
hellreturn
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Today's Deal: Save 50% off iBomber Bundle! Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! http://cdn.steampowered.com/v/gfx/subs/13680/header_586x192.jpg View the full article
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Today's Deal: Save 50% off Snuggle Truck! Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! http://storefront.steampowered.com/v/gfx/apps/111100/capsule_467x181.jpg View the full article
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Today's Deal: Save 75% off Sword of the Stars and Sword of the Stars II: Lords of Winter! Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! http://storefront.steampowered.com/v/gfx/apps/42990/capsule_467x181.jpg View the full article
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When Civilization V released nearly 2 years ago, it included a feature that allowed players to browse a list of community-created mods and install them directly inside the game. With the Gods & Kings expansion pack on the horizon, 2K Games and Firaxis Games have decided to go a step further and overhaul the system to use Steam Workshop (and yes, this will be for the base game as well, not just the expansion!) See the full announcement here. Keep your eyes on the Steam Workshop for the Civilization V update coming soon! http://storefront.steampowered.com/v/gfx/apps/8930/capsule_467x181.jpg View the full article
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r21666b ------- Critical fixes: + Fixed a node maw related crash. + Fixed defense manager placement crash. + Fixed platform cost calculation crash. + Fixed a station building crash. + Fixed the reaction intercept crash. + Fixed a turn event related end-of-combat crash. + Fixed a Suul'ka and turn event related crash. + Fixed economy rating bleed. + Fixed client crash after the second round of combat. + Fixed issue where the star map UI was not reactivating on new turns (AKA Black Buttons of Doom). Other fixes: + Fixed some networked combat weapon de-syncs. + Projected savings now considers pending ship construction. Other changes and additions: + Added Tumbler weapon. + Added Shield Projector. + Added Grav Pulsar weapon. + Added Grav Cannon. + Empires now receive savings for defeating swarmers. + New user interface for treaty requests. + Classic Race badges added. + Variety of text, tooltip, and reference fixes. + Improved government summary UI, still accessible via the empire summary screen. http://storefront.steampowered.com/v/gfx/apps/42990/capsule_231x87.jpg View the full article
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Four new DLC packs for Gotham City Imposters are Now Available on Steam! http://storefront.steampowered.com/v/gfx/apps/21170/header.jpg View the full article
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Jun 1, 2012 UPDATE Torn map has been updated Achievements in Stats screen now show progress toward unlocking new achievement You can now pick up weapons that enemies drop when they die Minimap will now show you your nemesis (person who last killed you) (look for bright red blob under enemy on a map) Bug fixes: Visual bug when showing achievement: there was blue blurred circle under achievement Fixed game crash when auto rolling to next game You were able to scope above object in TPS mode When entering shooting range you can now shoot immediately Fixed bug with stats not showing proper description in Stats screen Fixed bug when buying attachment it wasn't auto equipped in UI Fixed RPG reload on equip Fixed options->controls apply button Fixed bug with KD ratio on leaderboard Fixed bad icon for reset KD ratio in store Crash fixes View the full article
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TINY UPDATE - Fixed drag selection bug. - In RD we now show a proper countdown until the entire pick process has been completed. - In RD, fixed the pick button sometimes appearing greyed out when it becomes your turn to pick. View the full article
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The Dan Marshall Pack and Multiplayer Map Pack are Now Available forBinary Domain on Steam! The Dan Marshall Packincludes a brand new weapon and skills for Sergeant Dan Marshall to enhance the single player experience making him more resilient, stronger and faster in combat action. The Multiplayer Map Pack includes an exclusive map, a new ninja class for each team and two exclusive weapons, all to be used in a variety of the multiplayer modes of Binary Domain. Set in futuristic Tokyo, you mission is to bring the robotic community under control as they begin to infiltrate society and slowly take over undetected, leaving humans redundant in their wake. http://storefront.steampowered.com/v/gfx/apps/203750/capsule_467x181.jpg View the full article
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Super MNC Rule Changes 8: Free Pro Rotation: Captain Spark, Cheston, Megabeth, Sniper, Support, Tank We at Uber Entertainment hope everyone in the United States had an enjoyable, safe, and restful Memorial Day! We did, which results in a shorter week and a slightly smaller update. This week we are taking aim at improving our match quality. The big step we're taking is that teams of five are only going to matched with other teams of five. Teams of two or solo players will be matched together. This means that we've removed the ability to group up in teams of three or four. If you only have a team of three or four, what better way to get to know your fellow players than to invite them into your team? As always, feel free to leave us feedback at http://www.uberent.com/forums! If you have issues please emailsupport@uberent.com New Rules • Only teams of two and five can be built. If you have three or four, ask in chat for someone to play! • Only solos and duo groups are now match made with each other. • Teams of five are now only matched with other teams of five. • Custom games can now be started with only four players. • Pro store menu updated to match the style of the items menu. • Death UI now shows the flair equipped by the person who did the damage. • Removed confirmation for quitting out of a replay. • When a replay download completes, button will now change to "PLAY" when that replay is selected. • Added the XP bar back to the old location next to chat. • Added new effect for speed boosts. Bug Fixes • Fixed GG Stack and Chip Valvano talking about turrets that can't be rebuilt when they can. • Fixed returning to the wrong game mode UI after a match. • Fixed login screen hangup when there is no connection to UberNet. • Fixed controls breaking if you taunt at the exact moment of spawn. • Fixed some instances of the game hanging when creating a custom game. • Fixed several minor UI alignment issues. • Fixed various typos and incorrect characters in Pro bios. • Fixed GG and Chip from talking about the wrong team when a player lands a Head Crab or Ground Zero. • Fixed changing parts of your loadout in Training Camp from not working properly. Gun Mountain • Fixed some turrets being stuck into the ground. • Fixed bot lanes on the HUD from being reversed. • Fixed Shelly being able to be stunned. • Continued art improvements. • Added bot lane holograms. • Fixed typo in the spelling of "New Sydney" • Shelly: Activation Time: 0.25 -> 2 • Jumping on or near Shelly will now kill Pros. • Trails on Shelly shells are more team colored. Turbocross • Turrets that are prebuilt on the map now have shields that once taken down, do not come back. Player built turrets do not have shields. • Fixed turrets from sometimes doing no damage to bots. • Turbocross Jackbot Health: 105000 -> 87500 • All throw and momentum push distances increased by 25% Turrets • Long Shot Turrets: Will no longer fire at any of its previous 10 targets. • Long Shot Turrets: Added radius damage falloff, which means you'll take more damage the closer you are to the epicenter of the explosion. • Long Shot Turrets: Added radius momentum falloff, which means you'll only be moved if you're close to the epicenter of the explosion. • Long Shot Turrets: Damage: Full/Min: 400/200 -> 300/150 Assassin • Dagger/Sword: Cloak drain per shot: -5 -> -4 • Shuriken Launcher: Cloak drain per shot: -1.8 -> -1.4 Assault • Fly: Shooting now drains fly similar to Assassin Cloak • Assault Rifle: Fly drain per shot: 0 -> -1 • Grenade Launcher: Fly drain per shot: 0 -> -5 Captain Spark • Megahurtz: Armor damage: 500 -> 250 Combat Girl • New Uniform: Pit Girl • Combat Healer: Fixed not being able to heal turrets in Turbocross Leo • New Uniform: The Illusionist • Fixed wings not displaying properly when wearing the Chickey head. • Fixed mustache placement. Wascot • Shifty Shuffle: Grappling as the Wascot will no longer cancel Shifty Shuffle. • Shifty Shuffle: Grappling the Wascot while Shifty Shuffle is active will now use your entire cooldown. • Party Pooper: Now affects turrets as well as Pros. View the full article
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Max Payne 3 is now available on Steam! For Max Payne, the tragedies that took his loved ones years ago are wounds that refuse to heal. No longer a cop, close to washed up and addicted to pain killers, Max takes a job in São Paulo, Brazil, protecting the family of wealthy real estate mogul Rodrigo Branco, in an effort to finally escape his troubled past. But as events spiral out of his control, Max Payne finds himself alone on the streets of an unfamiliar city, desperately searching for the truth and fighting for a way out. http://storefront.steampowered.com/v/gfx/apps/204100/capsule_467x181.jpg View the full article
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An update to Ys Origin has been released. The update will be applied automatically when you restart Ys Origin. The major changes include: -Fixed a freeze related to Epona in the Guilty Fire. -Fixed the Dirty Little Secret achievement. View the full article
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r21580b -------- Critical fixes: + Fixed the AI divide by zero crash. + Fixed a crash related to swarmer interception. + Fixed a crash related to exiting the defense manager. + Fixed a battle rider and boarding-pod related crash. + Fixed a System Killer related crash on turn update. + Fixed a Suul'ka spawning and admiral-related crashes. + Fixed a few potential crashes that could occur after random encounters. + Fixed a potential deep space encounter crash. + Fixed a potential crash that could occur with out-of-date planet information and fleet selection. + Fixed a critical repair-related combat crash. Other fixes: + Freighters now retreat on node lines when applicable. + Tuned combat sensor picking. + The pre-combat UI now defaults to the first combat. + The pre-combat UI now applies the correct star map effects and colors where applicable. + Fleet information now updates correctly when ships are transferred or repaired. + Fixed known issues where missiles were missing ships in the weapon test screen. + Mission screens no longer show extraneous fleet lines. + Fixed a bug that prevented the intercept mission screen from focusing on the target fleet. + Fixed shield placement and shield status combat UI issues. + Subjugators now carry Slave Disks. + Quantum Capacitor and Shield Magnifier effects now work. + The government support action no longer causes shifts for developed colonies. + Fixed corrupt game lobby player lists. + Zuul torpedo platforms can now be placed. + Colonization fleets no longer teleport on support runs. + Fixed the swapped government and research slider labels in the research screen. + Gas giants and moons are no longer incorrectly listed as size 10. + Fixed a bug that caused effect LODs to pile up on top of each other. + Fixed an issue where fleets and systems would overlap in lists. + The "war declared" turn event now correctly reflects the instigator. + Environmental tailoring effect now works. + Addressed an issue that was caused by retreating fleet consolidation to violate command point limits. + Gate station construction now removes system's deployed gate ship. + It is no longer possible to construct gate stations without the required technology. + Tracking weapons no longer attempt to path through planets. + Fixed an issue that was preventing combat AI from moving ships around a planet to reach the target. + Support missions no longer deliver twice in one turn. + AI rebellion will no longer occur if a countering technology has been researched. + Fixed a bug that was preventing treaties from activating. + Targets of node cannons no longer leave empty fleets behind. + Fixed an issue that was preventing ships at base from registering a sensor range. + Fixed an issue that was preventing station retrofits from working in networked games. + Fixed an issue that appeared to prevent the construction of stations at independent-controlled systems. + Ship rolling is now synchronized over the network in combat. + Fixed a networked combat issue that was causing the last ship in a selection to be left behind. + Tombs are now removed when all of their drones are destroyed. + Fixed an issue that was preventing weapon damage from being communicated correctly in networked combat. + The game window no longer reacts to keypresses when it does not have focus. Other changes and additions: + Many new turn events. + Mission lines are now in player color. + Multiple missions can be issued from a single screen for Survey, Relocate, Colonize, Support, Patrol, Interdict, Invade and Strike. + Construction, Upgrade and Patrol missions now have an optional rebase on completion. + Added a Von Neumann research bounty. + Ships waiting at base will now replenish crew and supplies. + The colony support dialog now provides planet details. + Combat sensor view now displays a greater variety of icons. + Asteroid belts now jam sensors. + Asteroid Monitors, Swarmers and Relics no longer generate encounters unless an enemy fleet is present. + Added slave drop-off. + Defense fleets are now available in various fleet lists. + Added a tooltip to the psi icon on the starmap. + Added a Liir deep space maneuvering bonus. + Node missiles added. + Modified the AI rebel color. + Added evangelist admiral trait effect. + Asteroid impacts now affect colony morale. + Independent colonies are immediately available for diplomatic action. + Overpopulation now affects morale. + Added AI Virus effects. + Increased station science module bonus. + Fleets now have empire-based default names. + Minelayers can now be placed with drag-and-drop interaction. + Added colony economic ratings. + Added open and closed systems. + Various unresponsive turrets fixed via arc errors. + Handful of missing text string errors corrected. http://storefront.steampowered.com/v/gfx/apps/42990/capsule_231x87.jpg View the full article
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- Added the Dota 2 Store! GAMEPLAY - Enabled Ogre Magi in Captain's Mode. - Ogre Magi: Fixed Bloodlust autocast interrupting your TP scroll. - Ogre Magi: Fixed Multicast Fireblast not extending the stun duration. - Ogre Magi: Fixed Bloodlust being castable on magic immune units. - Ogre Magi: Fixed Bloodlust Multicast being used up by couriers. - Ogre Magi: Fixed Fireblast Mutlicast stopping if you die while it is multicast. -Ogre Magi: Added unique effect for unrefined fireblast - Outworld Destroyer: Fixed Arcane Orb not working on Illusions recently. UI - Fixed losses and abandons not showing correctly on your own profile. - Kill Cam panel now shows any custom items the killer was wearing. VISUALS - Empowering Haste visual no longer shows up on creeps - Added new effect for unrefined fireblast. DOTA 2 BOTS - Fixed bug where bots would run out of their base immediately after teleporting to it. - Fixed bug that could cause bots to prioritize a temporarily invalid unit (nightmared, reincarnating, etc) over one that is currently valid. - Fixed case where bots would prioritize other desires over picking up Aegis/Cheese/Rapier. - Fixed a number of bugs that could cause bots to get stuck near Roshan. - Easier and Easy bots will now have ability usage lockouts where they're periodically unable to use items and abilities. - Fixed bug where passive bots would get stuck trying to ward. - Fixed bug where Dire-side lobby slots would be inaccessible when there were bots in the corresponding Radiant-side lobby slot. View the full article
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A couple of months ago, we were contacted by a father who wanted to have some promotional materials of EDGE, to make a birthday present for his son Zias. Zias loves EDGE and he even built real-life versions of EDGE levels in LEGO. To cut a long story short; unfortunately we didn't have any promotional materials, instead we invited Zias to come to our office so he could build an EDGE level under the watchful eye of our designer Hessel. The end result is now part of the latest update of EDGE on Steam! To read more about this, please check out our latest blog: http://twotribes.com/message/edge-birthday-special http://storefront.steampowered.com/v/gfx/apps/38740/capsule_231x87.jpg View the full article
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An update is available for Ticket to Ride. This update addresses the following issues: - The application could remain in memory after the player left the game, which prevented from quitting Steam. - Menus were not working in some languages, like in Turkish for example. - In some cases, robot could stop playing when the cards pile was exhausted. - When purchasing DLCs within the game using the Steam Overlay, the new maps were not available immediately. You had to restart the game. - Voices were off by default. Note: voices can be turned on or off from the Settings Room in Central Station. - The mouse cursor could disappear when returning from the Steam Overlay. View the full article
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PoxNora® Endless Wonder: Discover and unleash ancient powers in PoxNoras Endless Wonder. The battle for the world of Poxanthuru continues master your faction and dominate your opponents in tournaments, single player and pvp play. • 58 new runes available in box and pack form • Over 20 new abilities • New Draft Tournaments About the Game PoxNora is a collectible, turn-based, tactical, online fantasy game. Players command armies of fantastic creatures, cast spells of devastating power, and summon relics and equipment of ancient renown in order to defeat their opponents. PoxNora © 2006-2012 Sony Online Entertainment LLC. SOE, the SOE logo and PoxNora are registered trademarks of Sony Online Entertainment LLC. All rights reserved. http://storefront.steampowered.com/v/gfx/apps/201210/capsule_231x87.jpg View the full article
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F4U Corsair , new content for Microsoft Flight, is now available on Steam! Conquer the hoops courses in the F4U Corsair! With its large prop and inverted gull wings, the F4U was an iconic mainstay of Allied aviation during World War II. It was also featured in a late 1970's TV series based on Marine Corps Fighter Squadron 214. This version is the F4U-1D, which has a powerful 2100 hp, 18-cylinder radial engine. Its speed and high roll rates make it a perfect formation partner with other warbirds. No cockpit included. http://storefront.steampowered.com/v/gfx/apps/203877/capsule_467x181.jpg View the full article
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Mad Riders is now available on Steam! Mad Riders delivers the ultimate off-road racing experience for thrill seekers and fans of wheel-to-wheel action! Perform aerial stunts, use your boost wisely, and open shortcuts to dominate your friends on 45 tracks in stunning tropical locations across the globe. http://storefront.steampowered.com/v/gfx/apps/208860/capsule_467x181.jpg View the full article
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Krater is Now Available for Pre-purchase on Steam. Act Now and get Immediate Access to the Beta and an Upgrade to the Collectors Edition for Free! Krater is a squad based roleplaying game set in a colorful post-apocalyptic world. It combines the combat mechanics of action-rpgs with the top-down view of the classic old-school RPG and RTS games. The game brings you far into the future of a post-apocalyptic Sweden. Once home to IKEA, Vikings and Minecraft, today its primitive inhabitants scavenge the broken overgrown world for technological artifacts. At the rim of an impact site known as the Krater, three factions vie for control over the wound opening up into the world below. Consisting of an endless series of caves and tunnels filled with old world treasures and perils, the Underside stretches into the depths of the fallen Swedish civilization. You arrive at the Krater with your team of freelancers to take part in the goldrush where people come back rich or dont come back at all. http://storefront.steampowered.com/v/gfx/apps/42170/capsule_467x181.jpg View the full article
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Frozen Synapse: Red, new content for Frozen Synapse, is now available on Steam! The multi-award-winning indie strategy masterpiece is back with a brand new expansion pack! Frozen Synapse: Red adds awesome features like co-op play against the AI and a brand new unit, as well as a selection of additional music tracks plus an exclusive single player campaign. http://storefront.steampowered.com/v/gfx/apps/98211/capsule_467x181.jpg View the full article
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The Crysis 2 Maximum Edition is now available on Steam! Already own Crysis 2 on Steam? As an existing Crysis 2 customer you can upgrade to the Maximum Edition for 50% off the purchase price! Offer ends June 12 at 10am Pacific Time. Aliens are decimating New York City, only you have the technology to survive. Adapt in real time using the unique Nanosuit 2 Stealth, Armor and Power abilities, then tackle the alien menace in ways a regular soldier could only dream of. Crysis 2 redefines the visual benchmark for PC platforms in the urban jungle of NYC. Be The Weapon. http://storefront.steampowered.com/v/gfx/apps/108800/capsule_467x181.jpg View the full article
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Power of the Serpent, new content for Warlock: Master of the Arcane, is now available on Steam! Play as the all new Great Mage, Malixalxochi, Wizard Queen of a powerful race of reptilian warriors known as the Koatl. Renowned for her cruelty and ferocity, she is a formidable foe to anyone in Ardania who dares oppose her. http://storefront.steampowered.com/v/gfx/apps/206560/capsule_467x181.jpg View the full article