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  1. http://www.rtcwmap.de/images/stories/et/goldrush_london_b1.jpghttp://www.rtcwmap.de/images/stories/e.gifGoldrush London B1 made by StoerFaktoR - This version of Goldrush London consumes less FPS as the first publication. Some lights were removed. Slightly less fog. Different method of calculating. http://www.rtcwmap.de/images/stories/d.gifGoldrush London B1 erstellt von StoerFaktoR - Diese Version von Goldrush London ist deutlich FPS freundlicher als sein Vorgänger. Es wurden einige Lichter entfernt und eine andere Compiling Methode benutzt. http://www.rtcwmap.de/images/stories/et/goldrush_london_1k.jpghttp://www.rtcwmap.de/images/stories/et/goldrush_london_2k.jpghttp://www.rtcwmap.de/images/stories/et/goldrush_london_3k.jpg Download
  2. http://stoerfaktor.site50.net/wp-content/uploads/2012/01/goldrush_london_b1-300x300.png Goldrush London B1 This version of Goldrush London consumes less FPS as the first publication. Better for older computers Some lights were removed. Slightly less fog. Different method of calculating. Test or download the map here Source: Orangemap
  3. http://www.rtcwmap.de/images/stories/et/stukton.jpghttp://www.rtcwmap.de/images/stories/e.gifThe map Stukton is a conversion of Tardis - Briefing: The Axis Air Drop in to Stukton a small english village/town and try to steal allied secret documents.http://www.rtcwmap.de/images/stories/d.gifDie Map Stukton ist eine Konversation von Tardis - Die Instruktionen: Die Achsenmächte versuchen mit Nachschub aus der Luft in die kleine englische Stadt Stukton einzudringen, um die Dokumente der Alliierten zu stehlen. Axis: 1. Primary: Steal the Secret Documents 2. Secondary: Conquer the Forward Spawn 3. Secondary: Destroy the Safe Door 4. Secondary: Destroy the Broken Wall for Alternative Route Allies: 1. Primary: Prevent the Secret Documents 2. Secondary: Conquer the Forward Spawn 3. Secondary: Construct the Safe Door 4. Secondary: Construct a Wall to Stop Alternative Route for Axis http://www.rtcwmap.de/images/stories/et/stukton-1k.jpghttp://www.rtcwmap.de/images/stories/et/stukton-3k.jpghttp://www.rtcwmap.de/images/stories/et/stukton-4k.jpghttp://www.rtcwmap.de/images/stories/et/stukton-5k.jpg Download
  4. http://stoerfaktor.site50.net/wp-content/uploads/2012/01/goldrush_london.png Goldrush London, made by StoerFaktoR, puts the Map Goldrush into an a gloomy atmosphere - This map is only re-textured to an anno 1880 London Style. The gameplay is the same as the original map. Attention! This map uses a lot of FPS!!! Not suitable for slow computers or graphic cards! http://stoerfaktor.site50.net/wp-content/uploads/2012/01/goldrush_london_1.jpg http://stoerfaktor.site50.net/wp-content/uploads/2012/01/goldrush_london_21.jpg http://stoerfaktor.site50.net/wp-content/uploads/2012/01/goldrush_london_3.jpg http://stoerfaktor.site50.net/wp-content/uploads/2012/01/goldrush_london_4.jpg Test or download the map here Source: orangemap | rtcw4ever | etpro.de
  5. http://www.wolffiles.de/hppics/stukton.jpg Stukton conversion by Tardis: Welcome to Stukton.The map is set in a small english village/town,it's taken a few months on and off to build. The map is primarily designed for In2tagib or Disintigration games, but accomodates all game modes except CTF. Theres new sounds,textures,shaders and contributed models and textures. http://wolffiles.de/hppics/1.jpg http://wolffiles.de/hppics/2.jpg http://wolffiles.de/hppics/3.jpg Test or download the map here Source: Tardis via PM | Splashdamage
  6. http://www.rtcwmap.de/images/stories/et/goldrush-london.jpghttp://www.rtcwmap.de/images/stories/e.gifGoldrush London, made by StoerFaktoR, puts the Map Goldrush into an a gloomy atmosphere - This map is only re-textured to an anno 1880 London Style. The gameplay is the same as the original map. Attention! This map uses a lot of FPS!!! Not suitable for slow computers or graphic cards! http://www.rtcwmap.de/images/stories/d.gifGoldrush London, erstellt von StoerFaktoR, versetzt die Map Goldrush in eine etwas düstere Atmosphäre - London ad. 1880. Das Gameplay bleibt wie immer das selbe. Achtung! Diese Map verbraucht sehr viel FPS. Sie ist nicht für langsame Rechner und Grafikkarten geeignet! http://www.rtcwmap.de/images/stories/et/goldrush_london_1k.jpghttp://www.rtcwmap.de/images/stories/et/goldrush_london_2k.jpghttp://www.rtcwmap.de/images/stories/et/goldrush_london_3k.jpg Download
  7. http://www.rtcwmap.de/images/stories/single/capuzzo-airport.jpg {SSF}Sage release his RtCW Singleplayer Mappack (3 maps) SP Capuzzo Airport. Story: January 1943 - The war in Africa is finally coming to an end. The Allied intelligence has discovered a group of Axis engineers planning a new super plane in Capuzzo Airport. You have been sent to steal the blueprints and sabotage their project. Once you are done with it, you will be transported to a friendly location. http://www.rtcwmap.de/images/stories/single/capuzzo-airport-1.jpg http://www.rtcwmap.de/images/stories/single/capuzzo-airport-2.jpg http://www.rtcwmap.de/images/stories/single/capuzzo-airport-3.jpg Download the Mappack here Source: rtcw4ever | SD-Forum
  8. http://www.rtcwmap.de/images/stories/single/capuzzo-airport.jpghttp://www.rtcwmap.de/images/stories/e.gif{SSF}Sage release his RtCW Singleplayer Mappack (3 maps) SP Capuzzo Airport. Story: January 1943 - The war in Africa is finally coming to an end. The Allied intelligence has discovered a group of Axis engineers planning a new super plane in Capuzzo Airport. You have been sent to steal the blueprints and sabotage their project. Once you are done with it, you will be transported to a friendly location. http://www.rtcwmap.de/images/stories/d.gif{SSF}Sage veröffentlicht sein RtCW Singleplayer Mappack (3 Maps) SP Capuzzo Airport. Die Story: Januar 1943 - Der Krieg in Afrika kommt zu einem Ende. Die verbündeten Alliierten haben entdeckt, das eine Gruppe der Achsemacht-Ingenieure einem geheimen Plan ausarbeiten, über ein neues Superflugzeug im Capuzzo Flughafen.Du bist beauftragt worden, die BluePrint-Pläne zu stehlen und ihr Projekt zu sabotieren. Sobald du damit fertig bist, wirst du einem neutralen Standort zugeteilt.http://www.rtcwmap.de/images/stories/single/capuzzo-airport-1k.jpghttp://www.rtcwmap.de/images/stories/single/capuzzo-airport-2k.jpghttp://www.rtcwmap.de/images/stories/single/capuzzo-airport-3k.jpg Download
  9. http://stoerfaktor.site50.net/wp-content/uploads/2012/01/orange4map.jpg Orangemap published a new small CTF map. "Orange4Map" This time must be used Jumppads to get to the flags. All extra sounds have been extracted from the game UT2004 and inserted into the map. Have Fun Test or download the map here Source: Orangemap
  10. http://www.rtcwmap.de/images/stories/movies/The-Resurrection.jpg The Resurrection, produced by Suomi, is a very nice Trickjump film with impressing jumps on much custom maps. Starring Jumpers: Mirqli, Raivo, ronsu, Kornie http://www.rtcwmap.de/images/stories/movies/The-Resurrection-1.jpg http://www.rtcwmap.de/images/stories/movies/The-Resurrection-2.jpg http://www.rtcwmap.de/images/stories/movies/The-Resurrection-3.jpg Download the Movie here Source: rtcw4ever | Crossfire
  11. http://www.rtcwmap.de/images/stories/movies/The-Resurrection.jpghttp://www.rtcwmap.de/images/stories/e.gifThe Resurrection, produced by Suomi, is a very nice Trickjump film with impressing jumps on much custom maps. Starring Jumpers: Mirqli, Raivo, ronsu, Kornie http://www.rtcwmap.de/images/stories/d.gifThe Resurrection, produziert von Suomi, ist ein sehr schöner Trickjump-Film mit beeindruckenden Sprüngen auf vielen Custom Maps. Mitwirkende Jumper: Mirqli, Raivo, ronsu, Kornie http://www.rtcwmap.de/images/stories/movies/The-Resurrection-1k.jpghttp://www.rtcwmap.de/images/stories/movies/The-Resurrection-2k.jpghttp://www.rtcwmap.de/images/stories/movies/The-Resurrection-3k.jpg Fast Download
  12. http://www.rtcwmap.de/images/stories/et/gth_fragmap.jpg The #gTh FRAGMAP is #gTh*Diabolos first Mapping Project - Although the name suggests it, it´s not a pure Fragmap. Both teams are separated by a wall. One can this wall overcome little loop way or an activity about one, to come onto the enemy side. Also the engineer and cover ops are used on the map. http://www.rtcwmap.de/images/stories/et/gth_fragmap_1.jpg http://www.rtcwmap.de/images/stories/et/gth_fragmap_2.jpg http://www.rtcwmap.de/images/stories/et/gth_fragmap_3.jpg http://www.rtcwmap.de/images/stories/et/gth_fragmap_4.jpg Test or download the map here Source: rtcw4ever | gth-clan
  13. http://www.rtcwmap.de/images/stories/et/gth_fragmap.jpghttp://www.rtcwmap.de/images/stories/e.gifThe #gTh FRAGMAP is #gTh*Diabolos first Mapping Project - Although the name suggests it, it´s not a pure Fragmap. Both teams are separated by a wall. One can this wall overcome little loop way or an activity about one, to come onto the enemy side. Also the engineer and cover ops are used on the map. http://www.rtcwmap.de/images/stories/d.gifDie #gTh FRAGMAP ist #gTh*Diabolos erstes Mapping Project - Obwohl es der Name vermuten lässt, ist es keine reine Fragmap. Beide Teams sind durch eine Mauer getrennt. Diese Mauer kann man über einen kleinen Umweg oder eine Aktion überwinden, um auf die gegnerische Seite zu kommen. Auch der Engineer und der Covert Ops sind auf der Map gefordert. http://www.rtcwmap.de/images/stories/et/gth_fragmap_1k.jpghttp://www.rtcwmap.de/images/stories/et/gth_fragmap_2k.jpghttp://www.rtcwmap.de/images/stories/et/gth_fragmap_3k.jpghttp://www.rtcwmap.de/images/stories/et/gth_fragmap_4k.jpg Download
  14. http://img412.imageshack.us/img412/9023/torneonavidad2011.jpg From HD’R clan we present the “Christmas tournament 2.011”. The tournament will be in our new server: 91.151.98.72:28160 Start day : 15/01/2012 Teams will be formed by 5 players and 2 reseves at most, so 7 players in total. As a free tournament, clans can inscribe more than one team. Remember that there can be formed free teams, not necessary to be in the same clan. Tournament: 1. The mod used will be nq, with pb activated in the private server + TS with channels with password determined before the game. 2. Maps to play are chosen between following ones in this way: Will be played 3 maps and both teams will play in both sides, 6 games in total. Every teams will chose their “favorite map”, and the third will be a random one from the server between this: · Special delivery · Bremen · Braundorf · Warbell · ET Beach Invasion Final 1.1 · Gold Rush · Siwa oasis · Adlernest · Caen · Frostbite Final · Supply Depot In case of a draw, maps will be rotated, without repeating any map, and that map will be played in both sides until a team win two consecutive matches on the same map. Rules: 1. Games will be 5 vs 5. If a team appears with less than 5 players they can lose the match, the other team will chose if they want to play 4 vs 5. 2. Games will be in stopwatch mode. 3. Only one panzer allowed per team. 4. Only one rifle-grenade allowed in play (this not limit the number of engineers with rifles, only engineers with rifle-grenade. 5. Following tactics will be considered illegal: a. Intentionally door blocking on any map. b. Making weapons reload faster or making recoil disappear. c. Making disappear any map weather effect if are forbidden in pb adjustments. (for example cg_atmosphericeffects “0” or r_drawfoliage “0” are legal). d. Using any tactic that causes lag or the intromission “teleport” or the “simulated packages lose” with the video card to go against the adjustments cvars on Pb. This includes the use of inadequate adjustments of MAXRATE that causes lag. e. Use of any kind of bug. Procedure of the games: 1. Viewers are not allow 2. The game will not start until the admin is ready. 3. Admin will stop the game shortly if a player falls of the server or he hangs. The pause can take not more than 5 minutes (enough time to resume and reconnect). The maxim time on pauses is 10 minutes per map and team. A map will not stop more than 5 times for the same problem on same player. After that, the player will play with his problem or be replaced. 4. Players can stop themselves in case of visible tactical problems. The tactical departures of time are not allowed. Problems with a communication program is not a reason to stop the game. Admin can unpause immediately if there is not a reason to stop tha game. 5. If the server falls during a game, map will be restarted onlyif the fall is on the first minute. In other cases remaining time will be restored (minimum 2 minutes). Prices: 1º Classified 2º Classified 3º Classified You can register here : http://www.clanhdr.com/forosmf/index.php?topic=1515.0 Thanks and regards! Happy New Year!!
  15. http://www.rtcwmap.de/images/stories/ligas/torneonavidad2011.jpg http://www.rtcwmap.de/images/stories/e.gifFrom HD’R clan we present the “Christmas tournament 2011”. The tournament will be in our new server: 91.151.98.72:28160, Start day : 15/01/2012. Teams will be formed by 5 players and 2 reseves at most, so 7 players in total. Tournament: 1. The mod used will be nq, with pb activated in the private server + TS with channels with password determined before the game. 2. Maps to play are chosen between following ones in this way: Will be played 3 maps and both teams will play in both sides, 6 games in total. Every teams will chose their “favorite map”, and the third will be a random one from the server between this: Special delivery, Bremen, Braundorf, Warbell, ET Beach Invasion Final 1.1, Gold Rush, Siwa oasis, Adlernest, Caen, Frostbite Final, Supply Depot Prices: 1º Classified, 2º Classified, 3º Classified More infos about this: www.forum.splatterladder.com You can register here: www.clanhdr.com/forosmf Thanks and regards! Happy New Year!!
  16. http://www.rtcwmap.de/images/stories/e.gifWe wish everyone a Very Happy New Year!!! http://www.rtcwmap.de/images/stories/d.gifWir wünschen euch einen guten Rutsch in neue Jahr!!! http://www.rtcwmap.de/images/stories/others/happynewyear2011.jpg Your Wolfenstein4ever-team
  17. http://www.rtcwmap.de/images/stories/et/raw-castle-final-te.jpg TOG*neddie finalised and released the map Raw Castle TE final. The Map is authored by Roger -redRum- Creus - The allied army has taken a farm in East Anglia. There is a castle down the hill, the Axis are using it as their stronghold. The fortress is strongly defended by an old big wall which the Allies will have to pass through. Valuable documents are resting in a vault inside the castle. Will the Allies be able to steal and transmit them? Allies: 1 .Primary : Steal the secret Documents. 2 .Primary : Transmit the Documents. 3 .Primary : Blow up the Main Wall and secure the Forward Spawn. 4 .Primary : Destroy the Castle Main Door. 5 .Primary : Blow up the Vault Door guarding the Documents. 6 ..Secondary : Capture the Tower Spawn. 7 ..Secondary : Destroy the Side Wall and get easier access to the Axis Castle. 8 ..Secondary : Construct the Command Post. 1 .Primary : Protect the Documents. 2 .Primary : Prevent Allies from transmitting the Documents. 3 .Primary : Defend the Main Wall. 4 .Primary : Defend the Castle Main Door. 5 .Primary : Defend and construct the Vault Door guarding the Documents. 6 ..Secondary : Don't let Allies capture the Tower Spawn. 7 ..Secondary : Prevent Allies from destroying the Castle Side Wall. 8 ..Secondary : Construct the Command Post. http://www.rtcwmap.de/images/stories/et/raw-castle-final-te-1k.jpg http://www.rtcwmap.de/images/stories/et/raw-castle-final-te-2k.jpg http://www.rtcwmap.de/images/stories/et/raw-castle-final-te-3k.jpg http://www.rtcwmap.de/images/stories/et/raw-castle-final-te-4k.jpg Note: raw_te_final.pk3 goes inside etmain folder / raw_te_ETPRO.pk3 goes inside etpro folder (if you have one). Test or download the Map here Source: rtcw4ever | cyanureill
  18. http://www.rtcwmap.de/images/stories/et/raw-castle-final-te.jpghttp://www.rtcwmap.de/images/stories/e.gifTOG*neddie finalised and released the map Raw Castle TE final. The Map is authored by Roger -redRum- Creus - The allied army has taken a farm in East Anglia. There is a castle down the hill, the Axis are using it as their stronghold. The fortress is strongly defended by an old big wall which the Allies will have to pass through. Valuable documents are resting in a vault inside the castle. Will the Allies be able to steal and transmit them? http://www.rtcwmap.de/images/stories/d.gifTOG*neddie finalisiert und veröffentlicht die Map Raw Castle TE Final. Der Author der Map ist Roger -redRum- Creus - Die Alliierte Armee hat einen Bauernhof in östlichem Anglia eingenommen. Es gibt ein Schloß unten am Hügel, die Achsemächte verwenden dieses Schloß als ihre Festung. Die Festung wird stark von einer alten großen Wand verteidigt, durch die die Alliierten gehen müssen. Wertvolle Dokumente befinden sich in einem Gewölbe des Schloßes. Werden die Alliierten in der Lage sein, sie zu stehlen und die Daten zu übermitteln? Allies: 1 .Primary : Steal the secret Documents. 2 .Primary : Transmit the Documents. 3 .Primary : Blow up the Main Wall and secure the Forward Spawn. 4 .Primary : Destroy the Castle Main Door. 5 .Primary : Blow up the Vault Door guarding the Documents. 6 ..Secondary : Capture the Tower Spawn. 7 ..Secondary : Destroy the Side Wall and get easier access to the Axis Castle. 8 ..Secondary : Construct the Command Post. Axis: 1 .Primary : Protect the Documents. 2 .Primary : Prevent Allies from transmitting the Documents. 3 .Primary : Defend the Main Wall. 4 .Primary : Defend the Castle Main Door. 5 .Primary : Defend and construct the Vault Door guarding the Documents. 6 ..Secondary : Don't let Allies capture the Tower Spawn. 7 ..Secondary : Prevent Allies from destroying the Castle Side Wall. 8 ..Secondary : Construct the Command Post. http://www.rtcwmap.de/images/stories/et/raw-castle-final-te-1k.jpghttp://www.rtcwmap.de/images/stories/et/raw-castle-final-te-2k.jpghttp://www.rtcwmap.de/images/stories/et/raw-castle-final-te-3k.jpghttp://www.rtcwmap.de/images/stories/et/raw-castle-final-te-4k.jpg Note: raw_te_final.pk3 goes inside etmain folder / raw_te_ETPRO.pk3 goes inside etpro folder (if you have one). Download
  19. http://www.rtcwmap.de/images/stories/et/supply_desert.jpghttp://www.rtcwmap.de/images/stories/e.gifSupplydepot 2 Desert Version (supply_desert) by StoerFaktoR - This map is only re-textured to an desert version. The gameplay is the same as the original map. http://www.rtcwmap.de/images/stories/d.gifSupplydepot 2 Desert Version (supply_desert) von StoerFaktoR - Diese Map hat nur eine Wüstenlandschaft als neue Textur bekommen, das Gameplay ist das dasselbe wie im Original. http://www.rtcwmap.de/images/stories/et/supply_desert1k.jpghttp://www.rtcwmap.de/images/stories/et/supply_desert3k.jpghttp://www.rtcwmap.de/images/stories/et/supply_desert4k.jpg Download
  20. http://stoerfaktor.site50.net/wp-content/uploads/2011/12/supply_desert-300x300.png Supplydepot2 Desert Version (supply_desert) by 'StoerFaktoR... This map is only re-textured to an desert version. The gameplay is the same as the original map. http://stoerfaktor.site50.net/wp-content/uploads/2011/12/supply_desert1-300x168.jpg http://stoerfaktor.site50.net/wp-content/uploads/2011/12/supply_desert2-150x150.jpg http://stoerfaktor.site50.net/wp-content/uploads/2011/12/supply_desert3-150x150.jpg http://stoerfaktor.site50.net/wp-content/uploads/2011/12/supply_desert4-150x150.jpg Download or Test the map here Source: OrangeMap/StoerFaktoR
  21. Wolffiles.de wish everyone a Merry Christmas http://wolffiles.de/hppics/wolf.jpg
  22. http://www.rtcwmap.de/images/stories/e.gifWe wish you Merry Christmas and reflective holidays. http://www.rtcwmap.de/images/stories/d.gifWir wünschen eine frohe und besinnliche Weihnachtszeit. Genießt die Feiertage. http://www.rtcwmap.de/images/stories/others/x-mas-2010.jpg Your Wolfenstein4ever Team
  23. http://www.rtcwmap.de/images/stories/movies/rtcwfolk.jpg Bloxin presents his new RtCW 1.0 Fragmovie - This video is dedicated to the remaining clean 1.0 players and those who contributed to the community in a positive way over the years. As 1.0 is now sadly over populated by noskill cheaters in servers which admins let them play openly, this drives the genuine clean players to quit. Hopefully this video will show and be something to look back on and remember how much fun 1.0 was and a few of the great people who were involved. http://www.rtcwmap.de/images/stories/movies/rtcwfolk1k.jpg http://www.rtcwmap.de/images/stories/movies/rtcwfolk2k.jpg http://www.rtcwmap.de/images/stories/movies/rtcwfolk3k.jpg Starring: ag3nt, bloxin, calibrin, diminish, frenzy, hitman, nosy, str8sick, carlton, sick, fresh, tragic, virkes, xill Download from rtcw4ever Source: rtcw4ever
  24. http://www.rtcwmap.de/images/stories/movies/rtcwfolk.jpghttp://www.rtcwmap.de/images/stories/e.gifBloxin presents his new RtCW 1.0 Fragmovie - This video is dedicated to the remaining clean 1.0 players and those who contributed to the community in a positive way over the years. As 1.0 is now sadly over populated by noskill cheaters in servers which admins let them play openly, this drives the genuine clean players to quit. Hopefully this video will show and be something to look back on and remember how much fun 1.0 was and a few of the great people who were involved. http://www.rtcwmap.de/images/stories/d.gifBloxin zeigt sein neues RtCW 1.0 Fragmovie - Dieses Video wird den, über die Jahre, übrig gebliebenen sauberen 1.0 Spielern gewidmet, die zur positiven Gemeinschaft beitrugen. Die guten Zeiten auf RtCW 1.0 sind traurigerweise vorbei, weil viele Admins die Noskill-Cheater auf den Servern einfach unkontrolliert (weiter) spielen lassen. Das bringt die Echten sauberen Spieler dazu, letztendlich aufzuhören. Dieses Video soll die schönen Momente der Vergangenheit wiederspiegeln und einst daran erinnern, wieviel Spass es auf RtCW 1.0 gemacht hat und es soll auch einige großartige Spieler für immer festhalten. http://www.rtcwmap.de/images/stories/movies/rtcwfolk1k.jpghttp://www.rtcwmap.de/images/stories/movies/rtcwfolk2k.jpghttp://www.rtcwmap.de/images/stories/movies/rtcwfolk3k.jpg Starring / Mitwirkend: ag3nt, bloxin, calibrin, diminish, frenzy, hitman, nosy, str8sick, carlton, sick, fresh, tragic, virkes, xill Download
  25. http://stoerfaktor.site50.net/wp-content/uploads/2011/12/orange3map-300x300.jpg CTF Orange3map is the third (alpha) release of the fun project Orangemap mapsource included Download the map here Source: OrangeMap/StoerFaktoR
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