Petbark Posted October 22, 2012 Share Posted October 22, 2012 Hi Can the Wiki on the website be updated with the6.0 version as it is missing some info ie flags for g_weapons? Quote Link to comment Share on other sites More sharing options...
Management hellreturn Posted October 22, 2012 Management Share Posted October 22, 2012 Good catch. Let us know if we missed any point on wiki. Updated g_weapons. Quote Link to comment Share on other sites More sharing options...
Dookie Posted October 23, 2012 Share Posted October 23, 2012 (edited) thx, been lookin for that 1 Edited October 23, 2012 by Dookie Quote Link to comment Share on other sites More sharing options...
kajto3 Posted October 25, 2012 Share Posted October 25, 2012 it seems to be missed too g_realbodyg_damageBonusOpts Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted October 25, 2012 Management Share Posted October 25, 2012 Fixed the Wiki for the g_realBody and for the g_realHead. Where did you get the g_damageBonusOpts? It is not in the mod. Quote Link to comment Share on other sites More sharing options...
kajto3 Posted October 25, 2012 Share Posted October 25, 2012 for example when u put it in server console, there is such command and it's on 0 it has to be something from etpub... Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted October 25, 2012 Management Share Posted October 25, 2012 If you have it in the config file, then the server console will show it's value. It isn't in the mod however. Indeed this is from the ETPub. I found it after some searching and we removed it in some very early version because it creates randomness to the game. It essentially effects the damage when the engineer is near the player or far from him. Or even if the team doesn't have an engineer. While I think I understand the idea in this, it is still making the damage inconsistent. It feels like random from a player who doesn't know it. I do think players should plan their efforts based on consistent mechanics. Also to avoid player quits/rage for not understanding what is going on. Response became longer then the question required, but maybe some explanation was good at this point. Quote Link to comment Share on other sites More sharing options...
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