Management hellreturn Posted October 5, 2011 Management Share Posted October 5, 2011 silEnT Mod Dev Update: We have released our next version of silEnT Mod for Enemy Territory. New main features in silEnT 0.4.0 RC1 are: 1. New User Interface with 2 themes. Themes can be switched with "ui_theme" cvar {1,2}2. Widescreen support.3. New front end user interface for private message system.4. 3rd person view for knife throw animations.5. db improvements.6. Enhanced Hardware Based Identification system. g_identOptions 16. The server will automatically create a new ban for a player that is circumventing old ban and the client identification catches it.7. Subnet ban feature to replace pb_sv_banmask.8. Performance enhancements.10. Ban numbers are printed in the outputs of !userinfo, !userlist and !usersearch commands, if the player is banned. Miscellaneous added features:* Added: tripmines markers on the command map.* Added: new tripmine wire shaders.* Added: tripmines can be now spotted by coverts to be marked on the command map.* Added: Possibility for server admins to enable Jaymod style double jumping This is controlled with g_misc flag 32.* Added: hint for tripmine placement (hint is displayed when tripmine can be attached to the pointed place)* Added: new cvar: cg_themedCMap {0,1}, which activates/deactivates themed command map frame* Added: New shrubbot flag '#'. Players or levels with this flag are not allowed to call votes. Voting is automatically denied from players without PB GUIDs. Do note, it does not require the punkbuster to be enabled on the server for a player to have a PB GUID.* Added: new private message which allows to select players from the list or just type the name in* Added: Possiblity to mute only global chat sounds with cg_noVoiceChats 2. Also added into the menu. Bug fixes reported on our tracker:Fireteam selction notificationCovie Bug - I ThinkWatermark bug!nextmap & callvote nextmap, don't work with g_gametype 6knife bugSingle Pistol BugShoutcasterMissing text for to follow previous playerWeapons list appears when throwing knifeLimbomenu doesn't show xp until you have joined into a teamJoin into a team even close limbomenuThrowing Knives DisappearIf you are in our beta tester group, you can download the package from our mygamingtalk download section. Go to beta releases and download it from there Please report bugs on our bug tracker. If you have any feature suggestions, please post in our silEnT mod suggestion section. Note: There is no Mac build in RC releases. OS X support will be added in next RC release or in final version depending on how our testing goes. Note 2: You can use sv_cvar command since there will be no Punkbuster support from Evenbalance for ET. Put this in your default.cfg under mapconfig folder. It will make sure that no one abuses cvars when PB is disabled and it will help to new players also to auto fix there rate. You can add more cvar range as your like but below is just example. sv_cvar cg_fov IN 90 120 sv_cvar cl_maxpackets IN 30 100 sv_cvar com_maxfps IN 43 250 sv_cvar rate IN 25000 45000 sv_cvar r_rmse EQ 0 sv_cvar cl_packetdup IN 0 1 sv_cvar cl_timenudge EQ 0 Note 3: Server manual is still under progress but it's on silEnT wiki.If you find anything not present on wiki, please report on tracker and we will get it fixed ASAP. If you are experienced wiki editor, please let us know and we can use your help for updating wiki. Novice and Tardis 2 Link to comment Share on other sites More sharing options...
=EMP=Avery13 Posted October 6, 2011 Share Posted October 6, 2011 Sweet! Link to comment Share on other sites More sharing options...
Management hellreturn Posted October 6, 2011 Author Management Share Posted October 6, 2011 Don't forget to update below section, if you want so that other players/admins can also join testing client side on your server. http://mygamingtalk....ng-communities/ Link to comment Share on other sites More sharing options...
Subscriber BettyBoop Posted October 6, 2011 Subscriber Share Posted October 6, 2011 greatcant wait to have it running Link to comment Share on other sites More sharing options...
Dragonji Posted October 7, 2011 Share Posted October 7, 2011 (edited) I would like to share my opinion about new themes. Firstly, I wanna say that both look great! A really good piece of work from graphic designer! I just have one small suggestion. IMO mouse cursors are too big and they look pretty ugly, I'd also suggest to remove shadow effect from them. And again, I must say that 0.4.0 version surprised me in positive way, keep it up guys! Edited October 7, 2011 by Dragon Novice 1 Link to comment Share on other sites More sharing options...
Novice Posted October 8, 2011 Share Posted October 8, 2011 Agree with the above for the mouse cursor. Link to comment Share on other sites More sharing options...
=EMP=Avery13 Posted October 30, 2011 Share Posted October 30, 2011 Question. With the new release, is there a new manual for it? I went to edit basically everything on our server and then realized the manual is for 0.3.3 still. Is it the same? Link to comment Share on other sites More sharing options...
Management gaoesa Posted October 30, 2011 Management Share Posted October 30, 2011 There will be a new manual and the Wiki is also updated for the 0.4.0. Link to comment Share on other sites More sharing options...
phantasm Posted December 3, 2011 Share Posted December 3, 2011 What is the difference between sv_cvar and forcecvar? I see both of these are used in the default.cfg file. Link to comment Share on other sites More sharing options...
Dragonji Posted December 3, 2011 Share Posted December 3, 2011 http://mygamingtalk.com/forums/topic/949-differences-between-forcecvar-and-sv-cvar-eq/ gaoesa 1 Link to comment Share on other sites More sharing options...
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