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TheSilencerPL

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Everything posted by TheSilencerPL

  1. Sol is probably right Good sight @Sol
  2. To something not containing 4, yes I hope you know how the bitmask cvars work?
  3. You can add it anyway, just describe it that it's a beta version, might not be fully functional and it's not finished yet. I think that would do.
  4. Time, FPS, Timer, FPS are also themed in 0.5.1. K/D/S display is also themed. EDIT1: lagometer too
  5. The define in the script file is not recognized by the server lib, so it looks like it is not loaded. Please find similar lines to the following ones in the console: 28310 files in pk3 files Sys_LoadDll(/usr/local/games/enemy-territory//silEnT/qagame.mp.i386.so)... ok Sys_LoadDll(qagame) found **vmMain** at 0xb51c001b Sys_LoadDll(qagame) succeeded! ------- Game Initialization ------- gamename: silEnT and check if the location of the qagame.mp.i386.so is the one from silent mod installation dir. This is of course for linux version. Which system do you run it on?
  6. The problem with molotovs is the fact that they can be abused too easily, mainly because they are too easy (too fast) to use for example they don't have to be fired prior to throw. I suppose that when we added molotovs that would have to be fired prior to throw they wouldn't be so popular anymore.
  7. Fireteam and quick voice chat fireteam are fixed in 0.5.1.
  8. Right, thanks, it's 2012 already. Wow, the time passes way too fast
  9. You can also limit number of fops for teams.
  10. Only commands compiled into the mod are printed out by the !help command, that's what I know at least.
  11. It can also be like that, that your IP is not visible to the world behind the router. What is the external IP defined in the router? There should be something like this in the router webadmin. I have something like this. Then, in such case, just define the port forwarding, and connect to the router external IP.
  12. This lady from the picture is all we wish for in 2012 happy new year all!!! Have all your wishes come true this year!
  13. Have you tried combining these two cvars? g_minAirstrikeTime g_minArtyTime
  14. It looks like you are behind a gateway, are you? It looks like you obtain the address from the router via DHCP, that's why the client has to first go through the router to connect to you. If it is like this, you have to configure the router to allow the traffic on specific ports or place the server computer in DMZ.
  15. I personally don't know enhmod at all so I can't help you. Despite, we can mainly offer help regarding silEnT mod, for enhmod support I would ask its creators. That's my opinion. But, there are many server admins here who certainly used or still use enhmod, maybe someone will help you. Regards.
  16. Oh, look who is back HI @hell
  17. The same to you and thank you for the appreciation
  18. Heh, you are not the only one.
  19. "a reliable command was cycled out" This is due to lag, caused as it is by downloading maps from the server. After redirection for downloads, the server will try to send each client a packet of data called "gamestate" (literally "the state of the game"). Without this, the game cannot inform a newly connected client what the state of gameplay is. Hence, it is absoulutely vital that all clients get it. The server waits for the client to return an acknowledgment of that request (called an echo), before it can commence transmitting it. If it doesn't get it (i.e. if it times out for any reason), you get this error: "CL_CGameNeedsServerCommand: a reliable command was cycled out" You probably have many players downloading the maps at the same time or something similar. It can also happen when the map is changed during the downloading time.
  20. Like gaoesa stated above. Admini nie mogą być dodawani przy użyciu shrubbot.cfg.
  21. I assume you are polish, so let me talk. Jakiego moda używasz? Jeśli to silEnT, to owszem możesz sobie zaczytać levele z shrubbot.cfg przy pomocy komendy !readconfig lub poprzez restart serwera. Aby używać shrubbota, musisz ustawić zmienną g_dbDirectory. Jeśli nie jest ustawiona shrubbot nie będzie używany.
  22. Yes, like gaoesa stated, the covert has to shoot to loose disguise. For more details check the g_coverts server cvar.
  23. If it's during loading screen it's perfectly normal. It's due to the widescreen support we added. You are probably using a widescreen, that's why those black areas are visible on both sides. We did it to avoid distorted loading screen. It's been already discussed here: http://mygamingtalk.com/forums/topic/915-loading-screen-limbo-menu/
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