Subscriber JohnDory Posted May 22, 2015 Subscriber Share Posted May 22, 2015 has anyone seen this before ? -8<------- Crash Information ------->8- Please forward to silEnT mod team. --------------------------------------- Version: silEnT 0.8.2 Linux Map: zeus2vs2 Signal: Segmentation fault (11) Siginfo: 0xffff3ee8 Code: 1 Faulting Memory Ref/Instruction: 0x99 DSO Information: 0x28116000 /lib/libdl.so.2 0x2811b000 /lib/libm.so.6 0x28144000 /lib/libc.so.6 0x280f0000 /lib/ld-linux.so.2 0x39b58000 /lib/libnss_files.so.2 0x39b65000 silent/7493/pb/pbsv.so 0x39ed7000 /lib/libnss_dns.so.2 0x39ede000 /lib/libresolv.so.2 0x39ef5000 silent/7493/pb/pbcls.so 0x39fed000 silent/7493/pb/pbags.so 0x3d2be000 /lib/librt.so.1 0x3d2c8000 /lib/libpthread.so.0 0x3aaf9000 /usr/local/games/enemy-territory/silent/qagame.mp.i386.so 0x3d12a000 /usr/lib/libstdc++.so.6 0x3d21a000 /lib/libgcc_s.so.1 0x3d573000 /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so Stack frames: 15 entries Backtrace: (1) /usr/local/games/enemy-territory/silent/qagame.mp.i386.so [0x3ac06a69] (2) [0xffffefd7] (3) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_ZN6Weapon10UpdateAmmoE9eFireMode+0xa1) [0x3d757551] (4) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_ZN7AiState12WeaponSystem16SelectBestWeaponE10GameEntity+0x43) [0x3d7687b3] (5) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_ZN7AiState12WeaponSystem5EnterEv+0x1b) [0x3d768ceb] (6) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_ZN17StateSimultaneous11UpdateStateEf+0xc5) [0x3d76c065] (7) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_ZN17StateSimultaneous11UpdateStateEf+0x15a) [0x3d76c0fa] (8) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_ZN19StateFirstAvailable11UpdateStateEf+0x220) [0x3d76c4b0] (9) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_ZN6Client6UpdateEv+0x686) [0x3d6f44c6] (10) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_ZN5IGame10UpdateGameEv+0xff) [0x3d6f3ccf] (11) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_ZN12IGameManager10UpdateGameEv+0x73) [0x3d79d883] (12) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_Z9BotUpdatev+0x13) [0x3d79db73] (13) /usr/local/games/enemy-territory/silent/qagame.mp.i386.so [0x3ac01e31] (14) /usr/local/games/enemy-territory/silent/qagame.mp.i386.so(vmMain+0x11a) [0x3ab6af2a] (15) /usr/local/games/enemy-territory/etded.x86 [0x8087727] -8<--------------------------------->8- Attempting to clean up. === ShutdownGame ------------------------------------------- *=====CLOSING DATABASE Buffers cleaned. Big Memory Cache cleaned. *=====DATABASE IS CLOSED ShutdownGame: done. Closing log. I've not known it to have crashed before, I don't think ? Quote Link to comment Share on other sites More sharing options...
Management hellreturn Posted May 22, 2015 Management Share Posted May 22, 2015 omni bot issue? Do you have valid waypoints and all? Does it crash all the time? Quote Link to comment Share on other sites More sharing options...
clan DIABOLIK Posted May 22, 2015 Share Posted May 22, 2015 22:19:34 -8<------- Crash Information ------->8- 22:19:34 Please forward to silEnT mod team. 22:19:34 --------------------------------------- 22:19:34 Version: silEnT 0.8.2 Linux 22:19:34 Map: lna1vs1 22:19:34 Signal: Segmentation fault (11) 22:19:34 Siginfo: 0xbfa9cd7c 22:19:34 Code: 1 22:19:34 Faulting Memory Ref/Instruction: 0x99 22:19:34 DSO Information: 22:19:34 0xb7769000 (unknown) 22:19:34 0xb7757000 /lib/i386-linux-gnu/libdl.so.2 22:19:34 0xb7731000 /lib/i386-linux-gnu/libm.so.6 22:19:34 0xb7727000 /lib/i386-linux-gnu/librt.so.1 22:19:34 0xb75d7000 /lib/i386-linux-gnu/libc.so.6 22:19:34 0xb7768000 /lib/ld-linux.so.2 22:19:34 0xb75be000 /lib/i386-linux-gnu/libpthread.so.0 22:19:34 0xa9d0f000 /lib/i386-linux-gnu/libnss_compat.so.2 22:19:34 0xa9cf8000 /lib/i386-linux-gnu/libnsl.so.1 22:19:34 0xa9ced000 /lib/i386-linux-gnu/libnss_nis.so.2 22:19:34 0xa9ce1000 /lib/i386-linux-gnu/libnss_files.so.2 22:19:34 0xa9cdb000 /lib/i386-linux-gnu/libnss_dns.so.2 22:19:34 0xa9cc6000 /lib/i386-linux-gnu/libresolv.so.2 22:19:34 0xa5c8c000 /usr/lib/i386-linux-gnu/libstdc++.so.6 22:19:34 0xa5c6f000 /lib/i386-linux-gnu/libgcc_s.so.1 22:19:34 0xa5d78000 /wolf/silent/qagame.mp.i386.so 22:19:34 0xa5058000 /wolf/omni-bot/omnibot_et.so 22:19:34 Stack frames: 14 entries 22:19:34 Backtrace: 22:19:34 (1) /wolf/silent/qagame.mp.i386.so(+0x10da69) [0xa5e85a69] 22:19:34 (2) [0xb7767600] 22:19:34 (3) /wolf/omni-bot/omnibot_et.so(_ZN7AiState12WeaponSystem16SelectBestWeaponE10GameEntity+0x8c) [0xa525432c] 22:19:34 (4) /wolf/omni-bot/omnibot_et.so(_ZN7AiState12WeaponSystem5EnterEv+0x1b) [0xa525484b] 22:19:34 (5) /wolf/omni-bot/omnibot_et.so(_ZN17StateSimultaneous11UpdateStateEf+0xc5) [0xa52506a5] 22:19:34 (6) /wolf/omni-bot/omnibot_et.so(_ZN17StateSimultaneous11UpdateStateEf+0x15a) [0xa525073a] 22:19:34 (7) /wolf/omni-bot/omnibot_et.so(_ZN19StateFirstAvailable11UpdateStateEf+0x220) [0xa5250a10] 22:19:34 (8) /wolf/omni-bot/omnibot_et.so(_ZN6Client6UpdateEv+0x686) [0xa51e68d6] 22:19:34 (9) /wolf/omni-bot/omnibot_et.so(_ZN5IGame10UpdateGameEv+0xff) [0xa51e60df] 22:19:34 (10) /wolf/omni-bot/omnibot_et.so(_ZN12IGameManager10UpdateGameEv+0x73) [0xa5288d63] 22:19:34 (11) /wolf/omni-bot/omnibot_et.so(_Z9BotUpdatev+0x13) [0xa5289053] 22:19:34 (12) /wolf/silent/qagame.mp.i386.so(+0x108e31) [0xa5e80e31] 22:19:34 (13) /wolf/silent/qagame.mp.i386.so(vmMain+0x11a) [0xa5de9f2a] 22:19:34 (14) ./etsilent() [0x808d27e] 22:19:34 -8<--------------------------------->8- Yes, I have got the same it on LNA1VS1.pk3, not the same map as you.I have zero omnibotfile, but it should not crash the server, just left bots staying at spawn ?My dump is : Quote Link to comment Share on other sites More sharing options...
Dragonji Posted May 22, 2015 Share Posted May 22, 2015 Update Omni-bot to 0.84. Quote Link to comment Share on other sites More sharing options...
clan DIABOLIK Posted May 23, 2015 Share Posted May 23, 2015 (edited) 20:28:13 -8<------- Crash Information ------->8- 20:28:13 Please forward to silEnT mod team. 20:28:13 --------------------------------------- 20:28:13 Version: silEnT 0.8.2 Linux 20:28:13 Map: lna1vs1 20:28:13 Signal: Segmentation fault (11) 20:28:13 Siginfo: 0xbfa5d2bc 20:28:13 Code: 1 20:28:13 Faulting Memory Ref/Instruction: 0x99 20:28:13 DSO Information: 20:28:13 0xb778e000 (unknown) 20:28:13 0xb777c000 /lib/i386-linux-gnu/libdl.so.2 20:28:13 0xb7756000 /lib/i386-linux-gnu/libm.so.6 20:28:13 0xb774c000 /lib/i386-linux-gnu/librt.so.1 20:28:13 0xb75fc000 /lib/i386-linux-gnu/libc.so.6 20:28:13 0xb778d000 /lib/ld-linux.so.2 20:28:13 0xb75e3000 /lib/i386-linux-gnu/libpthread.so.0 20:28:13 0xa9d34000 /lib/i386-linux-gnu/libnss_compat.so.2 20:28:13 0xa9d1d000 /lib/i386-linux-gnu/libnsl.so.1 20:28:13 0xa9d12000 /lib/i386-linux-gnu/libnss_nis.so.2 20:28:13 0xa9d06000 /lib/i386-linux-gnu/libnss_files.so.2 20:28:13 0xa9d00000 /lib/i386-linux-gnu/libnss_dns.so.2 20:28:13 0xa9ceb000 /lib/i386-linux-gnu/libresolv.so.2 20:28:13 0xa5cb1000 /usr/lib/i386-linux-gnu/libstdc++.so.6 20:28:13 0xa5c94000 /lib/i386-linux-gnu/libgcc_s.so.1 20:28:13 0xa5d9d000 /wolf/silent/qagame.mp.i386.so 20:28:13 0xa58d8000 /wolf/omni-bot/omnibot_et.so 20:28:13 Stack frames: 15 entries 20:28:13 Backtrace: 20:28:13 (1) /wolf/silent/qagame.mp.i386.so(+0x10da69) [0xa5eaaa69] 20:28:13 (2) [0xb778c600] 20:28:13 (3) /wolf/omni-bot/omnibot_et.so(_ZN6Weapon10UpdateAmmoE9eFireMode+0x89) [0xa5a1c399] 20:28:13 (4) /wolf/omni-bot/omnibot_et.so(_ZN7AiState12WeaponSystem16SelectBestWeaponE10GameEntity+0x43) [0xa5ac0513] 20:28:13 (5) /wolf/omni-bot/omnibot_et.so(_ZN7AiState12WeaponSystem5EnterEv+0x1b) [0xa5ac0a4b] 20:28:13 (6) /wolf/omni-bot/omnibot_et.so(_ZN17StateSimultaneous11UpdateStateEf+0xc5) [0xa5acae65] 20:28:13 (7) /wolf/omni-bot/omnibot_et.so(_ZN17StateSimultaneous11UpdateStateEf+0x15a) [0xa5acaefa] 20:28:13 (8) /wolf/omni-bot/omnibot_et.so(_ZN19StateFirstAvailable11UpdateStateEf+0x220) [0xa5aca730] 20:28:13 (9) /wolf/omni-bot/omnibot_et.so(_ZN6Client6UpdateEv+0x686) [0xa5a59af6] 20:28:13 (10) /wolf/omni-bot/omnibot_et.so(_ZN5IGame10UpdateGameEv+0xff) [0xa5a592ff] 20:28:13 (11) /wolf/omni-bot/omnibot_et.so(_ZN12IGameManager10UpdateGameEv+0x73) [0xa5af8373] 20:28:13 (12) /wolf/omni-bot/omnibot_et.so(_Z9BotUpdatev+0x13) [0xa5af8663] 20:28:13 (13) /wolf/silent/qagame.mp.i386.so(+0x108e31) [0xa5ea5e31] 20:28:13 (14) /wolf/silent/qagame.mp.i386.so(vmMain+0x11a) [0xa5e0ef2a] 20:28:13 (15) ./etsilent() [0x808d27e] 20:28:13 -8<--------------------------------->8- Same thing after upgrade to 0.84 Edited May 23, 2015 by clan DIABOLIK Quote Link to comment Share on other sites More sharing options...
Subscriber JohnDory Posted May 23, 2015 Author Subscriber Share Posted May 23, 2015 (edited) I already am, I just didn't rename the directory Omni-Bot : Mar 28 2015 14:11:37 Version : 0.84.2000 Interface # : 17 and LNA1vs1 crashes here to. -8<------- Crash Information ------->8- Please forward to silEnT mod team. --------------------------------------- Version: silEnT 0.8.2 Linux Map: lna1vs1 Signal: Segmentation fault (11) Siginfo: 0xffff3ee8 Code: 1 Faulting Memory Ref/Instruction: 0x99 DSO Information: 0x28116000 /lib/libdl.so.2 0x2811b000 /lib/libm.so.6 0x28144000 /lib/libc.so.6 0x280f0000 /lib/ld-linux.so.2 0x39b51000 /lib/libnss_files.so.2 0x39b5e000 silent/7493/pb/pbsv.so 0x39ed0000 /lib/libnss_dns.so.2 0x39ed7000 /lib/libresolv.so.2 0x39eee000 silent/7493/pb/pbcls.so 0x39fe6000 silent/7493/pb/pbags.so 0x3d2b7000 /lib/librt.so.1 0x3d2c1000 /lib/libpthread.so.0 0x3aaf2000 /usr/local/games/enemy-territory/silent/qagame.mp.i386.so 0x3d123000 /usr/lib/libstdc++.so.6 0x3d213000 /lib/libgcc_s.so.1 0x3d56c000 /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so Stack frames: 15 entries Backtrace: (1) /usr/local/games/enemy-territory/silent/qagame.mp.i386.so [0x3abffa69] (2) [0xffffefd7] (3) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_ZN6Weapon10UpdateAmmoE9eFireMode+0xa1) [0x3d750551] (4) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_ZN7AiState12WeaponSystem16SelectBestWeaponE10GameEntity+0x43) [0x3d7617b3] (5) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_ZN7AiState12WeaponSystem5EnterEv+0x1b) [0x3d761ceb] (6) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_ZN17StateSimultaneous11UpdateStateEf+0xc5) [0x3d765065] (7) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_ZN17StateSimultaneous11UpdateStateEf+0x15a) [0x3d7650fa] (8) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_ZN19StateFirstAvailable11UpdateStateEf+0x220) [0x3d7654b0] (9) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_ZN6Client6UpdateEv+0x686) [0x3d6ed4c6] (10) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_ZN5IGame10UpdateGameEv+0xff) [0x3d6ecccf] (11) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_ZN12IGameManager10UpdateGameEv+0x73) [0x3d796883] (12) /usr/local/games/enemy-territory/omnibotv083//omnibot_et.so(_Z9BotUpdatev+0x13) [0x3d796b73] (13) /usr/local/games/enemy-territory/silent/qagame.mp.i386.so [0x3abfae31] (14) /usr/local/games/enemy-territory/silent/qagame.mp.i386.so(vmMain+0x11a) [0x3ab63f2a] (15) /usr/local/games/enemy-territory/etded.x86 [0x8087727] -8<--------------------------------->8- Attempting to clean up. === ShutdownGame ------------------------------------------- *=====CLOSING DATABASE Buffers cleaned. Big Memory Cache cleaned. *=====DATABASE IS CLOSED Edited May 23, 2015 by JohnDory Quote Link to comment Share on other sites More sharing options...
clan DIABOLIK Posted May 25, 2015 Share Posted May 25, 2015 Another precision (on previous test with backup server) : same crash when server runs on Windows Quote Link to comment Share on other sites More sharing options...
Management hellreturn Posted May 26, 2015 Management Share Posted May 26, 2015 Can any of your try playing that map without bot's at least 2 rounds and see if it crashes or not? Just wanted to see without bots what happens. Thank you! Quote Link to comment Share on other sites More sharing options...
Subscriber JohnDory Posted May 26, 2015 Author Subscriber Share Posted May 26, 2015 mine runs fine without bots on, must be a conflict with them.thanks for looking, I'll ask the bot people about it. Quote Link to comment Share on other sites More sharing options...
Subscriber JohnDory Posted May 28, 2015 Author Subscriber Share Posted May 28, 2015 one of our bot men is looking in to it, not sure what's wrong though as it works running et as ominbot and etmain, it just seems not to like silent at the moment. hellreturn and clan DIABOLIK 2 Quote Link to comment Share on other sites More sharing options...
Management hellreturn Posted May 28, 2015 Management Share Posted May 28, 2015 one of our bot men is looking in to it, not sure what's wrong though as it works running et as ominbot and etmain, it just seems not to like silent at the moment. Thanks for the update and keep us updated so that other admins don't face the similar issue and if we could fix something on our side before next release we will gladly fix it. alex 1 Quote Link to comment Share on other sites More sharing options...
Subscriber JohnDory Posted May 28, 2015 Author Subscriber Share Posted May 28, 2015 the last attempt to run it crashed but it left nothing in the server or omnibot log as to why it crashed. Quote Link to comment Share on other sites More sharing options...
clan DIABOLIK Posted May 29, 2015 Share Posted May 29, 2015 (edited) Another precision (on previous test with backup server) : same crash when server runs on Windows TYPO ERROR: I wanted to say : NO CRASH when server runs on Windows. (and I've given this info in the omnibot forum, thread is here: http://omni-bot.invisionzone.com/index.php?/topic/3385-zeus2vs2-bot-crash-on-silent-082-mod/ ) Edited May 29, 2015 by clan DIABOLIK Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted May 29, 2015 Management Share Posted May 29, 2015 It is something to do with the omni-bots. I don't know what. They should be able to tell what the bot is trying to do. If it makes calls to the mod that crash the server, we can add safeguards against it. But we need to know what it is doing first. EDIT: et as ominbot and etmainOmni-bots don't support etmain so you must mean something else. Quote Link to comment Share on other sites More sharing options...
Subscriber JohnDory Posted May 30, 2015 Author Subscriber Share Posted May 30, 2015 to get it to work turn off the trip mines set g_enableTMines 0 then run the map.no idea why it does it, they are still looking on the omnibot forum Quote Link to comment Share on other sites More sharing options...
clan DIABOLIK Posted June 1, 2015 Share Posted June 1, 2015 Hi JohnDoryHow did you set it ? In server.cfg ?Because I've added it in 'mapconfigs/2vs2.cfg' and still get the crash ...Thx in advance Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted June 1, 2015 Management Share Posted June 1, 2015 You can also try to bot maxbots -1 and bot kickall in the map config to work around in those maps and then restore them in default config. Afterall, they are just standing there otherwise. Quote Link to comment Share on other sites More sharing options...
Subscriber JohnDory Posted June 1, 2015 Author Subscriber Share Posted June 1, 2015 How did you set it ? In server.cfg ?I used RconUnlimited Quote Link to comment Share on other sites More sharing options...
Subscriber JohnDory Posted June 1, 2015 Author Subscriber Share Posted June 1, 2015 You can also try to bot maxbots -1 and bot kickall in the map config to work around in those maps and then restore them in default config. Afterall, they are just standing there otherwise.The bots worked fine for me after I turned the trip mines off Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted June 1, 2015 Management Share Posted June 1, 2015 It is just an alternative. Since the crash is happening on maps without bot scripts. Quote Link to comment Share on other sites More sharing options...
Management gaoesa Posted June 1, 2015 Management Share Posted June 1, 2015 I believe I have found the issue in code. The bug concerns most likely every version of Omni-bot and silEnT mod together. The issue is caused by a faulty map script. Maps with this problem can be identified from "ERROR: No 'script_multiplayer' found in map" entry in the server log. In future versions the crash is fixed. clan DIABOLIK 1 Quote Link to comment Share on other sites More sharing options...
Subscriber JohnDory Posted June 3, 2015 Author Subscriber Share Posted June 3, 2015 Â In future versions the crash is fixed. Quote Link to comment Share on other sites More sharing options...
clan DIABOLIK Posted July 7, 2015 Share Posted July 7, 2015 (edited) Hello, I just want to know if there is any date planned for future versions please ?Just, for knowing, no hurry V55 Edited July 7, 2015 by clan DIABOLIK Quote Link to comment Share on other sites More sharing options...
Management hellreturn Posted July 7, 2015 Management Share Posted July 7, 2015 Hello, I just want to know if there is any date planned for future versions please ?Just, for knowing, no hurry V55 Soon  clan DIABOLIK and alex 2 Quote Link to comment Share on other sites More sharing options...
clan DIABOLIK Posted September 14, 2015 Share Posted September 14, 2015 Hello, I can not see in 0.9.0 changelog any information about this "little maps" problem ? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.