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sincity

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Everything posted by sincity

  1. [PREVIOUS SAVES] - Older saves with DLC leaders (including Genghis) will no longer "shift" when loaded into the patched game. [CRASH FIXES] - If a user does not have a religion, and receives a religion from another Civ, setting the "automated faith purchase" option could previously cause a crash when the purchase tries to fire for either the player, or the AI. This has been corrected. - Fixed an issue where a user could click on a city banner during the AI turn, and the game could crash depending what AI process is happening at the time of the "click." - Into the Renaissance - If an AI player has open borders and a friendly relationship with another Civ, they would sometimes send a Great Admiral to park in their city. If the city tries to purchase a civilian unit while the Great Admiral is parked there, the game could crash. This is corrected. - Scenario hang - There was a chance that when you won a scenario, the game could hang. This has been corrected. - Fixed an issue where any user with special characters in their Windows name will be unable to load saves. - If a player has Steam in "offline mode", and clicks on Mods, into the modding area and then backs out, the game could crash. This is now corrected. - Game Hang on turn 0 - After patching, many have reported being unable to interact with units or end the first turn. This is now corrected. - Game could previously hang on "Unit Needs Orders" after the player clicks next turn. This has been corrected, and the camera snap has been fixed. - A crash that could occur in Hot Seat if the game core threading had been disabled is fixed. [bUG FIXES] - Fall of Rome Scenario - Golden Ages were switched to providing bonus culture earlier in project. We've removed the culture bonus from Golden Ages for the scenario. - Open Borders that do not exist - If the AI is trying to renew an open borders agreement, but has something more important to talk about in the queue, the system would still record the Open Borders agreement as being active (even though it is not actually in place). This has been corrected. - Military Caste (+2 culture from garrison) was not working correctly. Whenever a civilian unit embarks, bulbs, or is deleted, it subtracted 2 culture, and kept adding up each time this happened, leaving the city at permanent negative culture. This has been corrected. - The "Peace Loving" belief was not functioning. This has been corrected. - When cities bombard attacking units, death animations would now play correctly. http://storefront.steampowered.com/v/gfx/apps/8930/capsule_231x87.jpg View the full article
  2. Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: - Fixed freezing when loading materials View the full article
  3. Today's Deal: Save 80% off Zombie Driver! Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! http://storefront.steampowered.com/v/gfx/apps/31410/capsule_467x181.jpg View the full article
  4. Today's Deal: Save 50% off Governor of Poker 2! Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! http://storefront.steampowered.com/v/gfx/apps/70210/capsule_467x181.jpg View the full article
  5. r22173c ------ Critical fixes: + Fixed new population growth issues. + Fixed a crash related to dragging fleets in the relocate mission screen. Other fixes: + Favourite invoices no longer revert to Cruisers after submitting an order. + Spectre attacks now have a range limit in combat. + Trade sliders no longer override settings for other colonies. + Trade sliders no longer get stuck on last notch. + C3 and Psi research bonuses now displayed. + AI now includes psionic abilities in ship designs. + Fixed a case where drones belonging to NPC factions would not fire weapons. + Adjusted implosion mine health. Other changes and additions: + Queued station modules are now highlighted in orange. + Added auto-upgrade button to the station manager. This automatically queues a minimal number of modules to enable upgrading. + Station level is now displayed on the icon in lists. + Systems in lists now display station icons where applicable. + Planet manager items are now alphabetized. + Various racial attributes tuned. View the full article
  6. Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: - Fixed startup crashes on OSX - Fixed linux dedicated server View the full article
  7. A new patch for Roller Coaster Rampage is available for download. This build includes 3D Stereo support, new options, and fixes. We are happy to announce Roller Coaster Rampage received a 2x platinum grade for its 3D Vision Stereo support and a Gold grade for side by side stereo support, for use with most 3D TV's. The latest build also includes the following new features: An 'Options' page from the 'Main Menu' which includes the following: Windowed/Fullscreen Toggle Resolution and Refresh Settings 3D Stereo Enable Side by Side or 3D Vision Mode Convergence Settings Eye Separation Settings Music Enable/Disable Scenery Detail Tree Detail Turn Sensitivity NOTE: There are in game hot keys for adjusting the stereo effect while playing. '9' and '0' for Eye separation, '-' and '=' for Convergence. Additional updates include: Per customer requests, the timer in Freeride has been removed. Freeride height limit has been capped at 500 feet. Freeride high altitude graphic glitch fixed Freeride collision error for completed tracks fixed Main menu input is now mouse only. Campaign and Freeride will use the controller during gameplay if it is detected. Freeride now saves options data. NOTE: Fullscreen mode is now selectable from the Main Menu Options page. If you added -fullscreen to your launch options as a temporary fix, please remove it before running the new build. View the full article
  8. Updates to Splice, Splice Demo, and Splice Soundtrack have been released. The updates will be applied automatically when your Steam client is restarted. Major changes include the following: • Fixed all issues related to unlocking achievements. With this update, any achievement that was previously earned but not unlocked will automatically unlock upon entering the game. This includes any achievement earned while playing the Splice Demo. Achievements are not supported in the demo, but will unlock automatically upon running the full version of Splice. • Added support for Steam Cloud. All progress is now saved to the cloud, including any progress made prior to this update. This feature is supported in both the demo and the full version of Splice. • Added FLAC (in addition to MP3) format audio files to the Splice Soundtrack DLC. To acces the Splice Soundtrack DLC audio files, navigate to the Splice install directory. For Windows users: C:Program Files(x86)Steamsteamappscommonsplicesoundtrack For Mac users: ~/Library/Application Support/Steam/SteamApps/common/splice/soundtrack/ View the full article
  9. Atlantica Online is now available on Steam in the US and Canada and Free to Play! In this MMORPG, take on the quest to destroy the Oriharukon, a powerful energy source from the lost civilization of Atlantis that survived and is now endangering humanity. This journey will take players around the globe to locations like the Great Wall of China and the pyramids of Egypt where they will come face-to-face with monsters ripped from history and lore, such as the ruthless Egyptian Pharaoh Khufu and Dracula. http://storefront.steampowered.com/v/gfx/apps/212240/capsule_467x181.jpg View the full article
  10. Today's Deal: Save 66% off Midnight Mysteries Collection! Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! http://cdn.steampowered.com/v/gfx/subs/15239/header_586x192.jpg View the full article
  11. Be sure to check out the live stream for the ESEA Season 11 LAN Playoffs for TF2 starting today. The matches begin today and will be running until Sunday. View the full article
  12. r22173b ------ Critical fixes: + Addressed networked game stalls and crashes related to certain router and firewall hardware. The default MTU affinity has been reduced to 500 bytes. Other fixes: + Fixed lag in combat when encountering Swarm Queen. + Fixed cases where combat UI was displaying informtation for colonies from other star systems. + Station Manager now only displays stations in the selected system. + AI difficulty settings tuned to the following levels; easy (research -25%, production -25%, revenue -25%), medium (no changes), hard (research +25%, production +25%, revenue +25%, population growth +10%) + Swarm hives no longer display fleet icons. Other changes and additions: + Empire security slider now automatically adjusts to minimize corruption when left on notches. + Trade sliders set to notched values will now stick to those values, even if the maximum potential increases. + Strategic AI uses relocation more effectively, which helps to maintain advancing fronts. + Various AI optimizations. + Liir supply ratings have been adjusted. + Various ship and weapon arc tweaks. + Number of stations is now limited by population - one per 500M (Imperial + Civilian). + UI changes have been made to the stamap system tags. Dots now represent the number of colonies; rings are shown for each major station slot available, and filled in with icons for each type constructed; a numerical value is now displayed for support; and colony trap icons are displayed when appropriate. + Exposed additional variables for modders. + New Ship badges to celebrate the Canada Day / Independence Day weekend. http://storefront.steampowered.com/v/gfx/apps/42990/capsule_231x87.jpg View the full article
  13. HIGHLIGHTS: - Added Luna - Added Guardian Wisp - Dota 2 now uses the CELT codec for increased voice communication quality. - Added a testing tool to the Workshop tab that allows contributors to see their models on a hero before submitting. - Added Heropedia to the Learn tab. GAMEPLAY - Bloodseeker: Fixed a bug where he could get healed by friendly heroes dying in the area around him that he didn't deny. - Pudge: Fixed a bug that was sometimes causing Pudge's Dismember to do an extra tick of damage - Pudge: Fixed a bug that allowed Pudge to deal damage without hurting himself by quickly toggling Rot. - Rubick: Fixed a rare case where Rubick could get permanently stuck with Telekinesis Land. - Rubick: Fixed a bug where Rubick would gain permanent Spectral Dagger buffs until he died. - Rubick: Fixed a bug with Poison Release that would cause you to steal the wrong ability from Shadow Demon. - Tiny: Fixed Aghanim's Scepter siege damage vs backdoor armor - Fixed being able to use a different player's items in your combine, if that item was in your stash at the time VISUALS - More Rubick spell animations - Various Rubick visual effect improvements and fixes - Haste animation added for Bloodseeker - Adjusted Ogre Magi's sidearm attack animation - Logos removed from waterfall and mid river areas to safeguard gameplay - Tweaked dire banner position left of fountain shop - Roshan timer appear only after 10 seconds have passed from death - Reduced Gyro's model scale a little - Removed ambient effects on Razor and Morphling when hexed UI - Fixed some cases where icons could get stuck on the screen - Fixed new heroes not showing up in the hero picker if you had custom view set (They'll now appear in the top left of the grid view, for you to then place as you like) - Tournament Panel: Fixed game list not refreshing unless you opened a different tournament and then back. - Tournament Panel: Increased the size of the live games and recent games. - Tournament Panel: Fixed details button not working properly for the last few games. - Fixed Spectator label cutting off number of spectators. - Fixed Live games not displaying correctly after opening a Tournament. - Fixed a recent bug with the shop not closing when a unit is selected - Fixed some bugs with losing commentator perspecting when pausing and unpausing - Added backpack preview to couriers - Back button in the loadout takes you back to the backpack if you arrived via a backpack right click - Fixed some slots on the backpack not being right-clickable if they were not on page 1 - Fixed the first equip from the backpack sometimes not working properly - Added inspect button near the hero panel for heroes that have custom items - Updated the replay skill filter to have more usefull categories. - Fixed dragging an item onto itself not turning its icon back on. - Cheat commands are now echoed to chat - Added a testing tool to the Workshop tab that allows contributors to see their models on a hero before submitting. - Fixed Mute button on the scoreboard not working. AUDIO: - Dota 2 now uses the CELT codec for increased voice communication quality. View the full article
  14. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added sd_doomsday to the mapcycle files Fixed exploit that allowed Beggar's Bazooka to indefinitely hold rockets in the chamber without misfiring Fixed hatless hats not not-drawing correctly Fixed bugs with The Hitmans HeatmakerHeadshot kills now properly decapitate Bodyshot damage penalty is properly applied Fixed sound issues while in focusFixed missing DX8 particle effects Fixed seeing through Sniper fences in 2Fort when using Pyrovision Fixed the second style for the Robot Chicken hat Teddy Roosebelt can now get assist credits Updated sd_doomsday:Players can now fall into the launch pad after the rocket lifts off Optimized some prop_dynamics to reduce server hitching Engineers can no longer build teleporters behind the spawn Players will no longer get pushed through the terrain if the elevator falls on them Death pits now kill dead ringer Spies Lowered the frequency of announcer lines View the full article
  15. London 2012: The Official Video Game of the Olympic Games is Now Available on Steam. The Olympic Games are responsible for some of the most memorable scenes in sporting history. Its the global stage where dreams are realised, heroes are made, and moments that will be remembered for years happen right before your eyes. Now you too can create your own moments with London 2012 - The Official Video Game of the Olympic Games. http://storefront.steampowered.com/v/gfx/apps/71420/capsule_467x181.jpg View the full article
  16. Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: - Fixes crash on startup View the full article
  17. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added sd_doomsday to the mapcycle filesFixed exploit that allowed Beggar's Bazooka to indefinitely hold rockets in the chamber without misfiringFixed hatless hats not not-drawing correctlyFixed bugs with The Hitman’s HeatmakerHeadshot kills now properly decapitateBodyshot damage penalty is properly appliedFixed sound issues while in focusFixed missing DX8 particle effectsFixed seeing through Sniper fences in 2Fort when using PyrovisionFixed the second style for the Robot Chicken hatTeddy Roosebelt can now get assist creditsUpdated sd_doomsday:Players can now fall into the launch pad after the rocket lifts off Optimized some prop_dynamics to reduce server hitchingEngineers can no longer build teleporters behind the spawnPlayers will no longer get pushed through the terrain if the elevator falls on themDeath pits now kill dead ringer Spies Lowered the frequency of announcer lines View the full article
  18. Liked Balloonicorn so much in the Pyromania Update that you'd like to take him home with you? Because Balloonicorn could really use a place to crash at for a bit (one, two weeks max), he's going through a bit of a rough patch right now. Also, you totally won't even know he's there. Hey, look, also, could you pick Balloonicorn up some smokes on the way home? He's good for it, he's just waiting to get some money wired to him. Available through ThinkGeek and the Valve Store. While you're at the Valve Store, check out all the other cool new TF stuff that we just got in. View the full article
  19. Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (TF2, DoD:S, HL2:DM) Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior. Fixed not being able to import custom spray images on Macs Fixed Macs cancelling http map downloads that take longer than 30 seconds Team Fortress 2 Added Pyrovision! Added new game mode Special Delivery and map Doomsday! Friendly players glow when carrying the flag Fixed rare cases where flag could fall out of the world Fixed cases where the Payload HUD looked like the cart is still on a hill when it isn't Fixed cases where some clients didn't receive broadcasts about long continuous particle effects being started or stopped Updated the HTML renderer for displaying server MOTD Votes created by a dedicated server no longer trigger a failed vote cooldown Fixed map triggered annotation events not working on dedicated servers Fixed the game crashing if tempents are created that use invalid materials Using a Name Tag while in game notifies everyone of the name change Fixed Strange Part: Projectiles Reflected not tracking grenade and sentry rocket deflections Added new itemsCity on Fire item sets Pyroland weapons and cosmetics Community-contributed cosmetic items for all classes Mysterious treasures have been incinerated, but are now craftable Added crafting recipe for Pile of Ash Scorched Keys are now available in the store for a limited time New promo itemWeapon balancing changesGloves of Running UrgentlyRemoved self-damage over time penalty Heavy takes mini-crits while active and for 3 seconds after switching away Attack damage penalty reduced from -50% to -25%TomislavSpin-up speed bonus reduced from +40% to +10%Quick-FixMedic mirrors blast jump of their heal targetCrusader's CrossbowReload speed time reduced by +40%Cozy CamperRegenerates 1 heath per second Reduced movement penalty from -90% to -80%Sticky Jumper and Rocket JumperAdded 'flying' sound to blast jumpsThe ConcherorChanged rage building source from "damage done and damage received" to only "damage done" Increased the rate at which Rage builds for this item by +25%The EqualizerRemoved player move speed modification and added it to a new item named The Escape Plan All owners of the Equalizer will be automatically granted The Escape PlanCrit-a-ColaAdded +25% increased movement speed while active Increased duration from 6 to 8 secondsAtomic BonkIncreased duration from 6 to 8 secondsAll FlamethrowersIncreased base damage by +10%. BackburnerRemoved +10% damage bonus attribute Note: Because of base damage increase, damage remains unchangedDegreaserAdded -10% damage penalty attribute Note: Because of base damage increase, damage remains unchangedPhlogistinatorDamage defense while taunting reduced from -90% to -75%Item bug fixesFixed sentry sometimes spawning in shielded mode while the Wrangler was equipped, but not deployed Improved visual and audio cues for when the Manmelter is ready to fire Fixed Manmelter being able to earn crits via friendly Pyro self-damage Fixed Scotch Bonnet's blue team skin not showing Fixed Unarmed Combat's taunt not working Unarmed Combat's color now matches the team using it Fixed the Apparition's Aspect showing a burning texture in DX8 View the full article
  20. Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (TF2, DoD:S, HL2:DM) Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior.Fixed not being able to import custom spray images on MacsFixed Macs cancelling http map downloads that take longer than 30 secondsTeam Fortress 2Added Pyrovision!Added new game mode Special Delivery and map Doomsday!Friendly players glow when carrying the flagFixed rare cases where flag could fall out of the worldFixed cases where the Payload HUD looked like the cart is still on a hill when it isn'tFixed cases where some clients didn't receive broadcasts about long continuous particle effects being started or stoppedUpdated the HTML renderer for displaying server MOTDVotes created by a dedicated server no longer trigger a failed vote cooldownFixed map triggered annotation events not working on dedicated serversFixed the game crashing if tempents are created that use invalid materialsUsing a Name Tag while in game notifies everyone of the name changeFixed Strange Part: Projectiles Reflected not tracking grenade and sentry rocket deflectionsAdded new itemsCity on Fire item setsPyroland weapons and cosmeticsCommunity-contributed cosmetic items for all classesMysterious treasures have been incinerated, but are now craftableAdded crafting recipe for Pile of AshScorched Keys are now available in the store for a limited timeNew promo itemWeapon balancing changesGloves of Running UrgentlyRemoved self-damage over time penaltyHeavy takes mini-crits while active and for 3 seconds after switching awayAttack damage penalty reduced from -50% to -25%TomislavSpin-up speed bonus reduced from +40% to +10%Quick-FixMedic mirrors blast jump of their heal targetCrusader's CrossbowReload speed time reduced by +40%Cozy CamperRegenerates 1 heath per secondReduced movement penalty from -90% to -80%Sticky Jumper and Rocket JumperAdded 'flying' sound to blast jumpsThe ConcherorChanged rage building source from "damage done and damage received" to only "damage done"Increased the rate at which Rage builds for this item by +25%The EqualizerRemoved player move speed modification and added it to a new item named The Escape PlanAll owners of the Equalizer will be automatically granted The Escape PlanCrit-a-ColaAdded +25% increased movement speed while activeIncreased duration from 6 to 8 secondsAtomic BonkIncreased duration from 6 to 8 secondsAll FlamethrowersIncreased base damage by +10%. BackburnerRemoved +10% damage bonus attributeNote: Because of base damage increase, damage remains unchangedDegreaserAdded -10% damage penalty attributeNote: Because of base damage increase, damage remains unchangedPhlogistinatorDamage defense while taunting reduced from -90% to -75%Item bug fixesFixed sentry sometimes spawning in shielded mode while the Wrangler was equipped, but not deployedImproved visual and audio cues for when the Manmelter is ready to fireFixed Manmelter being able to earn crits via friendly Pyro self-damageFixed Scotch Bonnet's blue team skin not showingFixed Unarmed Combat's taunt not workingUnarmed Combat's color now matches the team using itFixed the Apparition's Aspect showing a burning texture in DX8 View the full article
  21. HIGHLIGHTS: - Added Luna - Added Guardian Wisp - Dota 2 now uses the CELT codec for increased voice communication quality. - Added a testing tool to the Workshop tab that allows contributors to see their models on a hero before submitting. GAMEPLAY - Bloodseeker: Fixed a bug where he could get healed by friendly heroes dying in the area around him that he didn't deny. - Pudge: Fixed a bug that was sometimes causing Pudge's Dismember to do an extra tick of damage - Pudge: Fixed a bug that allowed Pudge to deal damage without hurting himself by quickly toggling Rot. - Rubick: Fixed a rare case where Rubick could get permanently stuck with Telekinesis Land. - Rubick: Fixed a bug where Rubick would gain permanent Spectral Dagger buffs until he died. - Rubick: Fixed a bug with Poison Release that would cause you to steal the wrong ability from Shadow Demon. - Rubick: Stealing Spirit Bear is temporarily disabled. - Fixed being able to use a different player's items in your combine, if that item was in your stash at the time VISUALS - More Rubick spell animations - Various Rubick visual effect improvements and fixes - Haste animation added for Bloodseeker - Adjusted Ogre Magi's sidearm attack animation - Logos removed from waterfall and mid river areas to safeguard gameplay - Tweaked dire banner position left of fountain shop - Roshan timer appear only after 10 seconds have passed from death - Reduced Gyro's model scale a little - Removed ambient effects on Razor and Morphling when hexed UI - Fixed some cases where icons could get stuck on the screen - Fixed new heroes not showing up in the hero picker if you had custom view set (They'll now appear in the top left of the grid view, for you to then place as you like) - Tournament Panel: Fixed game list not refreshing unless you opened a different tournament and then back. - Tournament Panel: Increased the size of the live games and recent games. - Tournament Panel: Fixed details button not working properly for the last few games. - Fixed Spectator label cutting off number of spectators. - Fixed Live games not displaying correctly after opening a Tournament. - Fixed a recent bug with the shop not closing when a unit is selected - Fixed some bugs with losing commentator perspecting when pausing and unpausing - Added backpack preview to couriers - Back button in the loadout takes you back to the backpack if you arrived via a backpack right click - Fixed some slots on the backpack not being right-clickable if they were not on page 1 - Fixed the first equip from the backpack sometimes not working properly - Added inspect button near the hero panel for heroes that have custom items - Updated the replay skill filter to have more usefull categories. - Fixed dragging an item onto itself not turning its icon back on. - Cheat commands are now echoed to chat - Added a testing tool to the Workshop tab that allows contributors to see their models on a hero before submitting. AUDIO: - Dota 2 now uses the CELT codec for increased voice communication quality. View the full article
  22. PoxNora® Endless Wonder Legends: Customize your Endless Wonder battlegroup with all new legendary content master your faction and dominate your opponents in tournaments, single player and pvp play. • 8 new runes available • 1 new 150k gold rune available About the Game PoxNora is a collectible, turn-based, tactical, online fantasy game. Players command armies of fantastic creatures, cast spells of devastating power, and summon relics and equipment of ancient renown in order to defeat their opponents. PoxNora © 2006-2012 Sony Online Entertainment LLC. SOE, the SOE logo and PoxNora are registered trademarks of Sony Online Entertainment LLC. All rights reserved. http://storefront.steampowered.com/v/gfx/apps/201210/capsule_231x87.jpg View the full article
  23. Tribes: Ascend is Now Available on Steam! Tribes: Ascend is the worlds fastest shooter - a high-adrenaline, online multiplayer FPS with jetpacks, skiing, vehicles, and multiple classes. The classic shooter franchise Tribes has been played by well over 1 million people. With Tribes: Ascend, the franchise is reborn fast-paced, vertical, acrobatic combat combined with class-based teamwork and stunning sci-fi visuals. For a limited time* pick up the Tribes: Ascend Steam Starter pack for 50% off. Perfect for new players, it includes: -Lifetime 50% XP Boost -4 Bonus Weapons for base classes -Infiltrator Class & 4 Weapons unlocks -Technician Class & 4 Weapons unlocks -4 Perks unlocks -800 Tribes Gold *Offer ends Wednesday, July 4th 10AM PDT. http://storefront.steampowered.com/v/gfx/apps/17080/capsule_467x181.jpg View the full article
  24. version 1.013 ============= 1) Dog Tags and Supply Drops now come with explanatory tooltips. 2) Deployment icons now have extra tooltip data to explain supply trucks and current stock levels. 3) Removed redundant and confusing restock-timers for supply truck icons. 4) Battle minimap now has a popup key that displays like a tooltip to explain the colors. 5) Fixed bug where the procurement achievement would trigger under the wrong circumstances 6) Dialog for loading existing designs on the design screen now also displays mini design icons and the hull name for each item. 7) Unlock system changed so that the important unlocks occur early on in the process. 8) Fixed bug where the overseas medal did not trigger as soon as it should have. 9) Armor color changed to be more orange and less red, to avoid confusion with damage. 10) Fixed bug where game hangs loading on an attacking custom map if the defending ai has too many resources relative to placement opportunities. 11) Fixed bug where editing existing player units can leave the old image being used on the deployment bar. 12) Fixed bug with tank exhausts that meant they would linger too long if you were not looking at them. 13) New feature: You can now drop replacement infantry into half-empty trenches to fill the slots, even mixing infantry types. 14) You can now disable the supplies exhausted siren under the options screen. 15) Fixed bug where you could try to post a challenge despite not setting up a user profile yet. View the full article
  25. Today's Deal: Save 66% off Avernum: Escape From the Pit! Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! http://storefront.steampowered.com/v/gfx/apps/208400/capsule_467x181.jpg View the full article
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