-
Posts
327 -
Joined
-
Last visited
-
Days Won
8
Content Type
Forums
Profiles
Events
Gallery
Downloads
Articles
Everything posted by clan DIABOLIK
-
Hello 1/ In the log, we don't see the pk3 containing your custom-menus ? Is it : /home/dookie/etmain/l.pk3 (8 files) ??? 2/ Try without pak1.pk3 pak2.pk3 mp_bin.pk3 Just keep: pak0.pk3 Good luck xD
-
server facade question regarding silent-0.9.0
clan DIABOLIK replied to phantasm's topic in Bug Reports
Hello phantasm Concerning the Paul binary, be sure to run the 0.7.4 version for security. V55 -
I've tried to connect to this server : POLSKI ETMONSTER XPS @ Zabijaka.pl 80.72.37.11:27962 (It runs the 0.9.0 you are testing.) All was OK, BUT when I stop and relaunch my ET, the main screen is modified, and when I open console, the console is square yellow and square black ... (like when textures are missing) The good new is I can go back on 0.8.2 without error message (except I need to go to CONTROLS to re-assigne MOUSE1 for ATTACK, strange...)
-
This story is very complex. I just use ONE button above PLAY ONLYNE, who directly connect to my server, added by a ~~~~~pk3 file. What does-it mean ? I have to suppress it in order to install 0.9.0 and so loose many regulars ? And if ever I prefer to keep this button and stay in 0.8.2, I may loose the players who have visited 0.9.0 before ? So in the 2 cases, I will loose players ? Is-it a way to kill little servers ? Google translation makes me mad to understand this thread-forum, possible to have a french explanation ?
-
Thanks a lot !
-
Hello, I can not see in 0.9.0 changelog any information about this "little maps" problem ?
-
Thanks for info ! I think it's normal: minimizor-32bits can not see win10 desktop because it runs in another memory-context xD Sure I'll migrate after buying a SSHD disk (hybrid SSD)
-
Shotgun
- 4 replies
-
- new weapons
- better game
-
(and 6 more)
Tagged with:
-
If we want ET to live for ever, we must have an easy software, running on a Windows OS at 95%. @Dragonj you are right, even jut for minimizing feature, ET:Legacy is the only solution, can not find other way. @Rel!c please confirm the ALT-TAB fails on Win10?
-
Thanks, but ALT-TAB doesn't work (for me only ?) it shows me other programs but keep remaining on ET full-screened ... Rel!c, does-it work (for you) when ET is in full-screen (ie not windowed) ?
-
Thanks Krauersaut I've just tried your etmin.exe but doesn't work ( in fact, same software as ET-Minimizer ) Thanks Dragonji but Legacy and french keyboards (AZERTY) oblige to change settings every time you change server, and Textures of players seem to be modified, maybe I will test more in-depth when 2.73 will be soon out xD Concerning my beloved Minimizor, I've let a message at Support of http://idcation.com, but no response for the moment. EDIT: I can't edit my previous post : right address is idcation.com not idaction.com
-
Hello guys, With Windows 10, I think it is now time to have a built-in minimizer in silEnT mod. When on XP or Seven, I used Minimizor (from http://idcation.com) with success on 99% games (not only Quake3 ^^). But now, this software thinks that Win10 desktop is ... a game and fails. And more than that, it is more efficient to have it built-in in the game than in another software that only 'experienced' players know. V55 PS: I've just tried the ET-Minimizer (from http://etconfig.net) but KO.
-
Need help with a objectivecycle!
clan DIABOLIK replied to SadNesS's topic in Enemy Territory Modding
Hello Your file is too complicated ... To have special settings depending on different map, you need to use folder silent/mapconfigs and put there, example, a file sw_oasis_b3.cfg and inside it put your set spawntime etc ... If your file is too complex, yes it can work, but you can easily forget a ';' or can not see a typo witch be an evidence on a more simple file. -
I know BestAnswer is done, but I am concerned as roissgil and all server admins by these fundamental questions So, when you use et.splatterladder.com to watch your server, you're on 'Server Status' page. Now click on 'Mappool' page: all the maps played in last 7 days with various statistics columns. And you know what ? I've asked longtime ago to SL to make columns-headers clikable to sort ascending/descending ... and they did it xD So, you can browse all your maps, and sort them by : Map nameAverage Time of a gameProportional Time (in %)Games numberLast Seen in hours (disappear after 7 days without played) In database-modeling, these are called 'fine grained' informations I hope it'll be useful V55 [DIABOLIK]$mart
-
Hello, I just want to know if there is any date planned for future versions please ? Just, for knowing, no hurry V55
-
Hi JohnDory How did you set it ? In server.cfg ? Because I've added it in 'mapconfigs/2vs2.cfg' and still get the crash ... Thx in advance
-
TYPO ERROR: I wanted to say : NO CRASH when server runs on Windows. (and I've given this info in the omnibot forum, thread is here: http://omni-bot.invisionzone.com/index.php?/topic/3385-zeus2vs2-bot-crash-on-silent-082-mod/ )
-
Another precision (on previous test with backup server) : same crash when server runs on Windows
-
20:28:13 -8<------- Crash Information ------->8- 20:28:13 Please forward to silEnT mod team. 20:28:13 --------------------------------------- 20:28:13 Version: silEnT 0.8.2 Linux 20:28:13 Map: lna1vs1 20:28:13 Signal: Segmentation fault (11) 20:28:13 Siginfo: 0xbfa5d2bc 20:28:13 Code: 1 20:28:13 Faulting Memory Ref/Instruction: 0x99 20:28:13 DSO Information: 20:28:13 0xb778e000 (unknown) 20:28:13 0xb777c000 /lib/i386-linux-gnu/libdl.so.2 20:28:13 0xb7756000 /lib/i386-linux-gnu/libm.so.6 20:28:13 0xb774c000 /lib/i386-linux-gnu/librt.so.1 20:28:13 0xb75fc000 /lib/i386-linux-gnu/libc.so.6 20:28:13 0xb778d000 /lib/ld-linux.so.2 20:28:13 0xb75e3000 /lib/i386-linux-gnu/libpthread.so.0 20:28:13 0xa9d34000 /lib/i386-linux-gnu/libnss_compat.so.2 20:28:13 0xa9d1d000 /lib/i386-linux-gnu/libnsl.so.1 20:28:13 0xa9d12000 /lib/i386-linux-gnu/libnss_nis.so.2 20:28:13 0xa9d06000 /lib/i386-linux-gnu/libnss_files.so.2 20:28:13 0xa9d00000 /lib/i386-linux-gnu/libnss_dns.so.2 20:28:13 0xa9ceb000 /lib/i386-linux-gnu/libresolv.so.2 20:28:13 0xa5cb1000 /usr/lib/i386-linux-gnu/libstdc++.so.6 20:28:13 0xa5c94000 /lib/i386-linux-gnu/libgcc_s.so.1 20:28:13 0xa5d9d000 /wolf/silent/qagame.mp.i386.so 20:28:13 0xa58d8000 /wolf/omni-bot/omnibot_et.so 20:28:13 Stack frames: 15 entries 20:28:13 Backtrace: 20:28:13 (1) /wolf/silent/qagame.mp.i386.so(+0x10da69) [0xa5eaaa69] 20:28:13 (2) [0xb778c600] 20:28:13 (3) /wolf/omni-bot/omnibot_et.so(_ZN6Weapon10UpdateAmmoE9eFireMode+0x89) [0xa5a1c399] 20:28:13 (4) /wolf/omni-bot/omnibot_et.so(_ZN7AiState12WeaponSystem16SelectBestWeaponE10GameEntity+0x43) [0xa5ac0513] 20:28:13 (5) /wolf/omni-bot/omnibot_et.so(_ZN7AiState12WeaponSystem5EnterEv+0x1b) [0xa5ac0a4b] 20:28:13 (6) /wolf/omni-bot/omnibot_et.so(_ZN17StateSimultaneous11UpdateStateEf+0xc5) [0xa5acae65] 20:28:13 (7) /wolf/omni-bot/omnibot_et.so(_ZN17StateSimultaneous11UpdateStateEf+0x15a) [0xa5acaefa] 20:28:13 (8) /wolf/omni-bot/omnibot_et.so(_ZN19StateFirstAvailable11UpdateStateEf+0x220) [0xa5aca730] 20:28:13 (9) /wolf/omni-bot/omnibot_et.so(_ZN6Client6UpdateEv+0x686) [0xa5a59af6] 20:28:13 (10) /wolf/omni-bot/omnibot_et.so(_ZN5IGame10UpdateGameEv+0xff) [0xa5a592ff] 20:28:13 (11) /wolf/omni-bot/omnibot_et.so(_ZN12IGameManager10UpdateGameEv+0x73) [0xa5af8373] 20:28:13 (12) /wolf/omni-bot/omnibot_et.so(_Z9BotUpdatev+0x13) [0xa5af8663] 20:28:13 (13) /wolf/silent/qagame.mp.i386.so(+0x108e31) [0xa5ea5e31] 20:28:13 (14) /wolf/silent/qagame.mp.i386.so(vmMain+0x11a) [0xa5e0ef2a] 20:28:13 (15) ./etsilent() [0x808d27e] 20:28:13 -8<--------------------------------->8- Same thing after upgrade to 0.84
-
22:19:34 -8<------- Crash Information ------->8- 22:19:34 Please forward to silEnT mod team. 22:19:34 --------------------------------------- 22:19:34 Version: silEnT 0.8.2 Linux 22:19:34 Map: lna1vs1 22:19:34 Signal: Segmentation fault (11) 22:19:34 Siginfo: 0xbfa9cd7c 22:19:34 Code: 1 22:19:34 Faulting Memory Ref/Instruction: 0x99 22:19:34 DSO Information: 22:19:34 0xb7769000 (unknown) 22:19:34 0xb7757000 /lib/i386-linux-gnu/libdl.so.2 22:19:34 0xb7731000 /lib/i386-linux-gnu/libm.so.6 22:19:34 0xb7727000 /lib/i386-linux-gnu/librt.so.1 22:19:34 0xb75d7000 /lib/i386-linux-gnu/libc.so.6 22:19:34 0xb7768000 /lib/ld-linux.so.2 22:19:34 0xb75be000 /lib/i386-linux-gnu/libpthread.so.0 22:19:34 0xa9d0f000 /lib/i386-linux-gnu/libnss_compat.so.2 22:19:34 0xa9cf8000 /lib/i386-linux-gnu/libnsl.so.1 22:19:34 0xa9ced000 /lib/i386-linux-gnu/libnss_nis.so.2 22:19:34 0xa9ce1000 /lib/i386-linux-gnu/libnss_files.so.2 22:19:34 0xa9cdb000 /lib/i386-linux-gnu/libnss_dns.so.2 22:19:34 0xa9cc6000 /lib/i386-linux-gnu/libresolv.so.2 22:19:34 0xa5c8c000 /usr/lib/i386-linux-gnu/libstdc++.so.6 22:19:34 0xa5c6f000 /lib/i386-linux-gnu/libgcc_s.so.1 22:19:34 0xa5d78000 /wolf/silent/qagame.mp.i386.so 22:19:34 0xa5058000 /wolf/omni-bot/omnibot_et.so 22:19:34 Stack frames: 14 entries 22:19:34 Backtrace: 22:19:34 (1) /wolf/silent/qagame.mp.i386.so(+0x10da69) [0xa5e85a69] 22:19:34 (2) [0xb7767600] 22:19:34 (3) /wolf/omni-bot/omnibot_et.so(_ZN7AiState12WeaponSystem16SelectBestWeaponE10GameEntity+0x8c) [0xa525432c] 22:19:34 (4) /wolf/omni-bot/omnibot_et.so(_ZN7AiState12WeaponSystem5EnterEv+0x1b) [0xa525484b] 22:19:34 (5) /wolf/omni-bot/omnibot_et.so(_ZN17StateSimultaneous11UpdateStateEf+0xc5) [0xa52506a5] 22:19:34 (6) /wolf/omni-bot/omnibot_et.so(_ZN17StateSimultaneous11UpdateStateEf+0x15a) [0xa525073a] 22:19:34 (7) /wolf/omni-bot/omnibot_et.so(_ZN19StateFirstAvailable11UpdateStateEf+0x220) [0xa5250a10] 22:19:34 (8) /wolf/omni-bot/omnibot_et.so(_ZN6Client6UpdateEv+0x686) [0xa51e68d6] 22:19:34 (9) /wolf/omni-bot/omnibot_et.so(_ZN5IGame10UpdateGameEv+0xff) [0xa51e60df] 22:19:34 (10) /wolf/omni-bot/omnibot_et.so(_ZN12IGameManager10UpdateGameEv+0x73) [0xa5288d63] 22:19:34 (11) /wolf/omni-bot/omnibot_et.so(_Z9BotUpdatev+0x13) [0xa5289053] 22:19:34 (12) /wolf/silent/qagame.mp.i386.so(+0x108e31) [0xa5e80e31] 22:19:34 (13) /wolf/silent/qagame.mp.i386.so(vmMain+0x11a) [0xa5de9f2a] 22:19:34 (14) ./etsilent() [0x808d27e] 22:19:34 -8<--------------------------------->8- Yes, I have got the same it on LNA1VS1.pk3, not the same map as you. I have zero omnibotfile, but it should not crash the server, just left bots staying at spawn ? My dump is :
-
Hi man ! After years of tuning weapons damage, here is my conclusion : Hey, it's a secret
-
Hello man I actually have one map in panzerwar mode (baserace_desert ) and have these TWO lines in my default.cfg: And no-one is gibbed when any map begins ?!? Try it man !
-
Great Shot Purple
-
LOL so you like HD resolution ))