Jump to content

TheSilencerPL

Management
  • Posts

    3082
  • Joined

  • Last visited

  • Days Won

    94

Posts posted by TheSilencerPL

  1. will take a look at it, but don't promise anything as the console is only invoked from the mod code and is handled externally by the engine. At least that's how I see it now. Maybe after some research I will change my point of view.

  2. There is a file size limit. Limited is the size of the voice chat script. I once hit it too, don't remember the size now but I will check it and post it here soon.

     

    EDIT1:

     

    voice chat file limit: 32768 Bytes (32KB)

    you can't have more than 272 voice chat definitions inside the file. This is the 2nd restriction.

     

    EDIT2:

    All of the sounds defined after that size won't work.

  3. @H2o-Clan, please remove the watermark modification from you pk3 file and place it in the separate pk3 file. That's how it should be done, so that you don't pollute the game with modified silent client packages. That's the 1st thing.

    The 2nd thing is that you modified our logo, which is not fair towards us. Please use some other watermark that does not change our logo in anyway, which means think something out yourself.

  4. Does this problem happen just before the intermission ends? In such situation the list might not get refreshed because of the transfer time as @gaoesa stated, to the server and back. Apart from that I can't see any other issue why the problem exists. Only connection issues come to my mind.

    The strange thing is the chat problem. Is the game stalled? Can you press other buttons? You said that you can't write in the console so I assume that you could open it so it's not that keyboard handling by the game is a problem here.

     

    Please upgrade to 0.6.3 and tell us if the problem still exists. We support only the latest release.

  5. Generally it all should work after you unzip the silent.zip. After that it's only a matter of tuning.

    However it all depends on the service provider and integration of their scripts. I don't know clanforge and how they handle mod installation and what you have available. Please tell them that you need the directory structure as in the silent.zip file from our release package. Anyone here has any experience with clanforge?

×
×
  • Create New...