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Dragonji

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Everything posted by Dragonji

  1. Change this part: -- TheSilencerPL - To make it better, faster and less aggravating -- for the game, store the XP locally and reuse it function et_ClientSpawn(clientNum, revived, teamChange, restoreHealth) local valXP = getXP(clientNum) if valXP >= lvl1xp and valXP < lvl2xp then setlevel(clientNum,1,lvl1xp) elseif valXP >= lvl2xp and valXP < lvl3xp then setlevel(clientNum,2,lvl2xp) elseif valXP >= lvl3xp and valXP < lvl4xp then setlevel(clientNum,3,lvl3xp) elseif valXP >= lvl4xp and valXP < lvl5xp then setlevel(clientNum,4,lvl4xp) elseif valXP >= lvl5xp then setlevel(clientNum,5,lvl5xp) end endWith this: -- TheSilencerPL - To make it better, faster and less aggravating -- for the game, store the XP locally and reuse it function et_ClientSpawn(clientNum, revived, teamChange, restoreHealth) local valXP = getXP(clientNum) if valXP >= lvl1xp and valXP < lvl2xp then setlevel(clientNum,1,lvl1xp) elseif valXP >= lvl2xp and valXP < lvl3xp then setlevel(clientNum,2,lvl2xp) elseif valXP >= lvl3xp then setlevel(clientNum,3,lvl3xp) end end
  2. Yes, one have to respawn before he receives promotion.
  3. pmap of a server which was running for 14 days: 30367: ./etded.x86 +set fs_basepath /xxx/xxx/et_test +set fs_homepath /xxx/xxx/et_test +set vm_game 0 +set sv_pure 1 +set dedicated 2 +set fs_game silent +set sv_punkbuster 0 +set com_hunkmegs 56 +exec server.cfg +set net_port 50100 +set rconpassword test Address Kbytes RSS Dirty Mode Mapping 0000000008048000 408 376 0 r-x-- etded.x86 00000000080ae000 20 20 16 rwx-- etded.x86 00000000080b3000 8000 872 856 rwx-- [ anon ] 0000000008996000 149892 149888 149888 rwx-- [ anon ] 00000000ee340000 3576 3436 2288 r-x-- omnibot_et.so 00000000ee6be000 12 12 12 rwx-- omnibot_et.so 00000000ee6c1000 2948 2744 2744 rwx-- [ anon ] 00000000eecd8000 84 56 0 r-x-- libpthread-2.13.so 00000000eeced000 4 4 4 r-x-- libpthread-2.13.so 00000000eecee000 4 4 4 rwx-- libpthread-2.13.so 00000000eecef000 8 4 4 rwx-- [ anon ] 00000000eecf1000 28 12 0 r-x-- librt-2.13.so 00000000eecf8000 4 4 4 r-x-- librt-2.13.so 00000000eecf9000 4 4 4 rwx-- librt-2.13.so 00000000eedc8000 2308 2308 2308 rwx-- [ anon ] 00000000ef009000 112 12 0 r-x-- libgcc_s.so.1 00000000ef025000 4 4 4 rwx-- libgcc_s.so.1 00000000ef026000 896 504 0 r-x-- libstdc++.so.6.0.17 00000000ef106000 16 16 16 r-x-- libstdc++.so.6.0.17 00000000ef10a000 4 4 4 rwx-- libstdc++.so.6.0.17 00000000ef10b000 28 12 12 rwx-- [ anon ] 00000000ef112000 1492 1340 112 r-x-- qagame.mp.i386.so 00000000ef287000 52 52 52 rwx-- qagame.mp.i386.so 00000000ef294000 51236 46484 46484 rwx-- [ anon ] 00000000f249d000 64 48 0 r-x-- libresolv-2.13.so 00000000f24ad000 4 4 4 r-x-- libresolv-2.13.so 00000000f24ae000 4 4 4 rwx-- libresolv-2.13.so 00000000f24af000 8 4 4 rwx-- [ anon ] 00000000f24b1000 16 16 0 r-x-- libnss_dns-2.13.so 00000000f24b5000 4 4 4 r-x-- libnss_dns-2.13.so 00000000f24b6000 4 4 4 rwx-- libnss_dns-2.13.so 00000000f24b7000 40 20 0 r-x-- libnss_files-2.13.so 00000000f24c1000 4 4 4 r-x-- libnss_files-2.13.so 00000000f24c2000 4 4 4 rwx-- libnss_files-2.13.so 00000000f24c3000 36 16 0 r-x-- libnss_nis-2.13.so 00000000f24cc000 4 4 4 r-x-- libnss_nis-2.13.so 00000000f24cd000 4 4 4 rwx-- libnss_nis-2.13.so 00000000f24ce000 76 20 0 r-x-- libnsl-2.13.so 00000000f24e1000 4 4 4 r-x-- libnsl-2.13.so 00000000f24e2000 4 4 4 rwx-- libnsl-2.13.so 00000000f24e3000 8 0 0 rwx-- [ anon ] 00000000f24e5000 24 16 0 r-x-- libnss_compat-2.13.so 00000000f24eb000 4 4 4 r-x-- libnss_compat-2.13.so 00000000f24ec000 4 4 4 rwx-- libnss_compat-2.13.so 00000000f24f7000 82560 51532 51532 rwx-- [ anon ] 00000000f7597000 1392 652 0 r-x-- libc-2.13.so 00000000f76f3000 8 8 8 r-x-- libc-2.13.so 00000000f76f5000 4 4 4 rwx-- libc-2.13.so 00000000f76f6000 12 12 12 rwx-- [ anon ] 00000000f76f9000 144 72 0 r-x-- libm-2.13.so 00000000f771d000 4 4 4 r-x-- libm-2.13.so 00000000f771e000 4 4 4 rwx-- libm-2.13.so 00000000f771f000 8 8 0 r-x-- libdl-2.13.so 00000000f7721000 4 4 4 r-x-- libdl-2.13.so 00000000f7722000 4 4 4 rwx-- libdl-2.13.so 00000000f7723000 8 8 8 rwx-- [ anon ] 00000000f7725000 52 52 52 rwx-- [ anon ] 00000000f7732000 4 4 0 r-x-- [ anon ] 00000000f7733000 112 104 0 r-x-- ld-2.13.so 00000000f774f000 4 4 4 r-x-- ld-2.13.so 00000000f7750000 4 4 4 rwx-- ld-2.13.so 00000000ffb50000 516 496 496 rwx-- [ stack ] ---------------- ------ ------ ------ total kB 306304 261336 257004 pmap of a server with uptime of 5 min: 17750: ./etded.x86 +set fs_basepath /xxx/xxx/et_test +set fs_homepath /xxx/xxx/et_test +set vm_game 0 +set sv_pure 1 +set dedicated 2 +set fs_game silent +set sv_punkbuster 0 +set com_hunkmegs 56 +exec server.cfg +set net_port 50100 +set rconpassword test Address Kbytes RSS Dirty Mode Mapping 0000000008048000 408 376 0 r-x-- etded.x86 00000000080ae000 20 20 16 rwx-- etded.x86 00000000080b3000 8000 832 768 rwx-- [ anon ] 0000000009e77000 9360 9336 9336 rwx-- [ anon ] 00000000ee311000 3576 3452 2288 r-x-- omnibot_et.so 00000000ee68f000 12 12 12 rwx-- omnibot_et.so 00000000ee692000 2948 2744 2744 rwx-- [ anon ] 00000000eeca9000 84 52 0 r-x-- libpthread-2.13.so 00000000eecbe000 4 4 4 r-x-- libpthread-2.13.so 00000000eecbf000 4 4 4 rwx-- libpthread-2.13.so 00000000eecc0000 8 4 4 rwx-- [ anon ] 00000000eecc2000 28 12 0 r-x-- librt-2.13.so 00000000eecc9000 4 4 4 r-x-- librt-2.13.so 00000000eecca000 4 4 4 rwx-- librt-2.13.so 00000000eee71000 1560 1560 1560 rwx-- [ anon ] 00000000eeff7000 112 12 0 r-x-- libgcc_s.so.1 00000000ef013000 4 4 4 rwx-- libgcc_s.so.1 00000000ef014000 896 508 0 r-x-- libstdc++.so.6.0.17 00000000ef0f4000 16 16 16 r-x-- libstdc++.so.6.0.17 00000000ef0f8000 4 4 4 rwx-- libstdc++.so.6.0.17 00000000ef0f9000 28 12 12 rwx-- [ anon ] 00000000ef100000 1492 1324 112 r-x-- qagame.mp.i386.so 00000000ef275000 52 52 52 rwx-- qagame.mp.i386.so 00000000ef282000 51236 40912 40880 rwx-- [ anon ] 00000000f248b000 64 48 0 r-x-- libresolv-2.13.so 00000000f249b000 4 4 4 r-x-- libresolv-2.13.so 00000000f249c000 4 4 4 rwx-- libresolv-2.13.so 00000000f249d000 8 4 4 rwx-- [ anon ] 00000000f249f000 16 16 0 r-x-- libnss_dns-2.13.so 00000000f24a3000 4 4 4 r-x-- libnss_dns-2.13.so 00000000f24a4000 4 4 4 rwx-- libnss_dns-2.13.so 00000000f24a5000 40 20 0 r-x-- libnss_files-2.13.so 00000000f24af000 4 4 4 r-x-- libnss_files-2.13.so 00000000f24b0000 4 4 4 rwx-- libnss_files-2.13.so 00000000f24b1000 36 16 0 r-x-- libnss_nis-2.13.so 00000000f24ba000 4 4 4 r-x-- libnss_nis-2.13.so 00000000f24bb000 4 4 4 rwx-- libnss_nis-2.13.so 00000000f24bc000 76 20 0 r-x-- libnsl-2.13.so 00000000f24cf000 4 4 4 r-x-- libnsl-2.13.so 00000000f24d0000 4 4 4 rwx-- libnsl-2.13.so 00000000f24d1000 8 0 0 rwx-- [ anon ] 00000000f24d3000 24 16 0 r-x-- libnss_compat-2.13.so 00000000f24d9000 4 4 4 r-x-- libnss_compat-2.13.so 00000000f24da000 4 4 4 rwx-- libnss_compat-2.13.so 00000000f24e6000 82556 45884 45884 rwx-- [ anon ] 00000000f7585000 1392 640 0 r-x-- libc-2.13.so 00000000f76e1000 8 8 8 r-x-- libc-2.13.so 00000000f76e3000 4 4 4 rwx-- libc-2.13.so 00000000f76e4000 12 12 12 rwx-- [ anon ] 00000000f76e7000 144 72 0 r-x-- libm-2.13.so 00000000f770b000 4 4 4 r-x-- libm-2.13.so 00000000f770c000 4 4 4 rwx-- libm-2.13.so 00000000f770d000 8 8 0 r-x-- libdl-2.13.so 00000000f770f000 4 4 4 r-x-- libdl-2.13.so 00000000f7710000 4 4 4 rwx-- libdl-2.13.so 00000000f7711000 8 8 8 rwx-- [ anon ] 00000000f7713000 52 52 52 rwx-- [ anon ] 00000000f7720000 4 4 0 r-x-- [ anon ] 00000000f7721000 112 104 0 r-x-- ld-2.13.so 00000000f773d000 4 4 4 r-x-- ld-2.13.so 00000000f773e000 4 4 4 rwx-- ld-2.13.so 00000000ffe52000 480 468 468 rwx-- [ stack ] ---------------- ------ ------ ------ total kB 164984 108736 104336 Test server bin: official 2.60b
  4. [players 0-15] exec rotation1.cfg [players 16-*] exec rotation2.cfg [/players]
  5. Recently, I've found out that rcon does not work if the server is up for about a month. I did some investigation and discovered this most probably happens due to memory consumption of silEnT server. I tested a bit, run test server with Omni-bot (so there's someone who play) and the rest you can see below. Is it possible it's a mod issue or should it be reported to OB dev team?
  6. If you have a problem that downloading freezes and only restart of Origin helps, here's a solution: http://answers.ea.com/t5/Battlefield-3/Origin-on-Windows-8-Downloading-a-GB-of-BF3-and-then-stopping/m-p/1390840#M94066
  7. "Pay what you want for epic games on Origin. Support charity." https://www.humblebundle.com/ 8 triumphant games. Pay what you want and get the terrifying sci-fi horror third person shooter Dead Space 3; the original bone-chilling horror shooter Dead Space; the intense action-packed supersoldier shooter Crysis 2 Maximum Edition; the high speed open-world crash happy racer Burnout Paradise: The Ultimate Box; the authentic modern warfare sim Medal of Honor; and the first person parkour thrill ride Mirror's Edge. Pay over the average and receive the beloved life sim The Sims 3 (along with two expansion packs in The Sims 3 Starter Pack) and the unrivaled military shooter Battlefield 3. Fire it up on Origin. Buying the Humble Origin Bundle gets you the games to play on Windows through Origin (system requirements here), with The Sims 3 also available on Mac! Electronic Arts has also provided Steam keys for some of the games (full list here)! Pay what you want. On their own, all these mind-blowing titles would cost about $215, but we're letting you name your price! Pay any price to get soundtracks for The Sims 3 and Battlefield 3. A purchase of $1 or more gets you Origin* keys for all the games, and you can also get Steam keys for Dead Space, Crysis 2 Maximum Edition, Burnout Paradise: The Ultimate Box, Medal of Honor, and Mirror's Edge! Beat the average to also get The Sims 3, two expansion packs in The Sims 3 Starter Pack, and Battlefield 3. This offer ends on 28.08.2013 (if I am correct )
  8. If it is unlimited, it might be abused. But what I'd like to see is unlimited adminchat, only people with right permissions might use it so there's no risk in making it unlimited (?), or at least increasing its max length drastically.
  9. I'd set a redirect from the old links to the wiki.
  10. Up to date docs can be found here: http://mygamingtalk.com/wiki/index.php/SilEnT_Mod
  11. This is an engine thing. Every mod has got an own config. Keep in mind etmain is a mod too.
  12. Could 512 flag of g_logOptions (Logs the real time into logs, instead of the normal uptime of the server.) also apply to admin.log? At the moment it only works for etserver.log.
  13. set g_userAlliedRespawnTime 15 set g_userAxisRespawnTime 15
  14. Better to spend the time needed to implement such a feature on optimizing the current code.
  15. Oh yeah, Sol has posted an example already but I think hellreturn's solution is better and lighter.
  16. It might be really easy to do through Lua. Gonna post you a sample of such script tomorrow.
  17. There are wallhacks' sources on the net, still the easiest way to spec wallhackers on the living server.
  18. Or just get some simple wallhack (easiest solution IMO).
  19. http://mygamingtalk.com/wiki/index.php/Silent_Mod_Server_Cvar#g_identOptions
  20. What kind of attacks do you mean? How did you recognize your server is under attack?
  21. This actually still happens regardless of cg_optimizePrediction. I didn't notice it with medpacks though but I often has such "problems" with landmine planting.
  22. Bumping. At the moment players can only change the position of messages or disable them at all (both texts and sounds). Would be nicer if players would be able to disable sounds only w/o a need to disable text messages (separated cvar for spree/multikill sounds?).
  23. XP and levels do not save because of wrong server settings. You saw "Invalid silEnT GUID" message because you didn't type the correct sGUID.
  24. There's misinformation in docs then: http://mygamingtalk.com/wiki/index.php/Silent_Mod_Server_Cvar#g_spreeOptions 2048 Enable revivesprees ( [revive] blocks )
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