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ETpub Panzer Party


BettyBoop

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did a way to have it for a next silence release ?

thanks you

 

g_partyPanzersEnabled : 1/0 1=yes 0=no, default 0, Set to 1 to enable party panzers.
g_partyPanzersPattern : [string]
The pattern of the drawn panzers. This is a string of "bits" that represents where the panzers shots are aimed.  The default value of "10001,01010,00100,01010,10001" means there are five rows of panzers fired (rows are separated  by the comma (,) character), and an X pattern is drawn as "1" represents a panzer and "0" represents a space without a panzer.  There is no limit to the number of panzers that can be shot, although too many panzers will cause extreme lag on the server.

g_partyPanzersDamageMode : 0/1/2, default 2
0=No damage.
1=Normal damage. Each panzer does normal damage (see g_dmgPanzer).
2=Proportional. Each panzer does damage proportional to the number fired panzers. For example,  if your pattern has 10 panzers, then each panzer will do 1/10 the damage that a normal panzer shot does (see g_dmgPanzer).

g_panzersVulnerable : 1/0 1=yes 0=no, default 0 If set to 1, panzers that are shot in mid-air will explode.  If party panzers are on, nearby panzers will explode as well due to splash damage.

g_panzersSpeed : Speed of the panzers (Applies to normal and party panzers). Normal panzer speed is 2500.  Default is 2500

g_panzersGravity : 1/0 1=yes 0=no, default 0. If set to 1, panzer trajectory will be affected by gravity (Applies to normal and party panzers).

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We have panzer wars in silEnT mod but Party panzers where of no fun. Even I used to run ETPub servers before but they where hardly used on any clan servers. More or less on few/many maps it used to crash servers because of 5 panzers each player is firing. We wouldn't be adding it back.

 

We also have added:

 

crazygravity: http://mygamingtalk.com/wiki/index.php/Silent_Shrubbot#.21crazygravity

 

crazyspeed: http://mygamingtalk.com/wiki/index.php/Silent_Shrubbot#.21crazyspeed

 

Edit: Gaoesa was fast :) 

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In previous version (0.5.?), panzerwar with silentmod was very crappy (strange reload or dunno bad weapon response)

Now it runs like it was in jaymod, perfect !

 

Try baserace.cfg map with these settings, even for a clan server :

 

set g_userAlliedRespawnTime  "4"
set g_userAxisRespawnTime    "4"
set g_userTimeLimit 15
set g_panzerwar 1
set g_gravity 350
 

 

 

And don't forget to reset at previous-values in default.cfg

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