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Posts posted by TheSilencerPL
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Hi, and welcome
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Here is the funny description of ET. Unfortunately it's in polish, so those who don't speak that language, please use the second link
- http://nonsensopedia.wikia.com/wiki/Enemy_Territory
- http://translate.google.com/translate?js=n&prev=_t&hl=pl&ie=UTF-8&layout=2&eotf=1&sl=pl&tl=en&u=http%3A%2F%2Fnonsensopedia.wikia.com%2Fwiki%2FEnemy_Territory
:lol:
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Yes.
There is an install.txt file inside the release zip. You can follow those instructions.
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Nice job guys. Just a question. Any data on CPU optimization over previous versions? Keep up the great work. The mod is coming along great.
This concerns only windows. @gaoesa can elaborate on that
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We don't have much of expertise in this area yet, so if you know some tricks with the shaders, feel free to experiment and provide the results, of course as you have already done. We decided to use the old tmines in 0.3.1 because the new ones are still not perfect. But tmines in 0.3.1 are now shader based, so you can continue your experiments on 0.3.1 without need to change the binaries to specially prepared for this purpose.
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Here is the silEnT Enemy Territory mod 0.3.1.
It's the patch release which fixes some issues with the mod:
- Bug fixes.
- Added: g_votedMuteLength which controls the lengths of the voted mutes. Default is 3 hours.
- Reworked: The tripmine shaders. Visually still defaults to the old look.
- Some code cleanup and minor optimizations.
- Binaries compiled with optimization settings.
The silEnT mod team.
The download is no longer provided. Please use 0.3.3 instead.
- Snake, =EMP=Avery13 and hellreturn
- 3
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Yes, the option when the player is unmuted after some defined time when admin forgets to set the mute time is good option, I think. I would go for it.
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Fixed.
Thanks What was the problem? I am not an admin of the mod, so I am not aware of those tricks you know
BTW, I haven't noticed it was in the HUD config menu Thanks for that info too.
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Right, I like the idea of the defined time, because muted players would spam votes to the defined limit in the uNHoL's proposition.
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Thanks for suggestion. However I like the old icon better, it's more clear to me. So I would rather think of replacing the old one with the slightly bigger one, 64x64 or 128x128 so it doesn't look crappy and poor. I admit it doesn't look good. I've had opportunity to see this icon pretty often lately, so I know how it looks in game
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Oops:
-8<------- Crash Information ------->8- Please forward to silEnT mod team. --------------------------------------- Version: 0.3.0 Win32 Map: nomercy Exception: Access violation (0xc0000005) Exception Address: 0x3002c9b8 DLL Information: 0x00400000 ET 0x7c910000 ntdll 0x7c800000 kernel32 0x6d170000 DINPUT8 0x77b90000 msvcrt 0x44c00000 ADVAPI32 0x77c40000 RPCRT4 0x76e70000 Secur32 0x77f40000 USER32 0x77bf0000 GDI32 0x769c0000 WINMM 0x71a10000 WSOCK32 0x71a60000 WS2_32 0x71a50000 WS2HELP 0x76c10000 iphlpapi 0x76a90000 PSAPI 0x7c9e0000 SHELL32 0x77ee0000 SHLWAPI 0x77510000 ole32 0x761b0000 IMM32 0x77360000 comctl32 0x10000000 guard32 0x77b80000 VERSION 0x70fc0000 fltlib 0x719d0000 uxtheme 0x02de0000 dsp_enh 0x761d0000 comdlg32 0x77e40000 COMCTL32 0x030e0000 xfire_toucan_44036 0x77cf0000 OLEAUT32 0x761a0000 MSIMG32 0x7c340000 MSVCR71 0x75d70000 apphelp 0x4dc60000 msctfime 0x5eaa0000 opengl32 0x60220000 GLU32 0x736c0000 DDRAW 0x739f0000 DCIMAN32 0x69030000 atioglxx 0x03f80000 atiadlxx 0x764c0000 SETUPAPI 0x78130000 MSVCR80 0x76ad0000 WINTRUST 0x760d0000 CRYPT32 0x760b0000 MSASN1 0x76b30000 imagehlp 0x77650000 CLBCatQ 0x76f30000 COMRes 0x73d30000 dsound 0x72bc0000 wdmaud 0x72bb0000 msacm32 0x77b60000 MSACM32 0x77b50000 midimap 0x73d00000 KsUser 0x71980000 mswsock 0x0ff80000 hnetcfg 0x71940000 wshtcpip 0x76df0000 DNSAPI 0x76e90000 winrnr 0x76e30000 WLDAP32 0x776e0000 netman 0x17080000 netshell 0x76d50000 rtutils 0x76aa0000 credui 0x769a0000 ATL 0x74cf0000 CLUSAPI 0x76bf0000 MPRAPI 0x76d10000 ACTIVEDS 0x76ce0000 adsldpc 0x71aa0000 NETAPI32 0x0fd70000 SAMLIB 0x76db0000 RASAPI32 0x76d60000 rasman 0x76d80000 TAPI32 0x4a850000 WZCSvc 0x76be0000 WMI 0x76c30000 DHCPCSVC 0x76e20000 WTSAPI32 0x779b0000 WINSTA 0x4b1f0000 ESENT 0x63000000 WININET 0x0ffe0000 Normaliz 0x1a400000 urlmon 0x5dca0000 iertutil 0x72ef0000 WZCSAPI 0x577a0000 wship6 0x76ea0000 rasadhlp 0x17870000 pbcl 0x68000000 rsaenh 0x17a80000 pbag 0x17aa0000 pbsv 0x68710000 HID 0x4e020000 d3d9 0x6dce0000 d3d8thk 0x40000000 ui_mp_x86 0x30000000 cgame_mp_x86 0x6d800000 dbghelp (0) D:\Gry\Wolfenstein Enemy Territory\silent\cgame_mp_x86.dll [0x3002c9b8]
When did the crash happen, I mean at which time of game? During map change, map loading, pk3 download time, just after it? Please specify the moment of the crash
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It was designed when we founded the mod. We didn't want to allow medics to be too powerful (and we still do). That's why we decided not to give them PPSh and we will stick to that in future. We want to promote team play in this mod. It's one of the key fundamental goals of it.
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What do you miss in the Enemy Territory or would like to have?
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Close.
Hi Serjes. If only you spoke something more understandable (meaningful) than "close" we would be able to answer something meaningful too
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You forgot to say that it's 100% Polish production
Yep, but that was not important for me at that time. The most important for me was the trailer, which is wonderful, very touching and emotional. Piece of art.
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It's not forced mate, it's changeable, but you have right a little, cause I can change it through silEnT -> HUD menu, but when I try to put this command into console, it tells cg_gun_fovscale is read only.
hm, it works on himalia silEnT for example (in console) but not on Community Server.
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cg_gun_fovscale is read only. Can it be changed? I don't like this to be 1 so I would like to have possibility to change it.
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(PS: I maked the select picture self )
You could even use ours, it wouldn't be a big deal, because it is very simple img.
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List of changes looks encouragingly, good work devs public/style_emoticons/default/wink.gif
There are thanks there to you too, Dragon (Dragon is the author of the new predefined HUDs: etpro and etpro2 - it was his idea)
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Sorry mate, I just understood wrong what sCenna has said. That's why I mentioned about this idea, I thought he was asking what are you going to copy from Chaos. And highlighted buttons are available in Chaos. Enough beer for today for me http://ng-gaming.co.uk/forum/images/smilies/drunk.gif
No problem. I am having a beer now too, so cheers
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no about tdm
Ah, but again, read my previous post as the response
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WTF, who like Chaos Mod and put some features of Chaos/N!tmod in the silEnT Mod?!
I believe you are talking about weapon banks?
They are not Chaos/N!tmod features.
They are better than that
Greets
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We are working on something more than only highlighted buttons. Does this response satisfy you?
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Sure we can increase it. I think it's around 30 sec or so.. make it 45?
Nope, 30 secs is OK. I just got impression that it was shorter because it didn't wait 30 secs before it switched to the next map. The voting had just started and then after few secs it switched to the next map. That's why I thought it was shorter.
|H*S| sILent MOD TDM
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