Subscriber BettyBoop Posted September 24, 2014 Subscriber Share Posted September 24, 2014 did a way to have it for a next silence release ?thanks you g_partyPanzersEnabled : 1/0 1=yes 0=no, default 0, Set to 1 to enable party panzers.g_partyPanzersPattern : [string]The pattern of the drawn panzers. This is a string of "bits" that represents where the panzers shots are aimed. The default value of "10001,01010,00100,01010,10001" means there are five rows of panzers fired (rows are separated by the comma (,) character), and an X pattern is drawn as "1" represents a panzer and "0" represents a space without a panzer. There is no limit to the number of panzers that can be shot, although too many panzers will cause extreme lag on the server.g_partyPanzersDamageMode : 0/1/2, default 20=No damage.1=Normal damage. Each panzer does normal damage (see g_dmgPanzer).2=Proportional. Each panzer does damage proportional to the number fired panzers. For example, if your pattern has 10 panzers, then each panzer will do 1/10 the damage that a normal panzer shot does (see g_dmgPanzer).g_panzersVulnerable : 1/0 1=yes 0=no, default 0 If set to 1, panzers that are shot in mid-air will explode. If party panzers are on, nearby panzers will explode as well due to splash damage.g_panzersSpeed : Speed of the panzers (Applies to normal and party panzers). Normal panzer speed is 2500. Default is 2500g_panzersGravity : 1/0 1=yes 0=no, default 0. If set to 1, panzer trajectory will be affected by gravity (Applies to normal and party panzers). Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted September 24, 2014 Management Share Posted September 24, 2014 I'm sorry. We will not be adding panzer party. Quote Link to comment Share on other sites More sharing options...
Management hellreturn Posted September 24, 2014 Management Share Posted September 24, 2014 We have panzer wars in silEnT mod but Party panzers where of no fun. Even I used to run ETPub servers before but they where hardly used on any clan servers. More or less on few/many maps it used to crash servers because of 5 panzers each player is firing. We wouldn't be adding it back. We also have added: crazygravity: http://mygamingtalk.com/wiki/index.php/Silent_Shrubbot#.21crazygravity crazyspeed: http://mygamingtalk.com/wiki/index.php/Silent_Shrubbot#.21crazyspeed Edit: Gaoesa was fast Quote Link to comment Share on other sites More sharing options...
Subscriber BettyBoop Posted September 24, 2014 Author Subscriber Share Posted September 24, 2014 snif but yes I use crazygravity sometimes but never tested crazyspeed yetand Hellreturn you know wF is special lol always asking more Quote Link to comment Share on other sites More sharing options...
clan DIABOLIK Posted September 26, 2014 Share Posted September 26, 2014 In previous version (0.5.?), panzerwar with silentmod was very crappy (strange reload or dunno bad weapon response)Now it runs like it was in jaymod, perfect ! Try baserace.cfg map with these settings, even for a clan server : set g_userAlliedRespawnTime "4"set g_userAxisRespawnTime "4"set g_userTimeLimit 15set g_panzerwar 1set g_gravity 350 And don't forget to reset at previous-values in default.cfg Quote Link to comment Share on other sites More sharing options...
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