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  1. http://www.rtcwmap.de/images/stories/et/UJE_xmastown_sniper.jpg Snipermap UJE Xmas Town Sniper b1 made by [uJE] Niek - It's Christmas time. Just around christmas we all want to have a good time, so my present to everyone is this christmas spirit snipermap. It's just a funmap no realism in this one so have fun with it. I wanne wish everyone a merry christmas and a happy newyear! Smile http://www.rtcwmap.de/images/stories/et/xmastown1k.jpg http://www.rtcwmap.de/images/stories/et/xmastown2k.jpg Test or download the map here Source: RTCW4EVER | UJE
  2. http://www.rtcwmap.de/images/stories/movies/lastpanzer.jpghttp://www.rtcwmap.de/images/stories/e.gifRtCW Movie The Last Panzer, created by Bloxin for AG3NT - I know it has a lot of action and goes really fast. But I would rather it like this and show more of the shots off than less action and a slow boring video. I just about managed to get all the footage he sent me into it. With the few I didnt they are in the community video. All obj with a wide range of maps apart from one dm 4man nade. http://www.rtcwmap.de/images/stories/d.gifRtCW Movie The Last Panzer - Dieses klassische RtCW-Movie, erstellt von Bloxin, zeigt eine Menge Panzerfaust Fragszenen von Spieler AG3NT. Das verwendete Demomaterial stammt aus den Jahren 2007-2009 und bietet ein breites Spektrum an Mapvielfalt. http://www.rtcwmap.de/images/stories/movies/lastpanzer1k.jpghttp://www.rtcwmap.de/images/stories/movies/lastpanzer2k.jpghttp://www.rtcwmap.de/images/stories/movies/lastpanzer3k.jpg Download
  3. http://www.rtcwmap.de/images/stories/et/UJE_xmastown_sniper.jpghttp://www.rtcwmap.de/images/stories/e.gifSnipermap UJE Xmas Town Sniper b1 made by [uJE] Niek - It's Christmas time. Just around christmas we all want to have a good time, so my present to everyone is this christmas spirit snipermap. It's just a funmap no realism in this one so have fun with it. I wanne wish everyone a merry christmas and a happy newyear! http://www.rtcwmap.de/mambots/editors/tinymce/jscripts/tiny_mce/plugins/emotions/images/smiley-smile.gif http://www.rtcwmap.de/images/stories/d.gifSnipermap UJE Xmas Town Sniper Beta 1 erstellt von [uJE] Niek - Es ist Weihnachtszeit und rund um Weihnachten möchten wir alle eine besonders schöne Zeit. Mein Geschenk an euch, ist diese stimmungsvolle Weihnachts-Snipermap. Es ist nur eine Funmap ohne Realismus. Ich (Niek) wünsche jedem fröhliche Weihnachten und ein gutes neues Jahr! http://www.rtcwmap.de/mambots/editors/tinymce/jscripts/tiny_mce/plugins/emotions/images/smiley-smile.gif http://www.rtcwmap.de/images/stories/et/xmastown1k.jpghttp://www.rtcwmap.de/images/stories/et/xmastown2k.jpg Download
  4. http://www.rtcwmap.de/images/stories/et/WolfET_2_60b_custom_v101.jpghttp://www.rtcwmap.de/images/stories/e.gifHarlekin (Hirntot) has published a compfortable installer for Enemy Territory. This installer has some interesting features: - automatically creates a etkey - Punkbuster Service Installer - ETMinimizer Installer - missing retry button in popup redirect server added - and much more ... http://www.rtcwmap.de/images/stories/d.gifHarlekin (von Hirntot) veröffentlicht einen komfortablen Installer für Enemy Territory. Dieser Installer erstellt automatisch einen gültigen ET-Key, das Punkbuster Service Programm und noch einiges mehr... Download
  5. http://et.splatterladder.com/gfx/slmumble.png Free Mumble Server for everyone! Yes - it´s true. Splatterladder.com - your first source for server- and buddytracking is offering free Mumble Server hosting. Grab your voice now! You run a small clan and like to offer Mumble instead of Teamspeak? You´re at the right place. Your and your friends need a private chat location and dont like or trust free voicepools? Don´t hestitate to try sl´s stunning new service. Who really loves to pay for Mumble? You don´t but have no clue where to get it free? Now we offer the best solution around. Contact us now to grab your free Mumble Server and start right away. Contact us now [link to forumthread]
  6. Harlekin (Hirntot) has published a compfortable installer for Enemy Territory. This installer has some interesting features: automatically creates a etkey Punkbuster Service Installer ETMinimizer Installer missing retry button in popup redirect server added and much more ... Download here Source: Harlekin via PM
  7. http://www.rtcwmap.de/images/stories/mods/silentmod-040.jpg The Team from mygamingtalk.com released ET-Mod silEnT 0.5.0. - The amount of changes below might suggest that 0.5.0 is not a huge improvement, but believe us it is a huge step forward. New features in silEnT 0.5.00 silEnT GUID, the new silEnT GUIDs replace the PB GUIDs in everywhere, but compatibility is provided for the old PB GUIDs also Admin Level Protection (ALP), with this mechanism, the server can ensure that admins on protected levels are properly authenticated g_cheatLog, server will log all non gaming related information into this log if enabled g_XPSaveMinXP, when this value is set to above 0 or above, the XP save system will use different timestamp for the XP save then the rest of the database. This allows cvars like g_XPSaveMaxAge_xp to work correctly. Referee hack attempts are logged dboptimize server console command. Read the manual for more information. Do note that this command is server resource intensive and should not be used often. Support for revive spree sounds. Admins can add custom sound files revive3.wav, revive5.wav and revive10.wav under the sound/announces if they like. Debriefing, mouse wheel scrolling of the lists when the cursor is over the list, not only over the scroll bar Omnibot support for tripmines (tripmines can be planted by bots) Download here Source: RTCW4EVER / gth-clan
  8. http://www.rtcwmap.de/images/stories/mods/silentmod-040.jpghttp://www.rtcwmap.de/images/stories/e.gifThe Team from mygamingtalk.com released ET-Mod silEnT 0.5.0. - The amount of changes below might suggest that 0.5.0 is not a huge improvement, but believe us it is a huge step forward. http://www.rtcwmap.de/images/stories/d.gifDas Team von mygamingtalk.com veröffentlicht ET-Mod silEnT 0.5.0. - Das Maß an Änderungen hat, auf dem ersten Blick, den Anschein, dass Version 0.5.0 keine Große Verbesserung mit sich bringt - außer, ihr glaubt es und einfach - das es wirklich ein sehr großer Schritt ist. New features in silEnT 0.5.0 / Neue Funktionen in silEnT 0.5.0 silEnT GUID, the new silEnT GUIDs replace the PB GUIDs in everywhere, but compatibility is provided for the old PB GUIDs alsoAdmin Level Protection (ALP), with this mechanism, the server can ensure that admins on protected levels are properly authenticatedg_cheatLog, server will log all non gaming related information into this log if enabledg_XPSaveMinXP, when this value is set to above 0 or above, the XP save system will use different timestamp for the XP save then the rest of the database. This allows cvars like g_XPSaveMaxAge_xp to work correctly. Referee hack attempts are loggeddboptimize server console command. Read the manual for more information. Do note that this command is server resource intensive and should not be used often.Support for revive spree sounds. Admins can add custom sound files revive3.wav, revive5.wav and revive10.wav under the sound/announces if they like.Debriefing, mouse wheel scrolling of the lists when the cursor is over the list, not only over the scroll barOmnibot support for tripmines (tripmines can be planted by bots)Download
  9. http://www.rtcwmap.de/images/stories/rtcw/rtcw-10th-birhday.jpg The first game Splash Damage ever officially contributed to: Return to Castle Wolfenstein, is 10 years old! RtCW, published by Activision, was released to the North American market on November 19th, 2001. As a small treat from Splash Damage they uploaded a picture of a whiteboard with their original map design plans for one of their own map creations: The Damned. It will provide some small measure of insight into a map designers process, albeit 10 years old! http://www.rtcwmap.de/images/stories/rtcw/rtcw-10th-birhday-1k.jpg Release date(s) Microsoft Windows: NA - November 19, 2001 / EU: November 30, 2001 Linux: March 16, 2002 Mac: OS X April, 2002
  10. http://www.rtcwmap.de/images/stories/rtcw/rtcw-10th-birhday.jpg http://www.rtcwmap.de/images/stories/e.gifThe first game Splash Damage ever officially contributed to: Return to Castle Wolfenstein, is 10 years old! RtCW, published by Activision, was released to the North American market on November 19th, 2001. As a small treat from Splash Damage they uploaded a picture of a whiteboard with their original map design plans for one of their own map creations: The Damned. It will provide some small measure of insight into a map designers process, albeit 10 years old! http://www.rtcwmap.de/images/stories/d.gifDas erste Spiel, wo SplashDamage jemals offiziell mit beitrug: Return to Castle Wolfenstein wird 10 Jahre alt! RtCW, herausgegeben von Activision, wurde im nordamerikanischen Markt am 19. November 2001 freigegeben. Als ein kleines Schmankerl hat SplashDamage ein Bild eines Whiteboards mit ihren Originalmap-Entwurfsplänen für eine ihrer derzeitigen Mapping-Pläne hochgeladen: The Damned (MP DAM). Es liefert einen kleinen Einblick in den damaligen Mapping-Designer-Prozess, wenn auch 10 Jahre alt! http://www.rtcwmap.de/images/stories/rtcw/rtcw-10th-birhday-1k.jpg Release date(s)Microsoft Windows: NA - November 19, 2001 / EU: November 30, 2001Linux: March 16, 2002Mac: OS X April, 2002Comments
  11. http://wolffiles.de/hppics/Rayden_23-11-11_12-34-41_Just_pub_Skrym.JPG "In a strange turn of events Just Pub does the unthinkable! What does this mean? A subseries called.. Just Inn?" "I assure you this is only an excursion of sorts and we will return to our irregularly scheduled programming." ET comics will continue! Read more on: Just Pub Website
  12. The Enemy Territory server list is currently NOT available. To find specific servers you can use the following: Splatterladder Serverlist Link ETServerWatch Link HLSW Link Let us hope that it will not remain a permanent condition http://www.wolffiles.de/include/images/smiles/5.gif
  13. http://www.rtcwmap.de/images/stories/et/adlernest1o1.jpg Hacafrakus released the map version Adlernest 1o1 - The fight is in the base, this one is closed on both sides. Test or download the map here Source: etpro.de
  14. http://www.rtcwmap.de/images/stories/et/gamma_mill_b4.jpg mlyn3k has made an update of his trickjump map Gamma Mill (beta4) - Almost all 'jumps' are from other mappers maps. Mine are just noob jumps. http://www.rtcwmap.de/images/stories/et/gammamillb41k.jpg http://www.rtcwmap.de/images/stories/et/gammamillb42k.jpg http://www.rtcwmap.de/images/stories/et/gammamillb45k.jpg http://www.rtcwmap.de/images/stories/et/gammamillb47k.jpg Test or download the map here Source: mlyn3k via Wolfenstein-HQ
  15. http://www.rtcwmap.de/images/stories/et/ET_LOGO_NIT22b1.jpg N!trox release his N!tmod on version 2.2 beta 2 - The new N!tmod-version contains a lot of new features, such as: the XreaL-support. Download here Source: gth-clan | nitmod
  16. http://www.rtcwmap.de/images/stories/et/snowpatrol.jpg New map Snow patrol made by [uJE] Niek - Axis objective map. The Axis have one big objective this Christmas , steal all the Xmas presents from the factory. First they have to escort the tank that will be followed by alot of trucks to load the presents in. On theire way to the Factory they will have to go over a frozen river and through a snowy Town. Allies have to try and stop them to safe Christmas this year. http://www.rtcwmap.de/images/stories/et/snowpatrol1k.jpg http://www.rtcwmap.de/images/stories/et/snowpatrol2k.jpg http://www.rtcwmap.de/images/stories/et/snowpatrol3k.jpg http://www.rtcwmap.de/images/stories/et/snowpatrol4k.jpg Axis objective: * Escort the trucks to the factory * Blow up 3 baricades * Sachel the side door * Fix commandpost Allied objective * stop the trucks * Build baricades * Build the side door * Build commandpost Test or download the map here Source: UJE
  17. Surfaces Gallery (1.0) by Wente Torus and Boy Surface, Technical University of Berlin - Faculty II - Institute of Mathematics. GEOMETRY: Gallery, Virtual Reality One tries in the geometry of the group operated projects to exploit the capabilities of graphics engines of modern computer games for the differential geometric visualization of interesting areas. Initial results have been implemented based on the Quake III engines, while in the game "Return to Castle Wolfenstein" (RtCW) used variation has been found to be optimal. Installation in RTCW: Extract all files to RTCW folder into which you installed the game. Then you can start with the respective shortcut. 1 - Shortcut "Surfaces1" you will play the map called four. 2 - Shortcut "Surfaces2" you will play the map called wente. 3 - Shortcut "Surfaces3" you will play the map called He2. http://www.rtcwmap.de/images/stories/single/surfaces1k.jpg http://www.rtcwmap.de/images/stories/single/surfaces2k.jpg http://www.rtcwmap.de/images/stories/single/surfaces4k.jpg http://www.rtcwmap.de/images/stories/single/surfaces5k.jpg Test or download the map here Source:RtCWfiles
  18. sd 2009 release his Single player map Munich 1.0 for RtCW - The map was created with only one thing in mind, having fun. No historical accuracy was taken into consideration. http://www.rtcwmap.de/images/stories/single/munich.jpg 1) Put the files sp_muenchen2.pk3 and sp_pak1j.pk3 in your Return to Castle Wolfenstein/main/ directory 2) Start Return to Castle Wolfenstein Single Player 3) Open the console by pressing the ~ key 4) Type /spmap sp_muenchen2 then press the key enter. http://www.rtcwmap.de/images/stories/single/munich1k.jpg http://www.rtcwmap.de/images/stories/single/munich2k.jpg http://www.rtcwmap.de/images/stories/single/munich3k.jpg http://www.rtcwmap.de/images/stories/single/munich4k.jpg Test or download the map here
  19. http://www.rtcwmap.de/images/stories/mods/PPSh-41k.jpg PPSh-41 model for RtCW and ET by Alexandre - This mod replaces the Thompson models in RtCW and ET with PPSh-41 models (linear magazine version). Sounds ans icons are also changed. - To get the models in RtCW, unzip "ppsh_model.pk3" in the "Return to Castle Wolfenstein/main" directory. Then, if you want the file to affect only MP or only SP, rename it into "mp_ppsh_model.pk3" or "sp_ppsh_model.pk3". - To get the models in ET, unzip "ppsh_model.pk3" in the "Wolfenstein - Enemy Territory/etmain" directory. Download here Source: RtCWfiles
  20. http://www.rtcwmap.de/images/stories/et/UJE_airport.jpg [uJE] Airport beta 5, by [uJE]Niek - The allies have to break into the airfield. Once they blow up the main entrance they can destroy the flight controls and detroy the cargo of 2 airplanes stationed there. Allies objective: *Destroy the main entrance *Destroy both cargoplanes *Destroy the Flight controls *Destroy the sidedoor for faster acces *Fix commandpost Axis objective: *Defend the main entrance *Prevent the allies from blowing up the cargoplanes *Prevent the allies from blowing up the flight controls *Build commandpost *Build the side door Test or download the map here Source:RTCW4Ever | UJE
  21. http://www.rtcwmap.de/images/stories/et/x-real-edition.png XreaL edition is now available in version 0.3.0 for first time! This is a complete download (1,4 GB). You don't need any previous versions of ET: XreaL. XreaL is a graphics mod with dynamic lights and shadow effects for Wolfenstein: Enemy Territory using the enhanced XreaL id Tech 3 GPL engine. ETXreaL id Tech 3 Features / ETXreaL id Tech 3 Funktionen * Modern OpenGL 3.2 renderer with all deprecated OpenGL calls removed * Clever usage of vertex buffer objects (VBO) to speed up rendering of everything * Avoids geometry processing each frame using the CPU (worst bottleneck with the Q3A engine) * Renders up to 500 000 - 1 000 000 polygons at 80 - 200 fps on current hardware (DX10 generation) * Optional GPU occlusion culling (improved Coherent Hierarchy Culling) useful for rendering large city scenes * Doom 3 .MD5mesh/.MD5anim skeletal model and animation support * Unreal Actor X .PSK/.PSA skeletal model and animation support * True 64 bit HDR lighting with adaptive tone mapping * Advanced projective and omni-directional soft shadow mapping methods like EVSM * Real-time sun lights with parallel-split shadow maps * Optional deferred shading * Relief mapping that can be enabled by materials * Optional uniform lighting and shadowing model like in Doom 3 including globe mapping * Supports almost all Quake 3, Enemy Territory and Doom 3 material shader keywords * TGA, PNG, JPG and DDS format support for textures * Usage of frame buffer objects (FBO) to perform offscreen rendering effects * Improved TrueType font support that does not require external tools * Linux 64-bit support * Linux sound backend using SDL * .avi recorder from ioquake3 including sound support * Optimized collision detection routines * Support for Omni-bot Minimum system requirements: CPU: 2 GHz Intel compatible System Memory: 512MB Graphics card: Any graphics card that supports Direct3D 10 and OpenGL >= 3.2 Recommended system requirements: CPU: 3 GHz + Intel compatible System Memory: 1024MB+ Graphics card: Geforce 8800 GT, ATI HD 4850 or higher. Quelle: etpro.de | moddb.com
  22. The Enemy Territory server list is currently NOT available. To find specific servers you can use the following: Splatterladder Serverlist Link ETServerWatch Link HLSW Link Let us hope that it will not remain a permanent condition http://www.wolffiles.de/include/images/smiles/5.gif
  23. http://www.rtcwmap.de/images/stories/et/adlernest1o1.jpghttp://www.rtcwmap.de/images/stories/e.gifHacafrakus released the map version Adlernest 1o1 - The fight is in the base, this one is closed on both sides. http://www.rtcwmap.de/images/stories/d.gifHacafrakus veröffentlicht die Map Version Adlernest 1o1 - Der Kampf findet in der Basis statt, die auf beiden Seiten geschlossen ist. Download
  24. CTF Orangemap by StoerFaktoR & Ex0B4t http://www.wolffiles.de/filepics/4405.jpg Orangemap is inspired by the Orangebox maps from "Day of Defeat Source" This map is a small, experimental capture the flag map with a lot of fun potential. So at least in our opinion http://www.wolffiles.de/include/images/smiles/1.gif Created in 2 hours on a private nightly lanparty. Test or download the map HERE
  25. http://www.rtcwmap.de/images/stories/et/gamma_mill_b4.jpghttp://www.rtcwmap.de/images/stories/e.gifmlyn3k has made an update of his trickjump map Gamma Mill (beta4) - Almost all 'jumps' are from other mappers maps. Mine are just noob jumps. http://www.rtcwmap.de/images/stories/d.gifmlyn3k hat ein Update erstellt von seiner Trickjump-Map Gamma Mill (Beta4) - Die meisten "Jumps" sind von anderen Mappern, aus anderen Maps. Die "Jumps" von mlyn3k sind für Ungeübte. http://www.rtcwmap.de/images/stories/et/gammamillb41k.jpghttp://www.rtcwmap.de/images/stories/et/gammamillb42k.jpghttp://www.rtcwmap.de/images/stories/et/gammamillb44k.jpg http://www.rtcwmap.de/images/stories/et/gammamillb45k.jpghttp://www.rtcwmap.de/images/stories/et/gammamillb46k.jpghttp://www.rtcwmap.de/images/stories/et/gammamillb47k.jpg Download Comments
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