sincity
Members-
Posts
6979 -
Joined
-
Last visited
-
Days Won
6
Content Type
Forums
Profiles
Events
Gallery
Downloads
Articles
Everything posted by sincity
-
The absolute biggest change to the iPad that Apple introduced via its new iPadOS received zero mention on stage at the WWDC 2019 keynote: mouse support. Eagle-eyed software developer Steve Troughton-Smith discovered the new feature buried deep within the first iPadOS beta release. If you’re into the iPadOS beta, then you’ll have to dig through several settings toggles to connect your mouse either wired (with a USB-A to USB-C adapter) or wirelessly (via Bluetooth). Our friends at Tom’s Guide did just that to see how it works. First, you have to open the iPadOS ‘Settings’ app and then head to ‘Accessibility’. As you can already see, Apple doesn’t intend for this to be used widely, but for people who need physical assistance using its products. Then, you head into ‘Touch’, followed by ‘AssistiveTouch’, which is Apple’s feature set for folks that require additional help using its product interfaces. Finally, you tap ‘Pointing Devices’ and select your connection method of choice. We give a deep Mac Pro first lookHere are all the macOS Catalina details so farAccording to Tom’s Guide, a thick, circular mouse cursor instantly appears “as if a phantom digit was hovering.” In photos, it looks exactly like other, touch-based accessibility iOS features readily available today. http://cdn.mos.cms.futurecdn.net/SPjCgNfq8SbK9QzCtEJzuD.jpeg This is the iPad Pro working with a Bluetooth mouse. (Image Credit: Tom's Guide) So, you’re saying there's a chance?What’s important to drive home is just how deeply Apple has buried this support for mouse input for iPadOS, one of the most requested iPad features ever since Apple started positioning its tablet as a laptop killer. This is not something Apple is promoting – actually, almost the opposite is true. Apple is hiding the feature outright. Why? Could Apple be testing wider mouse support through the guise of accessibility positioning? Is this what Apple considers the extent of mouse support on its new iPad operating system? These questions are impossible to answer right now, but what we do know is that using a mouse on an iPad is finally possible. And, frankly, the iPad just got one helluva lot closer to throwing your laptop into question. These are the best laptops for most peoplehttp://feeds.feedburner.com/~r/techradar/digital-home/~4/lfbuHJExk1w
-
SME websites using the Magento ecommerce platform are currently at high risk from cyberattacks according to new research from Foregenix. The firm analyzed almost 9m websites worldwide, including 2m in Europe, to discover that 87 percent of SME websites using the Magento platform are currently at high risk from cyberattacks. However, just under 10 percent of websites using other major ecommerce platforms surveyed register in the same high risk category. Hackers publish details on critical Magento flawAdobe boosts Experience Cloud with Magento commerce purchasePayPal expands access to its ecommerce platform to SMBsThe analysis was carried out between April and May by Forgenix's Threat Intelligence Group using its website security solution WebScan. The firm's research further revealed that the proportion of Magento websites at high risk has increased from just under 80 percent when compared to research carried out in October of last year. High riskOther findings from Foregenix's analysis show the percentage of SME sites using Magento being at high risk is lower in Europe than in North America. Europe, which accounted for 48 percent of all websites surveyed, registered 28 percent of the high risk Magento sites while North America accounted for 43 percent of global sites analyzed but registered 60 percent of the high risk sites. When it comes to sites that have been compromised by hackers, 1.4 percent of Magento sites globally are compromised and show signs of payment card harvesting malware stealing their customer data. However, the one exception to the trend is in Europe where just 0.63 percent of Magento sites were compromised. Chief commercial officer at Foregenix, Benjamin Hosack provided further insight on the firm's analysis, saying: "Magento is a market leader for good reason. However, this leadership position also attracts the attention of criminals looking for easy targets, such as websites that have not kept their Magento software up to date or have basic security flaws like leaving their admin page unprotected. In the vast majority of cyber attacks victims are small local businesses which never thought they'd be a target for criminals and didn't realise when they were hacked. Their payment data can be leaked to criminals for months on end before they are notified by credit card companies. "Most breaches aren't a result of extremely clever cyber criminal techniques. They are simply the result of basic security issues that have been overlooked by the website owners and developers. A few basic precautions such as deploying software patches quickly can make a big difference to minimising risk, whichever platform is used." We've also highlighted the best ecommerce platformhttp://feeds.feedburner.com/~r/techradar/digital-home/~4/yut0fqBqguw
-
http://cdn.mos.cms.futurecdn.net/6Tg2k24PzxgLNYuGtLt7Eg.jpg How can 5G lead to a more connected world? It’s a question that few consumers think about a we go through our daily lives. Yet, for Ericsson, the multitude of ways 5G has can make life easy preoccupies how they see the future. From sports to business, gaming to transportation, Ericsson is creating a world connected by AI, virtual reality, automated logistics, the Internet of Things, and advanced robotics. Though few outside the technology sector know about 5G, it can change everything. Its seamless low latency, faster data rates and sheer ability to connect everything is already beginning to transform the way our society operates and thrives. For one example of 5G’s potential to change the world we can look to sports: a space where Ericsson’s innovations are already causing a lot of positive disruption. An athlete’s performance is impacted by numerous variables – from humidity to wind speed and pitch dampness. By gathering data on these factors and combining it with data collected from the player – such as fatigue, training load and heart rate – Ericsson empowers coaches and athletes to improve their performance. Teams like Paris Saint-Germain are already using technology to track how external variables can impact an athlete’s recovery, fitness, fatigue, and training capacity. “Nowadays, technology and sports go hand in hand,” says Paris Saint-Germain striker and medical student Nadia Nadim, who features in the film. “When you see our daily lives in the club, you would realize how much we use technology.” http://cdn.mos.cms.futurecdn.net/XN2ihTqFLvt7yBSQLRgJBT.jpg 5G performance isn’t limited to the athlete. Ericsson also improves the experience of fans – those at the event and those at home – to enjoy a deeper, more connected game. Imagine a more tactile, immersive perspective through which viewers can actually feel an athlete’s or singer’s heartbeat during a game or performance. Ericsson enables Virtual Reality, 360-degree video, and 4K streaming over its 5G networks to make an experience come to life. In big stadiums and sold-out concert venues, the demand is such that the technology and bandwidth need to keep up with the user experience. Ericsson is transforming these spaces to provide the coverage of the future. Ericsson laid out its vision for the future in detail by joining forces with innovators who are already pushing the boundaries of what’s possible. Its new global campaign film, “Unleash the Power of Easy,” opens with the Deafblind author and disability rights advocate Haben Girma in the front seat of a self-driving car before diving into an immersive gaming experience with gaming pioneer “AtomicMari.” In other appearances, renowned computer scientist Danica Kragic appears on a screen operating a pair of robotic hands, and artist KIDDO stage dives into a cheering crowd while being streamed online in 4K. The film, shot in a single take, highlights the different use cases for advanced 5G networks that are being deployed by Ericsson across industries in 2019. The global campaign film is also accompanied by seven distinct “Tech Hero” films, which feature key Ericsson figures delving deeper into the technology driving change within the campaign’s featured industries. http://cdn.mos.cms.futurecdn.net/Bj8Rhe4YpYX9245HPXeLk3.jpg Ericsson’s brand promise, “The quest for easy,” is rooted in its pursuit of creating communication technology that’s easy to adopt, use and scale.. Throughout the company’s 140 year history, Ericsson has driven innovation in networks, digital services, managed services, and emerging businesses. It has one of the strongest IP rights portfolios, with more than 49 thousand patents. Its IoT, 5G and automation technology is simply the next iteration of its vision for the future. The company has already played a pivotal role in making 5G networks a commercial reality. Ericsson rolled out the first of them, with commercial 5G live networks in the United States, South Korea and Switzerland. The company has also deployed operational 5G networks on specific commercial equipment in the Middle East, Australia, Asia and Europe. And, it has announced commercial 5G deals with 18 operator customers, including Verizon, AT&T, T-Mobile and Sprint in the US. In addition, the company recently announced the opening of D-Fifteen, a new co-creation center at Ericsson’s Silicon Valley facility. Ericsson is committed to driving innovation at this incubator, which will host partners and customers pursuing innovative ideas and thought leadership. One of the initial projects hosted at D-Fifteen includes the D-15 IoT studio, where engineers test connected Internet of Things technologies together in one 5G-enabled facility. Another is the D-15 Labs, where partners can “pressure test” multi-layered networks that form the core of the 5G experience. http://feeds.feedburner.com/~r/techradar/digital-home/~4/NtyHsdLRUt8
-
If you're looking for a killer deal on an iPad and don't want to wait for Amazon Prime Day, then you're in luck. If you're in the UK, John Lewis has the latest Apple iPad on sale for £285 – that's a £34 discount, and the lowest price we've found for the 32GB tablet. If you're in the US we also have a great deal on the same iPad at Walmart. The 2018 iPad features a 9.7-inch retina display and offers one-touch security thanks to Touch ID. The tablet packs 32GB of storage and is powered by an A10 Fusion Chip, which results in fast, laptop-like performance. The camera also gets an upgrade, with an 8-megapixel main camera and 1.2MP front-facing camera that allows you to FaceTime in HD. The iPad offers an impressive battery life of 10 hours and features iOS 11, which enables you to use the latest apps that include augmented reality experiences. It will also be one of the first iPads to get Apple's new iPadOS operating system when that comes out later this year. As we've mentioned, this is a fantastic deal and price for a newer model Apple iPad. This particular deal from John Lewis comes in the space gray finish and includes a rare two-year guarantee and free standard delivery. If you're in the US and looking for a similar deal, Walmart also has the latest model Apple iPad on sale for $249. That's an $80 discount, and the best price we've found for the 32GB tablet. Interested in other iPad models? We've listed even more of the cheapest iPad deals that are currently available. If you're in the US be sure to check out our Amazon Prime Day 2019 US roundup. http://feeds.feedburner.com/~r/techradar/digital-home/~4/Ho0abx4zpQk
-
NASCAR will leverage the power of AWS to migrate its 18 petabyte video archive to the cloud as part of its new multi-year agreement with Amazon's cloud computing arm. The racing body announced that it has chosen AWS as its standard for both cloud-based machine learning and artificial intelligence workloads. NASCAR will utilize the full breadth of AWS technologies to build cloud-based services and automate existing processes. Additionally, a new video series on its website called This Moment in NASCAR History will be powered by AWS. This is the Microsoft tech that's fueling NASCARAWS and Volkswagen team up on the factory of the futureAWS - Why we need to make Machine Learning happen fasterNASCAR's video archives will be migrated to AWS and through the use of Amazon Rekognition, the videos will be automatically tagged with metadata such as driver car, race, lap, time and sponsors so that they can be searched more easily. By using AWS' services, the racing body expects to save thousands of hours of manual search time each year as it looks to quickly deliver video clips to fans on its website and social media channels. NASCAR and AWSNASCAR will use AWS services to enhance its full range of media assets including websites, mobile applications and social properties for its 80m fans worldwide. The racing body will also use Amazon SageMaker to train deep learning models using 70 years of historical footage to enhance metadata and video analytics. NASCAR even plans to caption and time stamp every word of speech within archived videos using Amazon Transcribe which will easily allow its video producers to locate source footage via text searches. Additionally, NASCAR will use AWS Media Services, such as AWS Elemental MediaLive and AWS Elemental MediaStore, to support NASCAR Drive which puts fans in the driver's seat through the use of in-car cameras, live audio and live leaderboards. Executive Vice President of Innovation and Development at NASCAR, Graig Neeb explained why the racing body chose AWS over competing cloud services, saying: “Speed and efficiency are key in racing and business which is why we chose AWS—the cloud with unmatched performance, the most comprehensive set of services, and the fastest pace of innovation—to accelerate our migration to the cloud. Leveraging AWS to power our new video series gives our highly engaged fans a historical look at our sport while providing a sneak peek at the initial results of this exciting collaboration.” We've also highlighted the best cloud computing serviceshttp://feeds.feedburner.com/~r/techradar/digital-home/~4/kRvfBB_eQdQ
-
The Halo series is a cornerstone of Xbox's history but it's been a while since we've seen a core entry in the franchise. However, it looks like we won't be waiting much longer for our fix of Master Chief as Microsoft announced at E3 2018 that Halo Infinite (aka Halo 6) is in development. The Halo series has had its ups and downs over the years, especially with Halo 5 proving to be a major disappointment for anyone who has a stake in the single-player campaign. But it looks like Halo Infinite could hopefully be a return to form, reminding people why Halo has been so highly regarded in the past. While we've only got a look at a brief announcement trailer so far, we've got high hopes for Halo Infinite, and we're expecting Microsoft will shed more light on the latest addition to the Halo series during E3 2019. So just what do we know about the next entry in the Master Chief saga? Cut to the chaseWhat is it? The sixth game in the main Halo series When’s it out? TBAWhat can I play it on? Xbox One, and maybe PC (probably Xbox Two too)Halo Infinite trailers and screenshotsHalo Infinite (or Halo 6) was officially announced during Microsoft's E3 2018 conference. You can check out the announcement trailer below: There isn't much else to take away from the trailer other than establishing, dramatic landscape shots and a glimpse of Master Chief's helmet. Judging by the appearance of prehistoric-like animals, we wouldn't be surprised if this next game wasn't set in the past somehow. And, of course, the Warthog is back. Oh, and we see Master Chief jack some sort of chip into the back of his helmet. Who could this new artificial intelligence be if not Cortana? Check out our collection of Halo Infinite screenshots below: Halo Infinite release dateEven with a formal announcement, there’s no release window; not even something very vague, like ‘201X’. In the past, Halo games have tended to have a three-year gap between the main titles. The only exception to this was the two-year gap between Halo Reach and Halo 4, which can mostly be attributed to the fact they were both developed by different studios (Bungie and 343i, respectively). Halo 5 Guardians came out in October 2015, and following the usual pattern would suggest a late-2018 release for Halo 6. The fact we haven’t seen a date yet doesn’t bode well for that, though games being announced and released within relatively short periods of time is not unheard of (see: Fallout 4). However, we're expecting to hear more about Halo Infinite at E3 2019 - including a release date and a closer look at gameplay. It looks probable that Halo Infinite will be launch title for the next Xbox so we probably won't see the title release until the console does, unless it's a cross-generation game. Halo Infinite news and featuresThere isn’t much solid information about Halo Infinite just yet. That said, there are a few things we already know. Halo Infinite at E3 2019? We're expecting to hear more about Halo Infinite during Microsoft's E3 2019 conference. Hopefully that means we'll get solid confirmation on a release date, which generation the game is releasing for and maybe some gameplay footage? Fingers crossed. Halo Infinite confirmed Microsoft confirmed Halo 6 is in the works during E3 2018. Multiplayer Halo 6, and all mainstream Halo games after it, will include split-screen co-op multiplayer. Bonnie Ross, head of 343i, confirmed this piece of news in February at DICE 2017. The decision to remove split-screen co-op from Halo 5, in favour of an online-only version, was met with criticism from fans, as it had been a staple Halo feature that had been around since the first game was released in 2001. Ross said Halo 5’s removal was “painful”, adding that "It erodes trust with the community. [We’ve had a] lot of learnings from that, and I would say for any FPS going out forward we will always have split screen going forward." Despite this, Franchise Coordinator Frank O’Connor has confirmed that the studio won’t be abandoning the co-op systems that were first introduced in Halo 5. These systems included the option to drop in and out of gameplay at will, four-player cooperative play, and specialised loadouts for the different playable Spartans in the campaign. http://cdn.mos.cms.futurecdn.net/340528e95e54d11653f3d59caa2de471.jpg Following the troubled launch of The Master Chief Collection back in 2014, Bonnie Ross told Game Informer (via IGN) that all Halo games will have some sort of beta prior to the official release. This is to ensure that many issues that plagued The Master Chief Collection’s multiplayer do not happen again. After successful betas for Halo 5 and Halo Wars 2, there’s no reason to think that the studio would suddenly change its mind for Halo 6. It’s yet to be announced whether the beta will be available to everyone, or just those who receive a code by purchasing a different game. Gameplay Despite not knowing much, it’s unlikely that Halo Infinite will be shaking up the formula in any meaningful way. The core mechanics of running around shooting things will likely stay the same, though it’s likely that 343i will be fine-tuning the mechanics to (hopefully) make for a better gameplay experience. It’s safe to assume that there will be a wide range of multiplayer modes and maps to play on, along with a Forge map editor and a Firefight horde mode. You can probably expect the game to run at 4K 60FPS on the Xbox One X as well, given its status as a first party title. That likelihood is increased by the fact Halo Wars 2 is already capable of running at 4K, and Halo 5 will be getting a 4K update in the near future. http://cdn.mos.cms.futurecdn.net/aa7ff39aa9d7f46cceb014af64743d8e.jpg PC Gaming Microsoft’s ‘Play Anywhere’ programme also means that there's a chance Halo Infinite will be the first full main-series Halo game to hit PC since the release of Halo 2 PC in 2007. This would also mean you could pick up a copy of Halo Infinite on Xbox One and still be able to download and play it on your PC without buying a second copy, or vice versa. There’s no guarantee that Microsoft will make Halo Infinite a Play Anywhere title, but Phil Spencer, current head of Xbox, confirmed to PC Gamer that there is no ‘ideological reason’ why Halo 6 couldn’t come to PC. Story At the end of Halo 5, a revived Cortana and The Created (a group of AI who believe themselves to be superior to organic life) seized control of the galaxy using massive Forerunner constructs known as Guardians. The Created were determined to bring order by force, and had the tools to do it. The last thing we saw was the UNSC Infinity’s crew fleeing Cortana’s forces, heading for parts unknown, and the Master Chief regrouping with allied forces with the intention of fighting back against the new regime. It’s not clear where Halo 6 will pick up after this, though the timeline of Halo Wars 2, and the final cutscene, indicates that Halo 6 is unlikely to be set less than six months after the events of Halo 5. It’ll probably involve humans and elites fighting together again, trying to bring down Cortana and the Created in order to restore freedom to the galaxy. Loot boxes If you've been hearing rumors that Halo 6 will be inundated with Loot Boxes, try not to fret too much. On his podcast, industry reporter Brad Sams' claims that sources had told him Microsoft wanted to include loot boxes in Halo 6 but was re-evaluating its options after the controversy that Star Wars Battlefront 2 faced. Franchise Director at 343 Industries, Frank O'Connor, however, has called the rumors "bunk." Taking to the ResetEra forums, O'Connor stated that 343 is "not reevaluating anything (significant)" before adding that "Microsoft' isn't designing anything for the next game - 343 is." O'Connor said that while the team watched the Battlefront 2 backlash "with the curiosity you'd expect", they believe that the req system currently in use Halo 5: Guardians are "player focused and well liked and unintrusive as far as these things go." "We have made zero announcements about our next projects and continue to work on our next game and technology with player's needs and interests in mind, " O'Connor continued, "However the story as loosely presented as it is - has no bearing on or relation to any current efforts. I suppose you could say 'company x is evaluating feature y' and always have some grain of truth, but we are neither aping nor adapting an unrelated system from another game." O'Connor finished up by stating that 343 Industries would be evolving its systems and tech "in the future" and that maybe then the emerging stories about changing systems and tech would "have brief applicability. But right now? Nah." http://cdn.mos.cms.futurecdn.net/t9uTCuTMoSbhbHkEk6sZoY.jpg What we want to see from Halo InfiniteUnanswered Questions What happened to The Didact? If Cortana could survive Halo 4’s final battle, then why couldn’t the big bad? Unfortunately the Forerunner warlord was completely absent from Halo 5, and while the immediate aftermath of his battle with Master Chief was covered in the comic series Halo Escalation, it was implied that he would eventually return. Of course not all players read the comics, leaving his eventual fate unknown to most. This question also raises the problem of integrating the lesser-known expanded universe canon into the games, which 343i has been wont to do since it took over the franchise from Bungie. Wish list After the cliffhanger ending of Halo 5 Guardians, and a petty lackluster campaign plot, what Halo 6 really needs is solid story with a satisfying end to the story. The Halo 3 to Halo 5’s Halo 2 if you will. A more equal approach to the campaign/multiplayer balance will also help address some of the issues people had with the previous game. Speaking of multiplayer, the fact Halo 5 included microtransactions didn’t go down particularly well - especially since the REQ packs could let players unlock more powerful weapons that gave them an unfair advantage. While a lot of games have a lot of success selling cosmetic items (Team Fortress 2 and Overwatch come to mind), players are less enthused about Pay-to-Win systems. A link to Halo Wars 2 would also be welcome, and finally bring the story of the UNSC Spirit of Fire back into the mainstream canon. That’s not that much out of the question either, given the RTS sequel’s final cutscene. More time playing as the Master Chief. Spartan Locke might have been an interesting character, but players buy Halo expecting to play as their favourite super soldier - not a low-budget knock-off. (Image credits: 343 Industries) The best Xbox One games to play right nowhttp://feeds.feedburner.com/~r/techradar/digital-home/~4/EnvsLIvAFuY
-
STOP! Before you make that big money tech purchase (perhaps your eye has been caught by the potentially $45,000 new Mac Pro), it's worth pausing to consider whether grabbing a reward-heavy credit card to buy it with is worth the trouble. Especially since Delta Air Lines have launched a new set of limited-time credit cards that are going big on bonuses. Delta's so-called SkyMiles cards from American Express are all about racking up the points, placing them among the best credit cards for travel out there right now. The big focus is on air miles, with up to 80,000 available depending on what card you opt for (the Delta Reserve® for Business Credit Card, for example). And if you're a frequent Delta flyer and are collecting up Medallion® Qualification Miles (MQMs), you could qualify for 5,000 of those after meeting minimum spend requirements, too. Looking for a perk other than just air miles? Some of these Delta American Express cards are also offering pure statement credit on top of the travel rewards. There's up to $100 available, which will be reduced from the amount you owe on your credit card statement (so long as you make a Delta purchase within the first three months). You can see Delta's full range of new credit cards below, and click on the links to learn more about each one and to apply. Like the idea of cash for your purchases? See today's best cashback credit cardsTechRadar has partnered with The Points Guy Affiliate Network for our coverage of credit products. TechRadar and The Points Guy may receive a commission from card issuers. Do I really need a credit card?Honestly, it entirely depends on your circumstances. If, for example, you've been eyeing up a new laptop or iPhone XS Max for a while now (or maybe preparing for Amazon Prime Day) and know that you can afford to buy it, then a credit card is a great way to get a little something back from your big purchase. Especially if you pay off your balance immediately. But if you're trying to buy something that's actually beyond your budget and the only way you can afford it is by using a credit card, it's probably a bad idea. The only thing that's really good for is getting you saddled with debt that you can't clear and potentially harsh interest rates to make things even worse. Editorial Disclaimer: Opinions expressed here are the author’s alone, not those of any bank, credit card issuer, airlines or hotel chain, and have not been reviewed, approved or otherwise endorsed by any of these entities. http://feeds.feedburner.com/~r/techradar/digital-home/~4/366P7I7ZPus
-
Is Nikon about to launch an 8K camera? It may well now be more likely following Apple's WWDC 2019 event. Along with many new introductions and changes shown off were some impressive new video-editing capabilities. David Earl, from Apple's Logic Pro X marketing team, took to the stage to demonstrate just how effortlessly Final Cut Pro ran on the new Mac Pro, even when tasked with juggling three streams of 8K footage at once. Here are the 5 best F-mount lenses for Nikon Z camerasCanon vs Nikon: which should you buy?Best Nikon cameras 2019: 10 brilliant cameras from Nikon's lineupThe video shown was described as 8K ProRes raw footage originating from a documentary shot in Kenya, which was said to have been captured and edited in HDR. Earl mentioned that the documentary followed National Geographic photographer Ami Vitale – who just happens to be a brand ambassador for Nikon. Nikon's current DSLRs and mirrorless models, such as the D850 and Z7, only capture conventional footage at 4K and Full HD, although they can be used to create 8K timelapses. And while some timelapse footage was shown off by Earl, the majority of this appeared to be either captured at a more standard frame rate, or at a faster frame rate and slowed down. Earl went on to state that there were more than 33MP in every frame, and a sensor with at least this pixel count would be required for 8K capture. It's highly likely that a new Nikon Z-series body would use a different sensor to the 24.5MP and 47.3MP sensors we've already seen in the Z6 and Z7 respectively, in order to position them at a different level in Nikon's lineup. http://cdn.mos.cms.futurecdn.net/hbdBivmp4w9EM34KkMHGyH.jpg Panasonic S1H. Image credit: Panasonic Now, 8K cameras do, of course, already exist, and there's every possibility that the footage was from an 8K camera from another brand that was simply capturing Vitale going about her work. The question of who-shot-what-with-which-camera is not entirely clear here; the implication is that Vitale is behind the camera, although the final frame appears to show her photographing a rhinoceros. Whatever the facts behind the footage, the arrival of Panasonic's 6K-ready S1H has raised the bar for video capture on full-frame mirrorless models, and Nikon hasn't added any cameras to its Z system since the original Z6 and Z7 that kicked off the line last year. WWDC 2019 kicked off on the same day that four new product codes registered by Nikon were spotted, leading to speculation that a slew of new cameras would hit shortly. Nikon has only announced three cameras this year so far, all budget compacts, despite stating back in 2017 that it would be placing greater focus on higher-end models. So we'd be very surprised if we don't see a third Z-series camera with some new tech on board before the year is up. WWDC 2019: everything photographers need to knowhttp://feeds.feedburner.com/~r/techradar/digital-home/~4/fs1cGJUi2Q4
-
If you live in a city, you’ve probably noticed ranks of pay-to-ride scooters springing up like motorized weeds along the sidewalks, but are they truly practical – and could they even replace your car? The e-scooter boom was particularly visible at GreenTech Festival in Berlin – a new event dedicated to sustainable technology, and hosted by Formula One world champion Niko Rosberg (a man who, during his career, must have amassed a yeti-sized carbon footprint). The show floor was populated by electric cars from Tesla and Byton, flying taxis from Ehang and Volocopter, sustainable fashion companies and a business that specializes in tasty snacks made from insect flour. However, the sector with the most booths was last-mile mobility – chiefly e-scooters. Companies including Tier, Flash (now rebranded as Circ), eFloater and Ono all presented their own vision of clean, two-wheeled transport. http://cdn.mos.cms.futurecdn.net/9HhCLHf6KwWoCSh7kB2rgM.jpg Tier was one of half a dozen micro-mobility startups showing their wares at GreenTech Conference (Image credit: Tier) “The way people move through cities is changing,” Boris Mittermüller, chief operating officer of Circ told us. “They’re still using cars, but the car is not the best vehicle any more. 70% of cars are single-use – it doesn’t make sense. Car ownership is going down.” According to Boston Consulting Group, about 35% of all personal trips cover distances of under 3km – a distance that could be walked, but is much faster made by e-scooter. Unlike a bike, a an electric scooter won’t leave you sweaty when you reach your destination, and it’s much cheaper than hailing a ride-sharing service. They’re also easy to ride, and don’t require training or a license. Speed of changeThe appeal is clear, and startups are popping up seemingly overnight to meet demand. Speed is the name of the game: the fastest E-scooters can hit speeds up to 35mph, and the startups supplying them move just as fast. In 2018, Circ was only a glimmer in its founders’ eyes, and at the time we spoke to Mittermüller, its scooters had just clocked up a million rides. While Lime, Lyft, Uber and Bird battle for top spot in the US market, there isn’t yet a clear market leader in Europe. Circ is making big inroads, though, and hit the million-ride milestone much faster than its competitors on the continent – and it has no intention of hitting the brakes. "There are a couple of big markets about to open up: Germany and Italy, and hopefully the UK at a certain point this year or early next year," said Mittermüller. "Like most other escooter companies, we’ve seen tremendous growth – but much faster. If you look at growth rates, they are exponential in terms of existing customers and new customers." Hit the brakesE-scooters certainly aren’t for everyone, though – they depend on riders being a certain height, weight, and level of mobility. They’re also not great if you’re carrying anything more than a backpack. Nor can we see them taking off in historic cities with equally historic cobbled streets, and they don’t perform well in rain, ice or extreme heat. The rules of the road can be problematic too, and vary hugely between countries. Are they suitable for riding on the pavement, or are they restricted to roads? If the latter, do they need to be taxed and insured? Who’s liable in an accident? Should riders wear a helmet, and do they need to provide these themselves? Then there’s maintenance and waste. Scooter batteries are often non-replacable, which means that when the battery dies, the entire scooter is destined for scrap. That’s before you consider those thrown into rivers, hurled into trees and otherwise trashed. http://cdn.mos.cms.futurecdn.net/kCXpNgd7mMiiZTVhxMe6K9.jpg eFloater's sturdy scooters boast Segway-style self-balancing technology (Image credit: eFloater) Not all scooters are created equal though, as the huge range of designs on show at GreenTech Festival showed, and some are more robust than others. The offering from Hamburg-based eFloater was particularly striking – a chunky, three-wheeled design that uses similar self-balancing technology to a Segway. Circ’s custom-made scooters are also a little different – a fact that Mittermüller says is key to their success. “We firmly believe that a superior scooter will be a huge differentiator, and this is why we build our own vehicles,” he said. “We took the time to build a scooter that is much better than what our rivals have. Those are electrified consumer toys – they’re not comfortable or safe. Our scooter has wider handlebars, a lower center of gravity, is more robust, and has more safety features.” Mittermüller says the feedback from riders bears this out. Passengers in Paris, for example, have a huge variety of scooters to choose from, but consistently report that Circ’s feel safer and more comfortable. Beyond two wheelsE-scooters are clearly a winner with riders, but why are there so many startups dropping them onto city streets? It’s partly due to convenience for the founders: starting an e-scooter service has relatively low costs compared to a more ambitious car-sharing service. “From a tech standpoint, you have technology that is ready for e-mobility,” says Mittermüller. “Strong batteries are available at a reasonable price, and you have IT that is at a stage where you can use it in a robust and reliable way to communicate with the vehicle – to lock and unlock it, and also during the journey. This made us very confident.” Circ is also looking beyond the scooter to other forms of ‘micro-mobility’, including vehicles capable of carrying cargo and others with a seat. E-scooters are just a convenient entry point. http://cdn.mos.cms.futurecdn.net/dczKe3sKxhqQCBo8B3J8B5.jpg Travelers in LA are spoilt for choice when it comes to e-scooters (Image credit: Rachid Jalayanadeja/Shutterstock) So could a shared e-scooter replace your car? Potentially, if you live in a city (as two thirds of us are predicted to do by 2050) in an area with reliable public transport for longer journeys, you’re physically capable of riding, and you don’t mind getting damp occasionally. They’re never going to replace a car if you live further than a couple of miles from a docking point either. Electric car owners might suffer range anxiety if they stray too far from a charger, but e-scooters are on a different level (though at least they can be carried if they run out of juice). E-scooters aren’t the only option, though: if you’re looking for a zero-emissions option and feeling brave, a French startup is offering pay-as-you-hop pogo sticks to let you bounce around the streets of Paris. Suddenly scooting to work doesn't sound like such a bad idea. EVs explained: everything you need to know about electric vehicleshttp://feeds.feedburner.com/~r/techradar/digital-home/~4/90hnwm7P39Q
-
Storage colossus Seagate has unveiled two new hard disk drives with a 16TB capacity and for once, it’s not all about data centers. The Exos X16 and the IronWolf/IronWolf Pro target two different audiences (data center for the first and NAS users for the second) and feature SATA or SAS interface only for the first one and SATA only for the second model. Provantage is selling the Exos (ST16000NM001G) for just over $620 while the IronWolf one (ST16000VN001) retails for around $590 from Connection. These are the best cloud storage of 2019, great to save your files online.We also compiled the list of best cloud backup servicesIt is advisable that you keep a local copy of your files, so check out our best NASBoth use Helium technology and have a five year warranty (the IronWolf has three); they also share the s same spinning speed (7200RPM), idle power (5W), average latency (4.16ms) and cache (256MB). The Exos range carries a MTBF (mean time before failures) at 2.5M hours and boasts a higher sustained transfer rate at 261MBps; the IronWolf Pro and the IronWolf reach 250 and 210MBps respectively. Note that the IronWolf Pro also comes with bundled Rescue Services, great for data recovery. More 16TB goodness to come Toshiba announced the 16TB MG08 series in January 2019 but we have yet to see any stock in the channel. Western Digital is also on track to ship its first 16TB hard disk drives as well but based on MAMR rather than HAMR technology - as used by Seagate. While SSD prices have been falling, they are still far more expensive than their hard disk drive counterparts. At about $2800, Micron’s 9300 Pro is nearly five times more expensive although this gap has all but disappeared for sub-1TB capacities. Cloud storage vs external hard disk drive: which one is better?http://feeds.feedburner.com/~r/techradar/digital-home/~4/HeGyvfP7JQ8
-
Fable is an action role play game from Microsoft. There are three versions of the game so far and each take you on a journey from what roughly looks like the Medieval times in the first, through to what would best be described as the era of the Industrial Revolution in the third. In each, there are lessons to be learned, bandits to be fought and kings to be overthrown. There's a lot going on and players can expect elements of trading with others, taking off on side missions, lots of storytelling, relationships to build, and, essentially, all the kind of richness you'd expect from an RPG. Now we've got you up to speed, it's time for the brief and confusing history of the franchise. Because, despite Fable being one of Microsoft's most-beloved exclusive IPs, we haven't seen a mainline installment since Fable 3 was released way back in 2010 - that's nearly a whole decade without a follow-up. http://cdn.mos.cms.futurecdn.net/dbcW8SKq5MZNkTZKoeSJwh.jpg Image Credit: Lionhead Of course it hasn't been all quiet on the Fable front. There was an unsuccessful attempt to pivot to an online games-as-service model with Fable Legends. But that was followed by the eventual closure of developer Lionhead Studios, which meant many thought we’d never experience another traditional single-player Fable adventure. However, when Xbox boss Phil Spencer said in early 2017 that the series wasn’t dead and still had places to go, hopes were understandably raised. More recently, reports have emerged that Playground Games, the developer behind the Forza Horizon series, is working on the fourth Fable game. And in 2018, Phil Spencer Now it looks like we have a bit more to go on than rumors after an alleged Fable 4 leak found its way into the wild and the details were published on Reddit. We expect more details to emerge at E3 2019, but until then, we’ve put together everything you need to know regarding the news and rumours about Fable 4, as well as what we'd love to see from the next installment. Here's everything you need to know about the Electronic Entertainment Expo E3 2019 this yearCut to the chaseWhat is it? The fourth game in the Xbox exclusive open-world RPG series What can I play it on? Xbox and PC most likely When can I play it? Nothing confirmed but, even if it is, it’ll still be some timeRelease dateGiven that Fable 4 hasn’t actually been confirmed yet, and we sadly don't have the prophetic powers of the games' soothsaying Theresa, it’d be hard to pin down any kind of release date for Fable 4. However, back in 2018, Eurogamer posited that development on the game was in its very early stages, with rumored developer Playground Games still hiring to boost team numbers up to around 200. Of course that news feels a little old now, but it's all we have to go on at the moment. So, taking it with a grain of salt, we may not see the next Fable game until 2021, 2020 if we're being optimistic. http://cdn.mos.cms.futurecdn.net/D4vNEehUgjrpGXHLx6rUKP.jpg Image Credit: Lionhead News and rumorsThough Microsoft hasn’t officially confirmed Fable 4 is on the way, there have been signs that the franchise hasn’t been abandoned. We've collected together all of the top rumors and news below, take each with a grain of salt and remember that some of these are years old now - we're keeping them here to show you the full development of Fable 4. Fingers crossed the wait will be worth it. Most recent: Reddit leak On June 3, 2019, Reddit user LagSwag 1 published details of an alleged Fable 4 leak. The details come from a video that's since been removed (and which we haven't seen ourselves), which details a few key features of the fourth installement, including both first and third-person perspectives, an in-depth character creator, no guns, the option to ignore the main quest, the option for players to build towns, multi-player and running on Unreal engine. Wow, that's a lot to take in. If that wasn't enough to throw your head in a spin, two more details have emerged from the leak. The first is that the land of Albion (where the game is set) could be no more, with different worlds and planets to explore. And to access these planets? There could be a time travel element, via a Demon Door. This is clearly a huge departure from the original Fable games, but it sounds ambitious and exciting too. We also expected nothing less given past iterations of the game made huge leaps time-wise between each installment. Jumping possibly centuries into the future to a time when time travel tech is around makes a lot of sense. However, that's porting over old ideas of how the game progresses onto the new idea. Maybe this will take us back to the past of the first game but with time travel elements added in? The leak suggested the reason for the new planets is that someone got control of the magic Spire and used it to destory the planet (!), which means we might not be in the future at all? These are all just guesses, of course, but it's fun to speculate where the game might be taking us next. http://cdn.mos.cms.futurecdn.net/tDHZmUts83ymeaL6CTaviE.jpg Image Credit: Lionhead Peter Molyneux talks Fable 4 Though Peter Molyneux is no longer actively involved in the Fable 4 franchise, rumors of the next title have reached him and in a recent IGN interview he had some comments to make on where he'd like to see it go, as well as what he regretted in games gone by. Molyneux said that he regretted the massive time jumps between the mainline games and that he'd like to see the next game be a prequel: “Fable story hinted at a dramatic time before Fable 1 when the Guild was founded, this would be a perfect setting for Fable 4, the land of Albion would be much more primitive, the magic much more attuned to nature, the combat much more brutal. The story would follow the founding members of the heroes guild, why it was set up." Finally, he wants to see a more organic morality and character progression systems, where players will affect their alignment through their actions rather than choosing a class at the beginning of the game. Find yourself stealing lots of stuff and making use of stealth? You'll quickly become known as a thief. The Eurogamer report In January 2018 Eurogamer said that according to sources close to the project, a brand new high-budget Fable game is in the works. This news comes less than two years after the closure of Lionhead Studios, and the report says that UK developer Playground Games, best known for its work on the Forza Horizon series, will be the new developers for the series. Eurogamers sources say that a team of more than 200 will be working on Fable from the team’s new offices in Leamington Spa, though development is still in the very early stages. Just what kind of Fable might Playground be working on? Well, the report says that the game is planned to be an open world world action RPG with a focus on character and story. http://cdn.mos.cms.futurecdn.net/UPVvkArBkdtYfF7iubkvQE.jpg Image Credit: Lionhead The game that Playground will reportedly be working on sounds rather similar to the vision Lionhead had for Fable 4 before its pitch was rejected and the studio was shut down. Prior to its closure, Lionhead had been working on Fable Legends, a free-to-play service game with a heavy emphasis on online multiplayer. This was quite a departure from Lionhead’s previous Fable titles and the studio hoped that it would be able to return to creating single-player story-driven adventures when development of Legends was complete. This didn’t happen. Fable co-creator Simon Carter told Eurogamer that the news left him with “mixed” feelings. Though he said it was great news for the UK games industry and he’d be pleased to return to Fable as a “punter”, he added that it’s “curious” that Microsoft would get rid of a development team that knows the franchise inside out. He doesn’t doubt, however, that the team at Playground is “very talented” and will do a “fantastic job.” It is somewhat curious that Microsoft has taken this sudden shift in attitude towards the Fable franchise. According to Eurogamer, it’s the result of the success of Guerrilla Games’ Horizon: Zero Dawn, This single-player story-driven game was a hugely beneficial exclusive for PlayStation and a sign that the future isn’t just exclusively for service-based online games. http://cdn.mos.cms.futurecdn.net/Js3cyhpVvyXxJVxhN7R2P6.jpg Image Credit: Lionhead Playground is a studio that has done fantastic work for Microsoft with the Forza Horizon series so it’s understandable that the company would turn to them in the hopes of another exclusive success. Microsoft has yet to comment on these rumors so Fable’s return remains unconfirmed. The Xbox Live API Leak Before Eurogamer’s report, in early January 2018 an Xbox Live API leak suggested that a Fable project with the codename Wisdom is being worked on by a UK-based developer. The Lionhead tweet Not long after this, a former Lionhead Lead Engine Programmer called Don Williamson posted on Twitter that he’d worked out which studio was working on Fable 4, stating that he believed it to be an interesting choice. This has since been deleted though it was captured by WCCFTech. When asked by WCCFTech if the studio working on the game was based in Brighton, Williamson replied that there was no Brighton-based studio big enough to take on the task. With the knowledge gained from the Xbox Live API Leak, WCCFTech surmised that it must be Playground Games working on Fable. The studio had been recruiting developers to work on a Triple-A open world RPG before this point, which ties in neatly with these suspicions. Given that Playground Games is best known for the Forza Horizon titles and hasn’t worked on an open world RPG before, it’s unsurprising that Williamson believed the studio to be an interesting choice. However, given the degree of hiring going on we imagine the team is trying to get developers with the necessary expertise. http://cdn.mos.cms.futurecdn.net/qDV6PXC9pAgwRE7sFNeNVa.jpg Image Credit: Lionhead Phil Spencer Our very first sign that the Fable franchise would one day return came from Xbox’s own Phil Spencer. In early 2017 Spencer tweeted that though Microsoft had nothing to announce at that time, there were “plenty of places” the IP could go. It wasn’t much to go on but it added weight to reports that emerged in the aftermath of Lionhead’s closure that Microsoft had turned down offers to buy the studio as it wanted to keep hold of the Fable license. What we want to seeAn exciting story Albion is a world with serious potential and we’d love to return to it in style. Previous Fable storylines haven’t always been groundbreaking and the story in Fable 3 was really very disappointing. However, the history of heroes and guilds has always been an interesting one and the Fable universe is far from short of interesting and well-written characters to jump off from. If more recent rumors are true, we may have to make peace with the Fable universe in a literal sense. We'll be sad to say goodbye to Albion, of course, but we're also confident that if the game is taken to different places, and even different planets, it'll make sense to the experience as a whole. Each iteration of the game has always felt like a big change - Fable 4 is likely to be no exception. A great soundtrack Without fail, every single Fable game has had a soundtrack that’s stuck in our heads. Every track manages to create an atmosphere and a real sense of fairy tale fun. We’d love to see this commitment to sound and music make a return in any new instalment. Multiplayer One of the biggest recent rumors is that the game could be getting a multiplayer mode. We're not entirely sure how this will work, but it's an option that will add a new twist on the classic game that we're excited to try for ourselves - and with everyone we know. http://cdn.mos.cms.futurecdn.net/7uRwwCqFF33UQhHPSej8p.jpg Image Credit: Lionhead That sense of humor Alongside its soundtrack, the Fable franchise is recognisable for its sense of humor. It’s a little bit silly, occasionally a little bit dark and always individual. Though it’ll be a hard thing to replicate exactly, we’d love to see the new game take that same approach of not taking itself too seriously. It always helped Fable stand out from the other RPGs on the market and it would undoubtedly continue to do so - no other game has yet to strike the balance in quite the same way. More choices and consequences Peter Monyneux always had a grand vision when it came to Fable’s morality system but sadly it never quite lived up to his vision. It’s been a long time since the last numbered Fable title and the power of consoles has come a long way. Greater power means vastly improved AI and we really hope the new development team will use this to create a far deeper morality system. Rather than simplistic good and bad choices, we’d love to see more complex decisions and far-reaching consequences. Especially the chance for your character to be a more neutral presence in the Fable universe. Recent rumors suggest you don't have to necessarily become the hero to play the game anymore, so we're hoping for more nuance in character development here. The thought of Fable returning is exciting and given the criticism Microsoft has received with regards to its lacklustre exclusive offerings on Xbox, it’d make sense for the company to revive one of its most beloved worlds. However, the main thing to remember here is: nothing is official. But, we have everything crossed that will all change during Microsoft's E3 2019 conference where more details - as well as an official announcement - could well be revealed. Although Fable 4 might, finally, be on its way, there's still a long wait ahead. In the meantime, check out our selection of then best Xbox One games to play right nowhttp://feeds.feedburner.com/~r/techradar/digital-home/~4/P2_r7OyLUXI
-
Mozilla launches new desktop password manager, Firefox Lockwise
sincity posted a topic in Technology
Mozilla has released a free password manager, Firefox Lockwise, to make it easier to manage your website logins. The launch follows the release of Lockbox – a similar tool for mobile devices Lockwise isn't yet built into Firefox; instead it's downloadable as a browser extension. Once it's installed, you can access it by choosing 'Logins and passwords' from Firefox's main menu. Here, you'll be able to see all the login details Firefox has stored, and copy passwords or launch websites from within the extension. You can also access Lockwise by clicking its icon, which will appear beside the address bar. Check out our guide to the best web browsersSee our list of the best web browsers for AndroidProtect your privacy with the best VPNMozilla has also launched a new interface for Firefox Monitor – a tool that launched last year, and is designed to help you see if your login details have been leaked as part of a data breach. The new dashboard lets you monitor multiple email addresses, and receive alerts to a primary email address if any of them appear in lists of leaked data. Cover your tracksMozilla is also bolstering its browser's security, and Firefox's Enhanced Tracking Protection (previously an optional setting) will soon be enabled by default. The option will block third-party tracking cookies identified by Disconnect, which identifies domains that track users' activity without explicit permission. “Over the past year, we’ve seen tech companies talk a big game about privacy in response to several global scandals, which have left people feeling increasingly vulnerable," said Dave Camp, senior vice president at Firefox. "It’s unfortunate that this shift had to happen in order for tech companies to take notice. At Firefox, we believe that in order to truly protect people, we need to establish a new standard that puts people’s privacy first. "We have been working on setting this standard by offering privacy-related features long before these issues were brought to light. We are more committed than ever to building stronger online protections for everyone, and these new Firefox features are indicative of our dedication to helping people stay safe whenever they use Firefox.” Secure your logins with the best free password managerhttp://feeds.feedburner.com/~r/techradar/digital-home/~4/eYOdkXfzPGE -
After years of waiting, Apple has finally announced a new Mac Pro at WWDC 2019, packed with Intel Xeon processors and up to 1.5TB of system memory. It’s a system designed specifically for the creatives and professionals out there, but it’s not the only Mac out there for that. The 2017 iMac Pro also packs high-end desktop hardware, but because of its form factor isn’t quite as upgradeable or powerful. So, which is the right system for you? Do you want the compact all-in-one design of the iMac Pro, with its built-in 5K Retina display? Or, do you want to go for the Mac Pro, with its modular design that will keep the hardware up to date for years to come? It’s a difficult decision, but luckily we here at TechRadar have used our tech expertise to help you find the best Mac for your professional needs. http://cdn.mos.cms.futurecdn.net/DJhG2y8nQRxMD46sHk325m.jpg Mac Pro vs iMac Pro: priceBoth the Mac Pro and the iMac Pro are expensive devices. The iMac Pro, as old as it is, will still set you back at least $4,999 (£4,899, AU$7,299) for the base model. You can upgrade it all the way up to $15,699 (£14,529, AU$24,419) with an 18-core Intel Xeon-W processor, 256GB of RAM and a 4TB SSD, too, in order to really take it to the next level. The new Mac Pro is more expensive to start, though, and will set you back at least $5,999 (about £4,730, AU$8,720) for more powerful hardware in an upgradeable chassis. And, while we can’t play around and see how expensive it will get at the top end, we do know that it will come with up to a 28-core Intel Xeon processor, 1.5TB of RAM and a 4TB SSD, so it will definitely be more expensive to max out. These are both extremely powerful and expensive systems, but the iMac Pro might mark the better value, as it will include a display and peripherals out of the box. However, on the flip side, you’ll be able to upgrade the Mac Pro later on down the line, which should save a ton of cash in the future, as you won’t need to buy an entirely new system to keep up-to-date hardware. http://cdn.mos.cms.futurecdn.net/UUkixvyv6AgfAYnAYMUSZD.jpg Mac Pro vs iMac Pro: designNow, obviously, we haven’t had the chance to get the Mac Pro in our office for a full review, but our first impressions are that it looks remarkably like a cheese grater. Its aluminum chassis likely looks a lot better in person, and the ability to easily open it up in one smooth option means that the practicality of the design goes a long way. On the other hand, the iMac Pro is a much more elegant device. It takes the tried and true design of the iMac and repurposes it for a professional-level computer. And, obviously, you can’t deny the appeal of having everything built into one ready-to-go package. But, of course, the level of hardware on offer in the new Mac Pro likely wouldn’t be available in the same slim design of the iMac Pro, so the fact it looks as good as it does is still a selling point. Still, users that are looking for an elegant package to place in their office without a ton of errant wires will find the iMac Pro to be a much more attractive package. http://cdn.mos.cms.futurecdn.net/UbP4sx74c2JjeSvvqTuiPD.jpg Mac Pro vs iMac Pro: specsThe Mac Pro isn’t just newer than the iMac Pro, but it packs much more power, in an admittedly larger package. This beefy desktop packs up to a 28-core, 56-thread processor with a 4.4GHz turbo boost, 1.5TB of ECC RAM and a 4TB SSD. With this level of hardware, pretty much any task is going to be a breeze, especially when you factor in the option AMD Radeon Pro Vega II graphics with 32GB of HBM2 VRAM. And, when compared to the iMac Pro’s 18-core Xeon processor, 256GB of RAM and 4TB SSD, it looks like these two machines exist in different worlds altogether, even if the iMac Pro is still decidedly a powerful system. The iMac Pro definitely balances this by including a 5K Retina display out of the box, that covers the DCI-P3 color gamut. If you want this kind of display experience with the Mac Pro, you’re going to have to shell out an extra $4,999 (about £3,950, AU$7,270) for the Apple Pro Display XDR – though that does come with a better 6K resolution and impressive XDR tech. Dropping an extra five grand on a display when you’re already spending at least $5,999 (about £4,730, AU$8.720) on the Mac Pro is a hard pill to swallow, though. At the end of the day, the massive boost in power that the Mac Pro offers probably won’t mean that much to everyday computing users. However, there are creatives and professionals out there that are always in need of more compute performance. And, to these people the time that the Mac Pro will save in rendering projects will be invaluable, and the huge price tag will easily pay for itself in time. But, for freelance creatives that need something powerful but don’t have tens of thousands of dollars to spend on a new system, the iMac Pro should be more than good enough. Regardless, the Mac Pro easily wins here. http://cdn.mos.cms.futurecdn.net/mfi8HQSX3v92j4HocisJbD.jpg Takeaway: if you need it, you'll knowBoth of these Apple systems are incredibly powerful and compelling to the right kind of users. If you’re already invested in Apple’s high-end ecosystem, the upgrade to the Mac Pro might be worth it, especially if you have a lot of high-resolution video and 3D work to get done – it’ll save you time, and time is money. However, if you’re just looking for a powerful Mac for everyday computing, the iMac Pro may still be your best option, as it’s more than powerful enough for enthusiast video and 3D work, and won’t require external investment in high-end monitors and peripherals. If you need the Mac Pro, you’re already planning to buy one. It’s way more powerful than the iMac Pro, but the higher price means that anyone that isn’t a professional or creative should probably stay away – even if the modular nature of the Mac Pro makes it more future-proof than the rest of Apple’s lineup. Because, when you’re dropping this much cash on a system, you should expect it to last much longer. You'll be able to upgrade the Mac Pro with the best PC componentsImages Credit: TechRadar http://feeds.feedburner.com/~r/techradar/digital-home/~4/tIRGRzwKkqc
-
Imagine if the internet as you knew it disappeared overnight? How would people react if all their favorite sites and services were suddenly inaccessible? While this may be a bit of an over exaggeration, Russia’s Sovereign Internet Bill could possibly do just that for the country’s 143m citizens. The new bill, which is backed by President Vladimir Putin and Moscow lawmakers, would create a single command post where local authorities can manage and even halt the flow of information across the internet in Russia. Putin has portrayed the bill as a defensive response to the Trump Administration’s new cyber strategy, but what if there is more to the Sovereign Internet bill? TechRadar Pro spoke with ThousandEyes VP of Product Marketing, Alex Henthorn-Iwane to learn more about the bill and how it could affect the internet as a whole. Putin wants his own private internetThe blocking of VPNs in India and China spells trouble for our internet freedomWhat Russia will really test if it ‘unplugs’ from the internethttp://cdn.mos.cms.futurecdn.net/k9k7AQnKZB6kjWB3FetKsP.jpg Image credit: Shutterstock http://cdn.mos.cms.futurecdn.net/dwUCzKD7gvt7jR9EreameX.jpg Image credit: Shutterstock http://cdn.mos.cms.futurecdn.net/iwBMzWFjHzsjjgu88tbPkg.jpg Image credit: Shutterstock We've also highlighted the best VPNhttp://feeds.feedburner.com/~r/techradar/digital-home/~4/oPCddMbcScE
-
Nokia says it has agreed 42 commercial 5G deals and has reiterated its belief it is the only choice for mobile operators wanting a one-stop-shop for telecoms equipment. The Finnish giant is competing with Swedish rival Ericsson and beleaguered Huawei for business as operators continue to rollout their 5G services. Samsung, too, is emerging as a significant player in the market. It claims its proven track record with 4G has inspired confidence in customers, as does its complete portfolio of core network and radio technologies. Nokia also places particular emphasis on its optical networking and software capabilities. The company secured its 30th deal in March and has added a major deal every week since. Nokia pitches itself as one-stop shopHuawei agrees 40 5G contracts What is 5G? Everything you need to know Nokia 5GIncluding its commercial arrangements, which include T-Mobile, Telia and SoftBank, Nokia says it has concluded more than 100 customer engagements to date. That figure also includes trials and demos. Nokia itself is a 5G customer, with next-generation networks used to aid production in its Oulu factory. “The pace of 5G progress is accelerating across the globe. We are delivering significant performance increases to operators and the power of Nokia’s end-to-end portfolio is being recognized,” boasted Nokia CEO Rajeev Suri. “In fact, in pretty much every network where Nokia products are deployed, we are the performance leader. Here and now - at the beginning of one of the most radical technology transitions ever with 4G giving way to 5G - this is Nokia’s time to shine.” Nokia had previously said it expected “staggered” demand for 5G kit, with the second half of 2019 likely to much more impressive than the first. It is currently nearing the end of a cost-cutting exercise as it seeks to save €700 million, with another wave of job cuts announced earlier this year. Huawei has previously boasted of securing more than 40 5G contracts. Here are the best mobile phone deals for June 2019 http://feeds.feedburner.com/~r/techradar/digital-home/~4/bgudph_D2aM
-
Apple may have announced the death of iTunes as we know it, splitting it into three separate apps with the next version of macOS (Catalina), but what about the Windows app? Well, it seems this will remain unaffected. Apple informed Micah Singleton of Billboard that iTunes for Windows will continue to tick along just as it is, at least for the time being. As you can see in the above tweet (via Windows Central), Singleton further observed that the iTunes Store will still be available in Finder under macOS Catalina, as well as in the sidebar of the new Music app (the three new apps in Catalina will be Apple Music, Apple TV and Apple Podcasts). Windows 10 May 2019 Update is rolling out very slowlyHere's what happened at Apple's WWDC 2019 keynoteMac Pro 2019 first look: The most powerful Mac everArs Technica further clarified that Apple doesn’t have any intention of ending support for iTunes in Windows, although whether that might change down the line, we’ll just have to see. Importance of WindowsThis is important, because those using iTunes on Windows represent a large chunk of the user base, given that Windows 10 is now on over 825 million devices across the globe, with other versions of the operating system – mainly Windows 7 – still plentiful, of course. And indeed if you look at the Microsoft Store, iTunes actually heads up the list of most popular apps, so it’s certainly important what happens to the software on Windows. For now, then, it’s simply business as usual, and you could argue that the death of iTunes has been greatly exaggerated in a way, as there will still be plenty of users of the existing iTunes app even after Catalina takes the stage. The best macOS apps for your Apple computerhttp://feeds.feedburner.com/~r/techradar/digital-home/~4/gMjSZGFfYq8
-
Having only a win against Scotland four years ago to their name, today is Afghanistan's big chance to record their first ever Cricket World Cup victory against a major cricketing nation. For Sri Lanka, it's an opportunity for the former champions to springboard their 2019 tournament. And no matter where you are in the world you can watch the match by using our guide below to getting an Afghanistan vs Sri Lanka live stream. Afghanistan's preparations for the Cricket World Cup have been somewhat mixed. They lost heavily to an impressive England team, but took a famous victory against Pakistan. And the spoils were shared against Ireland, who haven't even made it to the tournament. Their star man is undoubtedly Rashid Khan. The 20-year-old all-rounder already has 59 ODI caps and combines devastating leg breaks with big striking down the order. This is his chance to make a real name for himself - his 27 runs from 11 balls against Australia were just a glimpse of what he can do. Sri Lanka are far from a picture of stability, with skipper Dimuth Karunaratne - their fourth captain in eight months - not having played a competitive ODI in two years until his 50 not out in their Cricket World Cup opener with New Zealand. The Lions' recent form appears to mirror the upset and upheaval behind the scenes, with Sri Lanka having lost 24 of their last 28 completed ODIs - with recent resounding losses to South Africa and Australia in the run up to the tournament. An intriguing game lies in store, and one you’ll be able to watch with ease from anywhere in the world if you follow our Afghanistan vs Sri Lanka live stream guide below. Discover how to live stream every single Cricket World Cup gamehttp://cdn.mos.cms.futurecdn.net/VgyagGS9HpAEPUQtUJBfrg.jpg Watch a Cricket World Cup 2019 live stream from outside your countryIf you're in the UK, Australia, New Zealand, US or India and looking to find out how to watch the match, we've got all the details about the broadcaster in your region below. If you're away from home country and looking to tune in you'll likely to find you won't be able to thanks to geo-blocking. Thankfully there's a way to alleviate that frustration. By using a VPN you'll be able to watch the game safely without having to take a chance on an illegal feed from a website that's likely infested with malware. http://cdn.mos.cms.futurecdn.net/B9XNGCRYNHKJzN5zVfTMje.jpg How to stream Afghanistan vs Sri Lanka live in the UK http://cdn.mos.cms.futurecdn.net/WWQ7UGT97CVJAVBcELPxRQ.jpg How to stream 2019 Cricket World Cup online in Indiahttp://cdn.mos.cms.futurecdn.net/D39crXd3gob7KPsE3LAFUo.jpg How to watch Afghanistan vs Sri Lanka: live stream in Australiahttp://cdn.mos.cms.futurecdn.net/kZWNrTtXZs7Ep2c7452KSo.jpg How to watch Afghanistan vs Sri Lanka: New Zealand live stream http://cdn.mos.cms.futurecdn.net/x4WvmjGdnEUCFeqhMUrnWo.jpg How to watch Afghanistan vs Sri Lanka: US live stream http://cdn.mos.cms.futurecdn.net/ebGZgkd4qVX7mUuvz3WNkH.jpg http://feeds.feedburner.com/~r/techradar/digital-home/~4/5G_1xpC3U64
-
Ultimate Ears has launched its latest portable speaker, the Wonderboom 2, the second generation of its popular waterproof speaker. The new speaker has been optimized for listening outdoors, with an 'Outdoor Boost' mode, an IP67 dustproof/waterproof rating, and an impressive 13 hours of battery life – an increase of 30% compared to its predecessor. Best Bluetooth speakersThe best cheap Bluetooth speaker deals and sales this monthThe best waterproof speakers of 2019The pint-sized portable speaker is available for a recommended retail price of $99.99 / £89.99, just like the original UE Wonderboom. In Australia, the Wonderboom 2 will be available from August for AU$129.95. A spokesperson for Ultimate Ears told us that it would be phasing out the previous model gradually and wouldn't be applying a discount on its own website. However, with retailers able to set their own prices, you may be able to get a decent discount on the original UE Wonderboom in the coming weeks. http://cdn.mos.cms.futurecdn.net/9VnMcWDbQk8ErrQV67ZhDC.jpg Image credit: Ultimate Ears Made for life outdoorsOne of the calling cards of the new Ultimate Ears Wonderboom 2 is its all-new Outdoor Boost mode. The company says that the mode provides "louder, crisper audio with a built-in and pre-adjusted equalizer (EQ) that compliments any outdoor environment". The Outdoor Boost mode works by effectively reducing the bass frequencies and redirecting that power to the higher frequencies – this is because lower frequencies are often lost when using speakers outdoors, and increasing the power behind treble frequencies creates a more detailed sound. Another feature that could be useful for outdoor listening is the ability to pair two Wonderboom 2 speakers wirelessly, for a true left and right stereo sound. You can also pair the Wonderboom 2 speaker with other Ultimate Ears speakers, but this will just double up the sound – so instead of a stereo experience, you're getting twice the volume. The mini speaker comes in a two-tone fabric design in black, gray, red, blue, and pink colorways, so you should be able to find the perfect fit for your home if you do decide to take the Wonderboom 2 indoors. Read our Ultimate Ears Boom 3 reviewhttp://feeds.feedburner.com/~r/techradar/digital-home/~4/WrkXVqmxGTw
-
Revealed at MWC 2019 back in February, LG's most advanced flagship phone to date, the LG V50 ThinQ, will be available to purchase in Australia from Tuesday June 11, 2019. Boasting the latest Snapdragon 855 chipset (7nm) and an X50 5G modem, the V50 ThinQ also sports an Adreno 640 GPU, 128GB of onboard storage (a microSD slot allows for up to 2TB of additional space), IP68 water and dust resistance and a 6.4-inch QHD+ (1,440 x 3,120) OLED display. Audio purists will also be pleased to hear that the V50 ThinQ once again supports 32-bit Hi-Fi Quad DAC and DTS:X 3D surround sound, and the increasingly rare 3.5mm headphone jack is also back. In terms of its photographic capabilities, the LG V50 ThinQ features a triple-lens (16MP super wide + 12MP standard + 12MP telephoto) setup on its rear, and a dual-lens (8MP standard + 5MP wide) front-facing camera for selfies and group-shots. 5G: everything you need to know5G: everything you need to take advantage5 things 5G will do that you didn’t expectA different kind of foldableAlong with being LG's first 5G handset (we witnessed a speed test that saw the device reach download speeds of 1.258Gbps and upload speeds of 70.4Mbps), the V50 ThinQ's biggest selling point comes in the form of a snap-on folio case that sports an additional 6.2-inch FHD+ (2,160 x 1,080) OLED screen, allowing for powerful dual-screen multitasking. The secondary display communicates with the V50 via three small contact pads on the phone's rear, which align with three pins within the case. We got our hands on the device at its Australian launch in Sydney and were suitably impressed with how simple it was to launch independent apps on each display and switch between the two screens. In order to test this functionality, we used the top display to watch movie trailers on YouTube while browsing the Google Play Store, checking tweets and sending messages to friends from the bottom display. We were also able to expand the device's keyboard to full-screen, making the V50 ThinQ resemble an adorably-tiny laptop. It's worth noting that this functionality is only available with LG's built-in keyboard, and won't work with Google's Gboard or other third-party keyboard apps. Later, we launched LG's new virtual gamepad on the bottom display and used it to be play Sonic the Hedgehog and Lineage II: Revolution without our hands getting in the way of the action. In our experience, controlling the LGs V50 ThinQ across two screens quickly became second nature. That said, the phone felt quite hefty and thick with the second screen attached. Thankfully, detaching the second screen is as simple as taking a phone out of its protective case. LG's V50 ThinQ will be available from Telstra at the outright price of $1,728 – quite reasonable for a flagship 5G phone that boasts top-of-the-line specs and a second OLED display in the box. Of course, Telstra will also be offering the device on 24-month plans starting at $114 per month for 3GB of data – which, just for what it's worth, you could burn through in less than 3 seconds on a 5G connection – and ranging all the way up to $199 per month for unlimited data. Telstra secures the Samsung Galaxy S10 5G and LG V50 ThinQ as 5G exclusiveshttp://feeds.feedburner.com/~r/techradar/digital-home/~4/cqCfVD9HBmo
-
Ever since Fujifilm announced the development of a 100MP camera at Photokina in 2018, the photography world has been abuzz with excitement. The GFX 100 has now officially made its debut and Fujifilm invited the TechRadar team to its factory in Taiwa, located in the Miyagi Prefecture in Japan, to see exactly how the new high-resolution medium format snapper is made. It's not easy putting together a revolutionary camera like the GFX 100. It takes hundreds of individual parts – some so tiny you'll need tweezers to pick them up – that get assembled into five sections of the camera in Fujifilm's factories around the world. Those five sections, along with spare parts and some individual bits and bobs, then get shipped to the company's Taiwa factory for the final assembly. The GFX 100 is the first medium format camera to feature in-body image stabilization (or IBIS) on the sensor. Given the sheer size of that 102MP sensor – which is about 70% larger than a 35mm full frame version – Fujifilm had to build the largest IBIS housing it’s ever created in order to keep the sensor steady enough for handheld shooting. The slim strip that is the top plate of the GFX 100 has 180 individual parts that need to be assembled by hand. But, unlike most other Fujifilm cameras, the usual control dials are gone, having been replaced by a new Drive mode button to the left of the electronic viewfinder, and a 1.8-inch sub LCD screen to the right. This top-plate display can be set to display "virtual dials" for ISO and shutter speed, adding a whole new dimension of camera controls. 320 bits and bobs go into making the front panel of the GFX 100 alone. Again, Fujifilm depends on humans, not robots, to put it all together, including the lens mount ring on the magnesium alloy body, the copper contact wires and the already assembled IBIS and sensor housing. With so many parts – some easy to handle, others so tiny you need a magnifying glass to see them – to put together, the employees at the Fujifilm factory have to be applauded for their dexterity. Every component is carefully placed, then checked, then checked again, before the assembled section moves on down the line. After the back panel has been added to the assembly and the GFX 100 is just about ready for testing, it needs to be dressed up. That signature leather covering of cameras isn't easy to put on. We were told it can take a trained person up to 20 minutes to apply the leather cover over the magnesium alloy body, but from what we saw, the employees at the factory did it within a few minutes and made it look real easy. However, a demonstration by another employee on an X-series camera made our jaws drop – she completed the process in under two minutes. We were invited to try dressing up the front of the X-series camera in leather and most of us took well over five minutes and struggled to make it look neat and tidy. When it's all come together, the GFX 100 undergoes rigorous testing. If a unit fails even one test, it goes back to the assembly line to be refitted. Fujifilm is meticulous about the quality of the products it ships to customers, so much so that once it's been past the product specialist on the shop floor, the company tests random pieces again on the packaging floor. Fujifilm told us that the testing process for each GFX 100 assembled in the Taiwa factory is so rigorous, the team could easily damage the ports on the side of the camera by constantly inserting and pulling out cables. To ensure the ports remain brand new, Fujifilm uses an attachment that remains plugged into the microUSB port throughout the entire testing process to minimize port damage. A camera is nothing without a good lens, and Fujifilm's hand-assembled GF optics are meticulously put together in a clean room. We had to wear protective clothing, covered from head to toe, and remove camera straps (to eliminate stray fibers), before being allowed entry into the GF lens shop floor. Each glass is cleaned multiple times – and some of that debris often analyzed in another part of the factory so third-party suppliers can be questioned for dirty or faulty pieces – before being assembled in the tube. Although there were many areas of the factory we weren’t allowed to photograph, it was fascinating to see the GFX 100 being assembled and tested before being sent for packaging. We got to spend a little time with one of the new prototypes at the factory, as well as the final GFX 100 at the official launch in Tokyo. You can read our initial impressions of the GFX 100 in our hands-on review – and of course, we’ll have a full, in-depth write up (and verdict) as soon as we’ve had some testing time with a final review unit. http://feeds.feedburner.com/~r/techradar/digital-home/~4/ZsmS85sz92U
-
Are your rummy skills falling short in online rummy games? This skill-based game is one of the most favorite games that has been played as a pastime for generations. The best way to become a pro at playing rummy is to play the game more often. It is a game that can be mastered with practice, and there are many ways to do that, now more than ever. Online rummy has become an in thing now as multiple platforms have popped-up offering players an opportunity to play free card games. Due to this, people have more options to try their hands at a game of rummy, and it no more requires them to sit in a place to play it. If you want to up the ante, here are seven tips to become a pro rummy player. Pay full attention to the gameThis holds true for everything in life, including the game of rummy. It is critical for a player to be at ease and focus on the game. This helps a player later on in the game when the competition gets tougher. That is why the best way to start a game is to be focused keeping all the rules in mind. Aim at forming a pure sequence firstA pure sequence is one that contains three or more cards of the same suit in a sequence. Such a sequence should not have a Joker replacing any card, as that forms an impure sequence. However, there is an exception most people don’t know about. The Joker can be used in a pure sequence in its original value where, it does not replace any other card. Forming a pure sequence first helps a player proceed ahead comfortably in the game. Get rid of high cards early onFace cards, the Ace, King, Queen and Jack, are highly-value cards that need to be used wisely. Keeping these cards in your hand waiting for other suitable cards and not making a set out of them early on only increases the chance of losing the game with a high margin. Hence, it’s best practice to discard high-value cards early on if you are not able to use them in sequence or sets. Try to collect middle cardsMiddle cards are undervalued by some players in online rummy. However, these are the cards that greatly increase a player’s chances of forming sequences. For example, if a player manages to get card 6, it can be grouped with 4 and 5, or 7 and 8. Use the Joker smartlyA player should be aware of the significance of the Joker in online rummy. The Joker is a wild card that can turn the tables in your favor if you use it smartly. A player should preferably avoid using the Joker in its original value and instead use it to replace any other card. Don’t get trickedFishing is a technique that experienced rummy players use to trick the opponent into discarding the cards they most need. A player needs to be careful about which cards they are picking up from the open deck. It gives the opponent an idea of the cards you are after and the melds you are trying to form. Know when to quitA good rummy player knows when to fold their cards. Dropping out of the game without picking up a card will only cost you 20 points as opposed to leaving after picking up a card which takes 40 points. So, if you have a hand that doesn’t seem playable, just let this one be. Play the next one. http://feeds.feedburner.com/~r/techradar/digital-home/~4/YPz-DwNaIok
-
Samsung and AMD team up to bring Radeon graphics to smartphones
sincity posted a topic in Technology
Throughout 2018, there were multiple rumors about Samsung working on a gaming phone that used the company’s own smartphone GPU, although there’s been nothing official yet on either the phone or the graphics chipset. Today, Samsung has announced that it will be entering into a “multi-year strategic partnership” with computing giant AMD to develop and manufacture mobile graphics chipsets for Samsung smartphones. Specifically, AMD’s Radeon graphics architecture – currently utilized with great success in PCs and gaming consoles – will be licensed to Samsung “for use in mobile devices, including smartphones, and other products that complement AMD product offerings”. Samsung explains why the Galaxy S10’s Exynos 9820 chipset should excite youWhat could this mean?The Radeon IP promises “ultra low power and high performance” and will more than likely end up in Samsung’s Exynos System-on-Chip (SoC) processors in the future, however no official plans for specific products have been released. As this description suggests, successful integration of Radeon technology into a smartphone should, theoretically, allow for more powerful graphics processing with less demand on power consumption. As a result, we could potentially see more affordable handsets with decent graphics capabilities, or premium flagships that manage to run more intensive and demanding games and simulations without overheating or crippling battery life. While no timeframe has been given, it’s unlikely that Radeon-powered GPUs will be used in Samsung smartphones in the immediate future, as a good degree of optimization will be required to customize AMD’s chips for smartphones, which offer considerably less power than devices such as PCs and consoles. Samsung Galaxy S10 5G hands-on reviewAMD Radeon VII reviewhttp://feeds.feedburner.com/~r/techradar/digital-home/~4/TgTpWScPBbo -
The WWDC 2019 keynote is over, and we've seen a lot of what we were expecting – along with plenty we weren't. Apple's big mid-year software event had a lot to show, and we wouldn't blame you for missing an announcement here or there. Now that the dust has settled, we've listed our ten favorite little things that Apple rattled off in its very long presentation. Kudos if you heard them all the first time around! http://cdn.mos.cms.futurecdn.net/vbneP3yHZysLbCxqNUGpvc.jpg 1. iTunes is now 3 apps (sort of)As was rumored, Apple indeed retired iTunes. Don't worry, its functionality has been split into three apps – Music, Podcasts, and TV – so all your existing media should be safe, and you'll be able to enjoy media in more streamlined experiences. Still, it's a bit of a sad swan song for the software that single-handedly revolutionized the way consumers bought and experienced music. But, by the end of its bloated life, we're glad to put the past behind us. Apple even made a joke at its own expense: "And when you plug in your iPhone, here's what you'll see...nothing!" Good night, sweet, annoying prince. http://cdn.mos.cms.futurecdn.net/T8Q5FKw4A29JQ8MuTsz2ZD.jpg 2. The Mac Pro has optional wheels!The new Mac Pro has captivated everyone with its cheese grater-style and mind-boggling US$5,999 starting ask price (not including a monitor!). But at least it has one neat addition: wheels! Yes, you can get optional wheels, which will probably be an additional charge. But at least you can yank your wildly expensive Mac-brand tower around the office smoothly. http://cdn.mos.cms.futurecdn.net/8HEidhhJBnUQPqiAGnQSud.jpg 3. Apple Watch now has its own App StoreThis is pretty neat: you no longer need to run through your iPhone to get apps on your Apple Watch. The wearable has its own distinct, tiny version of the app store. Of course, it's a serious sea change moment, further divesting the Watch away from dependability on the iPhone – and given the former doesn't work with Android phones, opens up Apple's wearable to a much wider customer base. http://cdn.mos.cms.futurecdn.net/Az63FQB7HS2pFhkHU2V83P.jpg 4. You can use your iPad as a second screen for your MacBookmacOS Catalina is the next version of the Mac operating system, and one of its new features is Sidecar, which lets you use your iPad as a second screen. How cool! Of course, third-party apps have enabled this for years, but it's nice to see Apple finally release its own version. You know. Officially. http://cdn.mos.cms.futurecdn.net/VEEE6kSxqC8hUhW5Tu6ZFf.jpg 5. iPadOS lets you use thumb drives with your iPadThe new iPadOS has some cool additions that really harness the tablet real estate better than iOS ever did, but most of the new stuff is no-brainer support for things that should've been added years ago. Like being able to plug in USB thumb drives and SD cards to use within Files. So simple. http://cdn.mos.cms.futurecdn.net/fcEu28T8oCsMFfDrLp5pFi.jpg 6. 'Find My' now lets you find lost MacBooksThere's a new device-finding app in town: 'Find My' combines both of the old 'Find My iPhone' and 'Find My Friends' apps into one. But it doesn't just find your devices that happen to be switched on – 'Find My' can locate devices, including MacBooks and other machines, that are unpowered. How? By pinballing around other Apple devices' Bluetooth beacons until it finds your device. Securely, of course. http://cdn.mos.cms.futurecdn.net/xtB3opDhs38r7mcb6nPB94.jpg 7. HomePod's getting access to 100,000 radio stationsOkay, there's a couple actually cool things coming to HomePod, like Hand-off. But what's even cooler? Over 100,000 radio stations coming to the smart speaker through iHeart Radio, TuneIn and Radio.com. Pretend you can't just ask the speaker for the exact track you like and let destiny guide your tunes. http://cdn.mos.cms.futurecdn.net/pnjW96Tfby9edKCVGT6yui.jpg 8. 'Sign In with Apple' protects you from spam... and is mandatory'Sign in with Apple' is a new feature in iOS 13 that lets Apple slide in to authenticate when sites or services ask to 'Sign in with Google/Facebook.' It prevents you from submitting personal details like email and creates individual hashed sub-email accounts that forward to your main account, which you can cancel at your leisure. It seemingly proves Apple really wants you to be comfortable, at the expense of so many data-hungry companies. But as developer Ben Sandofsky tweeted, it seems mandatory to sign up for (or will be upon updating to iOS 13). Hmm. http://cdn.mos.cms.futurecdn.net/ybpuSbFRF2B9AyFidxV6rL.jpg 9. Maps’ 3D angle and street view are closing the gap with Google MapsApple showed off new Maps capabilities, but the nicest thing might just be how it looks. Currently, Maps looks flat compared to Google Maps' endearing three-dimensional buildings that reach to the sky. But Apple seems to be catching up, and developing a more robust Street View-style perspective. Data is another story, but visually, Apple is catching up. http://cdn.mos.cms.futurecdn.net/SYzrSPTfVkDn6Wfd4FKmZV.jpg 10. The year Machine Learning did everythingThis was the WWDC where Apple used machine learning to head off questions we haven't asked yet. What were the lyrics to that song? ML will parse the audio and show you (thanks, Shazam). Which podcast did I hear that phrase? ML in the Podcasts app will search through (all?) podcasts to find it. Too many photos to sift through? Pop in the Photos tab of the app and ML will arrange your photos in a tasteful tableau by day, month, or year – showing only representative photos. It's wild. http://feeds.feedburner.com/~r/techradar/digital-home/~4/63e_foGqgPs
-
Let's just preface this by saying that, unsurprisingly, we're not professional creatives that need a monitor with exquisitive color reproduction and high brightness for HDR playback. So, with that in mind, it should hopefully contextualise what we're saying about Apple's Pro Display XDR, the 32-inch LCD monitor to be paired with the new Mac Pro, and seems to be hugely capable. Like so many Apple products, it's about the premium gloss applied on the top - but with the Cupertino brand's professional equipment it can be hard to give a true feel of what the technology can achieve in the hands of the right people. The new features coming to iPhones with iOS 13Apple's tablets now have their own operating system: iPadOSMac will welcome macOS Catalina 10.15 later this yearMeet the Mac Pro: Apple's most powerful computer everApple Watch will get its own App Store thanks to watchOS 6Apple TV is gearing up for Apple Arcade gaming with tvOS 13Pro Display XDR price and release datehttp://cdn.mos.cms.futurecdn.net/rNEgVEto734PvNV8dc2gHP.jpg The peak brightness does show images cleanly and sharply Apple has said that the Pro Display XDR price will start at $4,999 (which we expect to be around £4,700 / AU$7,000) and will be released later in the year around October, with Apple stating the release date will be Fall in the US. Pro Display XDR designThere's very little bezel on the Pro Display, and the industrial design is clearly created in such a way to mirror the brutalist look on the new Mac Pro. Unlike the garbage can design of the previous high-end computer from Apple, the 2019 model is all brushed aluminum and large heat sink holes. The Pro Display XDR follows the same design language, with many holes on the rear designed to allow the monitor to function at a higher brightness (more on that later) without massively overheating. It's certainly a strong look - it's far removed from the sleek metallic finish of other Apple products. The edge of the display is sharp and angular too, and quite thick in today's world of zero-edge displays - you know this is something designed for a purpose and not to simply be pleasing on the eye in store. The basic mount clips on to the center of the Pro Display, and you can also turn it 90 degrees for it to function in portrait mode. Of more interest (and pain for the wallet) is the $999 (around £999 / AU$1,400) Pro Stand, which is meant to make things almost effortless in terms of moving the monitor around, being able to observe the pictures from different heights and angles, and spinning the display through 90 degrees. http://cdn.mos.cms.futurecdn.net/opTxGUwpirSUDTSwSxmugS.jpg The angular design is quite brutal compared to other Apple devices We weren't able to try the monitor on this stand - Apple was being very cagey about us using our hands on anything - but checking out the stand in augmented reality showed an insane amount of engineering inside the counterbalanced platform. Does that still mean it's worth $1,000? It still feels a rather high premium, even if it feels super lightweight to use. A bright performanceTaking into account our almost-luddite level of knowledge of a pro-grade display, Apple's new monitor is certainly one that many creatives will aspire to. One thing we do know is pretty impressive is the brightness - to serve the needs of grading in HDR, Apple has made the Pro Display XDR capable of emitting constantly at 1,000 nits. This would be hugely overkill for most modern TVs, but for those that need to make sure every scene is perfect, this level of quality is hugely useful. http://cdn.mos.cms.futurecdn.net/c6Dp7vnLs5Y2Wx4VJBzwKN.jpg The peak brightness at work on the Pro Display The peak brightness can go to 1,600 nits - while this isn't anywhere near the top level of what Dolby Vision is supposed to be able to work to, it's more than enough for nearly any task these days. The feat of constant brightness has been achieved by an array of locally-dimmed blue LEDs, with the aforementioned design's holes letting the hear pour out the rear. The HDR capability of the display - admittedly running Apple's chosen demonstration videos, designed to make the monitor's capabilities thrive - does look incredible, with the detail of the content at 6K (well, 6016 x 3384) resolution. http://cdn.mos.cms.futurecdn.net/iBz5GASUZbWugUVXFR9vLQ.jpg Some original footage in 8K looks fine, but lacks vibrancy Apple says the display is factory calibrated to ensure perfect color reproduction and accuracy, allowing for P3 wide color gamut and 10-bit color. It's basically about color, as you can imagine. Speaking of which, the color levels on show were super-saturated, but designed that way to show the level of detail these monitors are capable of. http://cdn.mos.cms.futurecdn.net/VDYMg7dEfdyLW9E7htazER.jpg However, with the saturation turned right up, you can see what this monitor is capable of The brightness levels and contrast levels were both impressive, but the color detail was what really stood out - being able to boost the final output compared to the original footage was pretty amazing, even if it did look entirely fake. One 3D artist took us through the changes he'd noticed from using the new monitor, with more color detail being offered through the new levels of brightness - for instance, on the chameleon's tongue below. Whether this monitor is worth the high price is one that mere mortals can't really say - if you're not a professional working with digital art, then you're not going to realise the benefits of this screen. But for a high-end photography studio (which Apple was showing off in the demonstration area) the reference capability of the Pro Display XDR was indeed impressive - the reflection levels were really low and the viewability angles made it feel like the image was right on the surface of the display http://cdn.mos.cms.futurecdn.net/n7cS9RatonrrkjQmMx2imP.jpg The contrast ratio on this live photography demo was impressive Whether you buy this monitor or not depends entirely on your industry and whether it, combined with the extra power the Mac Pro will give you, can really offer something more to your day. As one person told us today, having these extra features on the new Pro set up gave him nearly half a day back - and that allows far more artwork to be created. The Pro Display XDR is clearly a really powerful and impressive display - it just depends whether the new capabilities are really for you. http://feeds.feedburner.com/~r/techradar/digital-home/~4/VYy7br7-Hrw
-
Click. Hack. Click. Slash. Click. Loot. Repeat. Welcome, you're in the world of Diablo now. For the uninitiated, Diablo is the world’s premier action RPG series. It's a game that's effectively spawned many an imitator, but few have managed to come close to the original's addictive dungeon-crawling, gear-gathering grind. Blizzard, the developers of Diablo, managed to blow away the competition on the PC and finally won over console gamers with Diablo 3: Ultimate Evil Edition. Now they're setting their sights on your smartphone, with plans to bring the demon-slaying franchise to your palm with Diablo for smartphones, which will be called Diablo Immortal. But the move from PC to console to smartphone has been a controversial one, and already seems to be dividing the game's hardcore fanbase. We're not sure where we stand yet. But we do think that Diablo Immortal could be a genuine antidote to all the horrible Diablo clones that plague mobile game stores, right? Diablo 3 (Nintendo Switch) review: battling demons, while on the toiletBest free Android gamesBest free iPhone gamesWell, here's hoping. Read on for everything we know so far about Blizzard’s much-anticipated Diablo Immortal. http://cdn.mos.cms.futurecdn.net/LYc98AJi3HKNCNeJjzd5vS.png Cut to the chase – Diablo on phonesWhat is it? A mobile, touchscreen-controlled take on the classic Diablo ARPG formula.When can I play it? There’s no set release date yet, but we’re hoping late 2019What can I play it on? Android and iOS devices are the platforms announced so farDiablo Immortal trailersTwo trailers have been revealed for Diablo Immortal – one a relatively extensive look at gameplay, the other a cinematic focussing on the story. Feast your eyes on both below: Diablo Immortal release dateDiablo Immortal doesn’t have an official release date yet beyond a “coming soon” placeholder. We had been expecting a 2019 release, but a statement in February of 2019 from Blizzard CFO Dennis Durkin, aimed at easing investor expectations, stated that the company had no major releases planned for 2019. http://cdn.mos.cms.futurecdn.net/oM5GvrH82ihuZuYN4zMRwS.png It’s possible that as Diablo Immortal is (for the time being at least) only being considered a mobile release, that this is not considered a big mainline title for Blizzard, and could still fall into the 2019 window. But as the first all-new release in one of the company’s most storied franchises, it’s hard to imagine it not being considered a major title. If we're going to hear any news, it's most likely to be during BlizzCon 2019 at the start of November. That said, E3 2019 is just around the corner and that's another potential time for a Diablo Immortal announcement. Diablo Immortal gameplay and storyIt may be a mobile game, but for the most part this is going to be the same Diablo you already know and love, albeit with controls designed to make the most out of a phone touchscreen rather than a mouse or controller. Developed cooperatively between Blizzard and Chinese devs at NetEase (the company which co-operates Overwatch, Diablo 3 and Warcraft in China), the game will be set 5 years after the events of Diablo 2, and will explore what happened after the Worldstone was destroyed in that game, and the path taken to the dismal world of Diablo 3. The likes of Tyrael, Malthael, and Leah and Deckard Cain will all feature in the story, as will the demon hunters Valla and Josen who appeared in Blizzard’s Heroes of the Storm. In terms of foes, expect appearances from Diablo’s buddy Baal and Skarn, the Herald of Terror. Story beats will be dished out via non-playable characters, with additional storylines landing through updates to the game. http://cdn.mos.cms.futurecdn.net/Qe29TRosXHNAPg94jbURuS.png Built from the ground-up, Diablo Immortal will introduce new abilities and techniques not yet seen in a Diablo game. While six familiar classes will be present (Barbarian, Demon Hunter, Monk, Necromancer, Crusader and Wizard – with the Witch Doctor notably absent at this stage), they’ll be able to work together in all new ways. Abilities will be able to be combined to make cross class co-operative play more exciting. A Wizard for instance will be able to freeze a foe with ice crystals before firing a beam called the Ray of Frost into the crystal. When used individually, the Ray of Frost and ice crystals can only take down one baddie, but if the ray is fired at the crystal, it fragments the beam so it can hit multiple enemies. http://cdn.mos.cms.futurecdn.net/aG93coCY3RQvFq4RgVASfS.png Projectile and melee attacks will also be more clearly directional now – many attacks will include a a directional cone within which to fire them off, which will likely be handy when attempting to trigger the combo moves described earlier. The other big change for the game will be the amount of players who can team up together. Previously, this has topped out at four for Diablo 3. But footage of Diablo Immortal shows as many as ten players banding together to battle foes. Early reports indicate that these large scale battles will be locked to open world areas, with instanced dungeons (and the boss specific loot they offer) instead tied to four-player maximum parties. There also seems to be a greater emphasis on environmental and platforming obstacles in Diablo Immortal. The gameplay clip showed levels in which players had to abseil down a chasm while battling the forces of darkness, and another where they travelled along what appeared to be a river in a raft, taking on baddies along for the ride. http://cdn.mos.cms.futurecdn.net/XWbC4mu4PM234VJQ6XHihS.png Those changes aside, expect Diablo Immortal to be very similar to previous Diablo games. You’ll fight enemies, levelling up to acquire new skills while dearly wishing that the next felled foe will drop a more powerful weapon, armour piece or accessory to make your coming battles easier. It’s one of the most addictive loops in all of gaming, and what has made Diablo one of the most revered franchises in all of gaming. Reception and controversyDiablo Immortal’s announcement was met with, at best, a mixed reception. It’s been several years since Blizzard released a mainline Diablo game, and so the trailer seemed a tease for those expecting a full PC or console release. As such, the backlash was immediate, with some accusing Blizzard of cashing in on fans’ goodwill, and that the game was merely a reskin of co-developers NetEase’s previous mobile ARPG titles. Blizzard has looked to allay fears, saying that it’s taking as much care with Diablo Immortal as any of its titles, and assuring fans that it’s an all-new game worth their time. In an interview with GamesBeat, Blizzard president J. Allen Brack defended the decision to create a mobile game stating that while Blizzard would like its core fanbase to give the mobile release a chance, it's understood that "every game is not going to be for every person". Brack added that as a mobile title, Immortal will, of course, be "different" and that it's not trying to replicate the PC experience" but promised "it’s going to be a good, authentic experience for the Blizzard games we bring to that platform." However, so great has been the animosity that Blizzard has had to show its hand for further titles earlier than expected. While it hasn’t explicitly stated that Diablo 4 is in development, it has said that Immortal is not the only Diablo game currently in the works. So expect, sooner or later, another fully fledged Diablo game to be revealed. In another interview with IGN, Brack said that the fan reaction to Immortal's reveal had taught Blizzard "a huge number of lessons". Brack acknowledged concern that Blizzard was moving away from PC releases in favor of mobile but said that this mobile release "doesn’t mean we’re not going to be continuing to make awesome PC games and awesome console games like we have in the past. " http://cdn.mos.cms.futurecdn.net/XTUd84Hzvbmpy9BhunkcKR.png Diablo Immortal pricing and in-game purchasesJust exactly how Blizzard will be selling Diablo Immortal is yet to be revealed. While many fans are hoping for a one-off, single payment, that seems unlikely given how the lucrative mobile gaming market has been established. We’d imagine that Diablo Immortal will be free to play, and will include some sort of in-app purchases, be that access to additional classes or, more likely, stat buffing items and cosmetic adornments for your heroes. The best RPGs to play on PC todayImage Credits: Blizzard Entertainment http://feeds.feedburner.com/~r/techradar/digital-home/~4/Us5JcQ_vu5s