No, I meant fs_homepath. There are three directory settings you can give to the ET server from the command line: fs_basepath, fs_homepath and fs_game. The fs_game is the mod folder. Fs_homepath is where the process home directory will be set. This is equivalent to "." from the processess viewpoint. The fs_basepath is where the etded.x86 file is located. If you don't change any of the paths, except the fs_game since that is the mod folder, from the command line the fs_basepath and fs_homepath will be set to where the etded.x86 is. Take not that pk3 directory paths start from the view that fs_game is the "." when your making configurations to custom sound files or alike. The installation regarding Lua libraries is the same with ETPub. Jaymod doesn't use Lua at all and as far as I know, NQ requires you to place the library where the etded.x86 is located.