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gaoesa

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Posts posted by gaoesa

  1. Can you elaborate on this?  I am somewhat new to lua coding and I am also curious about game and lua limitations.  Could you give an example how somebody could deny a lua script as a client on one's server?  I have a couple of common lua scripts running and this quote makes me nervous :D

    He means client changing his GUID. He just doesn't bother giving proper answers as you may have noticed.

  2. If you have access to the underlying Operating System (such as Linux), you could look into MAC address filtering.  I have never tried this but in theory it should drop the connection if your problem visitor is not spoofing his MAC address or using a proxy.  Random example: http://www.cyberciti.biz/tips/iptables-mac-address-filtering.html

    Before anyone locks himself out from his server. You get the MAC address from the latest hop, which is needed for routing. Not from the client machine.

  3. The answer is still the same as in my first post. Neither is possible. If you would have been clearer on what you wish to edit in the database someone might have been able to help you reach a solution. There is a !readadmins command that can be used to read some admin data from a cfg file and/or you could create Lua script that can access text files and modify the database to some extent. Asking about if there is a way to shell script the user database files sounds quite a bit of an XY problem. http://xyproblem.info/

  4. Couldn't you just use Lua instead of adding another parallel API besides it?

    No and once you look at the features you will know why.

     

    To the topic. We wanted to add some advanced features for admins. We are fully aware everyone doesn't need or want them. That is why we made them loadeble so not to drag down the actual game library by performance or by external dependencies. The way we did them also enables us to create new ones for other tasks using the same template.

  5. More what I mean is that at the moment statistics for this fashion are disabled TB

    ""The mod on this server is not ranked.Session not ranked"

    This is a TrackBase issue. They have tracking enabled case by case to every mod and mod version, so they just havent enabled it for the 0.9.0 yet.

  6. Great job guys :) As always but in my opinion the main problem with this update is "classic" menu in game and checking it. I know that I can create custom menu. But this is additional work now. Can someone explain to me why this feature was included to new version?

    Thanks anyway :)

    Because server admins have no business modifying the client menus. There is obviously good use for menus while players are on the servers, which is what the addtional menus provide. Also, in some cases admins have modified the silent menus and because of that, some new client features for players have not been available from the menus. This matter has been discussed to the death now.

  7.  

    Great job gentlemen!

    When statistics mod will be will be attached to TB?

     

    Thank you.

     

    I don't know. There is nothing going on at the moment for that. We have nothing against that either. Since the module can talk with any PostgreSQL database, even non local ones, it would be possible to talk directly to some external database server, possibly provided by TrackBase. We don't oppose adding specific functionality for the TrackBase/Splatterladder to the module either, as long as it doesn't create licensing issues.

  8. If that is not the directory you have in your cvar, you possibly need to restart your server. I don't remember if there is that kind of requirement for changing the screenshots directory cvar. Or you can create the directory named "screenshots", which is the default value for the g_ssDirectory cvar. Another thing I notice is that you have silent twice in the path.

  9. There is always prints in the cheat log when it takes screenshots. Your own screenshot displays it reports to you so the command should be fine and also that there certainly should be something about it in the cheat log.

  10. There is no g_XPSaveFile cvar. Your problem is that your launching the mod with the map command, when the g_XPSave is 0, and only after that you execute the server.cfg, which sets the correct value for it. You need to have the g_XPSave value set before the mod launches. You should read the Wiki for installation instructions and cvars.

  11. The ET Launcher includes raw input, minimizer and saveable startup settings including screen resolutions. But no pk3 cleaner, since I don't force menu downloads and there are plenty of scripts for doing it. I can also do it by hand. The launcher is also white listed by Norton these days, just haven't updated the thread regarding that part. But I don't want to use mygamingtalk for advertising because I prefer all admins to be here on equal platform. Again the thread has derailed from the topic with no real purpose.

  12.  

    This story is very complex. I just use ONE button above PLAY ONLYNE, who directly connect to my server, added by a ~~~~~pk3 file.

    What does-it mean ? I have to suppress it in order to install 0.9.0 and so loose many regulars ?

    And if ever I prefer to keep this button and stay in 0.8.2, I may loose the players who have visited 0.9.0 before ?

    So in the 2 cases, I will loose players ?

    Is-it a way to kill little servers ?

    Google translation makes me mad to understand this thread-forum, possible to have a french explanation ?

    It's a weird thing to think everyone else but you would be so dumb that they just mindlessly click on any button they are presented. Or that they wouldn't be able to connect to your server without a button. They managed to connect to the server without a button in the first place. Or that players couldn't handle using the server browser. I don't know any game where it is actually required to have modified game menus to get players connect to a community server. So I don't believe it at all if someone claims their server needs a button to the game main menu to get players to join their server. What we can do, is to see if we can make favorited servers more accessible or better known in a future release. In ways like adding "Favorite Server" button to the main menu while on the server. You can also offer regulars a modified menu at your forum, which they can add at their own free will. But this discussion is going in circles and I must ask that we will keep this thread clean for information to those who are testing the new version.

     

    Sorry I don't think anyone from the moderator team speaks french so there can't be a french translation in this thread.

  13. Purple please stop crying already. There are no game play changes or feature removals between 0.8.2 and 0.9.0. The menus were a huge problem. It is the most complained issue on all ET forums and for a reason. Even ET Legacy added a command to mitigate the problem and you did yourself a small script to mitigate this issue that shouldn't even exist. Only a very few most responsible admins didn't force altered offline menus. Some admins had only a button and some admins did something reasonably clean with a second menu. But many times after visiting a random server there were huge changes to the menus. Things that can't be given a blind eye. Most of them are only intended to trip the players. The worse ones even change the game behavior in various ways. You need to think about it from the player point of view. You have a server you like yourself and some others also, but most players don't like your server. Why should they have to see your crap when they are not playing on your server. Adding command to ET Legacy is a good thing, but it's only cleaning after the fact. It doesn't do anything to fix the problem.

     

     

    This mod started off as a top quality nice mod. Over a year for an update and you ass fuck half of the people and don't even have the courtesy to give them a reach around.

    We are ass fucking an admin who is ass fucking players. It really does start to sound like that is what we are doing. At least on your case. We should have done it years ago to be honest. One of my biggest regrets is that we didn't do anything to the menu problem when we first discussed about these modifications internally several versions ago. Most of the people are the players, not a server admin who seems to think all the players are zombies for his pleasure. You should start thinking about the players first.

     

     

    @TheSilencerPL this is exactly what my other post ment. Theres more to it but why even bother just gonna end in a forum ban zzzz.

    Don't try to kid. It's because you feel trolling gives you most attention and makes you look like an expert of some sort.

     

    I think we can close this thing with you. I believe you will get yourself another mod from now. That is what you already said you would do.

  14. Not sure if I fully understand, so correct me if I misunderstand.

     

    If I connect to a plain 090 server and then I try to connect to a 082 server, I would get an error? And to fix it I would have to manually delete the dll/so ?

     

    If so I understand you wanting everyone to upgrade but like purple said people are not going to upgrade right away for various reasons.

    I also don't recall this being a problem in other mods, in the past(has been a while though).

     

    If this is the case then this puts a lot of unneeded stress on the small amount of remaining players, most people just simply will not understand why they can't play.

     

    I am not talking about supporting an old version am just saying they should still be able to load the old version.

     

    EDIT: a word, a sentence

    This was a side effect for fixing the menu systems. I understand there can be a few days delay before all active servers update and it is unfortunate. However, there is nothing we can do to prevent it and I also think this is made out to be a bigger problem than it is. Just update the server. The players will realize they can connect to 0.9.0 but not to 0.8.2.

  15. It is not AC related. There is no "fix" and if admins refuse to update their servers, it will cause issues that are obviously well deserved. It is not a flaw to not support deprecated versions. That is how all software works when there is no plan for maintaining the older versions. You are obviously free to choose what ever mod you desire for your server. If you feel your private mod is better than silEnT, it sounds like there is no problem for your server then.

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