNOWN ISSUES: - Morrigi trap combat does not carry over into combat (will be Fixed in next patch) http://storefront.steampowered.com/v/gfx/apps/42990/capsule_231x87.jpg View the full article
  2. PATCH NOTES Clans now sort by how much experience the clan has when sorting by "level". Added an icon above the players head who has the bomb in Sabotage. Made it easier to tell where players are when they shot you. Added a graphic effect on players with spawn protection. When you click on an item on your "My Merc" page it will take you to that item in your inventory. Friends list now sorts alphabetically. Snipers will show up for 10 seconds on the minimap after firing. Crossroads has been redesigned. Crossroads has 5 flags, again. Shipping yard has been redesigned. Added tier 2 and 3 to all skill trees! We will be testing Sabotage out with all of these items. If we find that this does not help in making Sabotage more fun we may remove them. Added Auto Turrets to the game. A turret is a mechanical gun that you deploy and will auto attack anyone in its frontal cone radius. Added Riot Shields to the game. A Riot Shield is a stationary Shield that you can place in front of you to absorb damage. Riot Shields have a limited amount of health. Added Respawn Beacons to the game. Respawn beacons allow you to place the item down and then spawn there when you die. You must select the Respawn Becon on your map in order to spawn at that location. Friendlies can also spawn at your Becaon. Added Medkit to the game. Drop the medkit and heal friendly players that are near it. Added Motion Sensor to the game. Placing this down allows you to see players on the minimap. Added Adrenaline Shots to the game This item increases your run and sprint speed by 10% for 15 seconds. Added Morphine Shots to the game. This reduces the damage you take by 25% for 15 seconds You get 1 of the above items to use if you spec into it in your skill tree. To use the items you must equip them and then use it with mouse 1. Consumables are now in game! Consumable can be found in the items section of your inventory. Bandages - This item restores 25% health when used. Bandages DX - This item restores 40% health when used. http://storefront.steampowered.com/v/gfx/apps/107900/capsule_231x87.jpg View the full article
  3. Ridge Racer™ Unbounded - Extended Pack: 3 Vehicles + 5 Paint Jobs DLC is Now Available for Ridge Racer™ Unbounded! A super sports car, 2 classic 60s machines and 5 paint jobs (PAC-MAN™, GALAGA™, TEKKEN™, SOULCALIBUR™, ACE COMBAT™), this pack has it all! http://storefront.steampowered.com/v/gfx/apps/207114/header.jpg View the full article
  4. Collection 2, a new expansion for Call of Duty®: Modern Warfare® 3, is now available on Steam! The second Modern Warfare® 3 DLC Collection launches with all-new Multiplayer/Survival Mode Maps, Special Ops Missions and the debut of Face Off maps. Totally new to the franchise, Face Off distills all the fun and intensity of multiplayer into a new breed of 1 vs. 1 and 2 vs. 2 close combat. In addition to this all-new game-play experience, Collection 2 deploys with 3 multiplayer maps and 2 Special Ops Missions, offering fans new venues to test their Multiplayer and Special Ops skills. http://storefront.steampowered.com/v/gfx/apps/42696/capsule_467x181.jpg View the full article
  5. Today's Deal: Save 75% off Post Apocalyptic Mayhem! Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! http://storefront.steampowered.com/v/gfx/apps/91900/capsule_467x181.jpg View the full article
  6. Quantum Conundrum is now available on Steam! You can also grab the Season Pass and receive the full game, soundtrack, and two upcoming DLC's! Your job is to find—and ultimately rescue—your uncle, by using his newest invention, the Interdimensional Shift Device, to switch between dimensions and solve puzzles. That sofa too heavy to move? Theres a dimension for that! Switch to Fluffy Dimension and that sofa is now light as a feather. Need to get up to a high ledge? Theres a dimension for that! Just switch to Anti-Gravity Dimension and things begin to float upward. Need to make things heavier? Theres a dimension for th—well, you get the idea. Switch dimensions in real time, work your way through the crazy complex mansion wings and rescue your uncle! http://storefront.steampowered.com/v/gfx/apps/200010/capsule_467x181.jpg View the full article
  7. This weekend only, save 75% on all Deus Ex titles! The award winning franchise blends the best of Action and RPG: the perfect mix of combat, stealth, hacking, and social gameplay. Discount ends Monday at 10am Pacific Time. http://storefront.steampowered.com/v/gfx/apps/28050/capsule_467x181.jpg View the full article
  8. GAMEPLAY - Added Rubick! - Bane: Fixed Fiend's Grip not ending if Kraken Shell dispels it. - Chaos Knight: Reality Rift now puts the Chaos Knight behind his target. - Clockerk: Fixed Hookshot stunning dead units. - Gyrocopter: Fixed Homing Missle not giving any bounty. - Invoker: Fixed Alacrity interaction with Magic Immunity - Kunkka: Fixed Ghost Ship allied debuff dealing all the damage immediately when then rum wears off, rather than over the following 8 seconds. - Mirana: Reduced size of Arrow 20%. - Outworld Destroyer: Aadded visual indicator for Astral Imprisonment Length. - Riki: Fixed sometimes not attacking his Blink Strike target immediately. - Spirit Breaker: Fixed a bug allowing charging Razor without moving. - Fixed Batrider and Outworld Destroyer having 1 too little armor. - Fixed Chaos Knight having 2 extra armor. - Fixed Lone Druid having 1.3 too little armor. UI - Added support for tournament spectating passes. - Select All Other Units feature no longer selects any unit that is lacking attack capability (like Beastmaster's Hawk). - Added a buff to indicate the duration of Death Prophet's Exorcism. - Updated Aghanim's Scepter tooltips for Beastmaster, Necrolyte, Queen of Pain, Warlock, and Windrunner. - Updated the Aghanim's Scepter store preview. - Fixed bug where large replays were unable to download. - Replay downloading is now paralleled to improve download speeds. - Fixed item purchase message crediting the wrong player if the purchased item stacked with someone else's item. VISUALS - Added a custom particle effect for Skadi. COSMETICS - Added announcers and new couriers to the Dota Store. - Added new items for Witch Doctor. - Fixed a bug that caused new users not to earn random drops. Affected users will receive the drops they should have gotten when they finish their next match. - Increased the number of backpack slots displayed on a single page of the backpack to 64. - Increased the base number of backpack slots from 50 to 64. - Increased the number of backpack slots that store users have from 500 to 640. - Fixed a bug that caused the last slot in the backpack to not respond to drag n drop. - Fixed bugs with dragging and dropping items between pages of the backpack. BOTS - Co-op bot matches will now randomly assign the human players to Radiant or Dire. - In co-op bot matches, if a human disconnects before picking a hero, the bots will now correctly balance the teams. - Fixed bots not selecting heroes into non-AP games. - Fixed bots not deploying their couriers on Passive difficulty. View the full article
  9. ** Version 1.1 MASSIVE UPDATE ** New Mayhem Mode • 2 6 player Online (or mixed with AI) gameplay on a new set of 6 maps (more maps to be released in future updates) • Individual or team based games • Host decides team selection and wether AI will fill empty player slots • In lobby chat system for players waiting for a game to start (Mayhem mode only) Cubemen Customisation • Customise both your units and enemy units • Select from 12 different colours • Select from 8 new additional textures ( ninja, eyepatch, skeleton etc ) Improved Network Games • Network games are now never cancelled when a player disconnects • AI wil take over the dropped player(s) and the game will continue as before New Levels • 6 new Mayhem levels • 3 new Skirmish levels • 5 new Defense levels New features & Improvements • New Sniper unit (SID). Deadly tracer bullets, massive range but low health. • Cycle through your units on the map with the , and . keys (only on desktop) • Improved unit selection on maps • Set the number of waves for both Skirmish & Mayhem games (20, 30, 40, 50, Unlimited) • Set the AI difficulty for both Skirmish & Mayhem games for those that want more of a challenge • New improved end of game screens with game stats for Defense mode and ladder for Skirmish and Mayhem games • Added [Join Game] button to the main screen and created a brand new lobby system that shows both Skirmish and Mayhem games on the same screen for easy game joining • Re-made the private game system to now be a password for a game. All games are shown in the lobby and those that require a password have a padlock and allow for the password to be entered for immediate joining • Revised Enemy Boss rain attack • Levels colour strip now matches your Cubemen colour selection • Can now set Force 60hz or use Display Hz in game options screen • New Info button for Skirmish and Mayhem games that when on shows player names above towers and extended enemy info, but when off, shows minimal enemy info for less screen clutter • 17 New achievements to earn • Ability to set a "pause" between waves in Skirmish v.s. AI games or have the waves spawn non-stop • Ability to see your NPC units path to enemy base target in Mayhem modes • Plus many more minor things Improved Performance • A lot of optimisation and re-factoring has gone into this update to improve performance and allow for faster updates in the future Bug fixes • Lots and lots of bug fixes http://storefront.steampowered.com/v/gfx/apps/207250/extras/Cubemen_Store_Banner.png View the full article
  10. Nuclear Dawn Update 6.4 - June 2012: New Features - Added new structures, Barrier and Wall. - Added ctrl-click for building to allow immediate placement of another instance of same structure. - Added offline practice mode. Other Enhancements - Updated main menu to be cleaner and friendlier. - Added text on hud to show the effective squad gizmo, if any. - Improved crash handling/reporting. - Improved bot logic. Other Fixes - Fixed nano skin particle sometimes getting stuck on. - Fixed radar kit appear at stealth sniper's feet. - Unit group selection keys are now disabled in commander spectate view. - Commander can no longer build when signal is lost. - Fixed round end display showing level 60 for any higher level. - Fixed more cases where a building hologram could get stuck on commander's screen. - Fixed multiple issues with custom content http downloads on Mac. - Fixed a common server crash that would sometimes occur on map change. - Fixed being able to teleport to EMP'd Transport Gates. - Fixed some map loading screens showing team bases swapped. - Fixed some map loading screens having doubled, ghosted text. - Fixed Squad-only Voice Comm in Options binding to regular Voice Comm button. - Fixed rank names not displaying for ranks higher than 60. - Fixed being able to build structures in the ground when commander clipped with world geometry in most maps. - Slightly reduced the artillery damage to players - Slightly reduced the BBQ impact on players Downtown - Fixed benches disappearing in the metro station - Fixed a bunch of see through chairs due fade distance - Fixed clip brush on shopping mall roof blocking the player Clocktower - Fixed floating props on tunnel ramp Authoring Tools - No longer "Beta". - Added Metro map source to sdk_content. - Updated wiki link in launcher, added forum link. http://storefront.steampowered.com/v/gfx/apps/17710/capsule_231x87.jpg View the full article
  11. change log: - Attempting to remap axis bindings will now work as expected. http://storefront.steampowered.com/v/gfx/apps/200410/capsule_231x87.jpg View the full article
  12. Version 1.0.4 - We have reworked the graphical settings and other user settings such as keybindings. - Boot camps added to Elmerhult, Westerfall, Garbbtuna and Solside Capital. Visit these to promote you characters to green and blue quality. - Fix for mutant healing nano injection. - More NPCs added to Elmerhult, Solside Capital and Norrmalm. - All shops has been reworked. - Added shops to several cities. - Regulator is now able to move directly after using his slow field. - Shrapnel grenade should now be working as intended. - Thrombus achievement now works as intended. - General tweaks and bug fixes. View the full article
  13. Wrath of the lamb change log v1.3 Content Update: -8 new unlockable items -8 new achievements -a new not so secret final chapter -a new final ending -3 new music tracks -new mini boss -golden poop! -updated art, sound fxs and other touch ups added/polished. Updates/Fixes: -Ending 12 and challenge 10 now unlock for everyone. -Brimstone is back in working order -Alt end boss active -Familiar conflicts fixed -item frequency has been fixed -enemys have been rebalanced -bosses have been rebalanced -a "secret boss" now appears where intended View the full article
  14. GAMEPLAY - Added Rubick! - Bane: Fixed Fiend's Grip not ending if Kraken Shell dispels it. - Chaos Knight: Reality Rift now puts the Chaos Knight behind his target. - Clockerk: Fixed Hookshot stunning dead units. - Gyrocopter: Fixed Homing Missle not giving any bounty. - Invoker: Fixed Alacrity interaction with Magic Immunity - Kunkka: Fixed Ghost Ship allied debuff dealing all the damage immediately when then rum wears off, rather than over the following 8 seconds. - Mirana: Reduced size of Arrow 20%. - Outworld Destroyer: Aadded visual indicator for Astral Imprisonment Length. - Riki: Fixed sometimes not attacking his Blink Strike target immediately. - Spirit Breaker: Fixed a bug allowing charging Razor without moving. - Fixed Batrider and Outworld Destroyer having 1 to little armor. - Fixed Chaos Knight having 2 extra armor. - Fixed Lone Druid having 1.3 to little armor. UI - Added support for tournament spectating passes. - The backpack now displays 64 items, up from 25. - Select All Other Units feature no longer selects any unit that is lacking attack capability (like Beastmaster's Hawk). - Added a buff to indicate the duration of Death Prophet's Exorcism. - Updated Aghanim's Scepter tooltips for Beastmaster, Necrolyte, Queen of Pain, Warlock, and Windrunner. - Updated the Aghanim's Scepter store preview. - Fixed bug where large replays were unable to download. - Replay downloading is now paralleled to improve download speeds. - Fixed item purchase message crediting the wrong player if the purchased item stacked with someone else's item. VISUALS - Added a custom particle effect for Skadi. BOTS - Co-op bot matches will now randomly assign the human players to Radiant or Dire. - In co-op bot matches, if a human disconnects before picking a hero, the bots will now correctly balance the teams. - Fixed bots not selecting heroes into non-AP games. - Fixed bots not deploying their couriers on Passive difficulty. View the full article
  15. Changelist for version 1.4.7.0 • Added new DLC; Other Side of the Coin (including 1 new story challenge, 1 arena challenge, 6 new achievements and much more) • Added new DLC; World's End Challenge • Added new DLC; Mirror Crystal Cavern Hideout Challenge • Added new DLC; Volcano Hideout Challenge • Challenge/Versus mode now properly updates level list when switching between online and local games. • Updated localization for certain languages and achievements. • Added a bleed resistance to some NPCs and bosses. • Fixed the art size of the Outsmouth challenge in the Online lobby. • Fixed an issue where the game would crash when hosting certain levels using Italian. http://storefront.steampowered.com/v/gfx/apps/42910/capsule_231x87.jpg View the full article
  16. Fray is now available on Steam and 20% off until June 26th at 10am Pacific time! Fray is a fully simultaneous, turn-based multiplayer strategy game. Set in a dystopian future in the year 2098 where human interaction is confined to virtual reality modules, three mega-corporations vie for control of Earth. Combining the strategy elements of turn-based games with the speed and action of a shooter, Fray is a rare hybrid that offers a fresh and exciting gameplay experience. Choose and equip your squad, execute your moves and predict your enemy's actions. Are you ready to enter the fight? http://storefront.steampowered.com/v/gfx/apps/210490/capsule_467x181.jpg View the full article
  17. Have fun with blocks, cubes, boxes and more with the Cube Pack during this week's Midweek Madness! This bundle has six great indie games for a fantastic price! Plus, if you already own one of the titles in the pack, you'll receive an extra copy of that game to give to a friend! As an added bonus, print out the Foldables to have real life cubes of your own! This pdf will be delivered with EDGE. Pack includes: BIT.TRIP RUNNER Blocks That Matter Critical Mass EDGE Q.U.B.E. RUSH *Offer ends Thursday at 4PM Pacific Time http://storefront.steampowered.com/v/gfx/subs/15116/capsule_467x181.jpg View the full article
  18. SpellForce 2: Faith in Destiny is Now Available on Steam! To celebrate the release, all SpellForce titles are 10% Off!* In times of war and chaos you will assume the role of a young man, who is supposed to liberate the entire world of Eo from the new, nameless evil. Along with a group of diverse heroes and a dragon as trustful companions, you will fight to gain information about this mysterious new enemy and thereby discover your own true destiny. With daring and courage you will be able to succeed in this brand new, epic, strategic RTS/PRG-Mix that combines the storylines of the previous Spellforce-games and continues further. *Offer ends Tuesday, June 26th at 10AM PST. http://storefront.steampowered.com/v/gfx/apps/65530/capsule_467x181.jpg View the full article
  19. Save 75% off the Men of War Franchise during this week's Midweek Madness! Men of War is a stunning Real-Time Strategy game that takes place during the height of World War II. Intense battles span Europe and North Africa as gamers play as Soviet, Allied or German forces across 19 massive single-player missions. Both online multiplayer and single-player conflicts feature authentic vehicles and weapons of the era and brutal combat that will take players into the heart of the fight. *Offer ends Thursday at 4PM Pacific Time http://storefront.steampowered.com/v/gfx/apps/7830/capsule_467x181.jpg View the full article
  20. Civilization V - Gods & Kings, the new expansion for Civilization V, is now available in North America on Steam! Check the game page for release information in your territory. Interact with new types of city-states, engage in new city-state quests and global competitions, and master exciting new systems for land and naval combat. Civilization V: Gods and Kings will also include nine new civilizations, nine new wonders, three original scenarios, and dozens of new units, buildings, and techs that will offer even more ways for players to expand their empire and dominate the world. http://storefront.steampowered.com/v/gfx/apps/16870/capsule_467x181.jpg View the full article
  21. A Steam client update is now available. To apply the update, click the Steam menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include: - Added warning message for users on XP SP1 or lower, support will be dropped August 31th 2012. - Grid view now supports applying custom images to games and shortcuts, via the grid items context menu - Fixed a bug where if you were disconnected from Steam, then reconnected, any tabbed chats would paint wrong until you changed tabs - Fixed clearing login information in case Dont save account credentials on this computer is checked - Fixed HTTP proxy related download issue - Fixed client crash related to game stats system - Fixed button to remove completed downloads - Fixed html control not drawing if Steam wasn't the foreground application - Fixed html control being blank for a while on steam startup for some users - Fixed Steam Cloud download errors in some situations View the full article
  22. Patch 3.2 is a UI modification for the PC version of The Witcher 2 Assassins of Kings Enhanced Edition. The mod adds the following enhancements to the game. It can be used optionally by players when installed. 1. Minimap: Adds a north arrow. 2. HUD: (Optional) can select items from the radial menu without clicking; (Optional) combat crosshair. 3. Alchemy: Crafting slots show how much ingredients there are; better default ingredient selection (e.g., not having to filter out quest item ingredients all the time); (Optional) unrotate alchemy element symbols; saves custom ingredient selection for a formula (until you close the panel or go to another formula, but no longer resetting every time you create something). 4. Tooltips: Taller, and scroll faster. 5. Inventory/Trading/Storage: Sorting buttons (sort by time acquired, name, aggregate weight, aggegrate price.) Reversible sort also possible. 6. Trading: Places a checkmark next to books, formulas, and crafting diagrams that you already have in your inventory. 7. Crafting: Shows how many items you have instead of capping the number at how many are required. E.g., 30/3 instead of 3/3. 8. Other: Sorts some lists alphabetically: crafting, alchemy, elixirs. http://storefront.steampowered.com/v/gfx/apps/20920/capsule_231x87.jpg View the full article
  23. General • Added Marder 3H • Added PaK 43 • Added BM-8-24 • Added BS-3 • Added Cromwell MK. VI • Added M4A4 "Tulip" • Added Type 97 150mm mortar • Added Ho-Ni III • Added Browning M1919 A6 • Added new 3d model for infantry helmets/hats (50+) • Added new 3d model T-34-76 early • Added new 3d model T-34-76 late • Added new 3d model T-34-57 • Added new 3d model T-34-85 • Added new 3d model Webley MKIV • Added new 3d model Colt • Added new 3d model Luger • Added new 3d model Nambu • Added new 3d model TT • Added new 3d model P38 • Added new 3d model Signal gun • Added new 3d model German knife • Added new 3d model Allied knife • Added new 3d model Japanese knife • Added new 3d model Soviet knife • Added new 3d model Calliope ammo • Added new 3d model Land Mattress ammo • Added new 3d model Katyusha ammo • Added new 3d model Nebelwerfer 41 ammo • Added new 3d model Nebelwerfer 42 ammo • Added new 3d model Panzerwerfer ammo • Added new 3d model Sturmtiger ammo • Added new 3d model Binoculars • Added new 3d model Mine Detector • Added new 3d model Radio Station • Added more indepth aiming system for infantry (accuracy decrease on movement) • Changed infantry to use streamlined helmets (units can now be identified by their helmet/cap) • Changed German officer to use Luger pistol • Changed Russian officer to use TT pistol • Changed some vehicle textures to create better matching style • Increased inventory graphics size for easier management • Increased ammo belt of M1919 Browning from 200 rounds to 250 rounds • Increased recharge time of Nebelwerfer 41 from 75 sec to 90 sec • Increased range of medium artillery from 220m to 225m • Increased range of heavy rocket artillery from 180m to 200m • Increased rifle range from 60m to 70m • Increased smg range from 45m to 50m • Increased pistol range from 35m to 40m • Increased armor of KV-85 • Increased inventory size of RPGs from 5 to 6 slots • Increased inventory size of Browning 50cal from 5 to 6 slots • Increased fire angles of mortars • Increased armor of planes • Increased top turret armor of Black Prince • Reduced re-charge time of medium howitzers from 70 sec to 60 sec • Removed Mgun ammo from M8 Scott • Fixed sound of Ho-Ni I • Fixed sound of Ho-Ni II • Fixed sound of Ho-Ro • Fixed Ho-Ni II being movable during barrage • Fixed Ho-Ro being movable during barrage • Fixed 105mm Type 91 being movable during barrage • Fixed 150mm Type 96 being movable during barrage • Fixed 203mm B-4M being movable during barrage • Fixed flametank to be carried correctly • Fixed Dodge WC-55 ammo display Multiplayer • Added new special unit "Panzerfaust Squad" • Added new special unit "Marder 3H" • Added new special unit "PaK 43" • Added new special unit "Stormtrooper" • Added new special unit "BS-3" • Added new special unit "BM-8-24" • Added new special unit "Machine Gun Squad" • Added new special unit "Engineers" • Added new special unit "Devil's Brigade" • Added new special unit "Black Watch" • Added new special unit "Cromwell MK. VI" • Added new special unit "M4A4 Tulip" • Added new special unit "Flametank SS-D" • Added new special unit "Ho-Ni III" • Added new special unit "Type 97 mortar" • Increased CP of fortifications from 0 to 5 (Heavy MG, At-guns etc.) • Increased price of KV-85 from 750 MP to 850 MP • Increased Banzai! infantry from 14 to 16 men • Increased price of KV-85 from 750 MP to 850 MP • Increased price of KV-1 from 500 MP to 525 MP • Reduced price of M10 Wolverine from 600 MP to 550 MP • Reduced price of M4A3E8 from 825 MP to 800 MP • Reduced price of M4A3 from 450 MP to 440 MP • Reduced price of M4A4 from 450 MP to 440 MP • Reduced price of Comet from 825 MP to 800 MP • Reduced price of M4A4 Firefly from 875 MP to 850 MP • Reduced price of Cromwell MK VII from 360 MP to 350 MP • Reduced price of Ho-Ri 2 from 1850 MP to 1600 MP • Reduced Banzai! CP • Reduced CP of heavy rocket artillery from 15 to 5 (except Calliope) • Reduced CP of light tank destroyers from 15 to 10 • Removed timers from mortars Skirmish • Changed Japanese AA gun in Introduction to be usable • Fixed inventory issues • Fixed some unrevivable units • Fixed some missing crew members • Fixed wrong at-gun icon on [soviet Union] Debrecen • Fixed some map issues http://storefront.steampowered.com/v/gfx/apps/64000/capsule_231x87.jpg View the full article
  24. Today's Deal: Save 50% off MacGuffin's Curse! Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! http://storefront.steampowered.com/v/gfx/apps/58230/capsule_467x181.jpg View the full article
  25. Updates to A Valley Without Wind have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: * Over 160 new room maps. * 15 new regular enemies * 8 new minibosses * 16 new "elite" enemies (plus the idea of elites at all) * 5 classes of infestations (plus the idea of infestations at all) * A new "craggy highlands" region/biome type. * 8 new music tracks * 5 new classes of player enchants * 3 new player spells * Substantial rebalancement of most player spells. * The ability to give "wait here" orders to NPCs in rescue missions.x * Larger and more intricate continent designs. * Rebalanced and streamlined strategic flow. * No more Civilization Progress (CP) in favor of better mechanics. * One central in-game currency rather than six. * A new "Opal Guardian Store" in settlements. * Loot drops from trash mobs, for use at the opal store. * A better enchant-based system of upgrades in place of upgrade stones. * New Feet enchant slot, splitting out items from the Legs slot. * Streamlined character selection/creation process. * Unique attributes for characters by time period. * More enchant-like unique attributes for every individual character. * Heavily revised and rebalanced existing missions to player feedback. * New Freefall and Boss Delve mission types. * More rewards from doing secret missions. * No penalties/drawbacks from doin world map missions. * More gradual ramp-up in difficulty of the harder mission types. * New spell scroll that you can find and use to turn yourself into tiny t-rex. * A "shopping list" system helping you to keep track of your self-set goals. * Many improvements to the existing planning menu in general. * Smaller, more fun lieutenant towers filled with infestations. * Texture pack support. * Smoother minimap exploration. * More fun and threatening windstorm mechanics. * Many new multiplayer admin commands (largely anti-griefing-related). * Vastly more fun ocean exploration. * Minor continent-wide bonuses from building settlement structures. * Longer durations on continent-wide guardian power scroll uses. * Filtering to the enchants inventory for vastly easier management of many enchants. * Improved elemental strengths/weaknesses for enemies in general. * Much better (completely randomized) elemental strengths/weaknesses for bosses). * 7 new achievements * And much more: http://arcengames.com/mediawiki/index.php?title=AVWW_-_Post-Launch_Series_1_Release_Notes http://storefront.steampowered.com/v/gfx/apps/209330/capsule_231x87.jpg View the full article
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