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Posts posted by Dragonji
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Post this on ET: Legacy forums as VoIP is engine related.
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1. http://mygamingtalk.com/wiki/Silent_Mod_Client_Cvar#cg_dynoCounter.C2.A0
2. Not possible.
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The fact other mods have this feature doesn't change a thing. In silEnT mod it is impossible to disable self damage on mines at the moment and IIRC gaoesa explained why it is not going to be implemented in another thread.
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The issue of ET:L has been fixed a few days ago. I personally run it on my own server with no problems now. It is way better than ET 3.00, just have a look here. It doesn't accept 2.55 clients by default but it is not a big problem to make it support multiprotocol as it is an open source project.
I used ET 3.00 for a while too, but it was causing inexplicable crashes. ET:L is surely free of bugs ET 3.00 has.
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Looking forward to itWill update this one soon. New one includes more proxies from OVH and other Europe networks.
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Some would switch but some would surely leave silEnT and choose another mod like ETPub or Jaymod. NQ was never a most popular ET mod (players usually choose simple mods like Jaymod, ETPub, silEnT) so I think that such changes in silEnT won't surely attract more players.In order to attract a large group of players to switch over it would really help.
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Is there a way to see a list of all available files?You can use the free one available at:
http://redirect.dediserverhosting.com/
They have most of the files on there redirect.
set sv_wwwDownload 1 set sv_wwwDlDisconnected 1 set sv_wwwBaseURL "http://redirect.dediserverhosting.com/" // This is the URL where players are directed while running the game set sv_wwwFallbackURL "http://mygamingtalk.com/" // This is the URL where players are directed to download using external internet browser
Try that in your config and it should work. -
Yes, that's what I mean.
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- hellreturn, alex and Aciz
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Why don't they stick to NQ then?
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I wouldn't say it's something silEnT definitely needs. I also think that NQ is way too overloaded.
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You should blame admins of a bad server that they force you to double jump
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They were never parts of original ET.
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I wouldn't recommend ET: Legacy just now because it still has a critical unresolved bug: http://dev.etlegacy.com/issues/746
BTW, it shouldn't be difficult to make ET:L 2.55+ compatible, just need to remove a few lines in the code and recompile.
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Sounds easy when you know lua, but I don't. It's not because something can be achieve by lua that it can't be implemented in the mod.
Can't find your 20+ lua script that you uploaded, normal ?
http://mygamingtalk.com/forums/files/file/18-sql-stats-logger/
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Playernames without colorcodes would definitely improve readability of admin and cheat logs.
- clan DIABOLIK, alex, Aciz and 2 others
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that won't change your country flag...
This would be a problem if your place of residence was Cambodia, not an European country...
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It's useless in my opinion and won't make your identity any "more hidden" because you will still have your real amount of XP. Any 10 year-old kid will still recognize you. The best way to join incognito was always another ET installation...
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If you mean stats by player data then I'm all for it (as an option) but if you mean the whole silEnT database stored in MySQL DB then it would be a mistake because non local DB can be unreliable and admins have additional work to set up everything.
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The default value of cg_gun_fovscale will be "0" in the 0.5.2 and you can remove the cvar forcing for it then.
Wiki page needs small update: http://mygamingtalk.com/wiki/Silent_Mod_Client_Cvar#cg_gun_fovscale.C2.A0
more skill levels like NQ
in Feature Request
Posted