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=EMP=Avery13

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Posts posted by =EMP=Avery13

  1. Still nothing. I didn't think the folder paths had to be in the .pk3 file?

    Currently, we have the .wav files separately in their own sound file names silent. That folder is in the sound folder that is in the main server folder.

  2. Try this in console:

     

    rcon playsound silent/sound/silent/pulp.wav

     

    If you can hear the sound, location is correct and then use this:

     

    [command]
    command = bang
    exec	= playsound silent/sound/silent/pulp.wav; cp Oh I'm sorry, did I break your concentration?
    desc	= Plays pulp fiction sound
    levels	= 0 1 2 3 4 5 6 7 8 9 10

    I moved the sound folder to my main server folder where you can find the etmain and silent folders and everything. I tried the command you suggested without the first silent since that would be the soundpath.. didn't do anything.

     

    Man, why do I have to be such a NOOB when it comes to this?! lol

  3. I've messed with it a little bit. I now have a sound folder in my silent folder, and in that file there is another one that is named silent. then I have the .wav files in that folder. the path is now "silent/sound/silent/pulp.wav".

     

    I tried what you mentioned, nothing even pops up for it to be wrong. Should sound folder be in my general server folder and the path changed to "sound/silent/pulp.wav"?

  4. I created a few new custom commands for my server. I put them in the shrubbot.cfg file and they pull up on the server. I also have a .pk3 for a few sounds specifically for them. I have it titled as commands.pk3 and it is located in my silent folder. The problem is that it will not use it in game and I don't even get an error for it when I am in game saying that there is no path. I must have something written wrong. Here is an example of one of them:

     

    [command]

    command = bang

    exec = playsound silent/commands/pulp.wav; cp Oh I'm sorry, did I break your concentration?

    desc = Plays pulp fiction sound

    levels = 0 1 2 3 4 5 6 7 8 9 10

     

    As you can see, the command is !bang. When done, the "Oh i'm sorry, did I break your concentration?" pops up like it is suppose to.

    The file i am trying to use in the commands.pk3 file is pulp.wav

     

    What is wrong here?

  5. I noticed the error too! Good catch Towelie and Swerve! Never would have noticed. I tried it on the Silent Community Server and noticed that it shows you switching weapons on the left side like normal, but it will not let you actually switch. Also, noticed that you can't even use the knife either so you are completely useless.
  6. Name: **DRC**silEnT Fun

    IP: 216.155.146.46:27960

    Location: New York, USA

    Slots: 10

    Gametype: objective cycle

    Mod: silEnT mod 0.3.1

    ET version: 2.55 Multi Patch (you can connect from every gameversion - 2.55, 2.56, 2.60, 2.60b)

    XP save: Forever

     

    Friendly Fire: ON

    PunkBuster: ON (streamed to PBBans)

    Adrenaline: ON

    Double Jump: OFF

     

    clan link: Das Rebellion Forums

  7. hey guys, I'm Avery from the Das Rebellion Clan. I am a little new to the whole server configs, but I have learned quite a bit since opening the **DRC**silEnT Fun server. Just wanted to say hi to everyone!
  8. Hmm... I'm not sure. It is set to my silent.cfg and that is what is used on startup. I can't think why it isn't working.. Anyone else have an idea?
  9. I have it set to 1. I've always had it set to 1. However, I noticed that in the manual it states that it must be done before the server starts.. I have restarted the server numerous times now, and it will still not work and I am very confused.. So far, this is the only complaint that I see to the entire mod.
  10. Ok.. so I had this set before my server was started.. at least I thought.. Now when I have it set to enabled and I try a command like burn or rename, it wont work because it isn't enabled.. How do i fix this issue?
  11. You can add a sound for it in the shrubbot.cfg level block or if the greeting concerns only single player, using !useredit command.

     

    [level]

    level = 1

    name = Player

    flags = CiEhaPMt

    greeting = Welcome Player [n]^7!

    greeting_sound = sound/greeting/welcome.wav

     

    This is an example of a level block that adds the sound to the greeting. The actual wav file needs to be added in an additional pk3 file you make yourself. The silEnT mod does not provide any greeting sounds.

     

    Note that the path must be given also. The path is the directory structure inside the pk3 file you make.

     

    Cool. Is it possible to set a personal greeting to a single player?

  12. When players join, I don't here anything saying that they have joined the server. Is there already a setting for this to have a personal greeting that you can customize and add a wave file to it and stuff? If so, where?
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