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Posts posted by =EMP=Avery13
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Thanks man. I will contact hellreturn soon, unless he posts here first. I'm an admin on the **DRC** servers, but I am sure I can help keep a community server under control.
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Try this in console:
rcon playsound silent/sound/silent/pulp.wav
If you can hear the sound, location is correct and then use this:
[command] command = bang exec = playsound silent/sound/silent/pulp.wav; cp Oh I'm sorry, did I break your concentration? desc = Plays pulp fiction sound levels = 0 1 2 3 4 5 6 7 8 9 10
I moved the sound folder to my main server folder where you can find the etmain and silent folders and everything. I tried the command you suggested without the first silent since that would be the soundpath.. didn't do anything.
Man, why do I have to be such a NOOB when it comes to this?! lol
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I've messed with it a little bit. I now have a sound folder in my silent folder, and in that file there is another one that is named silent. then I have the .wav files in that folder. the path is now "silent/sound/silent/pulp.wav".
I tried what you mentioned, nothing even pops up for it to be wrong. Should sound folder be in my general server folder and the path changed to "sound/silent/pulp.wav"?
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I created a few new custom commands for my server. I put them in the shrubbot.cfg file and they pull up on the server. I also have a .pk3 for a few sounds specifically for them. I have it titled as commands.pk3 and it is located in my silent folder. The problem is that it will not use it in game and I don't even get an error for it when I am in game saying that there is no path. I must have something written wrong. Here is an example of one of them:
[command]command = bang
exec = playsound silent/commands/pulp.wav; cp Oh I'm sorry, did I break your concentration?
desc = Plays pulp fiction sound
levels = 0 1 2 3 4 5 6 7 8 9 10
As you can see, the command is !bang. When done, the "Oh i'm sorry, did I break your concentration?" pops up like it is suppose to.
The file i am trying to use in the commands.pk3 file is pulp.wav
What is wrong here?
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I noticed the error too! Good catch Towelie and Swerve! Never would have noticed. I tried it on the Silent Community Server and noticed that it shows you switching weapons on the left side like normal, but it will not let you actually switch. Also, noticed that you can't even use the knife either so you are completely useless.
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Name: **DRC**silEnT Fun
IP: 216.155.146.46:27960
Location: New York, USA
Slots: 10
Gametype: objective cycle
Mod: silEnT mod 0.3.1
ET version: 2.55 Multi Patch (you can connect from every gameversion - 2.55, 2.56, 2.60, 2.60b)
XP save: Forever
Friendly Fire: ON
PunkBuster: ON (streamed to PBBans)
Adrenaline: ON
Double Jump: OFF
clan link: Das Rebellion Forums
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Looking for admins to maintain community server.
What qualifies to be a community server admin? I may be interested.
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hey guys, I'm Avery from the Das Rebellion Clan. I am a little new to the whole server configs, but I have learned quite a bit since opening the **DRC**silEnT Fun server. Just wanted to say hi to everyone!
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What is the easiest way to update it? Just download it and replace the folders?
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I have it set to 1. I've always had it set to 1. However, I noticed that in the manual it states that it must be done before the server starts.. I have restarted the server numerous times now, and it will still not work and I am very confused.. So far, this is the only complaint that I see to the entire mod.
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Is there a way to add the info to the admin.cfg when you make a change or addition in game? Say I am giving a player a level in game, for it to save, I then have to go and find his GUID and type all that info in...
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You can add a sound for it in the shrubbot.cfg level block or if the greeting concerns only single player, using !useredit command.
[level]
level = 1
name = Player
flags = CiEhaPMt
greeting = Welcome Player [n]^7!
greeting_sound = sound/greeting/welcome.wav
This is an example of a level block that adds the sound to the greeting. The actual wav file needs to be added in an additional pk3 file you make yourself. The silEnT mod does not provide any greeting sounds.
Note that the path must be given also. The path is the directory structure inside the pk3 file you make.
Cool. Is it possible to set a personal greeting to a single player?
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New weapons is ready.
in Enemy Territory Modding
Posted