
hellreturn
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New DLC Available - Farming Classics Pack 4
hellreturn posted a topic in PC, Console & Mobile Gaming
Farming Classics Pack 4 DLC is Now Available on Steam! Farming Classics takes your virtual farm back to a simpler time! With 20 items ranging from harvesters to loaders, you can enjoy hours of farming pleasure with Farming Simulator 2011 Classics. Developments in technology and safety have changed the face of farming forever. Modern tractors have huge turbocharged engines, 4-wheel drive and air-conditioned cabs. However it was not always the way, and decades ago farming machinery was much simpler and involved a great deal more hard work! Now you can revisit those times with this superb pack of classic farm tractors and machinery. This expansion pack includes 8 classic tractors from manufacturers such as Hatz, Guldner and Bucher, and a range of classic equipment including a Fahr harvester, a Hassia seed drill and a wooden slurry tanker plus much more. http://storefront.steampowered.com/v/gfx/apps/90207/capsule_467x181.jpg View the full article -
Updates to Warlock - Master of the Arcane have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: - Fixed the bug with enchantments staying on an enemy Great Mage upon his/her defeat. - Dragon Farm now has the correct model. - The attack of capital cities was improved - damage was increased, attack now have elemental magic damage, and becomes aoe from certain level of a city. - The attack strength of defence towers was improved. - The resistances of several units were slightly decreased. - Appeared the option to switch off the intro movies. View the full article
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Updates to Nuclear Dawn have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Balance changes - High level gizmos now affect Squad rather than Team. Fixes - Fixed crash on startup with game controller plugged in. View the full article
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Today's Deal: Save 66% off Delve Deeper and the Delve Deeper + Treasures and Tunnels bundle! Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! http://storefront.steampowered.com/v/gfx/apps/63800/capsule_467x181.jpg View the full article
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Resident Evil: Operation Raccoon City is Now Available on Steam! Gear up as a member of the Umbrella Security Service and battle against all of the forces at play in Raccoon City. You'll come face-to-face with horrifying Resident Evil enemies like hunters and lickers as you navigate the Raccoon City Streets in search of your targets which include series icons like Claire Redfield and Leon S. Kennedy.
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r21284b ------ Critical fixes: + Fixed a turn processing crash related to updating morale. + Fixed an MP crash that could occur when clients joined a game while the host was in combat. + Fixed an AI processing crash related to Leviathan research. + Fixed a hang in combat related to positioning ships. + Fixed an issue where in a multi-player game would hang if the client was in the first player slot. + Fixed a multi-player crash that could occur is the host was not in the first player slot. + Fixed a system-killer related turn update crash. + Fixed the empty treaty crash. + Fixed a turn update crash related to patrol missions. + Fixed an upgrade mission UI crash. + Fixed a potential crash that could occur when using the battle manager where neutral zones existed. + Fixed a crash that could occur when interception targets left sensor range. + Fixed a star map re-entry crash that could occur when resuming a game after returning to the main menu. + Fixed a rare crash that could occur when joining a game in progress. Other fixes: + Support missions now work in the same system. + SUpport missions no longer take an extra turn when in the same system. + Research estimates are more accurate. + Boarding pods no longer attack grand menace or random encounter entities. + Fixed issues related to station targeting with non-tracking weapons. + Fixed an issue with Suul'ka showing up in the design screen. + Fixed some localization issues in the intel results dialog. + Fixed scaling issue on Protean tentacles. + Fixed known issues with the Fear psi power. + Fixed an issue where psionic UI overlays could persist after combat. + Fixed issues with disruptor effects. + VN Berserkers now retreat correctly. + Fixed Hiver carrier recovery animations. + Default target filter and firing mode settings are now carried into combat from designs. + Swarmers no longer generate multiple queens while others are in transit. + Textures have been optimized. + Colony faction morale now displays correctly. + Fixed an issue where the design screen was not displaying the effects of ship design options. + The login dialog is now displayed when re-entering the server browser. + Fixed an issue where asteroid monitors and Morrigi relics would show up in combat as enemies after they had been neutralized. + Fixed an issue where player-built asteroid monitors had some unresponsive turrets. + Fixed an issue that was incorrectly revealing star map details to players. + Fixed an issue that was allowing players to abandon enemy colonies. + Corrected the order of ship section names displayed in the build screen preview. + Fixed an issue that was allowing the display of information for enemy fleets out of range. + Favorite invoices now use the newest available retrofit for each ship design. + Fixed missing Phaser weapon icon. + Fixed issues where player ship designs were not being assigned roles. + Biome colonizers now show up in colonizer lists. + Fixed an infinite repair point issue with stations. + Fixed the black-sensor-view display bug. + The build screen no longer reverts back to cruisers after invoice submission. + Fleet lists no longer display irrelevant command points in the battle rider manager. + Salvage projects now have 100% feasibility. + Fixed an issue that was causing the AI to continually redesign thee same ship role turn after turn. + It is no longer possible to rename ships in retrofit orders. + Fleet items in the admiral manager now display the correct empire color. + Fixed a networking issue that was causing the game host to continue attempting to send game information to disconnected clients. + Addressed a network issue where client connections were not being correctly terminated on timeouts. + Fixed a display bug where the station retrofit list was not being cleared. + Fixed the ship design generational mk. naming scheme. + Addressed a handful of missing or broken text strings. Additions: + Implemented the last of the admiral traits Implemented admiral + survival and capture mechanics Allies now share sensor data. + Colony and trade values now display in red/green. + Added a weapon range tooltip in combat. Hovering mouse over weapon icon will reveal max range circle for that weapon. + Reserve fleets can now be filtered out of fleet summaries. + Human factions can now use Node Maws. + Double-clicking a battle rider in the battle rider manager is now a short-cut for adding them to the ship. + It is now possible to build naval and science stations in neutral systems. + Added an incoming fleet news event. + Energy Cannons recieved balance pass. http://storefront.steampowered.com/v/gfx/apps/42990/capsule_231x87.jpg View the full article
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Super MNC Rule Changes: 6 (v36339) Free Pro Rotation: Assault, Cheston, Combat Girl, Karl, Tank, and Wascot. The Icemen have lost Rule Changes: 6. Oh that's too bad, it was really going places. It's new map week in Super Monday Night Combat! Gun Mountain has been added to the map rotation. Gun Mountain features a new hazard: The Shelly Cannons. They are the giant guns of Gun Mountain. They cost $750, recharge every 2 1/2 minutes, and will shell the enemy half of the map. We are also launching our first set of Flair! Flair are small pieces of... well... flair that you can place on your Pro. Currently only a chest slot is available but we will expand the system in future updates. Check it out! As always, feel free to leave us feedback at www.uberent.com/forums! If you have issues please email support@uberent.com. The current version is: v36339. If you don't have this version, please restart your game. New Rules • Moneyball: Damaging the Moneyball now adds 1 second to the current shield reset time with a maximum of 20 seconds, instead of automatically setting the shield reset to 20 seconds. • Base Turrets: Damaging Base Turrets now adds 1 second to the current shield reset time with a maximum of 40 seconds, instead of automatically setting the shield reset to 40 seconds. • Improved the store menu. Added larger icons. Added full uniform, head, torso, and leg filters for uniforms. • Added "Match Found" sound will now play when the game window is not in the foreground. This can be turned off in the options menu. • Added a button to hide chat in the minimized chat bar. • Changed maximum custom classes from 15 total to 5 per Pro. If you currently have more than 5 for a Pro, you will keep what you have. • Added the ability to delete custom Pros. • Improved readability of highlighted item in UI drop down lists. • Clicking on "Help" now takes into account what screen you are on. • Uniform items are now broken out into full uniform, head, torso and legs. • Player's Agent/Free Agent status is now displayed in your Profile. You are a Free Agent until you purchase something via real money. After that you become an Agent and can use Steam trading. • Death Recap UI now shows only the last 12 seconds worth of damage, giving you a better idea of how you died. • Added new effect for critical headshots. Bug Fixes • Fixed clicking on the game window when it does not have focus issuing a click at the last position the mouse was at when it last had focus. • Fixed a failure to get Friends List with certain names. Bundles • New Bundle: 15 Pieces of Flair • New Bundle: Monday Night Fever Flair • Added Flair: Flair are small items you can place on your Pro. Currently there is only chest pieces but this will expand in the future. • Added Flair to Post-Game Prizes • New Flair: Bullseye • New Flair: Franky • New Flair: Gracie • New Flair: Rainbow • New Flair: Target • New Flair: Magic Fart • New Flair: Peace • New Flair: Skull Haze • New Flair: Skull Crack • New Flair: Derpycorn • New Flair: Tiki • New Flair: Ammo and Bacon • New Flair: Bacon Strips • New Flair: Assassin Mudflap • New Flair: Big Angry Beaver Products • At'em Bomb: Removed from Post-Game Prizes because it's free. • All Magnet: Now changes the priority of pulling churros based on your current health. • Bot Buster: Fixed bonus from not resetting when the player respawned, making it so that only the first 100 bots ever added an effect. Downtown Spunky Arena • Continued art revisions. • Optimized some of the art for better client performance. Gun Mountain • New map: Gun Mountain • New hazard for Gun Mountain only: Shelly Cannons - $750 to use, 2 1/2 minute cooldown, shells the enemy side of the map. Loco Moco Arena • Fixed a hole in Icemen base at the outer edge of map where Pros could get stuck. Assassin • New Taunt: Monday Night Fever • Shuriken Launcher: Radius 8 -> 16 - Should fix some instances of the shurikens doing no damage. Assault • New Taunt: Monday Night Fever Captain Spark • New Taunt: Monday Night Fever • New Uniform: Captain Romance Cheston • New Taunt: Monday Night Fever Combat Girl • New Taunt: Monday Night Fever Gunner • New Taunt: Monday Night Fever • Gunner Deploy: Initial armor now increases with upgrade level: 125/250/300/400 • Gunner Deploy: Headshot protection now activates at the start of the deploy, and deactivates at the end of the deploy pack up animation. • Minigun and Dual Minigun: Spin down time: 2 -> 4 • Minigun and Dual Minigun: No longer sets spin to 0 when using slam or juice. If you slam or juice with the weapon spun up, you will only lose a little spin. • Minigun and Dual Minigun: Reloading now removes any spin up. Gunslinger • New Taunt: Monday Night Fever • Knee Cap: Range: 2304 -> 2048 Karl • New Taunt: Monday Night Fever Leo • New Taunt: Monday Night Fever • Venice Defense: Added death explosion and no longer stays on ground after its death. • Mona Laser: Explosive damage: 40 -> 55 • Mona Laser: Damage: 55 -> 65 • Mona Laser: Range: 2048/3072 -> 1536/2560 • Mona Laser: Alt Fire recovery per damage: 0.075 -> 0.08 • Mona Laser: Alt Fire heal will now heal friendly Combat Kitties, Firebases, and Venice Defenses. Megabeth • New Taunt: Monday Night Fever • Rocket Ma'am: Optimized the rocket trail. Sniper • New Taunt: Monday Night Fever Support • New Taunt: Monday Night Fever • Firebase: Now has its own death effect. • Firebase: Slightly improved the look. Tank • New Taunt: Monday Night Fever • Tank Shield: No longer protects Tank from the Annihilator or Ejectors. Veteran • New Taunt: Monday Night Fever Wascot • New Taunt: Monday Night Fever View the full article
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GAMEPLAY - Enabled Treant Protector! - Ancient Apparition: Fixed Ethereal and Guardian Angel blocking Ice Blast's shatter. - Batrider: Fixed bug with refreshing old stacks of Napalm after upgrading the ability. - Beastmaster: Fixed Inner Beast not affecting siege units. - Chen: Fixed Holy Persuasion working on Spirit Bear. - Dazzle: Fixed Shadow Wave not doing its damage around the aoe of the last target. - Doom: Fixed Sphere working under Doom (Sphere will still block Doom). - Drow: Fixed Trueshot Aura not affecting siege units. - Lich: Fixed timing on Chain Frost ministun. - Lone Druid: Fixed Entangle affecting wards. - Lone Druid: Fixed Battle Cry not affecting other units he owns. - Outworld Destroyer: Fixed Arcane Orb against wards. - Puck: Fixed being able to cast Phase Shift while rooted. - Pudge: Fixed Meat Hook interrupting channeling spells if the target is magic immune. - Riki: Fixed being unable to cast for a brief moment after using Blink Strike. - Spirit Breaker: Fixed Charge of Darkness not getting interrupted by ensnares. - Fixed all heroes having 1 armor more than intended. - Fixed Medallion of Courage interaction with Magic Immune units. - Fixed denying an allied Necronomicon unit causing Last Will to hurt you. - Fixed dying to Neutrals ending your kill streak counter. UI - You can now ping runes to let your teammates know which type of rune it is. - Tranquil boots now update movement speed and armor on the HUD when broken. - You can now click on player names in the waiting for players dialog to go to their Steam or Dota 2 profiles. - For units with lifetime (wards, illusions), the XP bar is now used to show lifetime remaining. VISUALS - Added a new player-only aegis post-death effect. - Fixed some spells not obeying the "no screen shake" setting. - Added healing overhead messages for Mek, Chen, Lifestealer, Necrolyte, and Witch Doctor. - Added bonus damage overhead message for Lifestealer's Feast. - Gave Death Prophet's spirits a unique attack effect when hitting buildings. SOUND - Added additional dialog for Earthshaker, Pudge, Storm Spirit, Shadow Fiend, and Doombringer. BOTS - Bots on medium difficulty or below will no longer try to interrupt channels. - When doing Rosh, bots will no longer wait for their optimal tank. Now they'll start attacking when more than one hero has arrived, and will use the best tank of the heroes present. - Bots will no longer consider damage from passives as an indication that a human is intending to attack-to-kill. - Fixed bug where bots wouldn't use the courier if their stash was empty (even if they had items on the courier). - Bots will be slightly more aggressive about using couriers that are carrying their items. View the full article
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A Steam client update is now available. To apply the update, click the Steam menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include: - Fixed overlay for games using older versions of DirectX - Fixed startup failure on Windows XP SP1 ("unable to load library steamUI.dll") View the full article
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Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (TF2, DoD:S, HL2:DM) Fatal engine errors are now written to the server log file Added sv_lowedict_threshold and sv_lowedict_action which allow the engine to take action before running out of free edictsPossible values for sv_lowedict_action are: 0 - no action, 1 - warn to log file, 2 - attempt to restart the game, if applicable, 3 - restart the map, 4 - go to the next map in the map cycleTeam Fortress 2 Added The Sneaky Spats of Sneaking Added new promotional items Added koth_badlands to eligible quickplay maps Added changelevel_next server command which changes to the next map in the map cycle Added mp_restartgame_immediate ConVar which has the same effect as mp_restartgame without a delay Fixed The Manmelter using the wrong muzzle flash effect Fixed The Frying Pan not being positioned correctly for some classes View the full article
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Gratuitous Tank Battles is Now Available on Steam and 10% off until 10AM PST Thursday, May 24th. Gratuitous Tank Battles is a unique hybrid of tower-defense, strategy, simulation and RTS. Set in an alternate history timeline where World War I never ends, you are the commander of allied forces fighting right up to the year 2114, where Mechs and lasers are used alongside tanks and rifles. The war continues across Europe, with the allied commanders still locked into the optimistic patriotism of the 1900s. http://storefront.steampowered.com/v/gfx/apps/205530/capsule_467x181.jpg View the full article
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SUBJECT: Version 1.1b HotFix LIVE! We just wrapped up a quick hotfix to address some main issues that we wanted to get live for the weekend. Its another quick hotfix (1.1b) to hold you guys over as e crank away on the big Version 1.2 which will be incorporating not only new things but addressing a whole slew of other aspects using both fan and developer feedback. DEDICATED SERVER FILES - 1.1b (FULL - 331mb) http://www.gamefront.com/files/21692246/DinoBeatdownServerv1.1bFull.rar DEDICATED SERVER FILES - 1.1a - 1.1b (PATCH - 17.6mb) http://www.gamefront.com/files/21691452/DinoBeatdownServer1.1ato1.1bPatcher.rar VERSION 1.1b CHANGELOG: • 01 - Added Device: OSOR Teleporter. Used for Stuck Prevention. • 02 - Added Filtering / Sorting to the Server Browser. • 03 - Added potential quick-fix for joining games as a spectator (bug) • 04 - Added potential quick-fix for Wave getting stuck and not progressing. • 05 - Improved Rham grab by making them drop you less frequently under the world. • 06 - Reduced the numbers of Dinosaurs in a wave (slightly - scaled by difficulty & player count). • 07 - Mechs can now be healed. • 08 - Fixed achievements that were not being triggered properly. • 09 - Hitting raptors in a vehicle slows you down slightly. • 10 - Increased Hoverbike turbo speed by 2X. • 11 - Fixed issues where some keys were not being bound in the Options. • 12 - Vehicle mini gun audio now replicated properly. • 13 - Disabled logging to increase performance. View the full article
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GAMEPLAY - Enabled Treant Protector! - Ancient Apparition: Fixed Ethereal and Guardian Angel blocking Ice Blast's shatter - Batrider: Fixed bug with refreshing old stacks of Napalm after upgrading the ability. - Beastmaster: Fixed Inner Beast not affecting siege units. - Chen: Fixed Holy Persuasion working on Spirit Bear. - Dazzle: Fixed Shadow Wave not doing its damage around the aoe of the last target. - Doom: Fixed Sphere working under Doom (Sphere will still block Doom). - Drow: Fixed Trueshot Aura not affecting siege units. - Lich: Fixed timing on Chain Frost ministun. - Lone Druid: Fixed Entangle affecting wards. - Lone Druid: Fixed Battle Cry not affecting other units he owns. - Outworld Destroyer: Fixed Arcane Orb against wards. - Puck: Fixed being able to cast Phase Shift while rooted. - Pudge: Fixed Meat Hook interrupting channeling spells if the target is magic immune - Riki: Fixed being unable to cast for a brief moment after using Blink Strike. - Spirit Breaker: Fixed Charge of Darkness not getting interrupted by ensnares. - Fixed all heroes having 1 armor more than inteded. - Fixed Medallion of Courage interaction with Magic Immune units. - Fixed denying an allied Necronomicon unit causing Last Will to hurt you. - Fixed dying to Neutrals ending your kill streak counter. UI - You can now ping runes to let your teammates know which type it is. - Tranquil boots now update movement speed and armor on the HUD when broken. - You can now click on player names in the waiting for players dialog to go to their Steam or Dota 2 profiles. - For units with lifetime (wards, illusions), the XP bar is now used to show lifetime remaining. VISUALS - Added a new player-only aegis post-death effect. - Fixed some spells not obeying the "no screen shake" setting. - Added healing overhead messages for Mek, Chen, Lifestealer, Necrolyte, and Witch Doctor. - Added bonus damage overhead message for Lifestealer's Feast. - Gave Death Prophet's spirits a unique attack effect when hitting buildings. SOUND - Added additional dialog for Earthshaker, Pudge, Storm Spirit, Shadow Fiend, and Doombringer. BOTS - Bots on medium difficulty or below will no longer try to interrupt channels. - When doing Rosh, bots will no longer wait for their optimal tank. Now they'll start attacking when more than one hero has arrived, and will use the best tank of the heroes present. - Bots will no longer consider damage from passives as an indication that a human is intending to attack-to-kill. - Fixed bug where bots wouldn't use the courier if all their stash was empty (even if they had items on the courier). - Bots will be slightly more aggressive about using couriers that are carrying their items. View the full article
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Nancy Drew: Tomb of the Lost Queen is Now Available on Steam! Enter the Cursed Tomb of the Lost Queen! Egyptologists and archaeologists are abuzz about recent discoveries by a university dig team, but suspicious accidents left the group isolated and leaderless. Is a curse burying their progress or is someone sabotaging their success? Find out as you assume the role of Nancy Drew and uncover the lost secrets buried within the Tomb of the Lost Queen! http://storefront.steampowered.com/v/gfx/apps/210230/capsule_467x181.jpg View the full article
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v1.14( - May 16, 2012 ******************** Languages: - added Traditional Chinese - fixed "localization missing" messages for all languages with English texts Misc: - added English & Brazilian Portuguese manuals to the game folder http://storefront.steampowered.com/v/gfx/apps/35720/capsule_231x87.jpg View the full article
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Today's Deal: Save 75% off CID the Dummy! Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are. http://storefront.steampowered.com/v/gfx/apps/45900/capsule_467x181.jpg View the full article
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Steam Remote Downloads Now Available Online
hellreturn posted a topic in PC, Console & Mobile Gaming
Available immediately, users Steam library of games can now be managed remotely via the web. With an active Steam client running on the remote PC or Mac, users may log into the Steam web site or mobile app to access and manage their library of games, downloading pre-loads, new releases, or their latest purchases, as soon as theyre available. Head home to find your new downloads installed and ready to play upon arrival. To kick off a remote download, simply visit your Games list on the Steam Community site, which can be accessed from your own profile using a web browser or the Steam mobile app on iOS or Android. If logged into the latest update of the Steam client on a PC or Mac, there youll see which games are currently installed, and have the ability to install others from your library. Or, seamlessly complete your online purchase with remote installation: When a remote session is detected, the Steam store will ask whether you'd like to download your new purchases immediately. Now, what are you still doing here? Go give it a try! http://storefront.steampowered.com/v/gfx/apps/202350/extras/remoteDownloads.jpg View the full article -
A Steam client update is now available. To apply the update, click the Steam menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include: - Remote management of your games library through the web or mobile device - Added UI to redeem Steam wallet vouchers sold by GameStop - Fixed download issues with new content system - Fixed crashes related to Steam Workshop file management View the full article
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Serious Sam HD: The Second Encounter - Legend of the Beast DLC is Now Available on Steam! Grab a fistful of rockets and step into the bright red shoes of the legendary Sam "Serious" Stone as he reloads for an all-new battle against the nefarious minions of Lord Mental. Hunt down the mysterious ram-god of the Great Obelisk and unlock the secrets buried beneath the mystical temples dotting the sands of ancient Egypt. Then challenge your nerves with an intense new survival mode map or take aim in three brand new versus multiplayer maps. To celebrate the launch of the new DLC, Serious Sam: The Second Encounter and the Serious Sam Complete Pack are 75% off until May 22nd at 10AM PST! http://storefront.steampowered.com/v/gfx/apps/41019/capsule_467x181.jpg View the full article
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changelog: - Better support for Xbox 360 controllers - Added achievements to Community Maps - Press CTRL-R to instantly restart a level when doing speedruns - Various bug fixes and interface enhancements http://storefront.steampowered.com/v/gfx/apps/202730/capsule_231x87.jpg View the full article
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Stardock Entertainment and Ironclad Games are pleased to inform xenos-loving galactic conquerors that the Vasari Empire arrives in Sins of a Solar Empire: Rebellion today with the release of Beta 3 for all pre-order customers. NOTE: BETA 3 IS NOT COMPATIBLE WITH PRIOR SAVE GAMES OR REPLAYS. Changes From Beta 2c: [ Graphics ] Further refined shield effects. Increased large debris sizes. Fixed some incorrect shield meshes. [ Gameplay ] The Vasari Loyalists and Rebel factions are now available for play! All races Scout frigates should now be able to properly detect mines again. This ability has been made passive. Flagship's no longer have a role type. Flagship's now count as Battleships in terms of stats. Fixed bug that would improperly boot host and players from a Friends Only ICO game. Fixed bug that was causing abilities that target strike craft to fail. Added missing string for ally titan lost. Fixed bug were Research and Occupation victories would not cause a loss for opponents. Added Titans to new Titan statcount type. Fixed a possible false positive save state mismatch bug (multiplayer desyncs). Fixed bug with HyperspaceAntimatterCostAdjustment - was being calculated incorrectly. Fixed desync bug in multiplayer. TEC Removed improper constraint on Corsev's Boarding Party ability that prevented it from converting in non-Friendly gravity wells. TEC Loyalists Furious Defense ability hull damage autocast levels adjusted per updated HP stats. Advent Fixed bug with Cultural Integrity Envoy ability that prevented it from working. Fixed bug with Cultural Assistance Envoy ability that was causing it to increase, rather than decrease, planet upgrade build times. Advent Loyalists Unity Mass will no longer be buffed by illusion ships. Subjugating Assault ability will now properly toggle off. Advent Rebels Strength of the Fallen will no longer be buffed by illusion ships. Unyielding Will duration increased from 60/60 to 120/240. [ Sound ] Fixed missing capital planet lost voiceovers. Fixed enemy research victory 50% complete voiceover. [ Modding ] Various Galaxy Forge bug fixes. http://storefront.steampowered.com/v/gfx/apps/204880/capsule_231x87.jpg View the full article
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Save 50% on Dear Esther during this week's Midweek Madness! A deserted island…a lost man…memories of a fatal crash…a book written by a dying explorer. http://storefront.steampowered.com/v/gfx/apps/203810/capsule_467x181.jpg View the full article
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Sonic the Hedgehog 4 - Episode II is Now Available on Steam! The Sonic 4 Saga continues in Episode II with the return of a beloved side kick and fan-favorite villains! Following the events of Episode I, Metal Sonic has returned to form an alliance with Dr. Eggman! To face this new evil, Sonic will have to call upon an old friend to help him save the day! Now joined by Tails, race across four new Zones and take down fearsome new badniks with deadly combination moves in order to put an end to this dastardly duos plans! Experience the Sonic 4 saga as never before with the addition of a brand new engine; bringing you gameplay with updated physics and zones in stunning HD graphics! Also new to Episode II is the addition of online/local collaborative play where players can team up with a friend to take control of Sonic and Tails as they battle against Dr. Eggman! BONUS! Owners of both Episode I & Episode II will unlock Episode Metal! Play as Sonics greatest rival in this exclusive zone and experience the untold story behind Metal Sonics revival! http://storefront.steampowered.com/v/gfx/apps/203650/capsule_467x181.jpg View the full article
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Patch Notes: - The automatic screen mode detection has been removed, since on some graphics cards it caused problems. http://storefront.steampowered.com/v/gfx/apps/61100/capsule_231x87.jpg View the full article