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File Name: Jaymod Source Code File Submitter: Dragonji File Submitted: 29 May 2016 File Category: Mods This is the source for the last release of Jaymod, which is version 2.2.0. This source is bound to the original terms from id Software. On top of that, Jaybird is releasing this source under the Apache 2.0 license. Feel free to use this codebase as you please, as long as both licenses are bundled and proper credit is given. Click here to download this file
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Version 2.2.0
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This is the source for the last release of Jaymod, which is version 2.2.0. This source is bound to the original terms from id Software. On top of that, Jaybird is releasing this source under the Apache 2.0 license. Feel free to use this codebase as you please, as long as both licenses are bundled and proper credit is given.-
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Jaybird decided to release Jaymod 2.2.0 source code to the public. You can grab it here: https://github.com/budjb/jaymod
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Hello everyone, I want to present you our new Jaymod gameserver ;-) Name: sKy-e.Beginners XPSave IP: 78.46.106.119:27960 (use /connect sky-e.de for fast joining) Location: Germany (hosted at Hetzner.de) Slots: 30 Gametype: Objective Mod: Jaymod 2.2.0 ET version: 2.55+ (you can connect from every gameversion - 2.55, 2.56, 2.60, 2.60b) XP save: Forever Friendly Fire: OFF Adrenaline: OFF Double Jump: OFF Fast Shooting: OFF Free admin levels for regular playing (1-6) Suggestions are welcome
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Hi there. I'm thinking about moving my clan's server from Jaymod to silEnT and I'm almost sure that silEnT would be much better, but I have one question. What are the differences between these 2 mods in using server's CPU & RAM? It's important for me because from my experience I can say that Jaymod + ServerFacade + 8 bots takes way too much CPU's power...